A jump scare (also written jump-scare and jumpscare) is a scaring technique used in media, particularly in films such as horror films and video games such as horror games, intended to scare the viewer by surprising them with a creepy face, usually co-occurring with a loud scream. [1] [2] The jump scare has been described as "one of the most basic building blocks of horror movies". [2] Jump scares can startle the viewer by appearing at a point in the film where the soundtrack is quiet and the viewer is not expecting anything alarming to happen, [3] or can be the sudden payoff to a long period of suspense. [4]
Some critics have described jump scares as a lazy way to frighten viewers, [5] and believe that the horror genre has undergone a decline in recent years following an over-reliance on the trope, establishing it as a cliché of modern horror films. [6]
Though not intended as a scare, the film Citizen Kane (1941) includes an abrupt wipe transition near the ending of the film which features a shrieking cockatoo. According to Orson Welles, this was intended to startle audience members who might have been beginning to doze off towards the end of the film. [7]
While editing Cat People (1942), Mark Robson created the jump scare, in which quiet tension builds and is suddenly and unexpectedly interrupted by a loud noise, cut, or fast movement, startling the viewer. In the film, Alice is walking home along a deserted street late at night, and realizes Irena is following her. Alice begins to panic, running, and the silence of the night, the contrast between light and deep shadow, shots of the fearful Alice, and the intermittent clacking of high heels set up suspense: abruptly, a bus enters the frame with a loud unpleasant noise, scaring the viewer. The jump scare device is sometimes called the Lewton Bus after producer Val Lewton, who used it in subsequent films. [8] [9] Prior to the 1980s, jump scares were relatively rare in horror movies; however, they (in particular the Lewton Bus) became increasingly common in the early 1980s as the slasher subgenre increased in popularity. [10]
Carrie , released in 1976, has one of the first modern jump scares. [11] The scene in which Carrie's bloodied arm abruptly emerges from the soil at the end of the film is credited as the inspiration for the use of a final jump scare in the 1980 film Friday the 13th , to show that an apparently dead villain had survived. [12]
The 1979 film When a Stranger Calls uses a form of jump scare to suddenly reveal the location of the antagonist to both the protagonist and the audience. Film writer William Cheng describes this as causing a "sudden vanishing of the protective walls surrounding the film's protagonist", in turn giving the viewer at home a sense that the intruder is also somehow closer to them. [13]
The 1980 film The Shining is known for its "misplaced" jump scares, whereby director Stanley Kubrick appears to subvert horror conventions with seemingly banal occurrences which coincide with a dramatic cymbal crash preceded by a tense orchestral build up. Such instances include the appearance of a title card announcing "Tuesday" or when Jack Torrance, the film's main antagonist, removes a sheet of paper from a typewriter. [14]
The 2009 film Drag Me to Hell contains jump scares throughout, [4] with director Sam Raimi saying he wanted to create a horror film with "big shocks that'll hopefully make audiences jump." [15]
Resident Evil is often cited as an early video game to use jump scares. The player, during the course of the game, walks through a hallway where the music begins to lower. About halfway through the hall, zombie dogs will suddenly leap through the windows and the music will peak in volume and intensity.[ citation needed ] However, the earliest known instance of a jump scare is the 1985 Lucasfilm game Rescue on Fractalus! , wherein while the player is saving stranded humans on a hostile world, sometimes the supposed evacuee approaching the player's ship turns out to be a hostile alien who jumps on the ship's windscreen. [16]
The video game Daylight was described as being a "vehicle for jump scares", and though reviewers praised its successful use of jump scares, they commented that as the game wore on jump scares alone were not a sufficient tool for scaring players. [17] [18]
The 2014 video game franchise Five Nights at Freddy's was described as "perfect for live streaming" in part due to its use of jump scares. [19]
In 2004, K-fee (Kaffee), a German caffeinated energy drink company, released nine television advertisements that feature peaceful footage, such as a car driving through a green valley, or two people at a beach. A zombie or gargoyle then pops up on the screen, along with a loud, high-pitched scream, potentially scaring the viewer. At the end of each advertisement, the slogan, "So wach warst du noch nie", which translates into English as, "You've never been so awake", appears on the screen, simulating the effect the energy drink will have on its consumers. Four radio ads were also released such as a Christmas story and a meditation audio, both in German and English, with the last intended to expand the brand to the United Kingdom. [20] Three "less caffeine" commercials were released, featuring a man in a monster suit or a man dressed as a teddy bear, minus the screams. These commercials received many complaints from German viewers, resulting in them ultimately being pulled from television. English commentator Rhys Production 11 interviewed two of the actors who starred in the commercials, Brad Johnson and his brother Adam Johnson, [21] who revealed that the company originally used puppets "to create scary objects". After this plan did not work, the brothers themselves starred in the commercials. [22]
YouTube prohibits jump scares in video advertising. In August 2018, a video marketing The Nun depicts the iOS device volume icon muting before the titular character appears with an incredibly loud scream. The ad was removed shortly afterward for violating the site's "shocking content policy". [23]
An Internet screamer or simply screamer [24] is an image, video or application on the Internet that has a sudden change designed to startle the user. [25] They include a scary face with a loud scream.
An early example of an Internet screamer is The Maze (often called Scary Maze Game) by Jeremy Winterrowd in 2003. [25] Disguised as a computer game, the player is supposed to use their mouse to move a blue square along a given path without touching the walls. As the player progresses, the walls get smaller, making it more difficult for the player to avoid touching the walls, and forces the player to bring their faces closer to the screen. At first, if the player accidentally touches the wall, it will lead back to the start menu and the player has to start all over again. However, once the player reaches level 3, the walls get so thin that it becomes very difficult to avoid touching the wall, which is done on purpose to get the player more focused on the game and possibly to move closer to the screen. When the player reaches a certain point, whether they touch a wall or not, an image of the possessed Regan MacNeil (Linda Blair) from the film The Exorcist suddenly appears on the screen along with an edited sound effect of her screaming playing twice. [26]
After the rise of YouTube, Internet screamers gradually transitioned from chain emails to reaction videos where people filmed as they pranked others to click on an Internet screamer and recorded their reactions or using a character's screaming moments edited with jumpscare as it appears as though the character is reacting to a jumpscare. A prominent early screamer reaction video (a sketch by Saturday Night Live ) was uploaded on YouTube in May 2006 by user "Can't We All Just Get Along?". [27] The video features a boy sitting at a desk while playing The Maze Game. In the video, the boy, initially confused, asks "Why can't I touch this?", however a picture of a scary creature appears with a big shout, the boy hits the screen and break the computer, urinate in his pants, and run towards the person filming him, starting to cry. Since the upload, the video has been viewed over 25 million times. [28] Maze reaction videos were featured twice on America's Funniest Home Videos . [28]
Psychological horror is a subgenre of horror and psychological fiction with a particular focus on mental, emotional, and psychological states to frighten, disturb, or unsettle its audience. The subgenre frequently overlaps with the related subgenre of psychological thriller, and often uses mystery elements and characters with unstable, unreliable, or disturbed psychological states to enhance the suspense, horror, drama, tension, and paranoia of the setting and plot and to provide an overall creepy, unpleasant, unsettling, or distressing atmosphere.
Robert Lawrence Stine, known by his pen name R.L. Stine, is an American novelist. He is the writer of Goosebumps, a horror fiction novel series which has sold over 400 million copies globally in 35 languages, becoming the second-best-selling book series in history. The series spawned a media franchise including two television series, a video game series, a comic series, and two feature films. Stine has been referred to as the "Stephen King of children's literature".
Japanese horror is horror fiction derived from popular culture in Japan, generally noted for its unique thematic and conventional treatment of the horror genre differing from the traditional Western representation of horror. Japanese horror tends to focus on psychological horror, tension building (suspense), and the supernatural, particularly involving ghosts (yūrei) and poltergeists. Other Japanese horror fiction contains themes of folk religion such as possession, exorcism, shamanism, precognition, and yōkai. Media in which the genre of Japanese horror fiction can be found include artwork, theater, literature, film, anime and video games.
Matt Bettinelli-Olpin is an American director, writer, actor, and musician. He is a founding member of the punk band Link 80 and co-creator of the filmmaking collectives Chad, Matt & Rob and Radio Silence. He is best known for his work in horror films, including V/H/S, Southbound, Ready or Not, Scream, Scream VI and Abigail.
Shock Waves is a 1977 American horror film written and directed by Ken Wiederhorn. The film is about a group of tourists who encounter aquatic Nazi zombies when they become shipwrecked. It stars Peter Cushing as a former SS commander, Brooke Adams as a tourist, and John Carradine as the captain of the tourists' boat.
A haunted attraction is a form of live entertainment that simulates visiting haunted locations or experiencing horror scenarios. They usually feature fearsome sets and characters, especially demons, ghosts, skeletons, zombies, monsters, possessed people, witches, serial killers, and slashers. Humorous characters may also be included.
Comedy horror is a literary, television, and film genre that combines elements of comedy and horror fiction. Comedy horror has been described as having three types: "black comedy, parody and spoof." Comedy horror can also parody or subtly spoof horror clichés as its main source of humour or use those elements to take a story in a different direction. Examples of comedy horror films include Abbott and Costello Meet Frankenstein (1948), An American Werewolf in London (1981), the Evil Dead franchise (1981–present), Gremlins (1984), Shaun of the Dead (2004), and The Cabin in the Woods (2011).
The Strangers is a 2008 American psychological horror film written and directed by Bryan Bertino. The film follows a couple whose stay at a vacation home is disrupted by three masked intruders who infiltrate the home one night. It is the first installment in The Strangers film series. The screenplay was inspired by two real-life events: the multiple-homicide Manson family Tate murders and a series of break-ins that occurred in Bertino's neighborhood as a child. Some journalists noted similarities between the film and the Keddie cabin murders that occurred in Keddie, California, in 1981, though Bertino did not cite this as a reference.
Goosebumps video games are a series of action-adventure games based on Goosebumps book series.
Radio Silence Productions is an American film and television production company, founded in 2011 by Matt Bettinelli-Olpin, Tyler Gillett, Justin Martinez and Chad Villella. The group is known for the horror films Ready or Not, Scream and Scream VI, as well as their previous work together as Chad, Matt & Rob.
Sinister is a 2012 American supernatural horror film directed by Scott Derrickson, and written by C. Robert Cargill and Derrickson. It stars Ethan Hawke as a struggling true-crime writer whose discovery of snuff films depicting gruesome murders and strange supernatural elements in his new house puts his family in danger. Juliet Rylance, Fred Thompson, James Ransone, Clare Foley, Michael Hall D'Addario, and Vincent D'Onofrio appear in supporting roles.
Five Nights at Freddy's (FNaF) is a 2014 point-and-click survival horror game developed and published by Scott Cawthon. The player controls Mike Schmidt, a night security guard at a family pizzeria. Schmidt must complete his shifts while avoiding the homicidal animatronic characters that wander the restaurant at night. The player has access to security cameras to monitor the animatronics throughout the shift, and a set of steel doors that can lock out the characters. Using the cameras and doors consumes the player's limited electricity, and draining all of the power causes these tools to become inoperable. If the player fails to keep an animatronic out of the office, they will be jump scared and experience a game over.
"Haunted House" is the fourth episode of the horror black comedy series Scream Queens. It was first aired on October 6, 2015, on Fox. The episode was directed by Bradley Buecker and was written by Brad Falchuk. In this episode, as Halloween approaches, Zayday makes a stunning announcement and in response, Chanel concocts a devious plan. Pete and Grace visit a mysterious woman connected to Kappa's past. And as Hester starts to grow closer to Chad, Dean Munsch struggles to keep Wallace University open after the whole murder spree by the Red Devil.
A horror game is a video game genre centered on horror fiction and typically designed to scare the player. The term may also be used to describe tabletop games with horror fiction elements.
The Ocean House Hotel is a location appearing in the 2004 video game Vampire: The Masquerade – Bloodlines. It is a burnt-out hotel owned by a vampire and haunted by multiple spirits who the player interacts with at varying points, mainly in strange occurrences happening. Game designer Brian Mitsoda began work on the Ocean House Hotel area halfway through its creation, trying to identify what needed to be tweaked and what needed to be added. Because the level is linear, he approached it as if he was creating a theme park ride and researching professional haunted houses and ghost movies. Rather than jumpscares, Mitsoda aimed to instill a feeling of dread in players, citing Alien and Jaws as good examples of not showing the monsters too frequently.
Host is a 2020 British independent supernatural horror film directed by Rob Savage and written by Savage, Gemma Hurley, and Jed Shepherd. A computer screen film that takes place entirely on a Zoom video call, it follows a group of friends who attempt to escape from a demon they inadvertently summoned during an online séance.
Zombies are recurring antagonists within the fictional universe of Japanese video game company Capcom's multimedia franchise Resident Evil, known in Japan as Biohazard. Introduced in the 1996 video game Resident Evil, they are mutated creatures with cannibalistic urges and severe epidermal necrosis. The zombies are usually created by biological weaponry, genetic manipulation, or parasitic symbiosis, unlike the corporeal revenants with mythological and supernatural origins common in other works of horror and fantasy. The game's sequels and film adaptations have also featured other types of zombies and related creatures that are presented as more agile, vicious, and intelligent opponents.
Gemini Home Entertainment is a horror anthology web series created by Remy Abode and periodically released on a YouTube channel of the same name. It is regarded as a foundational analog horror series. The main series, also known as the Full Boxset, is ongoing. Further videos have also been released since as part of the spin-off series Library.