Tauren

Last updated
Tauren
Warcraft race
Tauren WoW.png
Male and female versions of the tauren
First appearance
Created by Blizzard Entertainment
Genre Fantasy

The tauren are a fictional race of anthropomorphic bovines in the Warcraft franchise developed by Blizzard Entertainment. They were first introduced in the 2002 Warcraft III , soon after becoming a playable race in the 2004 World of Warcraft . Members of the Horde faction, they are nevertheless a gentle and peaceful race that chooses to live in harmony with nature, but are powerful when provoked. The tauren have received praise for their environmentally positive traits and unsexualized design, in which females of the species are similarly large-bodied and animalistic as the males. However, Blizzard has also been accused of cultural appropriation of Native Americans when designing their clothing, buildings and culture.

Contents

Background

Tauren are very large in size compared to humans, with males reaching up to 10 feet tall and females, 9 feet. Their hands have three fingers, while their feet are hooves. Males are bulky, muscular and covered in fur with cow-like colors and patterns. They have a hunched posture, hairy mane, and horned head. While female tauren are still bulky, they are noticeably slimmer and more upright in posture, with smaller manes.

In combat, the tauren's trademark weapon is the totem pole, which they use both for religious meditation purposes and as a club-type weapon. An additional signature weapon is the tauren halberd, which utilize wooden handles and massive blades.

Appearances

The tauren were first introduced in Warcraft III as the "tauren warrior" class, one of the game's strongest melee units. In World of Warcraft , the city of Thunder Bluff, located on the plains of Mulgore, was introduced as their capital. In Heroes of the Storm , E.T.C., or Elite Tauren Chieftain, an electric guitar-playing tauren and the mascot of the eponymous Blizzard employee rock band, appeared as a playable hero. [1] The Highmountain Tauren, a group of tauren with elk-like antlers, were introduced with the 2016 World of Warcraft: Legion . [2]

Development

The tauren paladin class was introduced in the 2010 World of Warcraft: Cataclysm expansion pack to add additional gameplay flexibility. [3] In 2014, male tauren were given a character model redesign in World of Warcraft to add facial expressions and make them more realistic, [4] while female tauren followed months later. [5] While tauren have long been limited to more warrior-like classes, the 2022 Dragonflight expansion pack allowed players to become a tauren rogue, something long thought to be a joke due to their large size, hooves, and general lack of stealth. [6]

Reception

The Warcraft Civilization compares tauren to minotaurs from Greek mythology, calling them evidence of how eclectic World of Warcraft is in its design. [7] It notes that while tauren are known as placid and reliable, they still face racial prejudice. [8]

Digital Culture, Play, and Identity remarks that female tauren are a major exception to the "model-like females" that the World of Warcraft players must choose to play as, even in monster races, due to their commercial appeal. Calling them the most alienated from the traditional notion of femininity, it cites their "almost-plump" body, hooves, and cow-like noses as features that would typically be perceived as "ugly", giving players more variation in looks. [9]

The tauren's use of Native American imagery was criticized as insulting. Colin Campbell of Polygon described it as "appropriated" and a poor, exaggerated depiction. [10] Digital Culture states that the depiction of Horde culture, including the tauren, was "not nuanced", describing them as shallow cultural stereotypes and akin to colonial representations of primitive peoples. The book says that tauren walk the line between "quiet and peaceful" and "implacable" foes who "smash their enemies under hoof", as opposed to the more pseudo-Western Alliance. [11] Philip Michael Alexander complained in Identity and Collaboration in World of Warcraft that the tauren seemed like a good idea for a fictional race until he saw how they "lampooned" plains Indian culture, calling it "shockingly similar" to real life. Noting that they were even displaced from their homeland, he described their characterization as "almost too lazy" and said that it made him change his character's race away from tauren. [12]

In a gameplay sense, Patricio Kobek of TheGamer stated that, in World of Warcraft, tauren were best as druids, their exclusive class in the Horde, with their other classes not being as strong as other races in high-level play. He described them as the game's best tanks. [13]

The tauren Gamon gained notoriety as the most-killed NPC in World of Warcraft, causing him to become an Internet meme and be included as an official trading card with the quote "not again!" In Cataclysm, he was turned into a Level 85 raid boss, later becoming Level 90 in Mists of Pandaria . He was later subdued and tied to a tree by the orc warchief Garrosh Hellscream. [14]

Related Research Articles

<i>World of Warcraft</i> 2004 video game

World of Warcraft (WoW) is a massively multiplayer online role-playing game (MMORPG) released in 2004 by Blizzard Entertainment. Set in the Warcraft fantasy universe, World of Warcraft takes place within the world of Azeroth, approximately four years after the events of the previous game in the series, Warcraft III: The Frozen Throne. The game was announced in 2001, and was released for the 10th anniversary of the Warcraft franchise on November 23, 2004. Since launch, World of Warcraft has had nine major expansion packs: The Burning Crusade (2007), Wrath of the Lich King (2008), Cataclysm (2010), Mists of Pandaria (2012), Warlords of Draenor (2014), Legion (2016), Battle for Azeroth (2018), Shadowlands (2020), and Dragonflight (2022). Three further expansions, The War Within, Midnight, and The Last Titan, were announced in 2023.

Warcraft is a franchise of video games, novels, and other media created by Blizzard Entertainment. The series is made up of six core games: Warcraft: Orcs & Humans, Warcraft II: Tides of Darkness, Warcraft III: Reign of Chaos, World of Warcraft, Hearthstone, and Warcraft Rumble. The first three of these core games are in the real-time strategy genre, where opposing players command virtual armies in battle against each other or a computer-controlled enemy. The fourth and best-selling title of the franchise is a massively multiplayer online role-playing game (MMORPG), where players control their character and interact with each other in a virtual world.

<i>World of Warcraft: The Burning Crusade</i> 2007 video game expansion set

World of Warcraft: The Burning Crusade is the first expansion set for the MMORPG World of Warcraft. It was released on January 16, 2007 at local midnight in Europe and North America, selling nearly 2.4 million copies on release day alone and making it, at the time, the fastest-selling PC game released at that point. Approximately 3.53 million copies were sold in the first month of release, including 1.9 million in North America, nearly 1.6 million in Europe, and over 100,000 copies in Australia.

<span class="mw-page-title-main">BlizzCon</span> Annual gaming convention by Blizzard Entertainment

BlizzCon is an annual gaming convention held by Blizzard Entertainment to promote its major franchises including Warcraft, StarCraft, Diablo, Hearthstone, Heroes of the Storm, and Overwatch.

<span class="mw-page-title-main">Chris Metzen</span> American game designer (born 1973)

Christopher Vincent Metzen is an American game designer, artist, voice actor, and author known for his work creating the fictional universes and scripts for Blizzard Entertainment's three major award-winning media franchises: Warcraft, Diablo and StarCraft. Metzen was hired by Blizzard Entertainment as an animator and an artist; his first work for the company was with the video game Justice League Task Force.

<i>World of Warcraft: Wrath of the Lich King</i> 2008 expansion set for the massively multiplayer online role-playing game World of Warcraft

World of Warcraft: Wrath of the Lich King is the second expansion set for the massively multiplayer online role-playing game (MMORPG) World of Warcraft, following The Burning Crusade. It launched on November 13, 2008 and sold 2.8 million copies within the first day, making it the fastest selling computer game of all time released at that point. The game added a substantial amount of new content into the game world, including the new continent of Northrend, home of The Lich King Arthas and his undead minions. In order to advance through Northrend, players were required to reach at least level 68, with the level cap for the expansion being 80. The first hero class was introduced, the Death Knight, that starts at level 55.

World of Warcraft, or WoW, is set in a fictional universe, its primary setting being the planet of Azeroth. The first expansion, The Burning Crusade, introduced a second planet, Outland. Wrath of the Lich King and Cataclysm expanded upon Azeroth and respectively added Northrend, the frigid northern continent of Azeroth, and drastically changed various other continents by destroying some and unveiling new ones. The next expansion, Mists of Pandaria, added Pandaria, the southern continent previously hidden behind a perennial mist cover. Warlords of Draenor introduced the planet of Draenor, a version of Outland in a different timeline before its partial destruction. The Legion expansion took adventurers to the Broken Isles, an island chain near the Maelstrom in the middle of the Great Sea, and the damaged planet Argus, the headquarters of the Burning Legion. The seventh expansion, Battle for Azeroth, added two new island continents to the center of Azeroth: Kul Tiras and Zandalar. The latest expansion, Shadowlands, introduced the eponymous Shadowlands, a realm composed of five major zones: Bastion, Maldraxxus, Ardenweald, Revendreth, and the Maw.

<i>World of Warcraft: Cataclysm</i> 2010 expansion set for World of Warcraft

World of Warcraft: Cataclysm is the third expansion set for the massively multiplayer online role-playing game (MMORPG) World of Warcraft, following Wrath of the Lich King. It was officially announced at BlizzCon on August 21, 2009, although dataminers and researchers discovered details before it was announced by Blizzard. The expansion was released on December 7, 2010.

<i>World of Warcraft: Mists of Pandaria</i> 2012 expansion set for the massively multiplayer online role-playing game World of Warcraft

World of Warcraft: Mists of Pandaria is the fourth expansion set for the massively multiplayer online role-playing game (MMORPG) World of Warcraft, following Cataclysm. It was announced on October 21, 2011, by Chris Metzen at BlizzCon 2011, and was released on September 25, 2012.

<i>World of Warcraft: Warlords of Draenor</i> 2014 expansion set for the massively multiplayer online role-playing game World of Warcraft

World of Warcraft: Warlords of Draenor is the fifth expansion set to the massively multiplayer online role-playing game (MMORPG) World of Warcraft, following Mists of Pandaria. It was announced on November 8, 2013 at BlizzCon 2013. The expansion was released on November 13, 2014.

<i>World of Warcraft: Legion</i> 2016 expansion set for the massively multiplayer online role-playing game World of Warcraft

World of Warcraft: Legion is the sixth expansion set in the massively multiplayer online role-playing game (MMORPG) World of Warcraft, following Warlords of Draenor. It was announced on August 6, 2015 at Gamescom 2015. The expansion was released on August 30, 2016.

<i>World of Warcraft: Battle for Azeroth</i> 2018 expansion set for the game World of Warcraft

World of Warcraft: Battle for Azeroth is the seventh expansion pack for the massively multiplayer online role-playing game (MMORPG) World of Warcraft, following Legion. It was announced at BlizzCon on November 3, 2017. In contrast to previous expansions, which went live at midnight in each time zone, Battle for Azeroth had a simultaneous release for all regions, corresponding to midnight Central European Summer Time on August 14, 2018.

<i>World of Warcraft Classic</i> 2019 massively multiplayer online role-playing game by Blizzard Entertainment

World of Warcraft Classic is a 2019 MMORPG video game developed and published by Blizzard Entertainment. Running alongside the main version of the game, Classic recreates World of Warcraft in the state it was in before the release of its first expansion, The Burning Crusade. It was announced at BlizzCon 2017 and was released globally August 26, 2019. The Burning Crusade Classic and Wrath of the Lich King Classic versions of the game were later released to allow players to progress to those expansions.

<span class="mw-page-title-main">Anduin Wrynn</span> Warcraft character

Anduin Llane Wrynn is a fictional character who appears in the Warcraft series of video games by Blizzard Entertainment. First appearing in the original launch of World of Warcraft in 2004, Anduin is the son of Tiffin and Varian Wrynn, and the king of the human kingdom of Stormwind. Following Varian's disappearance, young Anduin is crowned king of Stormwind. He succeeds his father following his death in World of Warcraft: Legion, as well as his position as leader of the Alliance. Anduin also appears as a playable character in the crossover multiplayer online battle arena game Heroes of the Storm. The character is voiced by Josh Keaton.

Thrall (<i>Warcraft</i>) Fictional character in the Warcraft universe

Thrall, born as Go'el, is a fictional character who appears in the Warcraft series of video games by Blizzard Entertainment. Within the series, Thrall is an orc shaman who served for a time as a Warchief of the Horde, one of the major factions of the Warcraft universe, as well as the leader of a shaman faction dedicated to preserving the balance between elemental forces in the world of Azeroth known as the Earthen Ring. Originally introduced in promotional material released by Blizzard Entertainment as the protagonist of the canceled video game Warcraft Adventures: Lord of the Clans, which was co-developed by Blizzard and Animation Magic from 1996 until 1998, Thrall's first proper appearance is in the 2001 novelization of the canceled video game's narrative authored by American novelist Christie Golden. The novel's story is set during his youth, where he is depicted as a slave who was raised by an abusive human military officer, but eventually rebelled and escaped captivity.

<i>World of Warcraft: Dragonflight</i> 2022 video game

World of Warcraft: Dragonflight is the ninth expansion pack for the massively multiplayer online role-playing game (MMORPG) World of Warcraft, following Shadowlands. It was announced in April 2022, and released on November 28, 2022.

<span class="mw-page-title-main">Proletariat (company)</span> American video game developer

Proletariat, Inc. is an American video game developer based in Boston, Massachusetts. Founded by Seth Sivak and former Zynga industry veterans in 2012.

<span class="mw-page-title-main">Dracthyr</span> Fictional race

The dracthyr are a fictional race of anthropomorphic dragons in the Warcraft franchise. They were introduced as a playable race in the 2022 World of Warcraft expansion, Dragonflight, with the only class available being the Evoker, a type of shaman that draws power from nature to cast magic. Unlike the game's other races, they are capable of flight and aerial combat. Hybrids of human and dragon, they can switch back and forth between a humanoid "visage" form and a full dragon form, or remain permanently as a dragon. They were praised by critics for the drastic gameplay changes they added to the game, and were seen as significantly modernizing an otherwise dated title. However, they were criticized for a lack of customization while in dragon form, with most armors looking similar without turning back into a human.

<span class="mw-page-title-main">Alexstrasza</span> Fictional character

Alexstrasza, also known as Alexstrasza the Life-Binder, is a major character in the Warcraft franchise created by Blizzard Entertainment. A female red dragon with the power to shapeshift into the form of a High Elf, she is the queen of all dragons and the leader of the organization known as the red dragonflight. Her power as guardian of all life was granted to her by the titans, ancient primordial beings of godlike power. While appearing in Warcraft lore since 1995, she was first seen as a non-player character in the 2008 World of Warcraft: Wrath of the Lich King and subsequent expansions. She has since featured as a playable character in the spin-off game Heroes of the Storm.

<i>World of Warcraft: The War Within</i> 2024 video game

World of Warcraft: The War Within is an upcoming tenth expansion pack for the massively multiplayer online role-playing game (MMORPG) World of Warcraft, following Dragonflight. It is part of a new Worldsoul Saga trilogy led by Chris Metzen. World of Warcraft: The War Within is scheduled to release in 2024 for Windows and macOS.

References

  1. Brackett, Eric (2015-06-02). "Your Heroes of the Storm Starter Guide to Ruling the Nexus". The Escapist . Archived from the original on 2023-12-14. Retrieved 2023-12-14.
  2. Brown, Fraser (2015-12-03). "World of Warcraft: Legion's alpha grows, with Stormheim and Highmountain popping into existence". PCGamesN. Archived from the original on 2023-12-14. Retrieved 2023-12-14.
  3. Scott, Ryan (2009-08-21). "GameSpy: BlizzCon '09: World of Warcraft: Cataclysm Preview Panel Report - Page 1". GameSpy . Archived from the original on 2023-12-14. Retrieved 2023-12-14.
  4. Campbell, Colin (2014-04-07). "Blizzard shows the moves behind World of Warcraft's new-look Tauren race". Polygon. Archived from the original on 2023-12-12. Retrieved 2023-12-12.
  5. Witmer, David (2014-07-25). "World of Warcraft Female Tauren Gets a Makeover". IGN. Archived from the original on 2023-12-12. Retrieved 2023-12-12.
  6. Koch, Cameron (2022-04-28). "WoW: Dragonflight Will Finally Let You Be A Tauren Rogue". GameSpot. Archived from the original on 2023-12-12. Retrieved 2023-12-12.
  7. Bainbridge, William Sims (2010). The Warcraft Civilization: Social Science in a Virtual World. Internet Archive. Cambridge, MA: MIT Press. p. 13. ISBN   978-0-262-01370-3.
  8. Bainbridge, William Sims (2010). The Warcraft Civilization: Social Science in a Virtual World. Internet Archive. Cambridge, MA: MIT Press. p. 176. ISBN   978-0-262-01370-3.
  9. Corneliussen, Hilde G. (2008). Digital Culture, Play, and Identity: a World of Warcraft Reader. Internet Archive. Cambridge, MA: MIT Press. p. 72. ISBN   978-0-262-03370-1.
  10. Campbell, Colin (2013-08-21). "The first Native American games company". Polygon. Archived from the original on 2023-12-14. Retrieved 2023-12-14.
  11. Corneliussen, Hilde G. (2008). Digital Culture, Play, and Identity: a World of Warcraft Reader. Internet Archive. Cambridge, MA: MIT Press. p. 91. ISBN   978-0-262-03370-1.
  12. Alexander, Phillip Michael (2018). Identity and Collaboration in World of Warcraft. Parlor Press, LLC. ISBN   9781602356252.
  13. Kobek, Patricio (2019-08-30). "WoW Classic Race Guide: Tauren". TheGamer. Archived from the original on 2022-12-10. Retrieved 2023-12-12.
  14. Newman, Heather (2014-11-10). "World of Warcraft's most-killed character finally gets his due". VentureBeat . Archived from the original on 2023-12-14. Retrieved 2023-12-14.