Model sheet

Last updated
A sample model sheet from the DVD tutorial 'Chaos&Evolutions' 1D model-sheet.png
A sample model sheet from the DVD tutorial 'Chaos&Evolutions'

In visual arts, a model sheet, also known as a character board, character sheet, character study or simply a study, is a document used to help standardize the appearance, poses, and gestures of a character in arts such as animation, comics, and video games. [1]

Contents

Model sheets are required when multiple artists are involved in the production of an animated film, game, or comic to help maintain continuity in characters from scene to scene. In animation, one animator may only do one shot out of the several hundred that are required to complete an animated feature film. A character not drawn according to the production's standardized model is referred to as off-model. [2]

Model sheets are also used for references in 3D modeling to guide proper proportions of models. [3]

Purposes

Model sheets have also been used in the past to maintain graphic continuity over the years for long lasting cartoon productions of short or short features such as the Looney Tunes or Merrie Melodies series.

Model sheets are drawings of posed cartoon or comic strip characters that are created to provide a reference template for several artists who collaborate in the production of a lengthy or multiple-edition work of art such as a comic book, animated film or television series. Model sheets usually depict the character's head and body as they appear at various angles (a process known as "model rotation"), includes sketches of the character's hands and feet, and shows several basic facial expressions.

Model sheets ensure that, despite the efforts of several or many artists, their work exhibits unity, as if one artist created the drawings (that is, they are "on model"). They show the character's structure, proportions, attire, and body language. Often, several sheets are required to depict a character's subtler emotional and physical attitudes.

Depending on the whim of animation direction, deviations from the model may be permitted in the course of final animation; this "tightness" of model is a major distinguishing factor in overall animation style, as it constitutes a tradeoff between expressiveness and smoothness/consistency. As such, the usage of models varies widely between studios and projects.

Model sheets can also be used in the construction of costumes or sculpted figurines.

Specific annotations

Model sheets also provide notes that present specific information about how to develop particular features of the character, such as his or her head shape, hair length and style, size and position of the eyes and the mouth.

Examples

Some model sheets are specific to particular completed or ongoing projects, whereas others are more general and inclusive of a studio's entire collection of characters. Animation studios besides Disney and fans also post model sheets on their Internet Web sites. Larry's Toon Institute provides a generic model sheet for the purpose of introducing the concept of model sheets. [4]

Model sheets are not typically in the public domain, but are copyrighted material owned by the animation studio which created it.

Although model sheets originally are intended for artists who work for the studios that own the characters for which these templates are developed, other artists, such as those who create fan art, profit from them by adapting their characters to their own uses.

See also

Related Research Articles

<span class="mw-page-title-main">Animation</span> Method of creating moving pictures

Animation is a method by which still figures are manipulated to appear as moving images. In traditional animation, images are drawn or painted by hand on transparent celluloid sheets to be photographed and exhibited on film. Today, many animations are made with computer-generated imagery (CGI). Computer animation can be very detailed 3D animation, while 2D computer animation can be used for stylistic reasons, low bandwidth, or faster real-time renderings. Other common animation methods apply a stop motion technique to two- and three-dimensional objects like paper cutouts, puppets, or clay figures.

<span class="mw-page-title-main">Cartoon</span> Type of two-dimensional visual art

A cartoon is a type of visual art that is typically drawn, frequently animated, in an unrealistic or semi-realistic style. The specific meaning has evolved, but the modern usage usually refers to either: an image or series of images intended for satire, caricature, or humor; or a motion picture that relies on a sequence of illustrations for its animation. Someone who creates cartoons in the first sense is called a cartoonist, and in the second sense they are usually called an animator.

<span class="mw-page-title-main">Hanna-Barbera</span> American animation studio

Hanna-Barbera was an American animation studio and production company that was active from 1957 until it was absorbed into Warner Bros. Animation in 2001. It was founded on July 7, 1957, by William Hanna and Joseph Barbera following the decision of Metro-Goldwyn-Mayer to close its in-house cartoon studio, and was formerly headquartered on Cahuenga Boulevard from 1960 until 1998 and at the Sherman Oaks Galleria in Sherman Oaks, both in Los Angeles, California.

<span class="mw-page-title-main">Storyboard</span> Form of ordering graphics in media

A storyboard is a graphic organizer that consists of illustrations or images displayed in sequence for the purpose of pre-visualizing a motion picture, animation, motion graphic or interactive media sequence. The storyboarding process, in the form it is known today, was developed at Walt Disney Productions during the early 1930s, after several years of similar processes being in use at Walt Disney and other animation studios.

<span class="mw-page-title-main">Al Taliaferro</span> American comics artist

Charles Alfred "Al" Taliaferro, was an American Disney comics artist who produced Disney comic strips for King Features Syndicate. Taliaferro is best known for his work on the Donald Duck comic strip. Many of his strips were written by Bob Karp.

<i>X-Men: The Animated Series</i> American animated superhero television series

X-Men, also known as X-Men: The Animated Series, is an animated superhero television series which debuted on October 31, 1992, in the United States on the Fox Kids Network. X-Men was Marvel Comics' second attempt at an animated X-Men TV series after the pilot, X-Men: Pryde of the X-Men, was not picked up.

While the history of animation began much earlier, this article is concerned with the development of the medium after the emergence of celluloid film in 1888, as produced for theatrical screenings, television and (non-interactive) home entertainment.

Animated films in the United States date back to at least 1906 when Vitagraph released Humorous Phases of Funny Faces. Although early animations were rudimentary, they rapidly became more sophisticated with such classics as Gertie the Dinosaur in 1914, Felix the Cat, and Koko the Clown.

<span class="mw-page-title-main">Traditional animation</span> Animation technique in which frames are hand-drawn

Traditional animation is an animation technique in which each frame is drawn by hand. The technique was the dominant form of animation in cinema until computer animation.

<span class="mw-page-title-main">Joseph Barbera</span> American animator and cartoonist (1911–2006)

Joseph Roland Barbera was an American animator, director, producer, storyboard artist, and cartoon artist who co-founded the animation studio and production company Hanna-Barbera.

<span class="mw-page-title-main">Flash animation</span> Animation technique

Adobe Flash animation is an animation that is created with the Adobe Animate platform or similar animation software and often distributed in the SWF file format. The term Adobe Flash animation refers to both the file format and the medium in which the animation is produced. Adobe Flash animation has enjoyed mainstream popularity since the mid-2000s, with many Adobe Flash-animated television series, television commercials, and award-winning online shorts being produced since then.

<span class="mw-page-title-main">DC Animated Universe</span> Shared fictional universe

The DC Animated Universe is a shared universe centered on a group of animated television series based on DC Comics and produced by Warner Bros. Animation. It began with Batman: The Animated Series in 1992 and ended with Justice League Unlimited in 2006. Animated feature films and shorts, comic books, video games, and other multimedia adaptations are also in the continuity.

<span class="mw-page-title-main">Paul Dini</span> American writer and comic creator

Paul McClaran Dini is an American screenwriter and comic creator. He has been a producer and writer for several Warner Bros. Animation/DC Comics animated series, most notably Batman: The Animated Series (1992–1995), and the subsequent DC Animated Universe. Dini and Bruce Timm co-created the characters Harley Quinn and Terry McGinnis.

<span class="mw-page-title-main">Howard Post</span> American cartoonist

Howard Post was an American animator, cartoonist, and comic strip and comic book writer-artist.

Shot-for-shot is a way to describe a visual work that is transferred almost completely identically from the original work without much interpretation.

<span class="mw-page-title-main">Toon Boom Animation</span> Canadian software company

Toon Boom Animation Inc. is a Canadian software company that specializes in animation production and storyboarding software. Founded in 1994 and based in Montreal, Quebec, Toon Boom develops animation and storyboarding software for film, television, web animation, games, mobile devices, training applications, and education. It was acquired by Corus Entertainment in 2012.

<span class="mw-page-title-main">Rubber hose animation</span> Style defined by limbs that are simple curves

Rubber hose animation was the first animation style that became standardized in the American animation field. The defining feature is the curving motion most things possess, resembling that of a rubber hose. While the style fell out of fashion during the 1930s, there has been a minor revitalization of it in recent years with works such as the video games Cuphead and Bendy and the Ink Machine, and the film Steven Universe: The Movie.

<i>Who Framed Roger Rabbit</i> (franchise) American media franchise

Who Framed Roger Rabbit is a media franchise owned by The Walt Disney Company and Amblin Entertainment, that began with the 1988 film, Who Framed Roger Rabbit, itself based on a book titled Who Censored Roger Rabbit? by Gary K. Wolf.

<i>How a Mosquito Operates</i> 1912 film

How a Mosquito Operates is a 1912 silent animated film by American cartoonist Winsor McCay. The six-minute short depicts a giant mosquito tormenting a sleeping man. The film is one of the earliest works of animation, and its technical quality is considered far ahead of its time. It is also known under the titles The Story of a Mosquito and Winsor McCay and his Jersey Skeeters.

Filipino cartoon and animation, also known as Pinoy cartoon and animation, is a body of original cultural and artistic works and styles applied to conventional Filipino storytelling, combined with talent and the appropriate application of classic animation principles, methods, and techniques, which recognizes their relationship with Filipino culture, comics, and films. It also delves into relying on traditional and common Filipino "sense of going about things" or manner of coping with Filipino life and environment.

References

  1. Marx, Christy (2007). "Backgrounds and character design". Writing for animation, comics & games. Amsterdam; Boston: Focal Press. pp.  28. ISBN   9780240805825. OCLC   70230693.
  2. Beiman, Nancy (2013) [2007]. Prepare to board!: creating story and characters for animated features and shorts (2nd ed.). New York: Focal Press. pp.  218, 334. ISBN   9780240818788. OCLC   779740447.
  3. Chaudhuri, Parag; Kalra, Prem; Banerjee, Subhashis (2007). View-dependent character animation. London: Springer-Verlag. pp. 3–12, 31–56. doi:10.1007/978-1-84628-762-6. ISBN   978-1846285912. OCLC   71285570.
  4. "Larry's Toon Institute: Character Model Sheets". Awn.com. 1999. Retrieved 2011-03-16.

Further reading