A cel, short for celluloid , is a transparent sheet on which objects are drawn or painted for traditional, hand-drawn animation. Actual celluloid (consisting of cellulose nitrate and camphor) was used during the first half of the 20th century. Since it was flammable and dimensionally unstable, celluloid was largely replaced by cellulose acetate. With the advent of computer-assisted animation production (also known as digital ink and paint), the use of cels has been all but obsolete in major productions. The Walt Disney Animation Studios stopped using cels in 1990, when Computer Animation Production System (CAPS) replaced this element in their animation process. [1] In the next decade and a half, other animation studios phased cels out as well in favor of digital ink and paint.
Generally, the characters are drawn and painted on cels and laid over a static background painting or drawing. This reduces the number of times an image has to be redrawn and enables studios to split up the production process to different specialised teams. Using this assembly line way to animate has made it possible to produce films much more cost-effectively. The invention of the technique is generally attributed to Earl Hurd, who patented the process in 1914.
The outline of the images are drawn on the front of the cel while colors are painted on the back to eliminate brushstrokes. Traditionally, the outlines were hand-inked, but since the 1960s they are almost exclusively xerographed on. Another important breakthrough in cel animation was the development of the Animation Photo Transfer Process, first seen in The Black Cauldron , released in 1985. [2]
Typically, an animated feature would require over 100,000 hand-painted cels. [3]
Production cels were sometimes sold after the animation process was completed. More popular shows and movies commanded higher prices for the cels, with some selling for thousands of dollars.
Some cels are not used for actual production work, but may be a "special" or "limited edition" version of the artwork, sometimes even printed ("lithographed") instead of hand-painted. These normally do not fetch as high a price as original "under-the-camera" cels, which are true collector's items. Some unique cels have fetched record prices at art auctions. For example, a large "pan" cel depicting numerous characters from the finale of Who Framed Roger Rabbit sold for $50,600 at Sotheby's in 1989, including its original background. [4] [5]
Disney Stores sold production cels from The Little Mermaid (their last film to use cels) at prices from $2,500 to $3,500, without the original backgrounds. Lithographed "sericels" from the same film were $250, with edition sizes of 2,500–5,000 pieces. [6]
Animation is a filmmaking technique by which still images are manipulated to create moving images. In traditional animation, images are drawn or painted by hand on transparent celluloid sheets (cels) to be photographed and exhibited on film. Animation has been recognized as an artistic medium, specifically within the entertainment industry. Many animations are either tradtional animations or computer animations made with computer-generated imagery (CGI). Stop motion animation, in particular claymation, has continued to exist alongside these other forms.
The Walt Disney Studios, located in Burbank, California, United States, serves as the corporate headquarters for The Walt Disney Company media conglomerate. The 51-acre studio lot also contains several sound stages, a backlot, and other filmmaking production facilities for Walt Disney Studios's motion picture production. The complex also houses the offices for the company's many divisions, with the exception of Pixar Animation Studios, Lucasfilm, and 20th Century Studios, which remains on its namesake lot in nearby Century City as tenants of Fox Corporation.
An animator is an artist who creates images, known as frames, which give an illusion of movement called animation when displayed in rapid sequence. Animators can work in a variety of fields including film, television, and video games. Animation is closely related to filmmaking and like filmmaking is extremely labor-intensive, which means that most significant works require the collaboration of several animators. The methods of creating the images or frames for an animation piece depend on the animators' artistic styles and their field.
The Rescuers Down Under is a 1990 American animated adventure film produced by Walt Disney Feature Animation and released by Walt Disney Pictures. It is the sequel to Disney's 1977 animated feature film The Rescuers, which was based on the novels by Margery Sharp. In The Rescuers Down Under, Bernard and Bianca travel to the Australian Outback to save a young boy named Cody from a villainous poacher who wants to capture an endangered golden eagle for money. Directed by Hendel Butoy and Mike Gabriel from a screenplay by Jim Cox, Karey Kirkpatrick, Byron Simpson, and Joe Ranft, the film features the voices of Bob Newhart, Eva Gabor, John Candy, and George C. Scott.
The history of animation, the method for creating moving pictures from still images, has an early history and a modern history that began with the advent of celluloid film in 1888. Between 1895 and 1920, during the rise of the cinematic industry, several different animation techniques were developed or re-invented, including stop-motion with objects, puppets, clay or cutouts, and drawn or painted animation. Hand-drawn animation, which mostly consisted of a succession of still images painted on cels, was the dominant technique of the 20th century and became known as traditional animation.
In biochemistry, cellulose acetate refers to any acetate ester of cellulose, usually cellulose diacetate. It was first prepared in 1865. A bioplastic, cellulose acetate is used as a film base in photography, as a component in some coatings, and as a frame material for eyeglasses; it is also used as a synthetic fiber in the manufacture of cigarette filters and playing cards. In photographic film, cellulose acetate film replaced nitrate film in the 1950s, being far less flammable and cheaper to produce.
Traditional animation is an animation technique in which each frame is drawn by hand. The technique was the dominant form of animation of the 20th century, until there was a shift to computer animation in the industry, such as digital ink and paint and 3D computer animation.
Cel shading or toon shading is a type of non-photorealistic rendering designed to make 3D computer graphics appear to be flat by using less shading color instead of a shade gradient or tints and shades. A cel shader is often used to mimic the style of a comic book or cartoon and/or give the render a characteristic paper-like texture. There are similar techniques that can make an image look like a sketch, an oil painting or an ink painting. The name comes from cels, clear sheets of acetate which are painted on for use in traditional 2D animation.
The Black Cauldron is a 1985 American animated dark fantasy adventure film produced by Walt Disney Productions in association with Silver Screen Partners II and released by Walt Disney Pictures. It is loosely based on the first two books in The Chronicles of Prydain by Lloyd Alexander, a series of five novels that are in turn based on Welsh mythology.
Walt Disney Animation Studios (WDAS), sometimes shortened to Disney Animation, is an American animation studio that creates animated features and short films for The Walt Disney Company. The studio's current production logo features a scene from its first synchronized sound cartoon, Steamboat Willie (1928). Founded on October 16, 1923, by brothers Walt Disney and Roy O. Disney after the closure of Laugh-O-Gram Studio, it is the longest-running animation studio in the world. It is currently organized as a division of Walt Disney Studios and is headquartered at the Roy E. Disney Animation Building at the Walt Disney Studios lot in Burbank, California. Since its foundation, the studio has produced 62 feature films, from Snow White and the Seven Dwarfs (1937) to Wish (2023), and hundreds of short films.
The Computer Animation Production System (CAPS) was a proprietary collection of software, scanning camera systems, servers, networked computer workstations, and custom desks developed by The Walt Disney Company and Pixar in the late 1980s. Although outmoded by the mid-2000s, it succeeded in reducing labor costs for ink and paint and post-production processes of traditionally animated feature films produced by Walt Disney Animation Studios (WDAS). It also provided an entirely new palette of digital tools to the animation filmmakers.
VirtualMagic Animation, Inc. was an American traditional animation studio and software development company based out of Los Angeles, California. The studio produced animation for television series and commercials, and provided ink and paint services to animated TV series such as The Ren and Stimpy Show and The Simpsons and films such as We're Back! A Dinosaur's Story. Its software division was best known for developing USAnimation, a high-end software package designed to facilitate the traditional animation process using digital technologies.
Mathematical Applications Group, Inc. was an early computer technology company founded in 1966 by Dr. Philip Mittelman and located in Elmsford, New York, where it was evaluating nuclear radiation exposure. By modeling structures using combinatorial geometry mathematics and applying Monte Carlo radiation ray tracing techniques, the mathematicians could estimate exposures at various distances and relative locations in and around fictional structures. In 1972, the graphics group called MAGi/SynthaVision was formed at MAGi by Robert Goldstein.
The animation photo transfer process was a photographic transfer system that can photographically transfer lines or solid blocks of colors onto acetate sheets (cels). A similar process is used in making the stencils for silk screen printing. The process relies on UV-sensitive inks that cure when exposed to light and stick to the plastic sheet, while the ink in the non-exposed areas is chemically removed from the sheet.
The Magic of Disney Animation was a show and tour located at Disney's Hollywood Studios at Walt Disney World in Orlando, Florida. A Disney animator would show guests how the characters in Disney animated films were chosen and designed. The attraction closed permanently on July 12, 2015. In December 2015, the building began to be used to house the Star Wars Launch Bay.
Ōten Shimokawa was a Japanese artist, considered to be one of the founding artists and pioneers of anime. Little is known of his early personal life, other than that his family moved to the Tokyo area when he was nine years old. Here he began working for Tokyo Puck magazine as a political cartoonist and manga series artist.
The history of computer animation began as early as the 1940s and 1950s, when people began to experiment with computer graphics – most notably by John Whitney. It was only by the early 1960s when digital computers had become widely established, that new avenues for innovative computer graphics blossomed. Initially, uses were mainly for scientific, engineering and other research purposes, but artistic experimentation began to make its appearance by the mid-1960s – most notably by Dr. Thomas Calvert. By the mid-1970s, many such efforts were beginning to enter into public media. Much computer graphics at this time involved 2-D imagery, though increasingly as computer power improved, efforts to achieve 3-D realism became the emphasis. By the late 1980s, photo-realistic 3-D was beginning to appear in film movies, and by mid-1990s had developed to the point where 3-D animation could be used for entire feature film production.
A Computer Animated Hand is the title of a 1972 American computer-animated short film produced by Edwin Catmull and Fred Parke. Produced during Catmull's tenure at the University of Utah, the short was created for a graduate course project. After creating a model of his left hand, 350 triangles and polygons were drawn in ink on its surface. The model was digitized from the data and laboriously animated in a three-dimensional animation program that Catmull wrote.
Mercury Filmworks is a Canadian independent animation studio based in Ottawa, Ontario. The studio was originally founded in Vancouver by Clint Eland, the current CEO, in 1997. Mercury Filmworks has produced animated television series and feature films for a variety of companies, including Disney, Netflix, Amazon Studios, and Warner Bros. Its recent projects include Kid Cosmic, Centaurworld, Hilda, The Wonderful World of Mickey Mouse, and The Ghost and Molly McGee. The studio has won Emmy Awards for its work in several categories, most recently for Hilda.
Hazel Mae Sewell, later Cottrell, was American animation artist and the first head of Walt Disney Studio's Ink and Paint Department.
Disney's next animation smash was The Little Mermaid - the last Disney feature to utilize hand-painted acetate cels... Beauty and the Beast, Disney's next hit animation feature, was the first to use, instead of hand-painted cels, Disney's "CAPS" computer-generated characters.
[The Black Cauldron was] The first film to utilize Disney's revolutionary Animation Photo Transfer Process, which transfers drawings to cells with greater speed and resolution than the usual Xeroxing Method;
A cel-animated feature requires over 100,000 hand-painted cels, so from Beauty there was obviously far less production artwork.
Prices at the Roger Rabbit sale went through the roof. One cel, depicting a large group of characters, sold for $50,600!