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Risk Godstorm is a Risk variant board game published by Avalon Hill and designed by Mike Selinker with developers Richard Baker and Michael Donais. The cultures of the Celts, Norse, Greeks, Egyptians, and Babylonians clash for supremacy of the ancient world. Players invade territories, play miracle cards, sink Atlantis, and conquer the underworld. The latter is a significant addition to the Risk series, as soldiers do not leave the game when they are killed, but instead go to their heavens and then embark to take over the underworld. In October 2024 , Renegade Game Studios released a reissue of the board game a variant of the army-building game in which players try to call to summon their culture’s gods as they battle for dominance. The new edition of Risk: Godstorm includes the original game’s five civilizations – Greek, Celtic, Babylonian, Norse, and Egyptian – and the original map that focused on Europe and Northern Africa. From the images on Risk: Godstorm’s page, this appears to be very similar or identical to the 2004 version published by Hasbro.
Each player has a pantheon of four gods to bring onto the ancient world map, to whom the game ascribes the spheres of the Sky, War, Death and Magic. Gods can only exist on the main map; they cannot exist in the heaven or the Underworld. Respectively, these are:
A God of the Sky will add an additional die to its players roll when competing in a Godswar. Players destroying at least one god during a turn can draw a miracle card from the sky deck. Sky cards are defensive cards that are activated on other players' turns.
If the attacking army possesses the God of War, then the attacker will win ties. Players conquering three or more territories during a turn and possessing a God of War on the map can draw a miracle card from the war deck. War cards are cheap offensive cards that can be used on the players' turn.
Normally, when a battalion is killed in battle, it will travel to its respective heaven and then progress into the Underworld. However, if the attacking army possesses a God of Death, all troops killed are placed back in their respective player's pool. Players controlling a crypt in the Underworld at the end of their turn can draw a miracle card from the death deck. Death cards are expensive to activate, but for the most part have devastating effects.
Players with a Goddess of Magic in their army allow them to re-roll ones -- whether they are attacking or defending. Players rolling three of the same number and having a God of Magic under their control can draw a miracle card from the magic deck. These cards are also known as 'relics' and are played as soon as they are drawn, staying in play until they are destroyed by another card's effect.
The ancient world map contains the following continents:
The underworld is bordered by five heavens:
Age of Mythology: The Titans is an expansion pack to the real-time strategy video game of Age of Mythology. It was developed by Ensemble Studios and released on 30 September 2003. It was followed in 2016 by a second expansion pack to the original game called Tale of the Dragon.
Risk 2210 A.D. is a 2–5 player board game by Avalon Hill that is a futuristic variant of the classic board game Risk. Risk 2210 A.D. was designed by Rob Daviau and Craig Van Ness and first released in 2001. In 2002, it won the Origins Award for "Best Science Fiction or Fantasy Board Game of 2001".
The Yu-Gi-Oh! Trading Card Game is a collectible card game developed and published by Konami. It is based on the fictional game of Duel Monsters created by manga artist Kazuki Takahashi, which appears in portions of the manga franchise Yu-Gi-Oh! and is the central plot device throughout its various anime adaptations and spinoff series.
Yu-Gi-Oh! Forbidden Memories, known in Japan as Yu-Gi-Oh! Shin Duel Monsters (遊戯王真デュエルモンスターズ封印されし記憶), is a video game loosely based on the Yu-Gi-Oh! manga and anime series. The game was released exclusively for the PlayStation console in December 1999 in Japan and in 2002 in other regions.
Age of Mythology is a real-time strategy video game developed by Ensemble Studios and published by Microsoft Game Studios. It was released on October 31, 2002 in North America and on November 14, 2002 in Europe.
Gameplay of the collectible card game Magic: The Gathering is fueled by each player's deck of cards, which constitute the resources that player can call upon to battle their opponents in any given game. With more than 20,000 unique cards in the game, a considerable number of different decks can be constructed. Each card is designed to have certain strengths and therefore a significant part of the game is determined by which cards a player chooses to include in their deck. Broadly speaking, decks can be loosely classified based on their play style and mode of victory. The game's designers often explicitly create cards which are intended to fuel one or more of these given archetypes, in order to create competitive balance and diversity.
Myths and Legends is a collectible card game based on universal mythologies, developed in 2000 in Santiago, Chile. The game currently has 39 sets and over 3000 different cards. It is the only collectible card game fully produced and developed in Latin-America, with some expansions translated into the English and German languages. The game was released in Europe, United States, Oceania and Latin America. In January 2010, the game went into "indefinite recess" due to the bankruptcy of the publisher, Salo. In October 2014 the game was officially brought back to print with the release of Furia, a 190-card expansion that saw the return of many of the original artists to the game.
As polytheistic systems evolve, there is a tendency for one deity to achieve preeminence as king of the gods. This tendency can parallel the growth of hierarchical systems of political power in which a monarch eventually comes to assume ultimate authority for human affairs. Other gods come to serve in a Divine Council or pantheon; such subsidiary courtier-deities are usually linked by family ties from the union of a single husband or wife, or else from an androgynous divinity who is responsible for the creation.
Magic: The Gathering formats are various ways in which the Magic: The Gathering collectible card game can be played. Each format provides rules for deck construction and gameplay, with many confining the pool of permitted cards to those released in a specified group of Magic card sets. The Wizards Play Network, the governing body that oversees official Magic competitive play, categorizes its tournament formats into Constructed and Limited. Additionally, there are many casual formats with the Commander format being one of the most popular formats of the game.
Magic: The Gathering is a video game published by MicroProse in March 1997 based on the collectible card game Magic: The Gathering. It is often referred to as Shandalar after the plane of Shandalar, where the game takes place. The player must travel the land and fight random enemies to gain cards, and defeat five wizards representing the five colors. The player must prevent one color from gaining too much power, and defeat the planeswalker Arzakon, who has a deck of all five colors. Adventure and role-playing elements are present, including inventory, gold, towns, dungeons, random battles, and character progression in the form of new abilities and a higher life point total. An oversized version of Aswan Jaguar was included in the game box.
Chaotic is an out-of-print Danish collectible card game brought to the United States by Chaotic USA and 4Kids Entertainment, and distributed by TC Digital Games. It was released along with the open beta version of the online game on October 24, 2007. The card game is also featured in the animated series of the same name. As of 2014, the website is currently closed and the cards are no longer in production.
Dominion is a card game created by Donald X. Vaccarino and published by Rio Grande Games. Originally published in 2008, it was the first deck-building game, and inspired a genre of games building on its central mechanic.
The rules of the collectible card role-playing game Magic: The Gathering were originally developed by the game's creator, Richard Garfield, and accompanied the first version of the game in 1993. The game's rules have frequently been changed by the manufacturer Wizards of the Coast, mostly in minor ways, but several major rule changes have also been implemented.
Archenemy is a variant of Magic: The Gathering with an emphasis on one vs. many multiplayer games. The set utilizes new oversized Scheme cards. Four game packs were released on June 18, 2010: Assemble the Doomsday Machine, Bring About the Undead Apocalypse, Scorch the World with Dragonfire, Trample Civilization Underfoot. The cards within each preconstructed deck have all been reprinted from various Magic sets, with the exception of one card per deck, that is a new card from Magic 2011. All of the cards are black bordered and tournament legal in their original formats. A sequel, Archenemy: Nicol Bolas, was released in 2017.
Theros is a set of three expansions to the Magic: The Gathering game, consisting of the sets Theros, Born of the Gods and Journey into Nyx. The setting was later used for a Dungeons & Dragons sourcebook, Mythic Odysseys of Theros (2020). The lore and aesthetics of the game setting was based on Greek mythology.
Force of Will (フォースオブウィル) is a trading card game. It was originally released in Japan in December 2012 by Force of Will Co., Ltd. and later released to English speaking countries in 2013. Since 2019, the game has been developed by TCG Co., Ltd. and released by Eye Spy Productions. It has game mechanics similar to Magic: The Gathering. The game has a tournament circuit called Grand Prix.
Tempest of the Gods is an out-of-print collectible card game by Black Dragon Press and was released in July 1995. The core set, called Limited Edition had 270 cards. It was a limited edition with cards having a gold-coloured border and produced in four rarities, sold in starter decks of 70 cards and booster packs of 15 cards. Signed and numbered cards were randomly inserted into packages.
Theros Beyond Death is a Magic: The Gathering expansion set. It is not part of a block. It was released on January 24, 2020. The set's development codename is "Baseball", and its expansion code is THB.
Kaldheim is the 86th Magic: The Gathering expansion and is not part of a block. It is set on the plane of the same name. It was released on February 5, 2021. It also became available in MTG Arena on January 28, 2021.