Wild Wild West: The Steel Assassin

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Wild Wild West: The Steel Assassin
Wild Wild West The Steel Assassin Cover.jpeg
Developer(s) SouthPeak Interactive
Publisher(s) SouthPeak Interactive
Producer(s) Jim Simmons
Designer(s) Lee Sheldon
Doug Walker
Programmer(s) Doug Walker
Artist(s) Jeff McFall
Platform(s) Microsoft Windows
Release
Genre(s) Action-adventure
Mode(s) Single-player

Wild Wild West: The Steel Assassin is an action-adventure video game published and developed by SouthPeak Interactive for Microsoft Windows. It is based on the 1999 film of the same name (which in turn is based on the 1960s TV series The Wild Wild West , whose episode "Night of the Steel Assassin" shares its name with the game). [2] A PlayStation version of the game was planned, but was cancelled. [3] [4]

Contents

Gameplay

The game sees the player as either West or Gordon in a fully interactive 3D world where he interacts with the characters and objects via hotspots. Puzzles need to be completed in order to advance through the story.

Plot

Five years after the assassination of Abraham Lincoln, the tension between the North and the South is rising again. President Ulysses S. Grant has received a death threat and it's up to U.S. Army Captain James "Jim" T. West and U.S. Marshal Artemus Gordon to save him.

Development

The game used the NetImmerse game engine from Numerical Design Ltd. [5]

Reception

The game received "mixed" reviews according to the review aggregation website GameRankings. [6] Jim Preston of NextGen said that the game was "better than a rattlesnake in your boot." [16]

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References

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