| Spikeout: Battle Street | |
|---|---|
| European boxart | |
| Developer | Dimps |
| Publisher | Sega |
| Director | Mitsunori Fujimoto |
| Producer | Toshihiro Nagoshi |
| Artists | Hiroaki Hashimoto Wilson Mui |
| Composers | Shinji Hosoe Ayako Saso |
| Platform | Xbox |
| Release | |
| Genre | Beat 'em up |
| Modes | Single-player; multiplayer (co-op) |
Spikeout: Battle Street [a] is a 2005 beat 'em up game developed by Dimps and published by Sega for the Xbox. It is a successor to Sega's SpikeOut
Spikeout: Battle Street included online multiplayer through Xbox Live which was shut down on April 15, 2010. The game is now supported online with replacement online servers for the Xbox called Insignia. [1] [2]
| Aggregator | Score |
|---|---|
| Metacritic | 54/100 [3] |
| Publication | Score |
|---|---|
| Edge | 4/10 [4] |
| Famitsu | 28/40 [5] |
| Game Informer | 6.25/10 [6] |
| GameSpot | 5.2/10 [7] |
| GameSpy | |
| IGN | 5.5/10 [9] |
| Official Xbox Magazine (US) | 4.8/10 [10] |
| TeamXbox | 7.9/10 [11] |
| VideoGamer.com | 5/10 [12] |
| X-Play |
The game received "mixed" reviews according to the review aggregation website Metacritic. [3] In Japan, Famitsu gave it a score of all four sevens for a total of 28 out of 40. [5]