Battlefront | |
---|---|
Developer(s) | Strategic Studies Group |
Publisher(s) | Matrix Games |
Designer(s) | Ian Trout, Roger Keating |
Platform(s) | Microsoft Windows |
Release | 7 February 2007 [1] |
Genre(s) | Wargame, turn-based strategy |
Mode(s) | Single-player, multiplayer |
Battlefront is a wargame developed by Strategic Studies Group and published by Matrix Games for Microsoft Windows in 2007. The game is a turn-based strategy set in World War II. It is the namesake of an earlier game released by Strategic Studies Group in 1986.
Battlefront is a battalion-level simulation wargame and contains four scenarios that depict battles of World War II. The scenarios are based on Battle of Gazala, Operation Market Garden, Battle of Saipan, and Novorossiysk Defensive Operation. The player can control forces of either Axis or Allied powers. Parameters like fog of war, weather, supply and reinforcements can be changed for every scenario. [2] [3] [4]
Larry Levandowski of Armchair General praised Battlefront for its scenarios, AI and interface. He stated that "the real point to the game is good old-fashioned war game goodness, and this is where the game stands out". [4] Konstantin Fomin of Absolute Games rated the game 75% noting its dated graphics and lack of innovations, but praising gameplay and difficulty. [5] The Wargamer gave Battlefront an Award for Excellence, describing it as "immersive and reasonably challenging". [3]
A wargame is a strategy game in which two or more players command opposing armed forces in a realistic simulation of an armed conflict. Wargaming may be played for recreation, to train military officers in the art of strategic thinking, or to study the nature of potential conflicts. Many wargames recreate specific historic battles, and can cover either whole wars, or any campaigns, battles, or lower-level engagements within them. Many simulate land combat, but there are wargames for naval and air combat as well.
Miniature wargaming is a form of wargaming in which military units are represented by miniature physical models on a model battlefield. The use of physical models to represent military units is in contrast to other tabletop wargames that use abstract pieces such as counters or blocks, or computer wargames which use virtual models. The primary benefit of using models is aesthetics, though in certain wargames the size and shape of the models can have practical consequences on how the match plays out.
The Charles S. Roberts Awards is an annual award for excellence in the historical wargaming hobby. It was named in honor of Charles S. Roberts the "Father of Wargaming" who founded Avalon Hill. The award is informally called a "Charlie" and officially called a "Charles S. Roberts Award". The Wargamer magazine called it "very prestigious". The Award is managed by the Charles S. Roberts Award Committee which has no commercial sponsorship, made up of designers, writers and hobbyists. It is a "people's award" with winners chosen through votes submitted by fans.
Matrix Games is a publisher of PC games, specifically strategy games and wargames. It is based in Ohio, US, and Surrey, UK.
Commander: Europe at War (CEaW) is a World War II turn-based strategy computer game. The game was codeveloped by Slitherine Software and Firepower Entertainment, and allows gamers to play either the Axis or the Allies. Commander features six scenarios, 50 inventions from five technology branches, and 12 different unit classes. A sequel, Commander: Napoleon at War, was released in 2008.
Close Combat III: The Russian Front is a 1999 computer wargame developed by Atomic Games and published by Microsoft. It is the third game in the Close Combat series. It revolves around the Eastern Front during World War II, and takes players from the invasion of the Soviet Union to the final battle for Berlin in 1945. A remake, Close Combat: Cross of Iron, was released in 2007.
Forge of Freedom: The American Civil War is a computer wargame, combining both a strategic level and a tactical level by means of letting the player(s) raise, equip and move armies and then fight out battles on a randomized map when encountering the enemy. This game was made by Western Civilization Software, whose headquarters is located just outside Ann Arbor, Michigan, and uses the same game engine as the company's 2005 release, "Crown of Glory: Europe in the Age of Napoleon" and 2009 expansion "Crown of Glory: Emperor's Edition," which likewise features a combination of grand strategy and tactics.
Gary Grigsby's Pacific War is a 1992 strategy wargame released by Strategic Simulations, Inc. It covers World War II in the Pacific between the Japanese Empire and the Allies, which include the United States, the British Empire, the Netherlands, Australia, New Zealand, Canada, the Philippines, and China. The main map of the game stretches from north of the Aleutians to southern New Zealand and Australia, and from the eastern coast of India to the West Coast of North America. It includes aircraft carrier operations, amphibious assaults, surface bombardments/engagements, strategic bombing, kamikazes, and the submarine war against naval and merchant shipping.
Wargamer is a British website specialising in tabletop games, with a particular focus on miniature wargames, tabletop role-playing games, and strategic card games. It also publishes articles on various digital wargames and strategy games for the PC and other digital platforms. It is currently owned and operated by Network N. It has several sister sites, including PCGamesN, Pocket Tactics, The Loadout, and The Digital Fix, which cover video games and home entertainment respectively.
Panzer Campaigns is a series of operational level wargames developed by John Tiller Software. The early series episodes were published until 2010 by HPS Simulations. There are currently twenty-six titles in the series, spanning the various fronts of World War II.
Command Ops: Battle from the Bulge is a strategic command level computer wargame developed and by Panther Games in Australia and published by Matrix Games in 2010. The game is set around the historical WWII Western Front German offensive and Allied counter-offensive of 1944-45 launched through the Ardennes mountain region of Belgium, France and Luxembourg.
Steel Panthers is a 1995 computer wargame developed and published by Strategic Simulations. Designed by Gary Grigsby and Keith Brors, it simulates ground warfare during World War II, across the Western Front, Eastern Front and Pacific Theatre.
Battlefront is a computer wargame developed and published by Strategic Studies Group for the Apple II and Commodore 64 in 1986. The game is a turn-based strategy set in World War II.
Decisive Battles of WWII: The Ardennes Offensive is a 1997 computer wargame developed by Strategic Studies Group (SSG) and published by Strategic Simulations, Inc.
War in the Pacific: The Struggle Against Japan 1941–1945 is a 2004 computer wargame developed by 2 by 3 Games and published by Matrix Games. Designed by Gary Grigsby and Keith Brors, it is the successor to Gary Grigsby's Pacific War (1992) and Uncommon Valor: Campaign for the South Pacific (2002).
Battle of Britain is a 1999 computer wargame developed and published by TalonSoft. It was designed by Gary Grigsby and Keith Brors.
Gary Grigsby's War Between the States is a 2008 computer wargame developed by 2 by 3 Games and published by Matrix Games. It simulates the conflict between the Union and the Confederacy during the American Civil War.
Panzer Battles is a 1989 video game published by Strategic Studies Group.
EastFront, subtitled "The War in Russia: 1941–45", is a board wargame published by Columbia Games in 1991 that is simulation of the conflict between Germany and the Soviet Union during World War II.