Derby Owners Club | |
---|---|
Developer(s) | Sega-AM3 |
Publisher(s) | Sega |
Producer(s) | Hisao Oguchi Mie Kumagai |
Composer(s) | Mitsuharu Fukuyama Hiroshi Kawaguchi (2008) |
Platform(s) | Arcade, PC, iOS, Android |
Release | 1999 |
Genre(s) | Horse racing |
Mode(s) | Single-player, multiplayer |
Arcade system | Sega NAOMI, Sega Lindbergh |
Derby Owners Club [1] is a horse racing arcade game developed by Sega AM3, known as Hitmaker at the time, and published by Sega. Players are put into the roles of breeder, trainer, jockey, and owner of a thoroughbred racehorse. Statistics are saved on a IC card that can be put into any machine. The first version was released in Japan in 1999 and ran on the NAOMI arcade board. [2]
First time players create a new horse. At first, the parents are chosen, the name of the horse and silks to wear. There are two types of horses, the front runners and the stretch runners, who have different strengths. Front runners are quick out of the gate and strong around turns. Stretch runners are slow at first, but can overtake the rest through sprinting.
The horse can be trained in 10 exercises and then be given a meal. Vegetable salad, camembert cheese or chinese herbal dumplings are chosen, among others. Depending on the horse the meal will have different effects. It is important to retain a good relationship with the horse, as it will show in their behaviour. In the horse races, whip and hold buttons are used to control the speed of the horse, based on their condition. Whipping the horse too much will make it lose confidence in the player. Using the whip at the right time depending on the horse type, is also critical. Based on the horses performance on the race, the players receives virtual prize money and either gives encouragement or derision to the horse. Handicap races are available for out of depth horses, the horses ability will be rated by the prize money they earned. Different tracks, such as ones with dirt, are suited to different horses as well.
After the race is done, the game then asks for another coin to be inserted into the cabinet, in order to continue, or the player can retire the horse in order to breed a second generation foal. A horse's breeding ability is limited. [3] [4]
Horse racing games typically have an image that they might be difficult to play, as some prerequisites were required, but with Derby Owners Club, the goal was to create a game that was easy to understand and play to appeal to a wide range of people at the arcades. A pet simulator aspect was added so that the player can easily get attached to the horse and the game. The cabinet set-up with multiple terminals connected to a big screen was also new, as was the ability to store the players progress on the card.
Usually, arcade games focus on training and races, but the feeding and raising the horse section was new to arcades. This aspect also elevated the community aspect that was crucial to Derby Owners Club.
When the game was ported to PC as Derby Owners Club Online, retaining the community aspect was the most difficult aspect. To retain that, a town was added where the players interact with others with an avatar and do various other activities, similar to an MMORPG. [5]
The game changed the Japanese arcade market. It charged 300 to 500 yen for a game, but the player could play for over 5 to 10 minutes. It was a new concept, and became successful in American arcades as well. Testing of Derby Owners Club in an arcade in Chicago showed that it had become the most popular machine in the arcade, with a 92% replay rate. While the eight-player Japanese version of the game was released in 1999, the game was reduced to a smaller four-player version due to size issues and released in North America in 2003. [6] Despite initial success, the cabinet was too expensive and the game did not entice casual users which are essential to the western arcade market. [7]
The game sold 850 arcade cabinets in Japan by 2001. It was the highest-grossing dedicated arcade game of 2001 in Japan. [8]
The PC port was shut down in 2006, two years after the release in 2004. [9]
The game was updated in Japan two times as Derby Owners Club 2000 and Derby Owners Club II in 2001. [10] [11] A localized version called Derby Owners Club: World Edition was released in 2002. [12] A PC port was released in 2004. A sequel was released in 2008, called Derby Owners Club: Feel the Rush and switched the arcade board from the NAOMI to the Lindbergh. [13] This game itself was updated next year with a different subtitle, Ride for the life. [14]
A version was released on iOS and Android in 2012. It was shut down in 2019. [15]
Virtua Fighter is a fighting game created for the Sega Model 1 arcade platform by AM2, a development group within Sega, headed by Yu Suzuki. An early prototype version was location tested in Japan by August 1993, before the complete game was released worldwide in December 1993. It was the first arcade fighting game to feature fully 3D polygon graphics. The game was ported to Sega Saturn as a global launch title in 1994 and 1995, and also received a port to the Sega 32X.
Puyo Puyo (ぷよぷよ) is a puzzle video game released in 1991 by Compile for the MSX2. Since its creation, it uses characters from Madō Monogatari. It was created by Masamitsu "Moo" Niitani, the founder of Compile, who was inspired by certain elements from the Tetris and Dr. Mario series of games.
Death Crimson OX is a light gun shooting game developed by Ecole Software. It was released in arcades in 2000 then ported to the Dreamcast console in 2001, several months after Sega had dropped support for the console. It is the third and final game in the Death Crimson series, and the only one to be released outside Japan. The game was also released as Guncom 2 in Europe and Death Crimson OX+ in Japan on the PlayStation 2.
Sega AM Research & Development No. 3, known as Hitmaker Co., Ltd. from 2000 to 2004, is a defunct division of Sega, a Japanese video game company. Established by 1993, AM3 was managed by Hisao Oguchi and developed a number of arcade games for Sega. Series introduced by AM3 include Virtual On, Sega Rally, Crazy Taxi, and Virtua Tennis. AM3's main focus was on arcade games until the release of the Dreamcast. Additionally, developers Tetsuya Mizuguchi and Kenji Sasaki developed Sega Rally Championship with AM3 before departing to form AM Annex, which later split into Sega AM9 and Sega AM5.
OutRunners is a 1993 racing video game developed by Sega AM1 on System 32 Multi hardware. It constitutes the third release in the arcade Out Run series, after Turbo OutRun (1989), and was ported to the Sega Genesis home console in 1994.
SegaSonic the Hedgehog is a 1993 arcade game in the Sonic the Hedgehog series by Sega. Controlling Sonic the Hedgehog and his friends Mighty the Armadillo and Ray the Flying Squirrel, the player must escape an island after they are kidnapped by the villain, Doctor Eggman. The game uses an isometric perspective. Players use a trackball to move the characters while dodging obstacles and collecting rings. The game was developed by Sega's arcade division, Sega AM3. It is one of four Sonic games with the SegaSonic name and was inspired by the 1984 game Marble Madness.
World Club Champion Football is a Japanese collectible card game and football/soccer sports arcade video game released by Sega. The game is officially abbreviated as WCCF. It is the first arcade game to combine trading cards with a video game, establishing a new genre of arcade game. The game was mostly released in Japan and has never received a port.
A.B. Cop is a futuristic 3D racing arcade game released by Sega in 1990. It never received any official port to home consoles.
Sangokushi Taisen is a hybrid physical and digital collectible card game for the arcade, on the Chihiro arcade board. It is a real-time strategy-based game set in the Three Kingdoms period of Chinese history and the 14th century Chinese novel Romance of the Three Kingdoms by Luo Guanzhong. It uses the same housing as World Club Champion Football, with a sensitive playing area that can detect the position of the physical cards. Over 500 million trading cards have been shipped. It is the sixth trading card arcade game by Sega, following World Club Champion Football, Mushiking: The King of Beetles, The Key of Avalon, Love and Berry: Dress Up and Dance! and Quest of D.
Hisao Oguchi is a Japanese business executive. He was director, vice chairman, and chief creative officer of Sega Sammy Holdings Inc. Oguchi originally was President and CEO of Sega. He was president and CEO of Sega Sammy Creation. He is currently a director of UDream, a content production company.
This is a list of development studios owned by Sega, a Japanese video game developer and publisher based in Tokyo, Japan. Accompanied with the list is their history of game development. Also included are the companies that Sega has acquired over the years. For a full list of games developed and published by Sega, see List of Sega video games, List of Sega mobile games and List of Sega arcade games.
Sega Sports Research and Development, or Sega Sports R&D, was a development division of the Japanese video game company Sega. It was previously known as Smilebit, one of nine semi-autonomous studios which Sega established in 2000. Smilebit was previously known as R&D6 or AM6 which itself was mainly based on Sega PC. Smilebit was known for its sports simulation titles, as well as Jet Set Radio. When Sega started releasing games for other platforms, Smilebit began developing games for the Xbox, with Jet Set Radio Future, Panzer Dragoon Orta and GunValkyrie. Smilebit was led by Shun Arai as president and Takayuki Kawagoe as director. Kawagoe became president of Smilebit in 2003.
F1 Exhaust Note is a two-player racing game released for arcades in 1991, modeled on Formula One racing. The game has a standard dual racing cabinet setup. Each player station has a 25-inch monitor, steering controls, shift controls, pedals, and a decorative seat. The sound originates from the back of the seat giving the player surround sound effect. The game ran on the Sega System 32 arcade hardware.
Dragon Treasure is an arcade game developed by Overworks and published by Sega in 2003 for the Sega NAOMI arcade board for Japanese arcades. The game is a coin-pusher game combined with a role-playing game, and can be played by multiple people. Progress can be stored on an IC card and can be resumed on any machine, which was new for medal games in Japan at the time. It received two sequels with Dragon Treasure II in 2004 and Dragon Treasure III in 2005.
Sega Net Mahjong MJ is a mahjong arcade game developed by Sega AM2 and released by Sega. The first version for arcades was released in July 2002 for the Sega NAOMI 2 arcade system. It featured online features with ranking, customization and recording your play history, using the experience that AM2 had developed from Virtua Fighter 4 and VF.NET. It received numerous updates and sequels since then.
Quest of D is an arcade game developed by Sega AM2 and published by Sega on the Chihiro arcade board. It is the fifth trading card arcade game by Sega, following World Club Champion Football, Mushiking: The King of Beetles, The Key of Avalon and Love and Berry: Dress Up and Dance!. It is an action-role playing game in a dark fantasy setting and is online enabled similar to previous AM2 titles Virtua Fighter 4 and Sega Network Taisen Mahjong MJ.
Shining Force Cross is an action role-playing game developed by Sega AM2 and published by Sega on the Sega RingEdge arcade platform. It is part of the Shining series from Sega. It is developed by the same development team as Quest of D. It was only released in Japan in arcades and received no port of any kind.
Avalon no Kagi, alternatively known as The Key of Avalon is an arcade game developed by Hitmaker and published by Sega on the Triforce arcade board. It is the third card arcade game by Sega, following World Club Champion Football and Mushiking: The King of Beetles. It is a combination of sugoroku style board game and combat trading card game. It was followed by a sequel called The Key of Avalon 2: Eutaxy Commandment which was updated as The Key of Avalon 2.5: War of the Key.
{{cite web}}
: |last=
has generic name (help)