BoxBoxBoy! | |
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Developer(s) | HAL Laboratory |
Publisher(s) | Nintendo |
Director(s) | Yasuhiro Mukae |
Producer(s) |
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Designer(s) | Yusuke Ota |
Programmer(s) | Takaaki Kawahara |
Artist(s) | Hiroshi Saigusa |
Composer(s) |
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Series | BoxBoy! |
Platform(s) | Nintendo 3DS |
Release |
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Genre(s) | Puzzle-platform |
Mode(s) | Single-player |
BoxBoxBoy! [a] is a 2016 puzzle-platform game developed by HAL Laboratory and published by Nintendo for the Nintendo 3DS handheld game console. The second game in the BoxBoy! series, the game was released in Japan in January 2016, [1] and in other territories in June 2016. [2]
Like in BoxBoy!, BoxBoxBoy! has players controlling Qbby, a box-shaped character who can create boxes from out of his body. Like before, players use boxes to solve various puzzles, such as climbing on ledges, pushing switches, and avoiding obstacles, in order to reach the end of each level. In this game, Qbby is able to create two sets of boxes at a time, allowing for more complex puzzle solving. [b] Players can use medals earned from completing levels to unlock costumes, music tracks, and 4-panel comic strips, and can unlock additional levels by collecting crowns. [3]
Aggregator | Score |
---|---|
GameRankings | 81/100 [4] |
Metacritic | 80/100 [5] |
Publication | Score |
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Destructoid | 7.5/10 [6] |
Game Informer | 8/10 [7] |
GameRevolution | [8] |
IGN | 7.8/10 [9] |
Nintendo Life | [10] |
Nintendo World Report | 8.5/10 [11] |
BoxBoxBoy! received positive reviews from critics. On Metacritic, the game holds a score of 80/100 based on 26 reviews. [5] Chris Carter from Destructoid gave the game a score of 7.5/10, saying that it had a "simplistic elegance". [6] Game Informer's Kyle Hilliard gave the game an 8/10, stating that it was "remarkably similar" to its predecessor and failed to expand on the original concept, but that these were not "bad things". [7]
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BoxBoy! is a series of puzzle-platform games developed by HAL Laboratory and published by Nintendo. The series centres around Qbby, a square-shaped character who can produce a string of connected boxes. The boxes are used to overcome obstacles in stages that Qbby must be guided through. The first game, BoxBoy!, released on January 14, 2015, in Japan on the Nintendo 3DS. Its sequel, BoxBoxBoy!, was released for the Nintendo 3DS in 2016, with a third game, Bye-Bye BoxBoy!, in 2017. A physical compilation of the first three games, HakoBoy! Hakozume Box, was released in Japan. A fourth installment, BoxBoy! + BoxGirl!, was released for the Nintendo Switch in April 2019.
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