Spider-Man Unlimited (video game)

Last updated
Spider-Man Unlimited
Spider-Man Unlimited.png
Developer(s) Gameloft
Publisher(s) Gameloft
Director(s) Baptiste Marmey
Producer(s) Steve Melanson
Composer(s) Pascal Dion
Platform(s) Android, iOS, Windows Phone
Release
  • WW: September 10, 2014
Genre(s) Endless runner
Mode(s) Single-player

Spider-Man Unlimited was an endless runner game developed and published by Gameloft. It was based on the Marvel Comics superhero Spider-Man. The player controls the title character and his alternate versions during his fight against the members of the Sinister Six and their multiverse counterparts. The game's main mode features definitive goals in contrast to the traditional aim of running as far as possible. The game was also known for having regular, special, time-limited, community events.

Contents

Announced in June 2014, Spider-Man Unlimited was released for Android, iOS and Windows Phone on September 10, 2014. Starting in October 2014, Gameloft released several updates that added chapters to the story mode, Spider-Men and Spider-Women, enemies, events, and stages. The game was discontinued in March 2019. It has been downloaded 30 million times and has been well received by gaming critics. Reviewers praised the game's controls, sound, animation and the variety of characters, while criticizing its energy system, which they considered a limit to its playability.

Plot

After Spider-Man defeats a figure known as the Gold Goblin, Nick Fury tells him the Green Goblin has used a portal to assemble a multiverse Sinister Six and plans to take over Spider-Man's dimension. S.H.I.E.L.D. used the portal to assemble alternative versions of Spider-Man and other spider-powered heroes like Spider-Girl, Spider-Ham, and Spider-Man 2099 to aid in the battle. Spider-Man pursues the Green Goblin and his alternative versions. After he defeats the alternative Goblins, Spider-Man fights various versions of Vulture, Electro, Sandman, Doctor Octopus, and Mysterio, as well as the Sinister Soldiers—armored soldiers working for the multiverse Sinister Six.

Gameplay

This screenshot from the Unlimited Mode shows the Ben Reilly Spider-Man running towards S.H.I.E.L.D. bombs that can be flung to hit the boss on the top of the screen, Red Vulture. HUD features clockwise from bottom left: combo count, the boss's health, the remaining time to defeat the boss, the player's score and score multiplier, another person's score, and the number of vials the player has. SMU screenshot.png
This screenshot from the Unlimited Mode shows the Ben Reilly Spider-Man running towards S.H.I.E.L.D. bombs that can be flung to hit the boss on the top of the screen, Red Vulture. HUD features clockwise from bottom left: combo count, the boss's health, the remaining time to defeat the boss, the player's score and score multiplier, another person's score, and the number of vials the player has.

Spider-Man Unlimited is an endless runner game in which Spider-Man runs across New York rooftops, including that of the Oscorp building, [1] as well as Sinister Six spaceships and a giant Doctor Octopus machine, [2] as he dodges obstacles, defeats enemies, and collect power-ups and vials. [3] Regular enemies are defeated by slide attacks and punches, [2] [4] while bosses requires the player to fling projectiles at them. [5] Players earn combos by overthrowing enemies; [4] almost hitting an obstacle or going through a ring also increases the player's combo count. [3] [4] [6] Sections in which Spider-Man swings through streets, climbs the sides of buildings and free-falls from buildings are interspersed with the running portions of the game. [3]

The game has a story mode that, in contrast to traditional endless runners, features definitive goals [7] [8] —for example defeating a predetermined number of enemies, collecting random items, reaching a specific point, or defeating the boss. [2] [8] It is divided into chapters, called "issues", [5] each having 5 main missions that end with a boss fight, [9] and various side missions. [4] Some missions can only be completed by a specific version of Spider-Man. [10] Others were restricted to characters of a certain level; [1] but with the third update, it was modified to require a certain amount of "Spidey Power", or the player's team multiplier. [11] By completing missions, the player can win experience points to reach the next level and in-game currency: regular vials or rarer ISO-8. [1] Players can improve their power-ups and buy alternate versions of Spider-Man by spending vials. [3] [4]

To get a new version of Spider-Man as a "card", [12] players can use their vials or ISO-8 to open portals to an alternate dimension from which a randomly selected Spider-Man arrives. [1] [3] Each card can be leveled up and has a star rating [13] called the level cap. To level up a card, players can earn experience points during a run. [1] A card can also be sacrificed to level up another, [1] [7] and by fusing two equal cards, players can increase a card's level cap. [1] [13] By using vials, which usually gives players a 3- or 4-star character, players have a small chance of acquiring a rare version of Spider-Man, [13] while ISO-8 ensures they get a rare one. [1] Each card has a score multiplier that is raised once a Spider is leveled up [1] [13] and a special ability. For example, Spider-Armor increases by 30% the score earned by running. [10] Each card occupies a character slot, of which six are available. [14] Players can unlock slots by completing an issue, [4] or can buy it using vials and, as the price increases, ISO-8s. [14]

In addition to the story mode, the game features an unlimited, de facto endless runner-style mode [2] [13] and time-limited events, [12] both of which are score-based games. [13] The leaderboard of the unlimited mode awards prizes based on daily rank. [13] In events, players can compete against other players and win rewards; [1] players earn the Spider-Man featured in that event by ranking at certain positions on the leaderboard or reaching certain objectives. [2] The seventh update added an alliance mode for online players; [15] it is a territorial competition to gain the possession of New York streets, in which a player can join an alliance or create one's own to confront other's alliances. [16] Additionally, players can complete extra missions called "Spidey Ops", in which one or more characters, up to a maximum of six, become unavailable for a set period of time; when they return they gain experience and vials. [1] [10]

The game's energy system gives players 5 energy points at the start. [7] Beginning a run in any mode costs one point, and it takes 10 minutes for a point to recharge. [7] Players can pay to refill energy by spending ISO-8s. [3] [13] Players can make friends at the leaderboard; once per day they can send and request 5 energy points, which are stored in their inboxes. [4] [13]

Development and release

Spider-Man Unlimited was developed and published by Paris-based company Gameloft. [17] Its soundtrack was composed by Pascal Dion, and it was directed by Baptiste Marmey, produced by Steve Melanson, designed by Corentin Delprat, and programmed by Jerome Chen. [18] At a press release on June 6, 2014, Gameloft announced it had formed a partnership with Marvel Entertainment and was developing a Spider-Man-based game for smartphones and tablets. [19] Later that month, during the Electronic Entertainment Expo, an announcement trailer was exhibited [20] [21] and the game was made playable. [19] A second trailer was shown at San Diego Comic-Con that July. [22] The game was released for iOS, Android OS, and Windows Phone on September 10. [8] [23]

The idea for the game was first conceived as the production team thought that endless runner games were popular but were always too similar. To create an endless runner that would differentiate itself from others in the genre, the staff focused on Spider-Man's main powers, which originally led to a swinger-only game. However, they found it "a bit boring", and it was complicated to have boss fights and to add new systems and gameplay styles. Then they reconceptualized the game as a runner with elements of swinging, fighting, wall-climbing, and free-falling. [24] The storyline of the game was created to focus on the Sinister Six and the multiple versions of Spider-Man. Gameloft was allowed to explore other stories such as the Spider-Verse , but they were required to consult with Marvel to decide which were to be featured. [24] The product manager, Tatiana Nahai, was the responsible for choosing among the options and she discusses the ideas with the narrative designer. After the narrative designer creates the main plotline and dialogues, they consult Marvel writer Fred Van Lente for feedback. The same process of having Marvel feedback occurs for the addition of new characters and environments. Environments were created by the level design team, which was responsible for deciding which obstacles or types of boss attacks fit best, based on how distinct they would be from other levels. [24] As new updates were released, new environments like the New York Highline, [25] 2099 New York and snowy New York were added. [26]

The animation techniques for the characters were based on previous Spider-Man games, films and comics. [24] Characters were designed to be balanced and, with this in mind, the production team tried to implement similar abilities for the Spider-Men and Spider-Women, despite giving them different skills. [27] Originally, Marvel only allowed the staff to use 30 characters, but the developers felt it was limited—only having 1 female character, for example—and requested more variety. Requests on their forums, Facebook page, subreddit, and Twitch were also considered, but they always focused on thematic releases; for example, "Monster Spiders" (Spider-X and Tarantula) [28] or dimensional variations of Spider-Man. [29] Since the inception of the game, the production team planned to add a character with a level cap higher than 100 as they imagined players would eventually master all the available characters. This resulted in the creation of the "Titan" characters to expand the game replay value. To avoid overpowering them and reducing other characters' value, however, they made Titans difficult to acquire. [27]

Gameloft frequently released updates to the game. The main reason for adding new updates was to group characters thematically and to synchronize with Marvel Comics. [29] As such, the first update, released in October 2014, started the "Spider-Verse" storyline; [29] this remained the main theme until the fourth update, released in April following year. [30] The main villains of this storyline, the Inheritors, were faced in the "Great Hunt" event; first Karn and Morlun, [26] [31] then Daemos and Jennix, [11] [32] and ultimately Solus. [30] The seventh update, released in September 2015, added events and environments based on the Spider-Island storyline into the game. [15] The eighth, released in October, continued Spider-Island, and added Renew Your Vows character Annie Parker and costumes from the All-New, All-Different storyline. [33] The game even anticipated the comics when a new Spider-Woman's costume debuted in the second update, released in December 2014, before its March 2015 comics debut. [34] [35]

The updates also contributed to the main story mode; the first added Sandman as its boss, [25] while the fourth added Doctor Octopus, [36] the sixth added Mysterio, [37] [38] and Venom was added in the August 2016 update. [39] [40] New characters were frequently added through the updates, and some of them, such as Spider-Gwen, Silk, Spider-Punk, and Aracnido Jr., made their first appearances in Spider-Man Unlimited. [25] [41] [42] [43] Other common update content included thematic fights against specific villains, such as Jack O'Lantern, [25] Hydro-Man, [26] and Silver Sable. [44] The sixth improved objective counters for events, [37] while the seventh added short mission-style events. [15] Some updates like the first and the sixth also included bug fixes, [37] [45] while the first adapted it to run on Windows Phone devices with 512 megabytes of RAM, [45] and the sixth also made it compatible with the MFi Program. [37]

Coinciding with the release of Avengers: Infinity War on April 27, 2018, the game released a tie-in event involving Thanos in his quest to collect the Infinity Stones. The 32nd update of the game also featured the release of the Iron Spider based on the movie incarnation as well as the introduction of other characters, particularly those from the Venomverse story. [46] On December 20, Gameloft announced that the game would receive no more updates and would be shut down by March 31, 2019. [47]

Reception

Spider-Man Unlimited has been well received by customers; as of December 2014, it has been downloaded more than 30 million times. [34] Media outlets noted it had a "dedicated" and "hardcore" fanbase. [48] [49] Critics have provided "generally favorable reviews", according to Metacritic, which assigns a score of 79 out of 100 based on 10 reviews. [23] Jim Squires, writing for Gamezebo, stated the game "is both how you do a runner right AND how you do a superhero game right". [7] Shaun Musgrave of TouchArcade recommended it to both Spider-Man fans and endless runner fans. [1] Polygon's Justin McElroy said "Spider-Man Unlimited is a top-notch game all on its own". [3] The staff of Download.com appreciated its combination of "great graphics, super-spidey skills, and the old-school feel of a classic runner game". [50] For 148Apps.com, Jennifer Allen wrote, "Despite [some problems], Spider-Man Unlimited is a surprisingly well-made endless runner". [5] Peter Willington of Pocket Gamer wrote that those waiting for a Spider-Man game would "be disappointed" but that it is "a high quality auto-runner". [12]

Squires, Willington, and McElroy praised the responsiveness of the game's controls, [3] [7] [12] and the Download.com staff enjoyed its intuitiveness. [50] Regarding the audio, Musgrave and Willington praised the voice acting, Musgrave commended the soundtrack, and Willington praised the sound effects. [1] [12] Musgrave, Willington, and McElroy also commended the animation; Musgrave and Willington mainly appreciated the comic book-like style, [1] [12] and Musgrave and McElroy the varied environments. [1] [3] Squires said it has "a perfect mix of speed, humor, missions, and collectibles", [7] while McElroy and the Download.com staff highlighted the possibility of having collectible Spider-Men. [3] [50] Squires and Musgrave praised the variability between running, swinging, climbing and free-falling; the former stated, "the result is a game that continues to feel fresh long after the hundredth play". [7]

Musgrave commented, "the art style does sometimes hinder the gameplay", [1] and Willington was critical of the story mode, which he said had a "weak plot" and lacked character development. [12] The Download.com staff also noted some lags and software bugs, [50] while Musgrave and Allen stated the controls sometimes had problems recognizing swipes. [1] [5] Squires commented that a problem of the game is its level cap limit when the player is using only one character. [7] However, according to Musgrave, the game's energy system was "the biggest point of controversy"; [1] he, Willington, Allen, and Mike Fahey of Kotaku criticized it. [5] [8] [12] In opposition, McElroy said the energy system is a "microtransaction hook" that is easily surmountable without spending any real money, [3] and Squires affirmed that because of the duration of a run it "ends up feeling a lot fairer in practice than it sounds on paper". [7] While David Chapman of Common Sense Media generally praised the game, saying it "does a great job of capturing the feel of the comic books", he was critical of its frequent adverstising and pop-ups that contributed to what he described as an "ever-present push to buy something". [51]

When Gameloft announced Spider-Man Unlimited would be discontinued, Ryan Winslett of CinemaBlend and Tyler Fischer of ComicBook.com noted that fans would be disappointed as the game's plot was not concluded, resulting on a cliffhanger. [48] [49] However, Fischer noted some fans were already expecting it, [49] while Winslett stated it is not rare for a mobile game to be shut down without any previous announcement, which made the three-month warning sound good. [48] Winslett also found the discontinuance to be surprising as Spider-Man–related properties at the time such as Spider-Man: Homecoming , Spider-Man: Into the Spider-Verse , and Marvel's Spider-Man were commercially successful. [48]

Related Research Articles

<span class="mw-page-title-main">Electro (Marvel Comics)</span> Marvel Comics fictional character

Electro is the name of two supervillains appearing in American comic books published by Marvel Comics.

<span class="mw-page-title-main">Chameleon (character)</span> Supervillain appearing in Marvel Comics

The Chameleon is a supervillain appearing in American comic books published by Marvel Comics. Created by writer Stan Lee and artist Steve Ditko, the character first appeared in The Amazing Spider-Man #1. The Chameleon is the first ever antagonist of the superhero Peter Parker / Spider-Man. He is a master of disguises who is known for his ability to impersonate virtually anybody. The character is also the half-brother of Kraven the Hunter. This relationship helped evolve him as a major villain compared to his original depiction of being just a solo villain in the original issue of The Amazing Spider-Man. He has also been a member of the Sinister Six and the Sinister Twelve at various points in his history.

<span class="mw-page-title-main">Kraven the Hunter</span> Fictional character appearing in Marvel Comics

Kraven the Hunter is a character appearing in American comic books published by Marvel Comics. Created by writer Stan Lee and artist Steve Ditko, the character first appeared in The Amazing Spider-Man #15 as an adversary to the superhero Peter Parker / Spider-Man. He since endured as one of the web-slinger's most formidable foes, and is part of the collective of adversaries that make up Spider-Man's rogues' gallery. Kraven has also come into conflict with other heroes, such as Black Panther and Tigra. He is the half-brother of the supervillain Chameleon, and is one of the founding members of the Sinister Six.

<span class="mw-page-title-main">Sinister Six</span> Comic book supervillains

The Sinister Six are a group of supervillains in American comic books published by Marvel Comics, mainly those featuring Spider-Man. The members are drawn from the character's list of enemies, with the original members forming the team in The Amazing Spider-Man Annual #1. Led by Doctor Octopus, the team in its premiere followed swiftly the very early appearances of many of the most enduring members of Spider-Man's rogue's gallery: Vulture, Sandman, Electro, Mysterio, and Kraven the Hunter. While Doctor Octopus has generally remained its leader, the Sinister Six has had multiple variations of composition.

<span class="mw-page-title-main">Spider-Woman</span> Name of the Marvel Comics superhero series with 50 issues of an ongoing production

Spider-Woman is the code name of several fictional characters in comic books published by Marvel Comics. The first major version is Jessica Drew, the second major version is Julia Carpenter, and the third major version is Mattie Franklin. Several alternate reality incarnations of the character have additionally received notoriety, including the Ultimate Spider-Woman, Ashley Barton, and Gwen Stacy.

<span class="mw-page-title-main">Marvel Games</span> Video game publisher

Marvel Games is the licensing and publishing brand for video games based on Marvel properties, and is also the video game division of Disney Interactive. Before the incorporation of Marvel Games, video games based on Marvel properties released between 1982 and 1985 were handled by Marvel Comics Group, with Marvel video games from 1986 to 1998 being handled by Marvel Entertainment Group, while video games based on Marvel properties prior to the incorporation of Marvel Games were handled directly by Marvel Enterprises.

<span class="mw-page-title-main">Scream (character)</span> Comics character

Scream is a supervillain appearing in American comic books published by Marvel Comics. The Scream symbiote has appeared in Spider-Man comics, as one of five symbiote spawns created simultaneously and has had four different types.

<i>Marvel Heroes</i> (video game) 2013 video game

Marvel Heroes, also known as Marvel Heroes 2015, Marvel Heroes 2016 and Marvel Heroes Omega, was a free-to-play massively multiplayer online action role-playing video game developed by Gazillion Entertainment and Secret Identity Studios. Characters such as Iron Man, Captain America, Deadpool, and Wolverine were playable characters that could be unlocked in the game. The story was written by Brian Michael Bendis. Players who pre-purchased a game pack received early access to the game on May 29, 2013. The game was officially launched on June 4, 2013, on Microsoft Windows. An OS X version followed in November 2014. The game was renamed to Marvel Heroes 2015 on June 4, 2014. The game was renamed Marvel Heroes 2016 in January 2016.

Since his debut in Sgt. Fury and his Howling Commandos #1, the Marvel Comics superhero Nick Fury has appeared in many different forms of media, including films, television programs and video games.

<span class="mw-page-title-main">Miles Morales</span> Marvel Comics superhero

Spider-Man is a superhero and the second predominant Spider-Man to appear in American comic books published by Marvel Comics, created in 2011 by writer Brian Michael Bendis and artist Sara Pichelli, along with input by Marvel's then-editor-in-chief Axel Alonso. Born as a modern reimagining of the popular character, Miles Morales debuted in Ultimate Comics: Fallout #4. Originally from the alternate Ultimate Marvel Universe Earth-1610 before being retconned to the main Marvel Universe Earth-616, he was bitten by a model spider that was specially and genetically engineered by Oscorp Industries biochemist, Dr. Conrad Marcus, who used the Oz Formula at the behest of Norman Osborn to create "enhanced spiders" in an attempt to duplicate the abilities of the original Spider-Man of the Earth-1610 Ultimate Universe.

<i>The Amazing Spider-Man 2</i> 2014 superhero film directed by Marc Webb

The Amazing Spider-Man 2 is a 2014 American superhero film based on the Marvel Comics character Spider-Man. Produced by Columbia Pictures in association with Marvel Entertainment, Arad Productions, Inc., Matt Tolmach Productions, and Ingenious Film Studios, and distributed by Sony Pictures Releasing, the film was directed by Marc Webb from a screenplay by Alex Kurtzman, Roberto Orci, and Jeff Pinkner, based on a story conceived by the three alongside James Vanderbilt. It is the fifth theatrical Spider-Man film, the sequel to The Amazing Spider-Man (2012), and the final film in The Amazing Spider-Man series. The film stars Andrew Garfield as Peter Parker / Spider-Man, alongside Emma Stone, Jamie Foxx, Dane DeHaan, Campbell Scott, Embeth Davidtz, Colm Feore, Paul Giamatti, and Sally Field. In the film, Peter Parker tries to protect his girlfriend Gwen Stacy as he investigates his parents' death while also dealing with the supervillain Electro and the return of his best friend Harry Osborn, who is dying from a deadly genetic disease.

<i>Iron Man 3: The Official Game</i> 2013 video game

Iron Man 3: The Official Game is a mobile phone video game developed and published by Gameloft. The game was released on April 25, 2013, and is based on the film Iron Man 3. It is now discontinued and not supported by Gameloft. The game is an endless runner, where the player attempts to dodge objects to score points and complete the level and defeat villains from the Marvel Cinematic Universe (MCU). The game received mixed reviews, with critics praising the core premise, but criticizing the game's excessive in-app purchases and freemium-based time restrictions.

<i>The Amazing Spider-Man 2</i> (2014 video game) 2014 video game

The Amazing Spider-Man 2 is an open world action-adventure video game based on the Marvel Comics character Spider-Man and the 2014 film of the same name. Developed by Beenox, it is the sequel to 2012's The Amazing Spider-Man, and takes place within the same continuity, different from that of the films. The game's plot expands upon that of the film by including additional characters and elements from the Spider-Man comic books and other aspects of the Marvel Universe.

<i>Sonic Runners</i> 2015 video game

Sonic Runners was a 2015 endless runner game in the Sonic the Hedgehog franchise for Android and iOS. It was developed by Sonic Team as its first Sonic game exclusive to smartphones and published by Sega. In Sonic Runners, the player-character constantly ran forward, and players controlled their jumping from a side-scrolling perspective using the touchscreen. The game was free-to-play, featured a wide variety of playable characters from the Sonic series, and received periodic updates.

<span class="mw-page-title-main">Spider-UK</span> Comics character

Spider-UK of the Captain Britain Corps, or simply Spider-UK, is the name of several British alternate-reality superheroes appearing in American comic books published in Marvel Comics.

<i>Spider-Man and the X-Men</i> Comic book series

Spider-Man and the X-Men is a six-issue superhero limited series written by Elliott Kalan, drawn by Marco Failla, and published by Marvel Comics between December 2014 and April 2015.

<i>Sonic Runners Adventure</i> 2017 video game

Sonic Runners Adventure is an endless runner platform game published by Gameloft for iOS, Android and Java-based mobile phones. As part of the Sonic the Hedgehog series, the game serves as a sequel to 2015's Sonic Runners. The game was first released in select regions in June 2017 and worldwide in August 2017.

Spider-Girl is the code name of several fictional characters in comic books published by Marvel Comics. The most prominent version and first to receive an ongoing series is Mayday Parker from the MC2 universe, the second version is Anya Corazon, the third version is Gwen Warren, and the fourth version is Christina Xu, the latter three from the Earth-616 universe. Several alternate reality incarnations of the character have additionally received notoriety, including the Ultimate Spider-Girl, Ashley Barton, Betty Brant, April, Penelope and Petra Parker, and Charlotte Morales.

References

  1. 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 Musgrave, Shaun (September 12, 2014). "'Spider-Man Unlimited' Review – The Amazing Ironically-Titled Spider-Game". TouchArcade. Archived from the original on April 18, 2015. Retrieved April 18, 2015.
  2. 1 2 3 4 5 Douglas (November 9, 2014). "Spider-Man Unlimited: How To Do Free-to-Play Right". Siliconera. Archived from the original on 2015-05-01. Retrieved April 19, 2015.
  3. 1 2 3 4 5 6 7 8 9 10 11 McElroy, Justin (October 22, 2014). "Play This Now: Spider-Man Unlimited is an endless runner/crawler/swinger". Polygon . Archived from the original on 2015-04-23. Retrieved April 18, 2015.
  4. 1 2 3 4 5 6 7 Musgrave, Shaun (September 24, 2014). "'Spider-Man Unlimited' Guide – How To Win Without Spending Real Money". TouchArcade. Archived from the original on 2015-04-19. Retrieved April 18, 2015.
  5. 1 2 3 4 5 6 Allen, Jennifer (September 11, 2014). "Spider-Man Unlimited Review". 148Apps. Steel Media Ventures. Archived from the original on April 18, 2015. Retrieved April 18, 2015.
  6. Acevedo, Paul (September 16, 2014). "Top Spider-Man Unlimited tips and tricks". Windows Central. Mobile Nations. Archived from the original on 2015-06-17. Retrieved April 19, 2015.
  7. 1 2 3 4 5 6 7 8 9 10 Squires, Jim (September 12, 2014). "Spider-Man Unlimited Review: Does Whatever a Spider Can". GameZebo. Archived from the original on April 18, 2015. Retrieved April 18, 2015.
  8. 1 2 3 4 Fahey, Mike (September 14, 2014). "Can Unlimited Spider-Men Triumph Over Free-To-Play Evil?". Kotaku . Archived from the original on April 18, 2015. Retrieved April 18, 2015.
  9. "Spider-Man Unlimited". iTunes Store. Archived from the original on 2015-03-30. Retrieved April 19, 2015.
  10. 1 2 3 Squires, Jim (September 11, 2014). "Spider-Man Unlimited Tips, Cheats and Strategies". GameZebo. Archived from the original on February 18, 2015. Retrieved April 18, 2015.
  11. 1 2 Morse, Ben (February 5, 2015). "NeNew Heroes, New Villains & More in Spider-Man Unlimited". Marvel.com. Archived from the original on February 6, 2015. Retrieved April 18, 2015.
  12. 1 2 3 4 5 6 7 8 9 Willington, Peter (September 16, 2014). "Spider-Man Unlimited review – Android reviews". Pocket Gamer. Archived from the original on April 18, 2015. Retrieved April 18, 2015.
  13. 1 2 3 4 5 6 7 8 9 Acevedo, Paul (September 20, 2014). "Spider-Man Unlimited review – a spectacular endless runner with a few cobwebs left to clear". Windows Central. Mobile Nations. Archived from the original on 2015-04-19. Retrieved April 19, 2015.
  14. 1 2 Acevedo, Paul (September 16, 2014). "Top Spider-Man Unlimited tips and tricks". Windows Central. Mobile Nations. p. 5. Archived from the original on 2015-04-27. Retrieved April 19, 2015.
  15. 1 2 3 Parungo, Nicolo Josef V. (September 3, 2015). "New 'Spider-Man Unlimited' Update Introduces Alliances, Secret Wars And Spider-Island". International Business Times. Archived from the original on 2015-12-08. Retrieved November 29, 2015.
  16. "Spider-Island and Alliances Come to 'Spider-Man Unlimited". Marvel.com. Archived from the original on October 16, 2015. Retrieved November 29, 2015.
  17. Villasor, Tim G. (October 9, 2014). "Spider-Man Unlimited swings into mobile devices with style". GMA News . GMA Network. Archived from the original on 2016-03-07. Retrieved April 19, 2014.
  18. Gameloft (September 10, 2014). Spider-Man Unlimited. Scene: Credits.
  19. 1 2 "Gameloft and Marvel Announce Spider-Man Unlimited, the First 3D Web-Runner for Smartphones & Tablets". Gameloft. June 6, 2014. Archived from the original on April 18, 2015. Retrieved April 18, 2015.
  20. Watts, Steve (June 6, 2014). "Spider-Man Unlimited Announced for Mobile". IGN . Archived from the original on April 18, 2015. Retrieved April 18, 2015.
  21. Farokhmanesh, Megan (June 20, 2014). "Spider-Man Unlimited trailer, E3 2014". Polygon. Archived from the original on April 18, 2015. Retrieved April 18, 2015.
  22. Sahdev, Ishaan (July 30, 2014). "Marvel's New Spider-Man Game For Smartphones Looks Pretty Cool". Siliconera. Archived from the original on April 18, 2015. Retrieved April 18, 2015.
  23. 1 2 3 "Spider-Man Unlimited for iPhone/iPad Reviews". Metacritic. Archived from the original on April 24, 2015. Retrieved April 18, 2015.
  24. 1 2 3 4 Smith, C.T. (July 13, 2015). "Interview With Gameloft's Spider-Man Unlimited Team". Whatever a Spider Can. Fansided. Archived from the original on 2015-09-08. Retrieved August 5, 2015.
  25. 1 2 3 4 "Spider-Man Unlimited Receives Update With Issue #4 Sandman". Gamasutra . UBM. October 30, 2014. Archived from the original on April 18, 2015. Retrieved April 18, 2015.
  26. 1 2 3 Callaham, John (December 11, 2014). "Spider-Man Unlimited update draws it into Marvel's Spider-Verse comics event". Windows Central. Mobile Nations. Archived from the original on 2015-06-02. Retrieved April 18, 2015.
  27. 1 2 Smith, C.T. (July 13, 2015). "Interview With Gameloft's Spider-Man Unlimited Team, Part 2". Whatever a Spider Can. Fansided. Archived from the original on 2015-09-08. Retrieved August 5, 2015.
  28. Morse, Ben (May 6, 2015). "Silver Sable & More Join 'Spider-Man Unlimited'". Marvel.com. Archived from the original on May 26, 2015. Retrieved August 5, 2015.
  29. 1 2 3 Smith, C.T. (July 13, 2015). "Interview With Gameloft's Spider-Man Unlimited Team, Part 3". Whatever a Spider Can. Fansided. Archived from the original on 2015-12-08. Retrieved December 8, 2015.
  30. 1 2 "Solus Crashes Down in Spider-Man Unlimited". Marvel.com. April 6, 2015. Archived from the original on April 8, 2015. Retrieved April 18, 2015.
  31. Musgrave, Shaun (December 15, 2014). "Update Mondays: 'Boson X', 'Candy Crush Saga', 'Oceanhorn', 'Boom Beach', And More". TouchArcade. Archived from the original on April 18, 2015. Retrieved April 18, 2015.
  32. Dotson, Carter (February 4, 2015). "'Spider-Man Unlimited' Gets Even More Spider-Men and New Events in Latest Update". TouchArcade. Archived from the original on 2015-04-21. Retrieved April 18, 2015.
  33. Parungo, Nicolo Josef V. (October 13, 2015). "New Characters Coming To 'Spider-Man Unlimited' During October Update". International Business Times. Archived from the original on 2015-12-08. Retrieved November 29, 2015.
  34. 1 2 Truitt, Brian (December 18, 2014). "Marvel gives Spider-Woman a modern makeover". USA Today . Archived from the original on 2015-03-18. Retrieved April 18, 2015.
  35. Slater, Harry (December 24, 2014). "Spider-Man Unlimited for iOS and Android is the place for your first glimpse at the new Spider-Woman costume". Pocket Gamer. Archived from the original on 2016-06-01. Retrieved May 17, 2016.
  36. Morse, Ben (March 25, 2015). "Doc Ock & More Come to 'Spider-Man Unlimited'". Marvel.com. Archived from the original on May 6, 2015. Retrieved April 18, 2015.
  37. 1 2 3 4 Musgrave, Shaun (June 11, 2015). "'Spider-Man Unlimited' Issue 6 Update Arrives, Adds Controller Support And Ineffective Fishbowl-Head". TouchArcade. Archived from the original on 2015-06-16. Retrieved June 20, 2015.
  38. Parungo, Nicolo Josef V. (June 12, 2015). "'Spider-Man: Unlimited' Update Reveals Mysterio As Final Member Of Sinister Six". International Business Times. Archived from the original on 2015-06-20. Retrieved June 20, 2015.
  39. Musgrave, Shaun (August 10, 2016). "'Spider-Man Unlimited' is Partying Like it's 2099 in its Latest Update". TouchArcade. Archived from the original on 2017-02-13. Retrieved February 12, 2017.
  40. Musgrave, Shaun (September 12, 2016). "Update Mondays: 'Spider-Man Unlimited', 'Bad Piggies', 'Cytus', 'Mortal Kombat X', and More". TouchArcade. Archived from the original on 2017-02-13. Retrieved February 12, 2017.
  41. Morse, Ben (January 5, 2015). "Silk Spins into the Spider-Man Unlimited Mobile Game". Marvel.com. Archived from the original on May 5, 2015. Retrieved May 17, 2016.
  42. Zalben, Alex (January 13, 2015). "Anarchy In The Marvel U: Punk Spider-Man Is Headed To Comics and Games". MTV. Archived from the original on 2016-06-01. Retrieved May 17, 2016.
  43. "'Spider-Man Unlimited' Celebrates Cinco de Mayo". Marvel.com. May 5, 2015. Archived from the original on October 29, 2015. Retrieved May 17, 2016.
  44. Parungo, Nicolo Josef V. (June 12, 2015). "'Spider-Man: Unlimited' Update Reveals Mysterio As Final Member Of Sinister Six". International Business Times . Archived from the original on 2015-06-20. Retrieved August 5, 2015.
  45. 1 2 Acevedo, Paul (October 31, 2014). "Spider-Man Unlimited update weaves in new levels, gains 512 MB support on Windows Phone". Windows Central. Mobile Nations. Archived from the original on 2015-01-01. Retrieved April 18, 2015.
  46. "Marvel's Avengers: Infinity War comes to Marvel Spider-Man Unlimited!". Gamasutra. UBM. April 29, 2018. Archived from the original on October 8, 2019. Retrieved October 8, 2019.
  47. Konner, Brian (December 20, 2018). "Spider-Man Unlimited Mobile Game Shutting Down in March". Comic Book Resources . Valnet Inc. Archived from the original on November 11, 2020. Retrieved October 8, 2019.
  48. 1 2 3 4 Winslett, Ryan (December 22, 2018). "Spider-Man Unlimited Is Shutting Down After Four Years". CinemaBlend. Future plc. Archived from the original on January 14, 2022. Retrieved January 14, 2022.
  49. 1 2 3 Fischer, Tyler (December 28, 2018). "'Spider-Man Unlimited' Shutting Down This March". ComicBook.com. ViacomCBS. Archived from the original on January 14, 2022. Retrieved January 14, 2022.
  50. 1 2 3 4 "Spider-Man Unlimited review". Yahoo!. January 12, 2015. Archived from the original on 2016-03-07. Retrieved April 18, 2015.
  51. Chapman, David (September 17, 2018). "Marvel Spider-Man Unlimited". Common Sense Media. Archived from the original on January 14, 2022. Retrieved January 14, 2022.