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X-Men | |
---|---|
Developer(s) | Western Technologies Inc |
Publisher(s) | Sega |
Producer(s) | E. Ettore Annuziata |
Designer(s) | Bruce Straley Jeff Fort Steven Ross Mira Ross |
Programmer(s) | Jeff Fort Ray Fredricks John Bojorquez Alan Wise |
Artist(s) | Bruce Straley Mira Ross Steven Ross |
Composer(s) | Fletcher Beasley |
Platform(s) | Sega Genesis |
Release | |
Genre(s) | Action, platform |
Mode(s) | Single-player, multiplayer |
X-Men is a home console video game produced by Sega for Sega Genesis in 1993, based on the adventures of the Marvel Comics superhero team, the X-Men. One or two players can play as any of four pre-chosen X-Men. X-Men was released in 1993 and was followed up by X-Men 2: Clone Wars .
The game takes place in the Danger Room, a training area for the X-Men inside the X-Mansion. A virus transmitted via satellite has infected the Danger Room, disabling control and safety limits. The X-Men must endure the unpredictable behavior of the Danger Room until the virus can be located and eliminated. Once the virus is eliminated, the X-Men discover that Magneto is behind the computer virus and the final stage involves a battle with him.
Gambit, Nightcrawler, Wolverine, and Cyclops are available to play. Each character can jump and use various unlimited weapons (i.e. punch, kick) and a superpower which has a usefulness limited by a mutant power bar similar to a life meter, making the player rely more on standard attacks. The mutant power bar would slowly regenerate when depleted and when switching characters in mid-game, would revert to the status of the next characters mutant power bar from the last use (characters yet to be used would start off with a standard full bar of mutant power).
Playable Characters
Wolverine: Uses retractable claws which enhance the strength of his basic punches and allows him to execute special mid-air attacks. As in other X-Men games, he possesses a healing factor that enables the character to recover from injury (i.e. replenish the life bar).
Gambit: Uses his trademark bo staff as a weapon. His charged cards track enemies.
Cyclops: Uses rebounding optic blasts.
Nightcrawler: Uses a teleportation ability which can skip many areas or transport a secondary character.
Other X-Men such as Storm, Rogue, Iceman, and Archangel can be called upon for support. Jean Grey also appears as support to pick up characters who fall. Sauron can be seen as cameo at the near end of first level, ironically helping the player inflight. There are several levels, most having boss fights with familiar X-Men villains.
All of the music in the game was composed by Fletcher Beasley using the G.E.M.S. system (Genesis Editor for Music and Sound Effects), which could communicate with the Yamaha 2612 FM synthesizer chip on the Sega Genesis and could be used to directly play back the sounds through the Genesis.
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The game sold over a million copies. [3]
In 2011, IGN named the game in its "Fifteen Really, Really, Really Hard Games" list, citing "unfairly placed enemies, ridiculously annoying jumps and near-impossible-to-beat bosses", as well as the need to lightly press the Genesis' reset button in "Mojo's Crunch". [4] The requirement to reset effectively means the game cannot be completed on a Genesis Nomad. Power Unlimited gave X-Men a score of 82% writing: "X-Men for the Megadrive is a platform game with an original approach. It's basically a platform, tactics, fighting and strategy game all in one. The game is therefore extremely extensive and varied. A true must for superhero fans." [5]
The game was ranked number 7 on GameTrailers' "Top 10 X-Men Games" list. [6]
Rachel Anne Summers is a fictional character appearing in American comic books published by Marvel Comics. The character was created by writer Chris Claremont and artist/co-plotter John Byrne.
The X-Men are a superhero team in American comic books published by Marvel Comics. Created by writer/editor Stan Lee and artist/co-plotter Jack Kirby, the team first appeared in The X-Men #1. Although initially cancelled in 1970 due to low sales, following its 1975 revival and subsequent direction under writer Chris Claremont, it became one of Marvel's most recognizable and successful franchises. They have appeared in numerous books, television shows, 20th Century Fox's X-Men films, and video games. The X-Men title may refer to the superhero team itself, the eponymous comic series, or the broader franchise, which includes various solo titles and team books, such as the New Mutants, Excalibur, and X-Force.
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Ultimate X-Men is a superhero comic book series, which was published by Marvel Comics, from 2001 to 2009. The series is a modernized re-imagining of Marvel's long-running X-Men comic book franchise as part of the Ultimate Marvel imprint. The Ultimate X-Men exist alongside other revamped Marvel characters in Ultimate Marvel titles including Ultimate Spider-Man, Ultimate Fantastic Four and The Ultimates.
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X-Men: Next Dimension is a fighting game, released in 2002 for the PlayStation 2, Xbox and GameCube video game consoles. It is the third installment in the X-Men: Mutant Academy fighting game series, following X-Men: Mutant Academy and X-Men: Mutant Academy 2.
X-Men: Mutant Academy 2 is a 2.5D fighting game for the PlayStation video game console. It was developed by Paradox Development and published by Activision on September 18, 2001. It is the sequel to X-Men: Mutant Academy and predecessor to X-Men: Next Dimension.
The Danger Room is a fictional training facility appearing in American comic books published by Marvel Comics. It first appeared in The X-Men #1 and was created by Stan Lee and Jack Kirby. The facility is depicted as built for the X-Men as part of the various incarnations of the X-Mansion. Its primary purpose is to train the X-Men, initially using traps, projectile firing devices, flamethrowers, and mechanical dangers such as presses and collapsing walls. These were replaced by holographics, when the Danger Room was rebuilt using Shi'ar technology. It gained sentience in Astonishing X-Men as Danger.
X-Men: The End is a 2004-2006 trilogy of miniseries published by Marvel Comics, detailing the last days of the X-Men and their adventures in an alternative future. The series, which was part of Marvel's The End line of books, was written by Chris Claremont and drawn by Sean Chen, with cover art by Greg Land and Gene Ha.
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