Aero Elite: Combat Academy

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Aero Elite: Combat Academy
Aero Elite Combat Academy.png
North American cover art
Developer(s) Sega AM2
Publisher(s) Sega
Director(s) Toshihide Ozeki
Producer(s) Shinya Izumi
Designer(s) Shinya Izumi
Toshihide Ozeki
Tomonori Haba
Artist(s) Toshiyuki Adachi
Composer(s) Fumio Ito
Keisuke Tsukahara
Seiichi Hamada
Osamu Murata
Platform(s) PlayStation 2
Release
  • JP: July 11, 2002
  • NA: March 11, 2003 [1]
Genre(s) Combat flight simulator
Mode(s) Single-player, multiplayer

Aero Elite: Combat Academy [lower-alpha 1] is a combat flight simulator developed by Sega AM2 and published by Sega for PlayStation 2. It is the fourth and final game in the AeroWings/Aero Dancing series. It features over 60 planes to fly (including Mig 29, SU27, Mirage2000, Harrier, A10, Tornado, etc.) and new features like the "scramble" mode - a random interception mission where a player must take off, intercept an unknown intruder plane, take pictures to identify it, then return to the base and land to finish the mission.

Contents

Reception

The game received "mixed" reviews according to the review aggregation website Metacritic. [2] In Japan, Famitsu gave it a score of 30 out of 40. [4]

Notes

  1. Japanese: エアロダンシング4 ニュージェネレーション, Hepburn: Earo Danshingu 4 Nyū Jenerēshon, lit. Aero Dancing 4: New Generation

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References

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  2. 1 2 "Aero Elite: Combat Academy for PlayStation 2 Reviews". Metacritic . Red Ventures . Retrieved September 17, 2020.
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