Cool World | |
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Directed by | Ralph Bakshi |
Written by | |
Produced by | Frank Mancuso Jr. |
Starring | |
Cinematography | John A. Alonzo |
Edited by |
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Music by | Mark Isham |
Production companies | |
Distributed by | Paramount Pictures |
Release date |
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Running time | 101 minutes [1] |
Country | United States |
Language | English |
Budget | $28 million [2] |
Box office | $14.1 million [3] |
Cool World is a 1992 American live-action/animated hybrid fantasy film directed by Ralph Bakshi and written by Michael Grais and Mark Victor. Starring Kim Basinger, Gabriel Byrne and Brad Pitt, it tells the story of a cartoonist who finds himself in a cartoon-like universe, where he is seduced by one of the characters, a femme fatale who wants to become human. [4]
Following the success of Who Framed Roger Rabbit (1988) and his own professional resurgence in television in the late 1980s, Bakshi conceived it as a horror film. He brought the idea to Paramount Pictures, and became attached to direct; it was his first feature film in nearly a decade, and intended as his comeback. However, interference from producer Frank Mancuso Jr. led to an extensive rewrite from Michael Grais, Mark Victor, and an uncredited Larry Gross. As a result, relations between Bakshi, Mancuso, and the studio deteriorated, and the film had a highly tumultuous production.
Cool World was released by Paramount on July 10, 1992. Upon its release, the film was a critical and commercial failure. It was criticized for its story, acting, and the effects combining animation and live-action; however, the soundtrack and visuals received praise. The film was a box-office bomb, grossing $14 million against a budget of $28 million. Despite its poor reception, Cool World developed a cult following. [5]
In 1945 Las Vegas, World War II veteran Frank Harris returns to his mother and invites her to a ride on his motorcycle. The two are involved in a traffic collision where Frank's mother dies. Afterwards, Frank is inadvertently transported to a cartoon-like alternate universe called "Cool World", where he restarts his life as a detective for Cool World's local police department.
Forty-seven years later, underground cartoonist Jack Deebs is released from a ten-year prison sentence for murdering a man he found in bed with his wife. During his imprisonment, he created a series of comics called Cool World based on recurring visions of his, prominently featuring femme fatale Holli Would. Holli's wish is to escape Cool World and become a real person, which is possible when "doodles" (slang for Cool World's inhabitants) have sexual intercourse with "noids" (slang for humans). However, Frank and his doodle partner Nails keep a vigilant eye on Holli to ensure that the two dimensions do not intertwine.
Shortly after his release, Jack is transported to Cool World and smuggled into a local nightclub by Holli and her henchmen. Frank aggressively confronts Jack, explaining that Cool World has existed long before he created his series. He also warns him that writing implements, such as his fountain pen, are lethal to the doodles; and to abstain from having sex with Holli, as her transforming into a noid can be dangerous for both dimensions. Despite these warnings, Frank himself is in love with another doodle, Lonette, but limits himself to platonic advances. Jack succumbs to Holli's advances and she proceeds to seduce and has sex with him, transforming her into a noid. Holli steals Jack's pen to entrap Nails, and leaves with Jack for the real world.
In the real world, Holli is excited and overwhelmed experiencing real sensations. Due to her presence there, she and Jack spontaneously flicker in between noid and doodle forms. While contemplating their situation, Holli tells Jack about the "Spike of Power", an artifact which was the cause of Frank being transported into Cool World and placed on top of the Union Plaza Hotel by a doodle who crossed into the real world, and admits she wants to use it to remain in her noid form permanently. When Jack displays skepticism about the idea, Holli abandons him to search for the spike on her own.
Frank learns what has happened and returns to the real world, where he reluctantly teams up with Jack to stop Holli. They arrive at the hotel as Holli begins to climb to the top of the tower. In his pursuit, Frank is pushed off the building to his death by Holli. As she seizes the spike, she releases a multitude of monstrous doodles into the real world, affecting her surroundings. The Spike also transforms Jack into a superhero-like doodle, and, in the ensuing chaos, frees Nails from the pen.
Although enticed to begin a new life in the real world with Holli, Jack returns the Spike to its rightful place, sending him, Holli and the invading doodles back from whence the creatures came and restoring the balance between their dimensions. Nails brings Frank's body back to Cool World, where he and Lonette mourn his loss. However, as she finds out from Nails that Holli was briefly in her doodle form when she killed Frank, she explains that a noid killed by a doodle in the real world can be reborn as a doodle in Cool World. Frank is transformed into a doodle, allowing him to continue his relationship with Lonette. Meanwhile, Jack begins planning his new life together with Holli, to her dismay.
Following a career resurgence with Mighty Mouse: The New Adventures in the late 1980s, in 1990, Ralph Bakshi concepted a new film project involving a cartoonist who created a comic book while in prison that makes him an underground "star". The cartoonist would go on to have sexual intercourse with a femme fatale "doodle" named "Debbie Dallas (a play on the title of the pornographic film, Debbie Does Dallas )" and father a hybrid child with her; half-cartoon, and half-human. The child, growing up resenting its father for abandoning it, would grow up and go on to make a pilgrimage to the real world to try to hunt down its father and kill him. Ralph pitched the idea as a live-action animated horror film to Paramount Pictures, where he had served as the final head of the studio's animation division some years earlier. [2] [6] Bakshi stated that Paramount Pictures "bought the idea in ten seconds." [7] In addition to Bakshi himself writing his own screenplay going off of his concept, Michael Grais and Mark Victor, along with an uncredited Larry Gross wrote several drafts of the screenplay based on Bakshi's original concept. Grais has accused Bakshi of lying about his contribution, noting he and Victor won repeated arbitrations regarding their credits. [8] Producer Frank Mancuso Jr. — son of Paramount president Frank Mancuso Sr. — became attached as producer, leading Paramount to greenlight the film in November 1990. [1] A long-running rumor attached to the film is that when Bakshi discovered that his original concept had been re-written behind his back without his knowledge or permission, he got into a physical altercation with Frank Mancuso Jr. that involved him punching the producer in the mouth. However, in a 2022 phone interview with Kevin E. G. Perry of The Independent , Bakshi put that rumor to rest, saying, "I never punched Frank Mancuso Jr. [...] That was just a rumour. I yelled at him a couple of times, but that wasn't his fault. I like Frank. I never punched him. Can you set that straight?" [9]
Bakshi had originally intended to cast Pitt and Drew Barrymore in the film's leading roles. Instead, the studio insisted on casting bigger box office draws, leading to Basinger and Byrne being cast in late January 1991. [1] [10] The role of Frank was created for Pitt. Principal photography lasted from March 15 to April 19, 1991, with scenes being filmed both in Las Vegas and at soundstages at Paramount in Los Angeles. [1]
The relationship between Bakshi and Paramount quickly deteriorated during production. [11] Mancuso convinced Paramount that the film's potential R rating from the MPAA in the United States, which would restrict attendance from anyone under 17 without a parent or guardian, would be too risky. [6] Hence why Mancuso hired Larry Gross to revise the screenplay to target a more general PG-13 MPAA rating, and presented it on the first day of production. [6] [10] Bakshi stated he felt "backstabbed" by Mancuso. [10] Bakshi also claimed Basinger had approached him and Mancuso during production to rewrite the film herself because she "thought it would be great [...] if she would be able to show this picture in hospitals to sick children [...] I said, 'Kim, I think that's wonderful, but you've got the wrong guy to do that with.'" [7]
Bakshi's animation was done on the Paramount lot. The film's animators were never given a screenplay, instead told by Bakshi to "do a scene that's funny, whatever you want to do!" [6]
The visual design of the live-action footage was intended to look like "a living, walk-through painting," a visual concept Bakshi had long wanted to achieve. The film's sets were based upon enlargements of designer Barry Jackson's paintings. The animation was strongly influenced by Fleischer Studios (whose cartoons were released by Paramount in the 1930s and 1940s) and Terrytoons (where Bakshi once worked, and whose Mighty Mouse character was also adapted into a series by Bakshi). [6] The artwork by the character Jack Deebs was drawn by underground comix artist Spain Rodriguez. [12]
A soundtrack album, Songs from the Cool World , featuring recordings by My Life with the Thrill Kill Kult, Moby, Ministry, The Future Sound of London, and others, was released in 1992 by Warner Bros. Records. [13] It included the track "Real Cool World" by David Bowie, his first original solo material in roughly three years; the song was written exclusively for the film. The soundtrack received stronger reviews from critics than the film itself, including a four-star rating from AllMusic. [14] Mark Isham's original score for Cool World, featuring a mixture of jazz, orchestral pieces, and electronic remixes, and performed by the Munich Symphony Orchestra, was released on compact disc by Varèse Sarabande, and in complete form in 2015 by Quartet. It also received positive reviews. [15] [16]
Paramount focused the film's promotion both on being as Bakshi's comeback, and the hypersexual imagery of Holli Would. It was considered by some pundits as misaimed. Paramount's marketing president Barry London noted the film "unfortunately did not seem to satisfy the younger audience it was aimed at." [17] Designer Milton Knight recalled that premiere audiences "actually wanted a wilder, raunchier Cool World." [6]
Several different licensed video games based on the film were created by Ocean Software. The first game was developed by Twilight and released in 1992 for the Amiga, Atari ST, Commodore 64, and DOS. Two different games were released in 1993 for the Nintendo Entertainment System and Super NES, alongside a Game Boy version of the former. [18] A four-issue comic book prequel to the film was published as a miniseries by DC Comics. [19] It featured a script by Michael Eury and art work by Stephen DeStefano, Chuck Fiala, and Bill Wray. [20]
In July 1992, Paramount's marketing campaign of the film created controversy by altering the Hollywood Sign to include a 75-foot (23 m) tall cutout of Holli Would. [21] The studio's request was initially denied by the City of Los Angeles, but reversed once Paramount gave $27,000 to the city, and an additional $27,000 for cleanup after the 1992 Los Angeles riots. [1] Local residents were angered by the sign's alteration, largely due to the sexualized image of Holli, and launched a failed lawsuit against the city to stop the alteration. [22] [23] [24] In a letter to the city's Recreation and Park Board, commission officials wrote that they were "appalled" by the board's approval of the alterations: "...the action your board has taken is offensive to Los Angeles women and is not within your role as custodian and guardian of the Hollywood sign. The fact that Paramount Pictures donated a mere $27,000 to Rebuild L.A. should not be a passport to exploit women in Los Angeles." Protestors picketed the unveiling of the altered sign. [24]
Cool World opened sixth at the North American box office, with $5.5 million. Although set to expand to more theaters in its second weekend, Paramount stunned exhibitors by immediately ceasing advertising for the film. [1] Its lifetime gross was US$14.1 million, barely more than half its reported US$28 million budget. [2] [25]
On Rotten Tomatoes, the film has an approval rating of 4% based on 51 reviews, with an average rating of 3.4/10. The consensus reads: "Cool World throws a small handful of visual sparks, but they aren't enough to distract from the screenplay's thin characters and scattered plot." [26] On Metacritic, the film has a score of 28 based on reviews from 16 critics, indicating "generally unfavorable reviews". [27] Audiences surveyed by CinemaScore gave the film a grade of "C" on scale of A+ to F. [28]
Variety reviewer Brian Lowry compared the film to an extended music video, praising the soundtrack and visuals, but panning the story. [29] The plot was heavily derided by other reviewers, with a review for the Los Angeles Times saying "[T]he plot makes almost no sense." [30]
Roger Ebert of the wrote for the Chicago Sun-Times that the film "misses one opportunity after another ... [it is] a surprisingly incompetent film." [31] Leonard Maltin panned the film as "too serious to be fun, too goofy to take seriously; lead characters unlikable and unappealing. Looks like a Roger Corman version of Roger Rabbit ." [32] Chris Hicks for Deseret News described it as "a one-joke movie – and it's a dirty joke. [...] And much of what's going on here seems more angry and nasty than inspired or funny." [33] The film's acting and effects were singled out by The Washington Post reviewer Hal Hinson, who wrote her performance made him wonder "whether Kim Basinger is more obnoxious as a cartoon or as a real person", and felt that the combination of animation and live action was unconvincing. [34]
In 1997, John Grant wrote in The Encyclopedia of Fantasy that Cool World "stands as one of the fantastic cinema's most significant achievements, an 'Instauration fantasy' that reveals greater depths with each viewing." [35] In 2005, animation historian Jerry Beck described the film as being "for adults and Bakshi completists only". He wrote the film "has a great premise, a great cast, and the best animation he's ever been involved with", but critiquing it as a "pointless rehash of many of Ralph's favorite themes, and the story literally goes nowhere". [36]
In some interviews after the release of the film, Bakshi denounced the film, saying "I thought if I did the animation well, it would be worth it, but you know what? It wasn't worth it." [37] Bakshi also stated that he "had a lot of animators there that I'd brought in and I thought that maybe I could just have fun animating this stuff, which I did." [10] In 2022, he stated "I used to disparage it, but not anymore" and that "Cool World has some of the best animation I've ever done." [9]
The film garnered a Razzie Award nomination for Kim Basinger as Worst Actress. [38]
Ralph Bakshi is a Palestinian-American animator, filmmaker and painter. In the 1970s, he established an alternative to mainstream animation through independent and adult-oriented productions. Between 1972 and 1994, he directed nine theatrically released feature films, predominantly urban dramas and fantasy films, five of which he wrote. He has also been involved in numerous television projects as director, writer, producer and animator.
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Modern animation in the United States from the late 1980s to 2004 is frequently referred to as the renaissance age of American animation. During this period, many large American entertainment companies reformed and reinvigorated their animation departments, following the dark age, and the United States had an influence on global and worldwide animation.
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Milton Knight Jr. is an American cartoonist, animator, comic book artist, writer, painter, and storyboard/layout artist. He directed animation for a variety of cartoon series, including Cool World, Adventures of Sonic the Hedgehog, and The Twisted Tales of Felix the Cat. He is known for his Golden Age (1930s) cartooning style.
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Events in 1913 in animation.