GigaBash | |
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Developer(s) | Passion Republic Games |
Publisher(s) | Passion Republic Games |
Director(s) | Mel Law, Aiken Tow |
Producer(s) | Ng Aik Sern |
Writer(s) | Gerald Yong |
Engine | Unreal Engine 4 [1] |
Platform(s) | |
Release |
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Genre(s) | Brawler |
Mode(s) | Single-player, multiplayer |
GigaBash is a brawler game developed and published by Malaysian independent studio Passion Republic Games. It was released for Microsoft Windows, PlayStation 4 and PlayStation 5 on August 5, 2022. It was also released for Nintendo Switch, Xbox One and Xbox Series X/S on August 4, 2023.
GigaBash is a brawler [2] in which the player assumes control of a kaiju (also referred to as "titans" in-game) and must battle each other in stages filled with destructible environments. [3] These monsters can perform light and a heavy attack, and unleash a unique special move. They can also dodge, perform an air dash, and hurl buildings and objects at their opponents. As the player deals damage to opponents, they will gain Giga-energy, enough of which will transform a kaiju into an "S-class" monster, which is significantly stronger and larger. During a match, a Giga-ball may emerge, which would allow any kaiju that acquires it to unleash an ultimate attack that deals devastating damage to other opponents. [4]
The game features both local and online multiplayer. [5] In battle mode, players can engage in free-for-all battle, or split into two teams and combat each other. While the game supports up to four players, solo players can also compete against characters controlled by artificial intelligence. The game also has four single-player campaigns which follow the stories of Gorogong, Pipijuras, Thundatross, and Woolley. [5] Furthermore, the game features "Mayhem mode", a party mode in which players can complete various minigames together. [6]
The game launched with ten original monsters, with four of them having story "chapters" that are focused on Gorogong's origins and ascent to power as supreme ruler of Tarabak Island, Pipijuras breaking free from human control to fulfill its mission to teleport Earth to its race, the rise of Thundatross and its young pilot, Yuuki Otoma, and Woolley's playful journey across the world, meeting others of his kind in the process. As of February2025, the roster now also features DLC fighters, among them, six monsters from the Godzilla franchise, [7] [8] five characters from the Ultraman franchise (with the fifth fighter being assisted in battle by a sixth character, a juvenile kaiju), [9] [10] and two original fighters based on characters from the Super Sentai / Power Rangers franchise. [11]
GigaBash is the debut title for Malaysian independent game development studio Passion Republic Games. The monsters in the game were inspired by classic tokusatsu characters including Godzilla, the Dino Megazord, and Ultraman. Video games, such as games based on the WWE license, King of the Monsters , Rampage , Gundam Versus , War of the Monsters and Power Stone also influenced the team. Party games, such as Overcooked and Rocket League were also major sources of inspiration. The team also included a story mode, which serves as an "extension" to the core battle mode. This mode will explore the background of four different monsters and their origin. [19] The game's control scheme was designed to be accessible and simple, though the player's attack will be modified by other contextual factors, such as if the player is blocking, dashing or grabbing. Each playable character in the game went through multiple phases of design and development. Thundatross, the game's first publicly revealed character, was described as an "all-rounded" monster that resembles other classic kaiju. [20] The first teaser trailer for the game premiered on September 12, 2019. [21] The game was released on August 5, 2022, for PlayStation 4, PlayStation 5, and Windows. [22]
During the 2022 Tokyo Game Show, it was announced that Godzilla would join the roster as a guest character. [23] A teaser for Godzilla's appearance in the game was released on November 2, [24] along with three mystery fighters, [25] all of which were foreshadowed in trailers released on November 16, 23, and 30. The DLC was released on December 6, with the three other fighters revealed to be Gigan, Kiryu, and Destoroyah. [7] In a Japanese Indie World Showcase on April 19, 2023, the game's Nintendo Switch port was announced for August 4, 2023, and was made available for pre-order that same day.
On October 12, Ultraman was announced to join the roster as a guest character, with trailers teasing three other characters released in October 19, October 26, and November 2. The DLC, containing Alien Baltan, Ultraman Tiga, and Camearra, was released on November 8. However, due to regional restrictions and licensing agreements, the DLC is unavailable in Japan and China. [9]
A second batch of Godzilla DLC fighters, titled the Nemesis pack, was announced on April 25, 2024. [26] Similar to the first two DLCs, trailers were released on May 2 and 9 to foreshadow its guest fighters. The DLC was released on May 16, 2024, adding King Ghidorah and Hedorah to the roster. [8]
On August 27, 2024, the Mighty DLC Pack, which consists of original DLC characters inspired by the Super Sentai / Power Rangers franchise, was announced. [27] The two fighters, the invading space manticore Balzarr and the combining mecha R.O.J.A.K., were released on September 5. [11]
On October 20, 2024, during New York Comic-Con 2024, an Ultraman: Rising collaboration DLC was announced. Unlike previous DLCs, it introduces only a single character to the roster, the film's titular character (though he is also assisted in battle by the juvenile kaiju Emi). [28] Released on November 28, it is available in Japan unlike the first Ultraman DLC pack, but still not in China due to regional restrictions and licensing agreements. [10]
Aggregator | Score |
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Metacritic | PS5: 73/100 [29] |
Publication | Score |
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Destructoid | 7.5/10 [30] |
IGN | 7/10 [31] |
Push Square | 7/10 [32] |
Shacknews | 7/10 [33] |
GigaBash received "mixed or average" reviews upon release, according to review aggregator Metacritic. [29] Mitchell Saltzman of IGN gave the a game an 7/10 rating, praising the game's simple controls, character movesets and gimmick-filled stages; he concluded that these characteristics made more suited for casual local play than solo or even online play, modes he deemed "at least present and serviceable". [31]