The Simpsons: Cartoon Studio | |
---|---|
Developer(s) | Big Top Productions |
Publisher(s) | Fox Interactive |
Platform(s) | Windows, Classic Mac OS |
Release | July 1996 |
Genre(s) | Filmmaking |
The Simpsons: Cartoon Studio is a filmmaking game and computer program based on the animated television series The Simpsons that was released for PC and Mac computers in 1996 by Fox Interactive. It allows users to create their own Simpsons cartoons, using characters, sounds, music, and locations from the show. The cast members of The Simpsons provided their voices for the program. The Simpsons Cartoon Studio has received generally positive reviews, although there has been some criticism too.
The Simpsons Cartoon Studio is a design program for creating cartoons using characters, sounds, music, and locations from the American animated television series The Simpsons . [1] [2] To create a cartoon, one first selects a background, then inserts characters, props, and special effects, and after that adds dialog, sound effects, and music. [3] The program allows users to send the finished cartoons to friends through email [4] or save it onto a hard drive or a floppy disk. [3]
There are 17 characters, 50 special effects, 270 props, and 35 backgrounds in The Simpsons Cartoon Studio, with thousands of individual cels hand-drawn by actual The Simpsons cartoonists. [2] [5] Every character has a set of actions; for example, Homer can crawl, ride on a tube, and run away screaming, while Bart can run, trip over, cycle, ride his skateboard, and paint graffiti with spray-paint. [6] Backgrounds featured range from the Springfield Nuclear Power Plant to Bart's room, and props include tables, blenders, and the three-eyed fish Blinky. [7]
The Simpsons Cartoon Studio was released for PC and Mac computers in the middle of 1996. [1] It was developed by Big Top Productions and published by Fox Interactive, [8] and uses an improved version of the interface from Felix the Cat's Cartoon Toolbox that was developed by Big Top Productions. [9] The dialogs featured in the program were provided by the actual cast members of The Simpsons. [2] [10]
Critics gave The Simpsons Cartoon Studio generally favorable reviews, [1] and it received a lot of hype in the United States around the time it was released. [11] A reviewer for The Palm Beach Post wrote that it is not very easy to create the cartoons: "Layering characters, props, sound effects and dialogue into seamless animation is no small task, and you'll invest a good chunk of time with this CD-ROM before you're ready to premiere your own Simpsons episodes. But if you're fan enough to go the distance, this is a remarkably versatile program that turns out great-looking cartoons." [7] Similarly, Jane Clifford of The San Diego Union-Tribune called it "quite a challenging product" which produces cartoons that "really look professional." [12] Benjamin Svetkey of Entertainment Weekly gave it a B+ rating, commenting that the cartoons created "can be entertaining, but they're hampered by a failing common to the make-your-own-movie genre: Since Cartoon Studio has a limited number of voice clips ('Ay, caramba!', 'Mmm... donuts', and about 50 variations on 'Bart!'), your plot choices are restricted to the usual pranks, pratfalls, and catchphrases. Still, as Homer would say, The Simpsons Cartoon Studio is more 'Woohoo!' than 'D'oh!'." [13]
Wired 's Erika Milvy commented that "Fox's Simpsons Cartoon Studio may be more the '90s answer to Colorforms than a finely tuned animation resource, but dang if it isn't fun to watch Smithers and Mr. Burns hula across the monitor as a three-eyed fish swims by," and added that "for the anally inclined, there's certainly a way to have these cartoons make more sense. But I prefer to toss rhyme and reason out the window." [4] Joseph Szadkowski of The Washington Times wrote that "For the amount of complicated computer stuff going on — frame by frame editing, character motion, voice overlays — even the most computer-illiterate individual should be able to figure this out. The Simpsons Cartoon Studio is a very fun, relatively inexpensive jaunt into the mind of Mr. Groening." [2]
Mike Langberg of Knight Ridder was less positive, writing in his review that "At first glance, the CD-ROM provides a lot of raw material. There are 350 brief animations, running two or three seconds each, showing 17 characters from the show in numerous poses. The CD-ROM delivery, unfortunately, falls flat[...]." He explained that "Simpsons Cartoon Studio is awkward to operate and limited in what it can accomplish, producing animated sequences that are jerky and out of sync. The CD-ROM comes with 15 cartoons created by the developers, running from 10 seconds to 55 seconds. None flow smoothly or tell funny stories. There's no reason to expect the rest of us will do any better." [14] Similarly, Nancy Malitz of The Detroit News wrote that "you move the characters around and invent the scenarios, but in the end you might feel your creativity wasn't heavily challenged. The whole deal is essentially a cut-and-paste operation. You can't create characters of your own, and the kind of automatic synchronization of sounds with movement that you see in a simple product like Video Jam isn't available, so things look sort of choppy no matter how hard you try." [11]
Animation is a filmmaking technique by which still images are manipulated to create moving images. In traditional animation, images are drawn or painted by hand on transparent celluloid sheets (cels) to be photographed and exhibited on film. Animation has been recognized as an artistic medium, specifically within the entertainment industry. Many animations are computer animations made with computer-generated imagery (CGI). Stop motion animation, in particular claymation, has continued to exist alongside these other forms.
Computer animation is the process used for digitally generating moving images. The more general term computer-generated imagery (CGI) encompasses both still images and moving images, while computer animation only refers to moving images. Modern computer animation usually uses 3D computer graphics.
Bartholomew Jojo "Bart" Simpson is a fictional character in the American animated television series The Simpsons and part of the Simpson family. He is voiced by Nancy Cartwright and first appeared on television in The Tracey Ullman Show short "Good Night" on April 19, 1987. Cartoonist Matt Groening created and designed Bart while waiting in the lobby of James L. Brooks' office. Groening had been called to pitch a series of shorts based on his comic strip, Life in Hell, but instead decided to create a new set of characters. While the rest of the characters were named after Groening's family members, Bart's name is an anagram of the word brat. After appearing on The Tracey Ullman Show for two years, the Simpson family received its own series on Fox, which debuted December 17, 1989. Bart has appeared in every Simpsons episode except "Four Great Women and a Manicure".
Nancy Jean Cartwright is an American actress. She is the long-time voice of Bart Simpson on the animated television series The Simpsons, for which she has received a Primetime Emmy Award for Outstanding Voice-Over Performance and an Annie Award for Best Voice Acting in the Field of Animation. Cartwright also voices other characters for the show, including Ralph Wiggum, Todd Flanders, Nelson Muntz, and Maggie Simpson. She is also the voice of Chuckie Finster in the Nickelodeon series Rugrats and its spin-off All Grown Up!, succeeding Christine Cavanaugh.
Modern animation in the United States from the late 1980s to 2004 is frequently referred to as the renaissance age of American animation. During this period, many large American entertainment companies reformed and reinvigorated their animation departments, following the dark age, and the United States had an influence on global and worldwide animation.
An animator is an artist who creates multiple images, known as frames, which give an illusion of movement called animation when displayed in rapid sequence. Animators can work in a variety of fields including film, television, and video games. Animation is closely related to filmmaking and like filmmaking is extremely labor-intensive, which means that most significant works require the collaboration of several animators. The methods of creating the images or frames for an animation piece depend on the animators' artistic styles and their field.
An animated series is a set of animated television works with a common title, usually related to one another. These episodes should typically share the same main heroes, some different secondary characters and a basic theme. Series can have either a finite number of episodes like a miniseries, a definite end, or be open-ended, without a predetermined number of episodes. They can be broadcast on television, shown in movie theatres, released on the internet or direct-to-video. Like other creative works, animated series can be of a wide variety of genres and can also have different target audiences: both males and females, both children and adults.
While the history of animation began much earlier, this article is concerned with the development of the medium after the emergence of celluloid film in 1888, as produced for theatrical screenings, television and (non-interactive) home video.
Traditional animation is an animation technique in which each frame is drawn by hand. The technique was the dominant form of animation, until the final few years of the 20th century, when there was a shift to computer animation in the industry, specifically 3D computer animation.
3D Movie Maker is a children's computer program developed by Microsoft Home's Microsoft Kids subsidiary released in 1995. Using the program, users can make films by placing 3D characters and props into pre-rendered environments, as well as adding actions, sound effects, music, text, speech and special effects. Movies are then saved in the .3mm file format.
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