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Atelier Firis: The Alchemist and the Mysterious Journey | |
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Developer(s) | Gust |
Publisher(s) | Koei Tecmo |
Director(s) | Shinichi Yoshiike [1] |
Producer(s) |
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Artist(s) | Yuugen, NOCO [1] |
Composer(s) |
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Series | Atelier |
Platform(s) | |
Release | PlayStation 4, PS VitaMicrosoft Windows
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Genre(s) | Role-playing |
Mode(s) | Single-player |
Atelier Firis: The Alchemist and the Mysterious Journey [lower-alpha 1] is a 2016 Japanese role-playing video game developed by Gust for the PlayStation 4, PlayStation Vita, and Microsoft Windows. It is the eighteenth main game in the Atelier series and the second game of the Mysterious storyline. It was released on North America and Europe on March 10, 2017, the following year. [4] The enhanced version of the game titled Atelier Firis: The Alchemist and the Mysterious Journey DX [lower-alpha 2] was released for PlayStation 4, Windows, and the Nintendo Switch on April 22, 2021. [5]
Atelier Firis is a role-playing game with a time management aspect. Players can perform actions such as exploration, combat, and item synthesis as they wish, although this causes the in-game calendar to advance, similar to some earlier Atelier games. Players are expected to finish the main quest of passing an alchemist certification exam within a year, with the rest of the game not limited by in-game time. As time passes day and night will cycle. It is the first game in the Atelier series to feature an open world. [6]
The item synthesis system allows the player to place items of different sizes into a square panel, which players place items of differing shapes into. [7] These panels have lines that appear on them; covering all the lines grants bonuses. Catalysts are used to change the size of the panel and add new lines, and thus new bonuses. The usage of catalysts can result in greatly different versions of the same item. There is, additionally, mass synthesis, or the ability to create items that change the fields themselves.
Item synthesis is not bound to a single location. Instead, it can be performed at any campfire found in the land, using a portable atelier. This atelier can be decorated, and with some of the decorations offering special effects. Further, recipes for synthesis can be found from all kinds of activities, such as fighting, meeting characters, gathering materials, and the act of synthesis itself. [7] Items can be gathered through multiple methods. For instance, a rock can be broken with Firis's staff, or it can be blown up with an item, which may result in different materials. [7]
Four characters can be taken into battle. Item effects and monster actions and abilities may change by the weather and time of day. Depending on the character's selected action, their wait time for their next turn may change. Attacking enemies repeatedly can inflict them with "break", which makes them unable to move. They can be left stunned until they recover, or they can then be attacked for greater damage. As the characters perform actions, a gauge fills, allowing characters to use "chain burst" activities when full. Any characters that move consecutively can use a combination attack together. Depending on the gauge and number of characters attacking together, chained skills can be used. Using these skills increases the "linkage" rate, which allows the use of finishing attacks once it reaches a certain value. All characters are capable of using items; however, only alchemists can use all items. [7]
Firis Mistlud is a young girl living in the secluded mine town of Ertona who dreams of exploring the world outside. One day, Firis becomes friends with Sophie and Plachta, the main characters of the previous game, who teach her the basics of alchemy. After proving her talent for alchemy, Firis is allowed to leave the village, accompanied by her sister Liane, but under the condition that she must pass the alchemist certification exam in one year, or she will be forced to return home.
After leaving Ertona, Firis is tasked to meet at least one certified alchemist and earn their recommendation letter which qualifies her for the alchemist certification exam, which is held in the town of Reisemberg. Should Firis fails to take the exam in one year or fails the exam itself, it triggers the game's bad ending, with Firis forced to give up on her dream of traveling around the world and returning to Ertona. Otherwise, the game continues with multiple possible endings, depending on the path the player takes as they keep exploring the map and interacting with other characters.
Aggregator | Score |
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Metacritic | PS4: 74/100 [8] |
Publication | Score |
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Computer Games Magazine | 5.5/10 [9] |
Hardcore Gamer | 3/5 [10] |
Push Square | [11] |
RPGamer | [12] |
RPGFan | (DX) 70/100 [13] |
The game received a Famitsu review score of 34/40 across all platforms. [14] The PlayStation Vita version of Atelier Firis: The Alchemist and the Mysterious Journey debuted at number five of the Japanese video game sales charts, with 16,153 copies sold and PC steam ver has sold in total 23,151 Digital copies based on information from the steamspy count. [15]
Gust is a video game developer and division of Koei Tecmo Games, known for their Atelier franchise.
The Atelier series is a franchise of role-playing video games developed by Gust Corporation since 1997, primarily for the PlayStation line of consoles. Main entries in the series have seen consistent releases for Microsoft Windows since 2015 and the Nintendo Switch since 2017. New games are released in the series on an almost yearly basis. The series was solely released in Japan and Asia until 2005, after which the series has seen worldwide releases.
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Atelier Shallie: Alchemists of the Dusk Sea is a 2014 Japanese role-playing video game developed by Gust for the PlayStation 3. It is the 16th main entry in Gust's Atelier series and is currently the final installment of the Dusk trilogy. The game was released in North America and Europe in March 2015.
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Nights of Azure is a 2015 action role-playing video game developed by Gust and published by Koei Tecmo for the PlayStation 3, PlayStation 4, PlayStation Vita and Microsoft Windows. The PlayStation 4 version received a North American release on March 29, 2016, with a European release following on April 1, 2016, and a Microsoft Windows release on February 7, 2017.
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Dead or Alive Xtreme 3 is a 2016 sports video game in the Dead or Alive series developed by Team Ninja and published by Koei Tecmo. It was released under the subtitle Fortune for PlayStation 4 and subtitled Venus for PlayStation Vita. An updated version for PlayStation 4 and Nintendo Switch, subtitled Scarlet, was released in 2019.
Samurai Warriors: Spirit of Sanada, known in Japan as Sengoku Musou ~Sanada Maru~, is a hack and slash game by Koei Tecmo through their development subsidiary, Omega Force. It is a spin-off of Samurai Warriors 4, part of the Samurai Warriors series, which in turn is a spin-off of the long-running Dynasty Warriors series, both of which are also hack and slash games. It was released on November 23, 2016 in Japan to coincide with the airing of the climax episode of the ongoing NHK TV taiga drama Sanada Maru. It was released in North America and Europe in 2017.
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Atelier Lydie & Suelle: The Alchemists and the Mysterious Paintings is a role-playing video game developed by Gust, and originally released in Japan for the PlayStation Vita and PlayStation 4 in December 2017. It was released worldwide in March 2018 for the PlayStation 4, Nintendo Switch and Microsoft Windows. It is the nineteenth main entry in the Atelier series celebrating the 20 years of the franchise. It is also the third game of the Mysterious storyline and the last one in chronological order.
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