Author | Charles "Lewis Carroll" Dodgson |
---|---|
Illustrator | Arthur B. Frost |
Language | English |
Genre | Children's fiction |
Publisher | Macmillan |
Publication date | 1885 |
Publication place | England |
Media type |
A Tangled Tale is a collection of 10 brief humorous stories by Lewis Carroll (Charles Lutwidge Dodgson), published serially between April 1880 and March 1885 in The Monthly Packet magazine. [1] Arthur B. Frost added illustrations when the series was printed in book form. The stories, or Knots as Carroll calls them, present mathematical problems. In a later issue, Carroll gives the solution to a Knot and discusses readers' answers. The mathematical interpretations of the Knots are not always straightforward. The ribbing of readers answering wrongly – giving their names – was not always well received (see Knot VI below).
In the December 1885 book preface Carroll writes:
Describing why he was ending the series, Carroll writes to his readers that the Knots were "but a lame attempt". Others were more receptive: In 1888 Stuart Dodgson Collingwood wrote "With some people, this is the most popular of all his books; it is certainly the most successful attempt he ever made to combine mathematics and humour." [2] They have more recently been described as having "all the charm and wit of his better-known works". [3]
Knot I, Excelsior. Two knights discuss the distance they will have travelled that day, uphill and downhill at different speeds. The older knight obscurely explains the mathematical problem.
Knot II, Eligible Apartments. Professor Balbus, named after a hero with "anecdotes whose vagueness in detail was more than compensated by their sensational brilliance", is given a problem by students. The number of guests for a party is described in puzzling genealogical terms. He in turn creates a mathematical problem for them (about apartments which they rent during their trip). Two answers are required of readers.
Knot III, Mad Mathesis. Overbearing aunt Mad Mathesis proposes a game to her niece Clara: they go from London by different trains and the winner will be a person whose train will pass more trains. Nobody wins because the numbers of the trains are equal. Clara thinks she has found a solution to win a second time, but she loses.
Knot IV, The Dead Reckoning. The two knights of Knot I, in a modern guise, are party to a dispute about the weight of passengers' bags lost overboard from a ship.
Knot V, Oughts and Crosses. The aunt and niece from Knot III are in an art museum. Trading snipes as before, the aunt evades her niece's logical problem: Clara's preceptress had told her girls "The more noise you make the less jam you will have, and vice versa." The niece wants to know if this means that if they are silent, they will have infinite jam. Instead, Mad Mathesis responds with her own logical problem: about writing symbols concerning quality of paintings.
Knot VI, Her Radiancy. Two travellers from Knot IV appear in Kgovjni, a land referenced in the genealogical problem from Knot II. The ruler places them in "the best dungeon, and abundantly fed on the best bread and water" until they resolve a logical problem about a knitting contest.
Knot VII, Petty Cash. Mad Mathesis and Clara from Knot V encounter "by a remarkable coincidence" others who are travelling not only on the same train, but at the same station, on the same day, at the same hour. Lunch bills are muddled due to the aunt's reluctance in writing down numbers that could "easily" be memorised. Thus a problem arises: to calculate sums from the bills.
Knot VIII, De Omnibus Rebus. The travellers of Knot VI are leaving Kgovjni with relief, when two mathematical problems occur to them. The first one is about locating piglets in sheds (resolved by word-play); the second one is about moment of meeting an omnibus.
Knot IX, A Serpent with Corners. The characters of Knot II, Balbus and his two students, return to give three problems: two ones about solids in water and one about size of a garden.
Knot X, Chelsea Buns. It turns out that main characters of the previous knots are connected. The older tourist from Knots I, IV, VI, VIII has: 1) a sister being Mad Mathesis; 2) three sons being the younger tourist and the two students of Balbus; 3) a daughter being Clara. All they (including Balbus) meet together and the father gives a problem to his children: they have to calculate the age of each of them; although they know their age, they must calculate it from the data of the problem, without using any other information. In addition, earlier Mad Mathesis gives Clara a problem concerning set theory (about injuries of veterans) and the students of Balbus discuss a problem connecting with what is now known as the International Date Line.
Changes were made when the stories were published in book form. In the solution to Knot III reader AYR is dropped entirely from discussion. The change causes a comparison with same number of readers getting a perfect score on a previous Knot to be dropped:
Other examples of changes in Knot III are "Mad Mathesis dragged her off" to "Mad Mathesis hurried her on", and Clara saying "If I may go the same way round, as I did last time" to "If I may choose my train".
A logic puzzle is a puzzle deriving from the mathematical field of deduction.
Alice Pleasance Hargreaves was an English woman who, in her childhood, was an acquaintance and photography subject of Lewis Carroll. One of the stories he told her during a boating trip became the classic 1865 children's novel Alice's Adventures in Wonderland. She shared her name with "Alice", the story's protagonist, but scholars disagree about the extent to which the character was based upon her.
The Hatter is a fictional character in Lewis Carroll's 1865 book Alice's Adventures in Wonderland and its 1871 sequel Through the Looking-Glass. He is very often referred to as the Mad Hatter, though this term was never used by Carroll. The phrase "mad as a hatter" pre-dates Carroll's works. The Hatter and the March Hare are referred to as "both mad" by the Cheshire Cat, in Alice's Adventures in Wonderland in the sixth chapter titled "Pig and Pepper".
Squaring the circle is a problem in geometry first proposed in Greek mathematics. It is the challenge of constructing a square with the area of a given circle by using only a finite number of steps with a compass and straightedge. The difficulty of the problem raised the question of whether specified axioms of Euclidean geometry concerning the existence of lines and circles implied the existence of such a square.
Disentanglement puzzles are a type or group of mechanical puzzle that involves disentangling one piece or set of pieces from another piece or set of pieces. Several subtypes are included under this category, the names of which are sometimes used synonymously for the group: wire puzzles; nail puzzles; ring-and-string puzzles; et al. Although the initial object is disentanglement, the reverse problem of reassembling the puzzle can be as hard as—or even harder than—disentanglement. There are several different kinds of disentanglement puzzles, though a single puzzle may incorporate several of these features.
Knights and Knaves is a type of logic puzzle where some characters can only answer questions truthfully, and others only falsely. The name was coined by Raymond Smullyan in his 1978 work What Is the Name of This Book?
Marilyn vos Savant is an American magazine columnist who has the highest recorded intelligence quotient (IQ) in the Guinness Book of Records, a competitive category the publication has since retired. Since 1986, she has written "Ask Marilyn", a Parade magazine Sunday column wherein she solves puzzles and answers questions on various subjects, and which popularized the Monty Hall problem in 1990.
Mathematical puzzles make up an integral part of recreational mathematics. They have specific rules, but they do not usually involve competition between two or more players. Instead, to solve such a puzzle, the solver must find a solution that satisfies the given conditions. Mathematical puzzles require mathematics to solve them. Logic puzzles are a common type of mathematical puzzle.
The wolf, goat and cabbage problem is a river crossing puzzle. It dates back to at least the 9th century, and has entered the folklore of several cultures.
Roger Gilbert Lancelyn Green was a British biographer and children's writer. He was an Oxford academic. He had a positive influence on his friend, C.S. Lewis, by encouraging him to publish The Lion, the Witch and the Wardrobe.
Word ladder is a word game invented by Lewis Carroll. A word ladder puzzle begins with two words, and to solve the puzzle one must find a chain of other words to link the two, in which two adjacent words differ by one letter.
Dreamchild is a 1985 British drama film written by Dennis Potter, directed by Gavin Millar, and produced by Rick McCallum and Kenith Trodd. The film, starring Coral Browne, Ian Holm, Peter Gallagher, Nicola Cowper and Amelia Shankley, is a fictionalised account of Alice Liddell, the child who inspired Lewis Carroll's 1865 novel Alice's Adventures in Wonderland.
The Looking Glass Wars is a series of three novels by Frank Beddor, heavily inspired by Lewis Carroll's 1865 novel Alice's Adventures in Wonderland and its 1871 sequel Through the Looking-Glass. The premise is that the two books written by Lewis Carroll are a distortion of the "true story".
A Carroll diagram, Lewis Carroll's square, biliteral diagram or a two-way table is a diagram used for grouping things in a yes/no fashion. Numbers or objects are either categorised as 'x' or 'not x'. They are named after Lewis Carroll, the pseudonym of polymath Charles Lutwidge Dodgson.
Charles Lutwidge Dodgson, better known by his pen name Lewis Carroll, was an English author, poet, mathematician, photographer and Anglican deacon. His most notable works are Alice's Adventures in Wonderland (1865) and its sequel Through the Looking-Glass (1871). He was noted for his facility with word play, logic, and fantasy. His poems Jabberwocky (1871) and The Hunting of the Snark (1876) are classified in the genre of literary nonsense. Some of Alice's nonsensical wonderland logic reflects his published work on mathematical logic.
Mathesis may refer to
In a publishing career spanning 80 years (1930–2010), popular mathematics and science writer Martin Gardner (1914–2010) authored or edited over 100 books and countless articles, columns and reviews.
The Game of Logic is a book, published in 1886, written by the English mathematician Charles Lutwidge Dodgson (1832–1898), better known under his literary pseudonym Lewis Carroll. In addition to his well-known children's literature, Dodgson/Carroll was an academic mathematician who worked in mathematical logic. The book describes, in an informal and playful style, the use of a board game to represent logical propositions and inferences. Dodgson/Carroll incorporated the game into a longer and more formal introductory logic textbook titled Symbolic Logic, published in 1897. The books are sometimes reprinted in a single volume.
Beatrice Sheward Hatch was an English muse of Charles Lutwidge Dodgson, better known as Lewis Carroll. She was one of a select few children that Dodgson photographed naked, therefore making Hatch the subject of much contemporary study and speculation. Photographs of Hatch still inspire artistic work in contemporary times.
Evelyn Hatch was an English child friend of the adult Charles Lutwidge Dodgson, better known by his pen name of Lewis Carroll. She was the subject of photographs by Dodgson and is often part of the contemporary discussion about Dodgson's relationship with young female children. She also acted as editor for a book of Dodgson's letters after his death called A Selection From The Letters Of Lewis Carroll To His Child-Friends.