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Cel shading or toon shading is a type of non-photorealistic rendering designed to make 3D computer graphics appear to be flat by using less shading color instead of a shade gradient or tints and shades. A cel shader is often used to mimic the style of a comic book or cartoon and/or give the render a characteristic paper-like texture. [1] There are similar techniques that can make an image look like a sketch, an oil painting or an ink painting. The name comes from cels (short for celluloid), clear sheets of acetate which are painted on for use in traditional 2D animation. [2]
The cel-shading process starts with a typical 3D model. Where cel-shading differs from conventional rendering is in its non-photorealistic shading algorithm. Conventional smooth lighting values are calculated for each pixel and then quantized to a small number of discrete shades to create the characteristic "flat look", where the shadows and highlights appear as blocks of color rather than being smoothly mixed in a gradient.
Black ink outlines and contour lines can be created using a variety of methods. One popular method is to first render a black outline, slightly larger than the object itself. Back-face culling is inverted and the back-facing triangles are drawn in black. To dilate the silhouette, these back-faces may be drawn in wireframe multiple times with slight changes in translation. Alternatively, back-faces may be rendered solid-filled, with their vertices translated along their vertex normals in a vertex shader. After drawing the outline, back-face culling is set back to normal to draw the shading and optional textures of the object. Finally, the image is composited via Z-buffering, as the back-faces always lie deeper in the scene than the front-faces. The result is that the object is drawn with a black outline and interior contour lines. The term "cel-shading" is popularly used to refer to the application of this "ink" outlining process in animation and games, although originally the term referred to the flat shading technique regardless of whether the outline was applied. [3]
The Utah teapot rendered using cel shading:
Steps 2 and 3 can be combined using multitexturing (part of texture mapping).
The Sega Dreamcast title Jet Set Radio , which was revealed at the 1999 Tokyo Game Show, drew media attention for its cel-shaded style. [4] [5] It used cel-shading for its characters and its vibrant visual style has had a lasting influence on the use of cel-shading in video games. Since the early 2000s, many notable video games have made use of this style, such as The Legend of Zelda: The Wind Waker (2002) and Ōkami (2006).
Cel shading, in contrast to other visual styles such as photorealism, is often used to lend a more artistic or fantastical element to a video game's environment. In developing Ōkami, director Hideki Kamiya described his vision for the game's graphics: "I wanted to create a game with the natural beauty of the Japanese countryside... to make a world that was glistening and beautiful." [6] Producer Atsushi Inaba recalls in a 2004 interview that Clover Studios had "abandoned the realistic style" for Ōkami as they became inspired by traditional Japanese art. [6]
Game studios might choose a style such as cel shading in their development for reasons beyond artistic vision. Cel shaded graphics are usually simple in visual information, which can be useful in some applications. In the case of The Legend of Zelda: The Wind Waker, developer Satoru Takizawa states that using this style allowed to "represent the mechanisms and objects for puzzles [in The Wind Waker] in a more easy-to-understand way." [7] Takizawa also argues that photorealistic graphics, in contrast, would have "had the adverse effect of making information difficult to represent game-wise." [7]
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Animation is a filmmaking technique by which still images are manipulated to create moving images. In traditional animation, images are drawn or painted by hand on transparent celluloid sheets (cels) to be photographed and exhibited on film. Animation has been recognized as an artistic medium, specifically within the entertainment industry. Many animations are either tradtional animations or computer animations made with computer-generated imagery (CGI). Stop motion animation, in particular claymation, has continued to exist alongside these other forms.
Animation in the United States in the television era was a period in the history of American animation that gradually started in the late 1950s with the decline of theatrical animated shorts and popularization of television animation, reached its peak during the 1970s, and ended around the late 1980s. This era is characterized by low budgets, limited animation, an emphasis on television over the theater, and the general perception of cartoons being primarily for children.
Modern animation in the United States from the late 1980s to 2004 is frequently referred to as the renaissance age of American animation. During this period, many large American entertainment companies reformed and reinvigorated their animation departments, following the dark age, and the United States had an influence on global and worldwide animation.
X-Men: The Animated Series, also known as X-Men, is an animated superhero television series aired in the United States for five seasons from October 31, 1992, to September 20, 1997, on Fox's Fox Kids programming block. It was Marvel Comics' second attempt at an animated X-Men television series after the pilot X-Men: Pryde of the X-Men was not picked up. Set in the same fictional universe as Spider-Man (1994–1998), Earth-92131, it was followed by a revival, X-Men '97, which began airing on March 20, 2024, on Disney+ to critical acclaim.
Spider-Man, also known as Spider-Man: The Animated Series, is an American superhero animated television series based on the Marvel Comics superhero of the same name. The series aired on the Fox Kids Network from November 19, 1994, to January 31, 1998, for a total of five seasons comprising 65 episodes, and ran reruns on Toon Disney's Jetix block and on Disney XD. The series was produced by Marvel Films and animated by TMS-Kyokuichi.
The history of animation, the method for creating moving pictures from still images, has an early history and a modern history that began with the advent of celluloid film in 1888. Between 1895 and 1920, during the rise of the cinematic industry, several different animation techniques were developed or re-invented, including stop-motion with objects, puppets, clay or cutouts, and drawn or painted animation. Hand-drawn animation, which mostly consisted of a succession of still images painted on cels, was the dominant technique of the 20th century and became known as traditional animation.
Traditional animation is an animation technique in which each frame is drawn by hand. The technique was the dominant form of animation of the 20th century, until there was a shift to computer animation in the industry, such as digital ink and paint and 3D computer animation.
Marvel Studios, LLC, formerly known as Marvel Films, is an American film and television production company. Marvel Studios is the creator of the Marvel Cinematic Universe (MCU), a media franchise and shared universe of films and television series produced by the studio, based on characters that appear in Marvel Comics publications. The studio was founded in 1993 by Avi Arad as part of Marvel Entertainment and has been led by producer Kevin Feige, who serves as its president, since 2007. The studio originally licensed the film rights to several Marvel characters before beginning to produce its own films in 2004, and has since regained many of those rights. The Walt Disney Company acquired the studio in 2009, along with the rest of Marvel, and transferred it in August 2015 to become a subsidiary of Walt Disney Studios, where it is part of Disney Entertainment. Walt Disney Studios Motion Pictures has distributed most of the studio's films since The Avengers (2012).
Marvel Productions, later known as New World Animation Ltd., was an American production company owned by the Fox Entertainment Group subsidiary of News Corporation which was founded in 1981 as the television and film studio subsidiary of the Marvel Entertainment Group, based in Hollywood, Los Angeles, California. It later became a subsidiary of New World Entertainment and eventually of News Corporation.
Sony Pictures Animation Inc. is an American animation studio owned by Sony Entertainment's Sony Pictures Entertainment through their Motion Picture Group division and founded on May 9, 2002. The studio is based in Culver City, California. Most of the studio's films are distributed worldwide by Sony Pictures Releasing under their Columbia Pictures label, while direct-to-video releases are released by Sony Pictures Home Entertainment.
Spider-Man: The New Animated Series, or simply Spider-Man, is an American animated superhero television series based on the Marvel Comics character Spider-Man and produced by Sony Pictures Television. Initially intended to serve as a continuation of Sam Raimi's film Spider-Man (2002), as well as a loose adaptation of the Ultimate Spider-Man comic books by Brian Michael Bendis, the show was made using computer generated imagery (CGI) rendered in cel shading. It ran for only one season of 13 episodes, premiering on July 11, 2003, and was broadcast on cable channels MTV in the U.S. and YTV in Canada.
Disney Television Animation (DTVA) is an American animation production company that serves as the television animation production arm of Disney Branded Television, a division of Disney General Entertainment Content, which is a division of Disney Entertainment, which is one of the three main divisions of The Walt Disney Company. The studio was originally established in 1984, by Gary Krisel during the reorganization and subsequent re-incorporation of Disney following the arrival of then CEO Michael Eisner that year.
Wang Film Productions Co., Ltd. is one of the oldest and most prolific Taiwanese-American animation studios since 1978. The company, based in Xindian, Taipei and Los Angeles, California, has done traditional hand-drawn 2D animation/ink and paint for various TV shows and films for studios across North America, Europe and Asia-Pacific.
The Marvel superhero character of Spider-Man has appeared in multiple forms of media besides the comics, including on television numerous times, in both live action and animated television programs.
The New Fantastic Four is an animated series produced by DePatie–Freleng Enterprises and Marvel Comics Animation in 1978. It is the second animated series based on Marvel's comic book series Fantastic Four, following a 1967 series produced by Hanna-Barbera Productions.
Anime-influenced animation is a type of non-Japanese work of animation that is noticeably similar to or inspired by anime. Generally, the term anime refers to a style of animation originating from Japan. As Japanese anime became increasingly popular, Western animation studios began implementing some visual stylizations typical in anime—such as exaggerated facial expressions, "super deformed" versions of characters, and white radical lines appearing on the screen when something shocking happens or when someone screams, etc.
Marvel Animation Inc. is an American animation production company. It was incorporated on January 25, 2008, to direct Marvel's efforts in animation and home entertainment markets. The incorporated Marvel Animation included then ongoing animation efforts by Marvel Studios with Lionsgate and Nickelodeon. Marvel Animation operates under Marvel Studios, a subsidiary of Disney Entertainment, a division of The Walt Disney Company.
Richard Sebast is an American director, story director, animator, and television producer known for working at companies such as Disney, Hanna-Barbera, Warner Bros., Marvel, MGM, and Universal Animation Studios.
Winnie the Pooh is a media franchise produced by The Walt Disney Company, based on A. A. Milne and E. H. Shepard's stories featuring Winnie-the-Pooh. It started in 1966 with the theatrical release of the short Winnie the Pooh and the Honey Tree.