Five Nights at Freddy's 3 | |
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Developer(s) | Scott Cawthon |
Publisher(s) | Scott Cawthon [a] |
Series | Five Nights at Freddy's |
Engine | Clickteam Fusion 2.5 |
Platform(s) | |
Release |
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Genre(s) | Survival horror, point-and-click |
Mode(s) | Single-player |
Five Nights at Freddy's 3 (FNaF 3) is a 2015 point-and-click survival horror video game developed and published by Scott Cawthon. It is the third installment in the Five Nights at Freddy's series, and takes place in a horror-themed attraction based on the restaurant chain featured in the first two games. The player takes on the role of an unnamed security guard who must defend themself from a decrepit animatronic called Springtrap that roams the attraction while battling hallucinations of other animatronics. To survive, the player must monitor the building's security cameras while maintaining faulty systems that occasionally shut down. If the player fails to keep Springtrap out of the office or stares at the hallucinations for too long, they will be jumpscared, though only one from the former will cause a game over.
The game was revealed in January 2015 through a teaser image on Cawthon's website and an automated response system on his email. Following several additional teasers and a trailer, the game was released for Windows on March 2, 2015. It was later released for Android and iOS on March 6 and March 12 of the same year respectively. The game received mixed reviews from critics, with praise towards the reworked mechanics and gameplay, but mixed reception towards its atmosphere and story. Its successor, Five Nights at Freddy's 4 , was released on July 23, 2015. Ports for Nintendo Switch, PlayStation 4, and Xbox One were released on November 29, 2019, alongside the first, second, and fourth installments in the series.
Five Nights at Freddy's 3 is a point-and-click survival horror game. [1] Players take control of an security guard at a soon-to-open horror attraction known as "Fazbear's Fright", [2] and must complete their shift without being killed by a homicidal animatronic that wanders around the attraction. [3]
Unlike the two previous games, Five Nights at Freddy's 3 features only one animatronic capable of killing the player, that being a rabbit-like character known as "Springtrap", which wanders around the attraction and targets the player's office. [3] [4] Freddy Fazbear, Chica, Foxy (from the first game) and a few characters from the second game make appearances as "phantom" animatronics, though these are incapable of killing the player. [4] [5]
The player is unable to leave their office and is defenseless against Springtrap, only able to delay its advancement. [2] They can use two security camera networks to monitor Springtrap's movement, and can halt its progress by strategically opening and closing air vents. [2] The player also has access to a set of audio devices through the cameras, which can be used to lure Springtrap away from the office. [2] [4] Alongside the camera and audio systems, the player must also maintain the ventilation system. [2] All of these three systems will occasionally fail, requiring the player to reboot them through a lengthy process that leaves them vulnerable. [4] [6] If the ventilation fails for a prolonged period of time, the player will hallucinate and their vision will be obstructed, causing phantom animatronics to begin appearing. [2] [4]
If a phantom animatronic appears in the office, the player will be jumpscared and one of the systems will fail. [4] If Springtrap enters the office, the player will be jumpscared and killed, causing a game over. [4] After each night, the player can choose to play an Atari-style minigame. These minigames provide backstory for the series. [6] The game consists of five "nights" and an extra sixth night. [6]
An unnamed security guard is hired to work night shifts at Fazbear's Fright, a horror-themed attraction based on Freddy Fazbear's Pizza, a family restaurant that closed thirty years prior, [2] where homicidal animatronic characters attacked anyone present after midnight. The player is assigned the night shifts for the week before the opening of Fazbear's Fright, while the team behind the attraction searches for items from the former restaurant to be exhibited. These items include cassette tapes recorded by an employee, which play at the start of the following nights. On the second night, the player learns that the team discovered a derelict, rabbit-like animatronic named "Springtrap", which the protagonist must prevent from entering their office for the duration of the week.
As the week progresses, the cassette tapes discuss a variety of subjects, such as how to operate "springlock suits", which function as both animatronics and as a costume for employees. Another tape mentions safe rooms built at each Freddy Fazbear's Pizza location, which are inaccessible to all people except employees and are unknown to the animatronics and customers. The cassettes on later nights discourage use of the springlock suits after an event that involved "multiple simultaneous springlock failures", and the final message states that the safe rooms were sealed off for unknown reasons. In between nights, the player is able to play Atari-style minigames that provide insight on the history of the former restaurant. In the first four minigames, animatronics from previous games are destroyed by an unnamed purple figure, who is a supposed serial killer previously seen in the minigames of Five Nights at Freddy's 2. In the fifth minigame, the ghosts of the figure's victims corner him, prompting him to seek protection by hiding inside of a yellow rabbit suit. While inside, its springlock mechanism fails, crushing the figure to death as the ghosts fade away.
The game has two different endings, with the ending determined by whether the player has completed all of the minigames. The "bad ending" occurs if the player does not complete all minigames, with the "good ending" occurring if the player does. After the sixth night, a newspaper clipping reports that Fazbear's Fright burned down under unknown circumstances and that all salvageable items will be sold at a public auction.
In January 2015, less than three months after the release of Five Nights at Freddy's 2, an image was uploaded to Scott Cawthon's website teasing a third entry in the series. At the same time, an automated response system was setup on Cawthon's email, confirming Five Nights at Freddy's 3 to be in development and requesting fans to not ask questions on the game. [7] [8] Various additional teaser images followed and a trailer was released on January 26. [9] A demo for the game was released to selected YouTubers on March 1, with the full game being released hours later on March 2. [10] A mobile port was released for Android devices on March 6, [11] and for iOS on March 12. [12] Ports for Nintendo Switch, PlayStation 4, and Xbox One were released on November 29, 2019, alongside the first, second, and fourth games in the series. [13]
Aggregator | Score |
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Metacritic | PC: 68/100 [14] |
Publication | Score |
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Destructoid | PC: 6.5/10 [6] |
Gamezebo | Android: 4.5/5 [3] |
MeriStation | PC: 7/10 [15] |
Nintendo Life | NS: 5/10 [5] |
PC Gamer (US) | PC: 77/100 [4] |
TouchArcade | MOB: 4/5 [2] |
Five Nights at Freddy's 3 received "mixed or average" reviews according to review aggregator Metacritic, assigning the Windows version a score of 68 out of 100 based on seven critic reviews. [16]
The mechanics and gameplay were praised. Omri Petitte of PC Gamer and Nic Rowen from Destructoid praised the reworked camera system, both believing it to be more useful than in previous game's and gave the player more reasons to use them. [4] [6] Mitch Vogel of Nintendo Life called the gameplay simpler than previous titles, believing it to be "more of a skill-based game". [5] Nadia Oxford of Gamezebo believed the game to be easier than its predecessor. [3] Other critics praised the character of Springtrap. Rowen liked its inclusion, saying it combined with the reworked mechanics to make "by far the most technically proficient and mechanically satisfying installment yet". [6] Shaun Musgrave of TouchArcade described it as the "most intelligent and ghastly antagonist in the series so far", highlighting its unpredictability. [2] Petitte and Vogel had differing opinions on the game's difficulty, with Petitte believing the game to be intense and consistently give him paranoia [4] and Vogel believing the use of only one animatronic made the game easier. [5]
The game's atmosphere was debated by critics. Petitte wrote that the game was presented well and praised the horror aspect of Springtrap, but believed that the phantom animatronics lacked their original personalities and felt repetitious, [4] an opinion agreed with by Rowen and Vogel. [5] [6] Vogel wrote that the phantom animatronics were unnecessary to the game and considered the weaker horror aspects to be a trade-off with the improved mechanics. [5] Critics were divided over the game's narrative and minigames. Rowen criticized the game as adding "more convoluted layers to the story while offering no real explanations" and described the minigames that are required for the good ending to be a "chore to slog through" and tarnished the rest of the game. [6] Conversely, Oxford believed that Scott Cawthon had "proven his talent" at storytelling and character design, and that he chose a "good place to end things" should the series have been coming to a finish. [3]
Animatronics is technology relating to the usage of electronics to animate puppets or other figures. They are a modern variant of the automaton and are often used for the portrayal of characters in films, video games and in theme park attractions.
Clickteam is a French software development company based in Boulogne-Billancourt, Hauts-de-Seine. Founded by Francis Poulain, François Lionet and Yves Lamoureux, Clickteam is best known for the creation of Clickteam Fusion, a script-free programming tool that allows users to create video games or other interactive software using a highly advanced event system. They are most known for publishing the first seven titles in the Five Nights at Freddy's series.
Adventuredome is a 5-acre (2.0 ha) indoor amusement park at Circus Circus in Winchester, Nevada on the Las Vegas Strip. It is owned by Phil Ruffin. It is contained within a large glass dome, and offers various rides and attractions including the Canyon Blaster and El Loco roller coasters, a rock climbing wall, an 18-hole miniature golf course, a video game arcade, and carnival-type games. Because the park is enclosed, it is unaffected by weather, unlike most theme parks, and is open year-round. Every October from 2003 until 2017, the Adventuredome was turned into the Halloween-themed Fright Dome.
Kinect: Disneyland Adventures is a 2011 open world video game developed by Frontier Developments and published by Microsoft Studios on Kinect for Xbox 360, with a remaster for Xbox One and Microsoft Windows developed by Asobo Studio released in 2017 as simply Disneyland Adventures. It takes place in a recreation of Disneyland Park in Anaheim, California, circa 2011, with themed games in place of many of the rides, while motion controls are used to play the game.
Aaron Fechter is an American mechanical engineer, entrepreneur, voice actor, singer, and musician who owns and operates Creative Engineering, Inc. (CEI). He is best known as the creator of The Rock-afire Explosion, an animatronic show featuring a variety of characters created primarily for Showbiz Pizza Place restaurants throughout the 1980s. A fallout between Showbiz and CEI, along with the chain's dwindling revenue, led to the show's decline and eventual removal by the early 1990s.
Five Nights at Freddy's (FNaF) is a 2014 point-and-click survival horror game developed and published by Scott Cawthon. The player controls Mike Schmidt, a night security guard at a family pizzeria. Schmidt must complete his shifts while avoiding the homicidal animatronic characters that wander the restaurant at night. The player has access to security cameras to monitor the animatronics throughout the shift, and a set of steel doors that can lock out the characters. Using the cameras and doors consumes the player's limited electricity, and draining all of the power causes these tools to become inoperable. If the player fails to keep an animatronic out of the office, they will be jump scared and experience a game over.
Five Nights at Freddy's 2 is a 2014 point-and-click survival horror game developed and published by Scott Cawthon. It is the second installment in the Five Nights at Freddy's series. Set in a fictional pizzeria, the player takes on the role of night security guards Jeremy Fitzgerald and Fritz Smith, defending themselves from the restaurant's hostile animatronic mascots. The player cannot leave their office, but has access to a flashlight and security cameras throughout the restaurant to monitor animatronic activity. Wearing a mask that looks like one of the animatronics allows the player to avoid being detected in most cases, though some animatronics are repelled via other methods. If the player is detected, they will be jumpscared and experience a game over. As the game progresses, Atari-styled minigames and phone calls provide insight into the history of the restaurant.
A jump scare is a scaring technique used in media, particularly in films such as horror films and video games such as horror games, intended to scare the viewer by surprising them with a scary face, usually co-occurring with a loud scream. The jump scare has been described as "one of the most basic building blocks of horror movies". Jump scares can startle the viewer by appearing at a point in the film where the soundtrack is quiet and the viewer is not expecting anything alarming to happen, or can be the sudden payoff to a long period of suspense.
Five Nights at Freddy's 4 is a 2015 point-and-click survival horror video game made and published by Scott Cawthon. It is the fourth installment of the Five Nights at Freddy's series. The game takes place in the bedroom of a child, where the player must avoid attack by nightmarish animatronics that stalk them. Unlike previous games in the series, the player does not have access to a network of security cameras to monitor animatronic progression, and instead must rely on audio cues. In-between nights, the player is able to play Atari-styled minigames that tell the story of a young boy that is consistently tormented by his older brother.
Five Nights at Freddy's (FNaF) is a video game series and media franchise created by indie game developer Scott Cawthon. The franchise features ten main video games, several spin-off games, novels, and a film adaptation.
Scott Braden Cawthon is an American video game developer, writer, and producer. He is best known for creating Five Nights at Freddy's, a series of survival horror video games which expanded into a media franchise.
Five Nights at Freddy's is a 2023 American supernatural horror film based on the video game series of the same name created by Scott Cawthon. Directed by Emma Tammi, who co-wrote the screenplay with Cawthon and Seth Cuddeback from a story by Cawthon, Chris Lee Hill, and Tyler MacIntyre, the film stars Josh Hutcherson as a troubled security guard who starts a job at an abandoned pizzeria where he discovers its animatronic mascots are possessed by the souls of murdered children. Elizabeth Lail, Piper Rubio, Mary Stuart Masterson and Matthew Lillard star in supporting roles.
FNaF World is a 2016 indie adventure role-playing video game created by Scott Cawthon. It is the first official spin-off to the Five Nights at Freddy's series and the fifth game overall. The game was initially released for Windows via Steam on January 21, 2016, and for Android on January 12, 2017, but has since been taken down from those two platforms and re-released as freeware.
Five Nights at Freddy's: Sister Location is a 2016 point-and-click survival horror video game developed and published by Scott Cawthon. It is the fifth main installment in the Five Nights at Freddy's series and the sixth game overall. Set at a sister location of Freddy Fazbear's Pizzeria called Circus Baby's Entertainment and Rental, players control a new employee who must perform maintenance work while defending themselves from a set of murderous animatronics. The gameplay in Sister Location differs significantly from the previous Five Nights at Freddy's games in that it grants players mobility between rooms where tasks are completed.
Five Nights at Freddy's: Help Wanted is a 2019 virtual reality (VR) survival horror game developed by Steel Wool Studios and Scott Cawthon. It is an anthology of minigames based on the Five Nights at Freddy's franchise; the player must complete tasks without being attacked and killed by homicidal animatronic characters. These minigames include VR adaptations of the main Five Nights at Freddy's games, from the original game to Sister Location, and several new experiences. Hidden inside the levels are coins that unlock collectible objects and cassette tapes that provide insight into a metafictional narrative.
Willy's Wonderland is a 2021 American action comedy horror film directed by Kevin Lewis from a screenplay written by G. O. Parsons. The film stars Nicolas Cage, who also served as producer, along with Emily Tosta, Ric Reitz, David Sheftell and Beth Grant. It follows a quiet drifter who is tricked into cleaning up an abandoned family entertainment center inhabited with eight murderous animatronic mascots who are possessed with the souls of a cannibalistic killer and his colleagues.
Five Nights at Freddy's: Security Breach is a 2021 survival horror game developed by Steel Wool Studios and published by ScottGames. It is the ninth main installment in the Five Nights at Freddy's series and the eleventh game overall. Set in a large entertainment complex, the player takes on the role of a young boy named Gregory, who must evade the complex's hostile animatronic mascots as well as the night guard, attempting to survive until the morning. The game features significant differences from other installments in the franchise, with primary differences including free-roam gameplay.
Five Nights at Freddy's (Original Motion Picture Soundtrack) is the soundtrack to the 2023 film Five Nights at Freddy's based on the video game franchise of the same name created by Scott Cawthon. The soundtrack consisted of the score written, composed and produced by the Newton Brothers, and was released alongside the film on October 27, 2023, through Back Lot Music.
"Five Nights at Freddy's" is an electronic song by electronic rock band The Living Tombstone, based on the 2014 video game of the same name. The song was produced and sung by Yoav Landau, and was released as a single in 2014. The song was popular on YouTube, reaching over 300 million views by 2024, along with over 500 million plays. It was featured in the end credits of the video game's film adaptation released in 2023, and has been credited with creating a musical subgenre oriented around the Five Nights at Freddy's franchise.