Unexplored | |
---|---|
Developer(s) | Ludomotion |
Publisher(s) | Ludomotion |
Platform(s) | Windows, Switch, PlayStation 4, Xbox One, Xbox Series X/S |
Release | Unexplored February 22, 2017 (Win) August 9, 2018 (Switch) February 19, 2019 (PS4) February 22, 2019 (Xbox One) Unexplored 2 May 27, 2022 (Win) June 3, 2022 (Xbox One, Series X/S) September 14, 2022 (PS4) |
Genre(s) | Roguelike, action role-playing |
Mode(s) | Single-player |
Unexplored is a series of two roguelike video games developed and published by Ludomotion. The first game, Unexplored, was released in 2017. The second game, Unexplored 2: The Wayfarer's Legacy, was released in 2022.
Unexplored games are roguelike action role-playing games. [1] [2] The first game's objective is to reach the deepest floor of the dungeon and retrieve the Amulet of Yendor. [3] The second game's objective is to destroy the Staff of Yendor. [4] The second game features 3D graphics as opposed to the first game's top-down 2D graphics. [5] [6]
After six months of early access, Unexplored was released for Windows on February 22, 2017. [7] Linux and macOS versions were planned to be released in the first quarter of 2018, [8] but as of November 2019, Linux and macOS versions were still unreleased. [9] Three downloadable content (DLC) packs were released for the game. [10] A Nintendo Switch port was released on August 9, 2018, in Europe and North America. [11] [12] PlayStation 4 port was released in North America and Europe in February 2019, [13] along with Xbox One port. [13] Switch and Xbox One ports were published by Digerati. [14]
Unexplored 2 was announced at E3 2019's PC Gaming Show. [15] A Fig crowdfunding campaign was launched at the same time. [15] [16] The game was launched in early access on June 21, 2021, [17] followed by its full release in 2022 for Windows on May 27, for Xbox One and Xbox Series X/S on June 3, and for PlayStation 4 on September 14. [18]
Aggregator | Score |
---|---|
Metacritic | 64/100 (Switch) [19] 67/100 (PS4) [20] |
Publication | Score |
---|---|
Nintendo Life | 8/10 [21] |
Nintendo World Report | 6.5/10 [3] |
Aggregator | Score |
---|---|
Metacritic | 69/100 (PC) [22] |
Publication | Score |
---|---|
Eurogamer | 7/10 [23] |
PC Gamer (US) | 59/100 [4] |
CD-Action | 7/10 [24] |
Multiplayer.it | 8.5/10 [25] |
Both Unexplored games received "mixed or average" reviews according to review aggregator Metacritic. [19] [20] [22]
Waypoint wrote: "Unexplored's procedurally generated levels are dense with meaning, memory, and connection in a way that most other RL's [roguelikes] aren't". [26] Rock Paper Shotgun also praised the procedural level design. [27] Nintendo Life said that unlike Unexplored's "overly simplistic" artstyle, the "unusual approach to balancing combat and map generation" is its most memorable element. [21] Nintendo World Report didn't like the game's combat and how the dungeon was procedurally generated. [3] PC Gamer wrote that the game's randomly generated worldbuilding was "quietly revolutionary". [28] PC Gamer nominated Unexplored for the best strategy game of 2017. [29] Waypoint included the game among its best games of 2017. [30] Dominic Tarason of Rock Paper Shotgun listed the game as one of the top three games of 2017, calling the procedural generation "a borderline-magical piece of code". [10]
CD-Action called Unexplored 2 ambitious and beautiful but criticized the story and lack of polish. [24] Eurogamer complimented the graphics and soundtrack but did not appreciate the procedurally generated story. [23] PC Gamer criticised the amount of bugs, calling the full release "too broken to interact with as intended". [4] Rock Paper Shotgun liked the game's barter and permadeath systems, and artstyle though disliked the story and camera system. [31]
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