Manufacturers | Avalon Hill |
---|---|
Designers | Larry Harris |
Publishers | Wizards of the Coast |
Players | 2–4 |
Chance | Medium |
Skills | Dice rolling Economic thought Strategic thought Team play |
Website | Official website |
Axis & Allies: Europe is a strategic board wargame produced by Hasbro under the Avalon Hill name brand. Designed by Larry Harris, who designed the original Axis & Allies board game, Axis & Allies: Europe focuses game play on the European Theatre of World War II.
Despite its historical setting, the game was designed for a balanced competition between sides, and therefore was not intended to be an accurate historical simulation.
In 2001, Axis & Allies:Europe won the Origins Award for Best Historical Board Game of 2000. [1]
Axis & Allies: Europe is set in the spring of 1941 and covers the conflicts between Germany and the Soviet Union, Great Britain (U.K.), and the United States (U.S.) across Europe, the Atlantic, North Africa, and the Middle East. [2]
The game is designed to be played with 2–4 players, representing the nations of Germany, the U.S., Great Britain, and the Soviet Union, with the latter three nations composing the Allied forces. Both sides compete against each other using units for control of territories, which produce IPCs (Industrial Production Certificates) used to purchase more units.
Victory is achieved in a similar manner for both sides. The Allies (the Soviet, British, and American players) must occupy Germany for one turn, while maintaining possession of their respective home territories for that duration. The German player must occupy the territory of one of the three Allied nations for one turn, while maintaining possession of Germany. In the case that the Allies win and each Allied nation is controlled by a different player, then a winner may be decided between them by determining who had the greatest increase in IPC income from the starting point.
A turn consists of the following phases:
Each player may control and purchase the following units.
A number of significant game play changes were made from the original Axis & Allies. [3]
Axis & Allies is a series of World War II strategy board games. The first version was initially published in 1981 and a second edition known colloquially as Axis & Allies: Classic was published in 1984. Played on a board depicting a Spring 1942 political map of Earth divided by territories, players take the role of one or more of the five major belligerents of World War II: the Axis powers of Germany and Japan; and the Allied powers of the Soviet Union, the United Kingdom, and the United States. Turns rotate among these belligerents, who control armies of playing pieces with which they attempt to capture enemy territories, with results determined by dice rolls. The object of the game is to win the war by capturing enough critical territories to gain the advantage over the enemy.
This is a list of aviation-related events from 1941:
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