Super Robot Taisen OG Saga: Endless Frontier Exceed | |
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Developer(s) | Monolith Soft |
Publisher(s) | |
Director(s) | Soichiro Morizumi |
Producer(s) | Koji Ishitani |
Artist(s) | Kazue Saito Sachiko Kono |
Writer(s) | Soichiro Morizumi |
Composer(s) | Salamander Noriyasu Agematsu |
Series | Super Robot Wars |
Platform(s) | Nintendo DS |
Release |
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Genre(s) | Role-playing |
Mode(s) | Single-player |
Super Robot Taisen OG Saga: Endless Frontier Exceed [lower-alpha 1] is a crossover role-playing video game developed by Monolith Soft and published by Namco Bandai Games for the Nintendo DS (DS) in 2010. Forming part of the Super Robot Wars series, Endless Frontier Exceed is a sequel to the 2008 DS game Super Robot Taisen OG Saga: Endless Frontier , carrying over its gameplay elements.
Super Robot Taisen OG Saga: Endless Frontier Exceed is a crossover role-playing video game. Players take control of a party of characters drawn from multiple anime and video game franchises. Gameplay is divided between field navigation, dialogue sections between characters, and turn-based battles where players can expend action points to perform different moves. [1] [2] [3]
Endless Frontier Exceed was co-developed by Monolith Soft, a Japanese company known for its work on the Xenosaga series, and Super Robot Wars creators Banpresto. The team from Monolith Soft included veterans from the PlayStation 2 crossover title Namco × Capcom . [4] The scenario was written by director Soichiro Morizumi, using his recurring story theme of "Love". [5] The anime opening was produced by Xebec. [3] The music was handled by a team of composers from Salamander, a music production company which had worked on earlier Super Robot Wars. [6] The theme song "UNCHAIN∞WORLD" was composed by Noriyasu Agematsu of Element Garden, and performed by Nana Mizuki. [7] The game was released on February 25, 2010. [8]
During its debut week, Endless Frontier Exceed reached third place in gaming charts, with sales of 65,000 units. [9] In subsequent weeks it remained in the top twenty, with total sales by March coming to over 87,000 units. [10]
Japanese gaming magazine Famitsu gave the game a score of 32 out of 40. [11]
Xenosaga is a role-playing video game series developed by Monolith Soft and primarily published by Namco. Forming part of the wider Xeno metaseries, Xenosaga is set in a science fiction universe and follows a group of characters as they face both a hostile alien race called the Gnosis and human factions fighting for control of the Zohar, an artifact connected to a god-like energy called U-DO. Gameplay across the series is similar, with the characters being guided through a linear narrative and fighting enemies using a turn-based combat system. The party fights both on foot and in a variety of mechs.
Monolith Software Inc., trading as Monolith Soft, is a Japanese video game development studio originally owned by Namco until being bought out by Nintendo in 2007, best known for the Xenoblade Chronicles series of games. The company was founded in 1999 by Tetsuya Takahashi with the support and cooperation of Masaya Nakamura, the founder of Namco. Their first project was the Xenosaga series, a spiritual successor to the Square-developed Xenogears. Multiple Square staff would join Takahashi at Monolith Soft including Hirohide Sugiura and Yasuyuki Honne.
Super Robot Wars, known in Japan as Super Robot Taisen, is a series of Japanese tactical role-playing video games produced by Bandai Namco Entertainment, formerly Banpresto. Starting out as a spinoff of the Compati Hero series, the main feature of the franchise is having a story that crosses over several popular mecha anime, manga and video games, allowing characters and mecha from different titles to team up or battle one another. The first game in the franchise was released for the Game Boy on April 20, 1991. Later spawning numerous games that were released on various consoles and handhelds. Due to the nature of crossover games and licensing involved, only a few games have been released outside Japan, and in English. The franchise celebrated its 25th anniversary in 2016, and its 30th anniversary in 2021.
Namco × Capcom is a tactical role-playing (RPG) crossover video game developed by Monolith Soft for the PlayStation 2 and published by Namco in 2005. The gameplay combines tactical RPG and action sequences during battles, featuring characters from video game series owned by Namco and Capcom. The narrative sees original characters Reiji Arisu and Xiaomu, operatives for paranormal investigative group Shinra, confront distortions bringing characters from other realities into their own.
Super Robot Taisen: Original Generation is a tactical role-playing game for the Game Boy Advance. It was developed by Banpresoft and published by Banpresto in Japan, Atlus in North America, and 505 Games in Europe.
Super Robot Wars Alpha Gaiden, or simply, Alpha Gaiden, is a video game for the PlayStation, first released in Japan in 2001. It is the first side-story in the Super Robot Wars Alpha series, continuing from Super Robot Wars Alpha. The characters of After War Gundam X, Turn A Gundam, and Combat Mecha Xabungle make debut appearances in the game.
Super Robot Wars 64 is a tactical role-playing game for the Nintendo 64. It was released only in Japan in 1999. The game can make use of the Nintendo 64's Transfer Pak with the Game Boy Color game Super Robot Wars: Link Battler.
Super Robot Taisen Alpha, known as Super Robot Wars Alpha outside Japan, is a 2000 tactical role-playing video game developed and published by Banpresto for the PlayStation. A version for the Dreamcast, Super Robot Wars for Dreamcast, was released a year later.
Super Robot Wars Original Generation: The Animation is a three-episode OVA that takes place after the events of Super Robot Taisen: Original Generation 2, a Game Boy Advance game featuring only original characters and mecha created by Banpresto for the Super Robot Wars franchise.
Super Robot Wars Original Generation: Divine Wars is a Japanese anime series, that retells the events from the Super Robot Taisen: Original Generation game, a game featuring only original characters and mechs created by Banpresto for the Super Robot Wars franchise. A sequel titled Super Robot Wars OG: The Inspector began airing on the October 1, 2010.
Super Robot Taisen OG Saga: Endless Frontier is a video game developed by Monolith Soft and published by Namco Bandai Games. It is a spin-off of the Super Robot Taisen: Original Generation series. Released on May 29, 2008 on the Nintendo DS, the title departs from the traditional tactical role-playing game elements for which the Super Robot Wars franchise is known and opts for turn-based role-playing gameplay instead.
"Silent Bible" is the 22nd single by Japanese singer and voice actress Nana Mizuki, released on February 10, 2010 by King Records. This is the first single which songs were featured in two different video games created by Namco Bandai Games.
Super Robot Wars NEO is a 2009 tactical role-playing game developed by Sazanami and published by Namco Bandai Games for the Wii.
2nd Super Robot Wars (第2次スーパーロボット大戦) is a tactical role-playing video game developed by Winkysoft and published by Banpresto for the Famicom. It was the first game to be produced in the "Classic" canon timeline, the second game in the overall series, and the first game produced for the Famicom video game system on December 19, 1991.
4th Super Robot Wars is a tactical RPG for the Super Famicom developed by both Banpresto and Winky Soft and published by Banpresto. It is the 5th entry in the Super Robot Wars series and the last entry in the Classic Timeline. It was first released on March 17, 1995, and received mostly positive reception, with reviewers highly praising the improvements from the last game while criticizing the game's increased difficulty. The game was ported to the Sony PlayStation and released on January 26, 1996, under the name 4th Super Robot Wars Scramble.
Super Robot Wars Gaiden: Masoukishin – The Lord of Elemental is a tactical role-playing video game developed by Winkysoft and published by Banpresto, which was released in Japan on March 22, 1996.
Super Robot Wars V is a tactical role-playing game developed by B.B. Studio and published by Bandai Namco Entertainment for the PlayStation 4 and PlayStation Vita. Released as part of Super Robot Wars' 25th anniversary, it is the eighth standalone entry to the series since Super Robot Wars NEO, with the game's continued focus on the massive crossover between different mecha anime series released in Japan. It is released in Asia on February 23, 2017. A Nintendo Switch and Steam ports of the game were released on October 3, 2019.
Super Robot Wars T is a tactical role-playing game developed by B.B. Studio and published by Bandai Namco Entertainment. It is the eleventh standalone entry to the Super Robot Wars series and the third installment of the "International Era" series, with the game's continued focus on the massive crossover between different mecha anime series released in Japan. Released for the PlayStation 4 and Nintendo Switch, it was also released in Asia on March 20, 2019.
Super Robot Wars XO is a 2006 tactical role-playing video game developed and published by Banpresto for the Xbox 360 in Japan. Part of the company's Super Robot Wars series, it is an updated version of the GameCube installment Super Robot Wars GC (2004). Players control a fleet of mechas from a variety of super robot anime series, including Mobile Suit Gundam and Getter Robo, to defeat opponents on a grid-based map. XO combines tactical role-playing game mechanics with action sequences, which use stylized anime-esque cutscenes unique for each character.