Extinct member of the European Tarot card game family. | |
Origin | Austria |
---|---|
Alternative names | Tarok-l'Hombre, Tarock l'Hombre, Tarocc 'Ombre |
Type | Trick-taking |
Players | 3 |
Skills | Tactics, Strategy |
Cards | 78 |
Deck | French-suited Tarot pack e.g. Bourgeoise Tarot |
Rank (high→low) | Trumps: 21-1 ♣♠ K Q C J 10 – 1 ♥♦ K Q C J 1 – 10 |
Play | Clockwise |
Playing time | 20 min. |
Chance | Moderate |
Related games | |
Droggn • French Tarot • Troggu • Grosstarock |
Taroc l'Hombre or Tarok-l'Hombre is an extinct card game of the European Tarot card game family for three players that was played with a full pack of 78 tarot cards, known as tarocs or taroks. It emerged in Italy around 1770 as Tarocc 'Ombre but later spread to Austria and Germany. It was a crucial development, with the important idea of bidding imported from l'Hombre, hence the name. [1]
Taroc l'Hombre appears to be an Austrian development of Tarocc 'Ombre, a card game originating in Lombardy, Italy, which, however, was played with a 54-card shortened, Italian-suited pack. Tarocc 'Ombre was "a development of the highest importance in the history of Tarot" because it introduced the concept of bidding. [2] In Italy this idea fell out of favour, but not before it had crossed the Alps to other countries where "the true future of Tarot games lay in those that incorporated bidding". [1]
Among the earliest games of this type in Austria and Germany was a small family of games generally known as Taroc l'Hombre (later also Tarok l'Hombre). Dummett believes they were introduced to Germany no later than around 1770, but the earliest rules do not appear until 1795. [1] [3] [4] By that stage, two variants had already been distinguished: a newer and an older type. [5] In addition, the age of the game is indicated by the fact that the lowest bid, à Tré, was no longer played out, but forehand, if not overcalled, was just paid the minimum amount. [6]
These two variants continued to be played throughout the 19th century, but the game then faded into obscurity, the last description of its rules being published in 1905. [7] Meanwhile 2 other variants had been recorded. The first was a form with declarations which, Dummett admits, may well be the result of a compiler wrongly combining two different games. The second is a four-player variant that appears in print even earlier than the first account of Taroc l'Hombre and which Dummett calls Tarok-Quadrille, but which the earliest source simply records as a new version of "Taroc between 4 people... played as in Quadrille". [8]
The following rules, based on "Legistes" (1795) except where stated, remained current. They are described as the older type "which is also more difficult". [5]
The game is played with a 78-card, French-suited, Tarock pack. Today the most widely available pack is the Tarot Nouveau pattern, originally designed in Germany but now manufactured in France. Other 78-card options, available from Piatnik as facsimiles, include a Russian version of the Bavarian Animal Tarot (Russisches Tiertarock) or Tyrolean Tarot (Tiroler Tarock) patterns.
The Tarocs rank from XXI (highest) to I (lowest). There are two different hierarchies in the plain suits. The red suits rank from Ace (high) to Ten (low); the black suits from Ten (high) to Ace (low). The Scüs, which depicts a Pickelhering (comedy character) is one of the Tarocs, but acts as an 'excuse' as will be explained. The I is known by its usual name, the Pagat and the Ace is also called the Ponto. [9]
The card values are as follows: [9]
Deal and play are clockwise. The game is designed for three players. If four play, each player in rotation is the 'King' and sits out for that deal. The dealer gives 25 cards to each opponent and 28 to himself, of which he discards 3 cards as the scat , which count to him at the end. These discards must not include the XXI, Pagat or Scüs, any King or any Taroc. [10]
There are four positive bids which, in ascending order are: à Tré, à Due, à Uno and Solo. [lower-alpha 2] However à Tré, also called à Trio, is not played out; instead, if the others pass, forehand (left of the dealer) is gratuitously paid the game value. [lower-alpha 3] In a Due, the declarer commits to scoring over 39 points with the help of 2 counting cards which he calls for from his opponents in return for 2 cards of his choice. In a Uno he may call for just one card from his opponents and in Solo, he goes it alone without the help of any additional cards. The game is won with 40 of the available 78 points; 39 is a tie (remis) and below that, the declarer has lost. [11]
Forehand has the right to bid first and may announce a Trio even without looking at his cards. But because this contract is not played and it is likely to be overcalled, he may examine and arrange his hand. If the next player bids a Due, forehand may "hold" (ich behalte es) or "pass". The second player must now pass or overcall with a Uno. If forehand holds, he needs to raise it to Solo. If they reach Solo, the bidding is over and the third player (the dealer) does not get to bid; otherwise the dealer bids against the player who did not pass. Again, the earlier player has the right to hold a bid. [11] As Dummett points out, it is likely that the declarer could raise his bid having won the auction, although the rules are not explicit on this point. [11] [12]
Play is clockwise and forehand leads to the first trick. Players must follow suit if possible; otherwise must play a Taroc if possible. Lacking any cards of the led suit or any Tarocs, a player may discard. The trick winner leads to the next trick. The feat of winning every trick is called a Tout and earns significant additional points. [13]
The Scüs is may be played at any time to avoid following suit, which is typically used to avoid losing a counter. For example, if a player has an unguarded Queen and the King of the same suit is played, he can play the Scüs to save his Queen. The Scüs is then recovered to his tricks and he gives the trick winner an 'empty card' (pip card or ordinary Taroc) from his tricks (this may be done later if he has no empty cards at the time). He may only do this once during the deal.
The usual Tarock scoring system is used, whereby cards won in tricks are grouped in threes. For each trio, the card points are added up as per their values above and 2 deducted from the total.
The game values were reckoned in marques ("chips") as shown below. These were paid à personne i.e. to the successful declarer by each defender or by the unsuccessful declarer to each defender: [14]
The so-called "newer type" of Taroc l'Hombre appeared at the same time as the "older type" portrayed above and both continued to be published until the popularity of the game evidently waned. "Legistes" describes it as easier than the older type. Differences in play were as follows: after having the pack cut but before dealing, the dealer set the top three cards to one side as the scat and dealt, again, 25 cards each. This time there were only 3 contracts - a Due, a Uno and Solo - but only the last two were actually played. If anyone successfully bids a Due, the cards were thrown in and the bidder receives the game value. This apparently happened often. The main difference, however, was that the declarer, not the dealer, had the use of the scat. This was a "crucial innovation" which paved the way in subsequent games of the Tarock group for expanding the range and scope of bids according to the number of cards taken from the scat. [11] [15]
This is only described in the 1829 edition of Neuestes allgemeines Spielbuch and incorporates many of the declarations found in Grosstarock, a form of classical tarot. These included "Three Matadors" (the combination of Mangur or XXI, Pagat and Scüs - worth 10 points) "Ten Taroks" (10 points), Cavallerie (all four court cards of one suit - 4 points). There were various other rule changes. For example, there were differences in the cards that could be discarded to the scat, the à Tré contract was dropped and the Scüs had to be played before the last three tricks. However, while Dummett does not rule out the possibility that it could have been "the last Tarok game to be played [in Austria] with 78 cards", he also suggests that it may just have been an editor's compilation of rules from different games and may never have existed in practice. [16] [17]
The earliest account of Taroc being played "like Quadrille" appears over a decade before the first rules of Taroc-l'Hombre in the 1783 edition of Das neue königliche Hombre where it says that "recently it has been found that Taroc is played between 4 people in the manner of Quadrille". [8] Dummett calls this "Tarok-Quadrille" and believes that, although it had probably died out by 1850, it contained "a number of unusual and interesting features." The four players form temporary alliances and play with 76 cards of a 78-card pack, the Aces of Clubs and Spades being removed. The dealer deals 18 cards each picks up the remaining 4 cards and makes 4 discards. There are declarations of Ten Taroks, full and half Cavallerie, Four Kings and Three or more Matadors. There are three bids: Frage, Mediateur and Solo. In a Frage the declarer calls for a King that he doesn't have and that player becomes his partner. In Mediateur he plays alone but may call for one card and in Solo he goes it entirely alone. [18]
A possibly related variant, known as "Tarock" but described for greater clarity in a modern source as Tübingen Tarock, was played around 1890 and at least up to the mid-20th century in Tübingen, south Germany. All 78 cards were used, the dealer discarding the extra 2, and there were two bids: Rufer, which involved calling a King as before, and Raus which was effectively the same as the Solo in Tarok-Quadrille. There were declarations for the Trull, three or more Oberers (matadors), three or more Unterers (tarocks from the bottom), Kingdom (4 Kings), Ski Kingdom (3 Kings + Ski), natural families (4 courts of one suit) and Ski families (3 + Ski). There were bonuses for Fein (= Pagat Ultimo) and penalties for losing trump 1. [19]
Königrufen or Königsrufen is a four-player, trick-taking card game of the tarot family, played in Austria and Southern Tyrol, with variants for two, three and six players. As with other regional tarot card games, it is usually called Tarock by its players. It is the only variant of Tarock that is played over most of Austria and, in 2001, was the most popular card game in Austria after Schnapsen and Rommé. By 2015, it had become "the favourite card game of Austrians". It has been described as the most interesting tarot game for four players, the "Game of Kings", a game that requires intelligence and, with 22 trumps in play, as good "training for the brain".
Cego is a card game for three or four players played with eponymous German Tarot cards. The game was probably derived from the three-player Badenese game of Dreierles after soldiers returned from the Iberian Peninsula during the Napoleonic Wars and, based on a Spanish game they had encountered, introduced Cego's distinctive feature: a concealed hand, or blind. Cego has experienced a revival in recent years, being seen as part of the culture of the Black Forest and surrounding region. It has been called the national game of Baden and described as a "family classic".
Troggu is a member of the tarot family of card games. Synonyms for the game's name are: Trogga, Tappu and Tappä. It is played in the area of Visp, Switzerland, in Upper Wallis, especially in St. Niklaus and Grächen. After Troccas, it is the second most played tarot card game in Switzerland.
Tarot games are card games played with tarot decks, that is, decks with numbered permanent trumps parallel to the suit cards. The games and decks which English-speakers call by the French name Tarot are called Tarocchi in the original Italian, Tarock in German and various similar words in other languages. The basic rules first appeared in the manuscript of Martiano da Tortona, written before 1425. The games are known in many variations, mostly cultural and regional.
Tapp Tarock, also called Viennese Tappen, Tappen or Tapper, is a three-player tarot card game which traditionally uses the 54-card Industrie und Glück deck. Before the Anschluss (1938), it was the preferred card game of Viennese coffee houses, for example, the Literatencafés and Café Central. Even today Tapp Tarock is played sporadically. The exact date when it appeared is not possible to identify; some sources suggest it may have been developed in Austria in the early 19th century, but its mention in caricature operas in 1800 and 1806 suggest it was well known even by then and must have arisen in the late 18th century. The oldest description of the actual rules is dated to 1821. Tapp Tarock is considered a good entry level game before players attempt more complex Tarock forms like Cego, Illustrated Tarock or Königrufen.
Bauerntarock also called Brixentaler Bauerntarock or Brixental Tarock, is a point-trick card game played in the Brixental, Austria. It may have originated in the 19th century either as an adaptation of 54-card Tapp Tarock onto the cheaper and smaller 36-card German pack. Another possibility is that it was adapted from the 78-card Grosstarock or Taroc l'Hombre game as the ratio of trumps to non-trumps is almost the same. It uses the Skat Schedule found in popular regional games such as Jass and Schafkopf. It is closely related to Bavarian Tarock, German Tarok, Württemberg Tarock and especially Dobbm. Like Bavarian Tarock and Tapp, Brixental Bauerntarock and Dobbm do not belong to the true tarot games, but have adopted rules from Tapp Tarock. The most fundamental difference between these games and true tarot games is in the use of German or French decks instead of true Tarot playing cards.
Bavarian Tarock or, often, just Tarock, is a card game that was once popular in Bavaria and also played in parts of Austria as well as Berlin. The name is a clue to its origin in the historical German game of [Gross-]Tarock, a game using traditional Tarot cards. At some point in the mid- to late-18th century, attempts were made to emulate Taroc using a standard 36-card German-suited pack, resulting in the formerly popular, south German game of German Tarok. During the last century, the variant played with a pot (Haferl) and often known as Bavarian Tarock or Haferltarock, evolved into "quite a fine game" that, however, has less in common with its Tarock progenitor. German Tarok also generated the very similar game of Tapp, played in Württemberg, and both are related to Bauerntarock, Dobbm and the American games of Frog and Six-Bid Solo. Bavarian Tarock should not be confused with Königrufen, also known as Austrian Tarock or just Tarock.
Tapp is a trick-taking, card game for 3 or 4 players using 36 French-suited cards that is played in the south German region of Swabia, especially in the former Kingdom of Württemberg. It is the French-suited offshoot of German Tarok; its German-suited form being called Württemberg Tarock in that region. Tapp is one of a family of similar games that include Bavarian Tarock, the Austrian games of Bauerntarock and Dobbm, and the American games of Frog and Six-Bid Solo. Although probably first played in the early nineteenth century, the game of Tapp is still a local pastime in its native Württemberg, albeit in a greatly elaborated form.
Dobbm or Tappen is a card game played in the Stubai valley in Austria and is one of a family of games derived from the Tarot game of Grosstarock by adapting its rules to a regular, shortened pack of 36 cards. The ranking and point value of the cards in Dobbm is typical of the family and, like its other members, one player always plays as a soloist against all the others. It is highly popular in the Stubai valley among card players of all generations, but is unknown in the surrounding regions.
Strohmandeln, also called Strohmandel, Strohmanntarock, Strohmanntarok, Zweiertarock, Strawman Tarock or Straw Man Tarock, is an old, two-hand card game from the Austrian branch of the Tarock family. It takes its name from the three-packet talon of four cards, the Strohmänner ("strawmen"), each player has at the start of the game. While the original game has been described as jejune, it was eventually superseded by an attractive successor which is both challenging and very exciting.
Zwanzigerrufen or Zwanz'gerrufen is the leading trick-taking card game of the Tarock family in many regions of eastern Austria. Its rules are simpler than the game of Königrufen which is more widely played in the whole of Austria. As is common in Tarock games, the cards have various point values – the primary goal in an individual game is to win the majority of points.
Illustrated Tarock or Illustrated Dreiertarock is an Austrian card game that has been described as the "queen" of all three-handed Tarock games played with the 54-card pack. It was thought by Mayr and Sedlaczek to be extinct but, in 2009 when the two Tarock authors were guests on an ORF radio programme, players from Vienna called in who confirmed they still played the game. It is sometimes called Point Tarock which, however, is a different, probably extinct, game, albeit a close cousin. Although it has "a reputation for being a little more convoluted than the others", Furr maintains that this is not so, but recommends that players become familiar with Tapp Tarock before attempting this game.
Point Tarock was a three-player tarot card game, played mainly in Austria, which used the 54-card Industrie und Glück deck. It is probably extinct. Furr describes it as being "identical to Tapp but for the addition of a special announcement, allowing a Declarer to capitalize on a very good hand... spicing up the game considerably." Point Tarock is sometimes confused with its close cousin, Illustrated Tarock.
Droggn, sometimes called French Tarock is an extinct card game of the Tarock family for three players that was played in the Stubai valley in Tyrol, Austria until the 1980s. Droggn is originally local dialect for "to play Tarock", but it has become the proper name of this specific Tarock variant. An unusual feature of the game compared with other Tarock games is the use of a 66-card deck and that, until recently, there was no record in the literature of a 66-card game and no current manufacturers of such a deck. The structure of the game strongly indicates that it is descended from the later version of Tarok l'Hombre, a 78-card Tarock game popular in 19th-century Austria and Germany, but with the subsequent addition of two higher bids.
Grosstarock is an old three-handed card game of the Tarock family played with a full 78-card Tarot pack. It was probably introduced into the southern German states around 1720 but spread rapidly into Austria and northwards as far as the Netherlands and Scandinavia. It only survives today in Denmark where it is called Tarok.
Kosakeln ("Cossack") is a relatively recent, two-hand card game of the Austrian branch of the Tarock family. It is a two-handed version of the three-player game of Illustrated Tarock, itself an elaborate and challenging variant of Tapp Tarock.
Husarln ("Hussar") is a mid-20th century, three-hand card game of the Austrian branch of the Tarot family. It is a 42-card variant of Illustrated Tarock and appears to be a close Austrian relative of the 42-card Hungarian tarock card games. The game is dominated by the distribution of Tarocks, giving it a "brisk and energetic feel" that is reflected in its name. It is also known as Block Tarock, although that name was given to a quite different and older game.
Dreierles is a three-handed, trick-taking Tarot card game that is popular in the German region of central Baden. It is very old and appears to be a south German cousin of Tapp Tarock, the oldest known 54-card Tarot game. Dreierles is played with Cego cards - the only surviving German Tarot cards still produced. German soldiers fighting with Napoleon almost certainly introduced a Spanish modification to Dreierles that produced Baden's national game of Cego. Its relative simplicity makes it a good introduction to games of the central European Tarot family, usually called Tarock games.
German Tarok, sometimes known as Sansprendre or simply Tarok, is an historical Ace-Ten card game for three players that emerged in the 18th century and is the progenitor of a family of games still played today in Europe and North America. It became very popular in Bavaria and Swabia during the 19th century before being largely superseded by Schafkopf, but has survived in the local forms of Bavarian Tarock and Tapp. During the mid-19th century, it became the most popular card game among Munich's middle classes and was also played in the late 19th and early 20th centuries by notable Bavarian author Ludwig Thoma, frequently appearing in his novels and journal articles. It was superseded after the First World War by other forms such as Bavarian Tarock.