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Bubbler | |
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Developer(s) | Ultimate Play the Game |
Publisher(s) | Ultimate Play the Game |
Platform(s) | ZX Spectrum, Amstrad CPC, MSX |
Release | 1987 |
Genre(s) | Action |
Mode(s) | Single player, multiplayer |
Bubbler is a ZX Spectrum video game developed and published by Ultimate Play the Game in 1987. It was Ultimate's final release for 8-bit home computers before evolving into Rare. The game is an isometric platform game in the style of Marble Madness (1984). [1]
A Commodore 64 version was outsourced to Lynsoft but the release was cancelled as Ultimate thought the game was running too slowly. [2]
Crash magazine reviewer Ricky disliked the impreciseness of the controls. [1] Sinclair User were more impressed by the game; they did not consider it to be one of Ultimate's most original game or particularly well presented but thought it was very addictive. It was awarded a 5 star rating. [3]
The ZX Spectrum is an 8-bit home computer developed and marketed by Sinclair Research. It was first released in the United Kingdom on 23 April 1982. Many official and unofficial clones were released around the world in the following years, most notably in Europe, the United States, and Eastern Bloc countries.
Ashby Computers and Graphics Limited, trading as Ultimate Play the Game, was a British video game developer and publisher, founded in 1982, by ex-arcade video game developers Tim and Chris Stamper. Ultimate released a series of successful games for the ZX Spectrum, Amstrad CPC, BBC Micro, MSX and Commodore 64 computers from 1983 until 1987. Ultimate are perhaps best remembered for the big-selling titles Jetpac and Sabre Wulf, each of which sold over 300,000 copies in 1983 and 1984 respectively, and their groundbreaking series of isometric arcade adventures using a technique termed Filmation. Knight Lore, the first of the Filmation games, has been retrospectively described in the press as "seminal ... revolutionary" (GamesTM), "one of the most successful and influential games of all time" (X360), and "probably ... the greatest single advance in the history of computer games" (Edge).
Rainbow Islands: The Story of Bubble Bobble 2 (レインボーアイランド) is a 1987 arcade game developed and published by Taito, with the arcade version licensed to Romstar for North American manufacturing and distribution. The game is the sequel to Bubble Bobble from the previous year, and it is the second of four arcade games in the Bubble Bobble series. The game was ported for numerous home computers and game consoles.
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Head Over Heels is an action-adventure video game released by Ocean Software in 1987 for several 8-bit home computers. It uses an isometric engine that is similar to the Filmation technique first developed by Ultimate Play the Game.
Atic Atac is an arcade-adventure video game developed and published by Ultimate Play the Game, released for the ZX Spectrum in 1983 and the BBC Micro in 1985. The game takes place within a castle in which the player must seek out the "Golden Key of ACG" by unlocking doors and avoiding enemies. It was Ultimate's second game to require 48K of RAM; most of their previous games for the Spectrum ran on unexpanded 16K models.
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Throne of Fire is an action strategy video game. It was designed by Mike Singleton, developed by Consult Computer Systems, and published by Melbourne House. The game was released for the Amstrad CPC and ZX Spectrum in 1987. Throne of Fire is set in the Burning Citadel, located around the rim of a volcano.
The Rocky Horror Show is a video game, based on the musical of the same name, it was developed and published by CRL Group. It was released for Apple II, Commodore 64, Commodore 128, ZX Spectrum, and Amstrad CPC created by the CRL Group PLC.
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Yogi Bear is a 1987 arcade adventure video game developed by British studio Dalali and published by Piranha Software. It was released in Europe for Amstrad CPC, Commodore 64 (C64), and ZX Spectrum. In the game, Yogi Bear sets out to rescue Boo-Boo after he is captured by a hunter. Yogi Bear received praise for its graphics, but criticism for its controls.
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