Smartstores

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A smartstore is a brick-and-mortar retail establishment using smart technologies like smart shelves, smart carts, or smart cards. Smartstores usually deliver their services via the Web, smart phone apps, and augmented reality applications in real stores.

Retail is the process of selling consumer goods or services to customers through multiple channels of distribution to earn a profit. Retailers satisfy demand identified through a supply chain. The term "retailer" is typically applied where a service provider fills the small orders of a large number of individuals, who are end-users, rather than large orders of a small number of wholesale, corporate or government clientele. Shopping generally refers to the act of buying products. Sometimes this is done to obtain final goods, including necessities such as food and clothing; sometimes it takes place as a recreational activity. Recreational shopping often involves window shopping and browsing: it does not always result in a purchase.

Augmented reality view of the real world with computer-generated supplementary features

Augmented reality (AR) is an interactive experience of a real-world environment where the objects that reside in the real-world are enhanced by computer-generated perceptual information, sometimes across multiple sensory modalities, including visual, auditory, haptic, somatosensory, and olfactory. The overlaid sensory information can be constructive or destructive and is seamlessly interwoven with the physical world such that it is perceived as an immersive aspect of the real environment. In this way, augmented reality alters one's ongoing perception of a real-world environment, whereas virtual reality completely replaces the user's real-world environment with a simulated one. Augmented reality is related to two largely synonymous terms: mixed reality and computer-mediated reality.

The intention behind the adoption of such technologies is to enhance the productivity of store space and inventory. For example, RFID technology allows for the use of kiosks and self-checkout terminals, with RFID keeping track of all incoming and outgoing products. Smartstore technologies also offers consumer personalization, with retailers able to cater to individual consumers' preferences and potentially provide more product information.

Self-checkout machines provide a mechanism for customers to process their own purchases from a retailer

Self-checkout machines provide a mechanism for customers to process their own purchases from a retailer. They are an alternative to the traditional cashier-staffed checkout. The customer performs the job of the cashier themselves, by scanning and applying payment for the items.

Notable smartstores today include SmartMart, Metro Group Future Store and BGN (Boekhandels Groep Nederland).[ citation needed ] Amazon Go was unveiled as a prototype in 2016.

Amazon Go chain of grocery stores operated by Amazon.com

Amazon Go is a chain of convenience stores in the United States operated by the online retailer Amazon, with four locations each in Seattle and Chicago, and two in San Francisco as of January 2019. The stores are partly automated, with customers able to purchase products without being checked out by a cashier or using a self-checkout station. The first store, located in the company's Day 1 building, opened to employees on December 5, 2016, and to the public on January 22, 2018. The flagship store has prepared foods, meal kits, limited groceries, and liquor available for purchase.

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Radio-frequency identification (RFID) uses electromagnetic fields to automatically identify and track tags attached to objects. The tags contain electronically stored information. Passive tags collect energy from a nearby RFID reader's interrogating radio waves. Active tags have a local power source and may operate hundreds of meters from the RFID reader. Unlike a barcode, the tag need not be within the line of sight of the reader, so it may be embedded in the tracked object. RFID is one method of automatic identification and data capture (AIDC).

Consumer electronics Electronic equipment intended for everyday home use

Consumer electronics or home electronics are electronic equipments intended for everyday use, typically in private homes. Consumer electronics include devices used for entertainment, communications, and home-office activities. In British English, they are often called brown goods by producers and sellers, to distinguish them from "white goods" which are meant for housekeeping tasks, such as washing machines and refrigerators, although nowadays, these would be considered brown goods, some of these being connected to the Internet. In the 2010s, this distinction is not always present in large big box consumer electronics stores, such as Best Buy, which sell both entertainment, communication, and home office devices and kitchen appliances such as refrigerators.

Apple Store chain of retail stores

Apple Store is a chain of retail stores owned and operated by Apple Inc. The stores sell Mac personal computers, iPhone smartphones, iPad tablet computers, iPod portable media players, Apple Watch smartwatches, Apple TV digital media players, software, and selected third-party accessories.

Online shopping is a form of electronic commerce which allows consumers to directly buy goods or services from a seller over the Internet using a web browser. Consumers find a product of interest by visiting the website of the retailer directly or by searching among alternative vendors using a shopping search engine, which displays the same product's availability and pricing at different e-retailers. As of 2016, customers can shop online using a range of different computers and devices, including desktop computers, laptops, tablet computers and smartphones.

Speedpass

Speedpass is a keychain RFID device introduced in 1997 by Mobil Oil Corp. for electronic payment. It was originally developed by Verifone. As of 2004, more than seven million people possess Speedpass tags, which can be used at approximately 10,000 Exxon, Mobil and Esso gas stations worldwide. At one point, Speedpass was deployed experimentally in fast-food restaurants and supermarkets in select markets. McDonald's alone deployed Speedpass in over 400 Chicago area restaurants. The test was deemed a failure and McDonald's removed the scanners from all their restaurants in mid-2004. Additionally, the New England grocery chain Stop & Shop tested Speedpass at their Boston area stores; the units were removed in early 2005. Speedpass has also been previously available through a Speedpass Car Tag and a Speedpass-enabled Timex watch.

Zebra Technologies American technology company

Zebra Technologies Corporation is a public company based in Lincolnshire, Illinois, USA, that manufactures and sells marking, tracking and computer printing technologies. Its products include thermal barcode label and receipt printers, RFID smart label printers/encoders/fixed & handheld readers/antennas, and card and kiosk printers that are used for barcode labeling, personal identification and specialty printing principally in the manufacturing supply chain, retail, healthcare and government sectors. In 2018, the company had sales of $4.218 billion and had a market capitalization of $12.55 billion.

Digital signage sub segment of signage

Digital signage is a sub-segment of electronic signage. Digital displays use technologies such as LCD, LED, projection and e-paper to display digital images, video, web pages, weather data, restaurant menus, or text. They can be found in public spaces, transportation systems, museums, stadiums, retail stores, hotels, restaurants and corporate buildings etc., to provide wayfinding, exhibitions, marketing and outdoor advertising. They are used as a network of electronic displays that are centrally managed and individually addressable for the display of text, animated or video messages for advertising, information, entertainment and merchandising to targeted audiences.

Brick and mortar class for companies that possess buildings, production facilities, or store for operations

Brick and mortar refers to a physical presence of an organization or business in a building or other structure. The term brick-and-mortar business is often used to refer to a company that possesses or leases retail shops, factory production facilities, or warehouses for its operations. More specifically, in the jargon of e-commerce businesses in the 2000s, brick-and-mortar businesses are companies that have a physical presence and offer face-to-face customer experiences.

The clipped tag is a radio frequency identification (RFID) tag designed to enhance consumer privacy. RFID is an identification technology in which information stored in semiconductor chips contained in RFID tags is communicated by means of radio waves to RFID readers. The most simple passive RFID tags do not have batteries or transmitters. They get their energy from the field of the reader. They transfer their information to the reader by modulating the signal that is reflected back to the reader by the tag. Because tags depend on the reader for power their range is limited, typically up to 10 meters or 30 feet for UHF RFID tags.

HyperScan video game console

The HyperScan is a video game console from the toy company Mattel. It uses radio frequency identification (RFID) along with traditional video game technology. The included game was rated "T" and the remaining titles were rated "E10+", by the ESRB. Despite this, it was marketed toward boys between the ages of five and nine who were not ready for high-end video games in terms of maturity and/or expense. The console used UDF format CD-ROMs. The HyperScan has two controller ports, as well as a 13.56 MHz RFID scanner that reads and writes to the "cards" which, in turn, activate features in and save data from the game. Players are able to enhance the abilities of their characters by scanning cards. Games retailed for $19.99 and the console itself for $69.99 at launch, but at the end of its very short lifespan, prices of the system were down to $9.99, the games $1.99, and booster packs $0.99.

Visual merchandising marketing technique emphasizing 3D model displays

Visual merchandising is the practice in the retail industry of developing floor plans and three-dimensional displays in order to maximize sales.

Stockout

A stockout, or out-of-stock (OOS) event is an event that causes inventory to be exhausted. While out-of-stocks can occur along the entire supply chain, the most visible kind are retail out-of-stocks in the fast-moving consumer goods industry. Stockouts are the opposite of overstocks, where too much inventory is retained.

Retail design is a creative and commercial discipline that combines several different areas of expertise together in the design and construction of retail space. Retail design is primarily a specialized practice of architecture and interior design, however it also incorporates elements of interior decoration, industrial design, graphic design, ergonomics, and advertising.

Electronic shelf label

An electronic shelf label (ESL) system is used by retailers for displaying product pricing on shelves. The product pricing is automatically updated whenever a price is changed from a central control server. Typically, electronic display modules are attached to the front edge of retail shelving.

Smart Label, also called Smart Tag, is an extremely flat configured transponder under a conventional print-coded label, which includes chip, antenna and bonding wires as a so-called inlay. The labels, made of paper, fabric or plastics, are prepared as a paper roll with the inlays laminated between the rolled carrier and the label media for use in specially-designed printer units.

Shopper marketing is "understanding how one's target consumers behave as shoppers, in different channels and formats, and leveraging this intelligence to the benefit of all stakeholders, defined as brands, consumers, retailers and shoppers." According to Chris Hoyt, "Shopper marketing [is] brand marketing in retail environment." Since it includes category management, displays, sales, packaging, promotion, research and marketing "Shopper marketing is the elephant in the room that nobody sees the same way."

Digital Security refers to various ways of protecting computer's internet account and files from intrusion by an outside user.

Automated retail

Automated retail is the category of self-service, standalone kiosks that operate as fully automatic retail stores through the use of software integrations to replace the traditional retail services inside in a traditional retail store. These standalone kiosks are often located in heavily trafficked locations such as airports, malls, resorts and transit hubs.

aisle411

aisle411 Inc. is a St. Louis based company that has developed a consumer service called aisle411, which allows customers to use their phones to find products in stores. Founded in 2008 by Nathan Pettyjohn (Founder) and Matthew Kulig (Co-Founder), aisle411 entered the market in August 2009 with a mobile service that allowed consumers to search retail stores for product locations inside stores using their mobile phones.