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Martianoids | |
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Developer(s) | Ultimate Play the Game |
Publisher(s) | Ultimate Play the Game |
Platform(s) | |
Release | 1987 |
Genre(s) | Action |
Mode(s) | Single-player |
Martianoids is a ZX Spectrum video game developed by Ultimate Play the Game and released in 1987. [1]
Although it uses isometric projection, as with Ultimate's second-generation isometric releases such as Nightshade and Gunfright , Martianoids used a scrolling display rather than the flip-screen of earlier titles such as Knight Lore and Alien 8 .
As with the contemporary Ultimate title Bubbler , Martianoids was not written by the partnership of Tim Stamper and Chris Stamper. It was instead programmed by a team at U.S. Gold, and was therefore an Ultimate game in name only. It was Ultimate's penultimate title for 8-bit home computers. In 1988 the company became Rare, embarking on a long-running partnership with Nintendo to develop console games.
Players are given a cryptic introduction describing an attack by aliens known as "The Martianoids". The Martianoids enter the player's ship and attack the brain of the ship with "photon weapons". [2] The player must act to prevent further damage. The player has lasers for defence which destroy internal walls, computer components and so forth, and the aliens. [3]