Gothic (upcoming video game)

Last updated

Gothic Remake
Gothic Logo.png
Developer(s) Alkimia Interactive
Publisher(s) THQ Nordic
Producer(s) Reinhard Pollice
Composer(s) Kai Rosenkranz
Series Gothic
Engine Unreal Engine 5
Platform(s) Microsoft Windows
PlayStation 5
Xbox Series X/S
Release2nd half of 2024
Genre(s) Action role-playing
Mode(s) Single-player

Gothic is an upcoming remake of the 2001 action role-playing game of the same name. The game is in development at Alkimia Interactive.

Contents

Background and production

In May 2019, the Austrian computer game publisher THQ Nordic bought the German development studio Piranha Bytes, which was the author and the rights holder of the computer game Gothic. This title and ownership passed to THQ Nordic. [1]

In December 2019, the Spanish branch of THQ Nordic, THQ Barcelona, released the game demo Gothic Playable Teaser and at the same time started a public survey to get feedback from the Gothic fan community on the demo and on the idea of a remake. [2] [3] The response to it was relatively high, with over 180,000 downloads of the demo [4] and over 30,000 responses, [5] which varied accordingly. [6] [7] In February 2020, THQ Nordic announced the production of the remake. According to the publisher, over 90% of the players were in favor for a production of a remake. [4] Before the start of production, in March 2021, "Alkimia Interactive" was founded in Barcelona specifically for the development of a Gothic remake. [8] All creative people involved were advised to have played the original title before the start of production. [9] Piranha Bytes itself had stated to THQ Nordic that its own motivation in game development was not another Gothic game, but the development of other titles such as ELEX. [10] By their own admission, the "heart" that Alkimia Interactive is focusing on in production is the AI. An algorithm in the game decides which animation sequences are called up or follow one another, so that the movements of the player character and NPCs appear realistic. The algorithm/the AI uses 20–30-minute motion capture recordings as specifications, which have been divided into individual sequences and categorized, which is referred to as motion magic. According to Alkimia Interactive iteration has been given a lot of work-time during the production in this regard. "Controls and UI" are also "two big points" to make the game "more accessible [than the original]". According to Reinhard Pollice, the lead producer at Alkimia Interactive, the combat system in the remake is based on the original, in contrast to the playable teaser. Aside from certain graphics taken from the playable teaser, there was a "complete reboot" in game design after the community feedback on the demo called for a remake that was more close to the original than the demo itself. Accordingly, the skill system will again be "very close to the original". Lockpicking will feature a system similar to the original, but will be, according to Alkimia Interactive, presented differently. Due to increased design options and higher level of detail since 2001, the game world, which is based on the original, will be 10–30% larger overall. If some places in the original game world were not fully designed, an attempt was made to "take up such potential". [11] [5] Because of this, some locations have higher magnification than others. [9] Through those few new locations the remake has got additional quests, which are based on the camp affiliation. [12] Puzzles have been revised to include "new interactions". "Plotholes" of the original would be "better explained" in the remake. In 2023, at Alkimia Interactive, circa 45 people worked on the production of the remake. [5] [12] The THQ studio Gate21, based in Sarajevo, was commissioned to design armor and NPCs. In contrast to the predecessor, the armor of the NPCs will not look exactly the same, but will differ in details, so that there will be variations from each armor model. [9] In the remake, the „hero“ (player character) is able to tweak the value of his armor through modifications, which in turn has a small impact on the appearance of the armor. The food- and cooking system is also expanded in the remake. [13] In order to facilitate and speed up the work process, NPC faces are created using deep learning AI. [5] Developing the faces of the NPCs was a multi-year process, at the beginning of which the faces were designed manually. To avoid having repetitive faces (as was the case in the original) with around 600 NPCs in the game, the developers morphed face models together to create new faces. [14]

As a result of the at least temporary closure of Piranha Bytes in Winter 2023/2024, employees of that team joined the studio Alkimia Interactive and thus the production of the remake. [15] [16]

Engine and mod support

The game is developed with the Unreal Engine for organizational reasons. [9] During development, Alkimia Interactive switched from Unreal 4 to Unreal 5. [11] When asked whether there will be mod support for the remake, the development studio, which itself consists of employees who had worked on mods for Gothic I and Gothic II , explained that they will "hand out some kind of scripting language", as the Unreal Engine is "not ideal for modding". [17] [9]

Soundtrack, dialogues, voice over and localization

Kai Rosenkranz, who was already the composer of the eponymous original, is (as of August 2022) also responsible for the soundtrack of the remake. Rosenkranz reinterprets the original soundtrack and adds additional pieces of music. [9]

Dialogues will be new dubbed [5] and additional, new written dialogues, will be added. [11] As in the original, the choice of a dialogue-option can determine the course and outcome of a conversation. [18] The game will be voiced in German and English, and due to its large fanbases in Poland and Russia, in Polish and Russian, too. Text based localizations for Chinese, French, Italian, Japanese, Korean and Spanish are also planned. [19] When dubbing the German edition, Alkimia Interactive wants to include voice actors who were involved in the original, whenever possible. [5]

Marketing and retail versions

A first trailer was released in August 2022. [20] Artworks and screenshots of the remake get published on Steam at regular intervals since January 2023 at the latest. [21] [22] A second trailer was published in August 2023. [23]

There will be a Standard Edition and a Collector's Edition as retail versions. While the standard edition only contains the game, the collectors edition, which is limited to 7,500 copies, includes the game on DVD, a wall decoration (a so-called sleeper mask with a wall mount), a notebook and a bracelet, each made of real leather, and the game's soundtrack on CD. [24] [25]

Release

In February 2023, Alkimia Interactive claimed the development was "in the middle of production and therefore perfectly on schedule", but did not want to commit to a release date. [5] In March 2023, the studio cited the year 2024 as a "realistic release timeline." [12] In the same month, publisher THQ Nordic said it "did not want to name a final release period". [26] By August 2023, the second half of 2024 was intended as release-period. [11]

Related Research Articles

<i>Gothic</i> (video game) 2001 video game

Gothic is a 2001 fantasy-themed action role-playing video game for Microsoft Windows developed by Piranha Bytes. A Nintendo Switch port, titled Gothic Classic, was released worldwide on September 28, 2023.

<span class="mw-page-title-main">Piranha Bytes</span> German video game developer

Piranha Bytes GmbH is a German video game developer based in Essen. It is best known for their Gothic and Risen series of role-playing video games.

<i>Gothic 3</i> 2006 video game

Gothic 3 is a fantasy-themed open world action role-playing game for Microsoft Windows developed by Piranha Bytes. It is the sequel to Gothic II.

<span class="mw-page-title-main">Piranha Games</span> Canadian video game developer

Piranha Games Inc. is a Canadian video game developer based in Burnaby, British Columbia. The company was founded by Russ Bullock, President and Executive Producer, and Bryan Ekman, VP and Creative Director. Piranha Games is one of the oldest game developers in the Greater Vancouver area and was housed in the International Village Mall in the Chinatown area until their relocation to their current Burnaby headquarters. On 25 November 2020, Piranha Games entered into an agreement to be acquired by Enad Global 7.

<i>Risen</i> (video game) 2009 video game

Risen is an action role-playing game developed by the German company Piranha Bytes and published by Deep Silver. The first title in the Risen series, it was released internationally for Microsoft Windows and Xbox 360 in October 2009, with a North American release for Xbox 360 in February 2010. Ports for the PlayStation 4, Xbox One and Nintendo Switch were released in January 2023.

<i>Gothic</i> (series) Video game series

Gothic is an action role-playing game franchise created by German developer Piranha Bytes and since May 2019 owned by THQ Nordic.

Risen is an action role-playing game franchise developed by the German company Piranha Bytes. It is published and distributed by the German company Deep Silver, a division of Koch Media.

THQ Nordic GmbH is an Austrian video game publisher based in Vienna. Formed in 2011, it is a publishing subsidiary of Embracer Group. Originally named Nordic Games, as was the parent company, both companies were renamed THQ Nordic in August 2016 after the parent company had acquired the "THQ" trademark in 2014.

<span class="mw-page-title-main">Black Forest Games</span> German video game developer

Black Forest Games GmbH is a German video game developer based in Offenburg. The company was founded in July 2012 by a team of 40 staff members, including chief executive officer Andreas Speer, previously employed by Spellbound Entertainment, which filed for insolvency earlier that year. As of August 2017, it is a subsidiary of THQ Nordic. As of January 2024, the company employs 55 people.

<span class="mw-page-title-main">Slipgate Ironworks</span> Danish video game developer

Slipgate Ironworks ApS is a Danish video game developer based in Aalborg, founded in 2010 by Frederik Schreiber.

<i>P.T.</i> (video game) 2014 video game

P.T. is a 2014 psychological horror game developed by Kojima Productions under the pseudonym "7780s Studio" and published by Konami. It was directed and designed by Hideo Kojima in collaboration with filmmaker Guillermo del Toro, and was released for free on the PlayStation 4.

<i>The Caligula Effect</i> 2016 video game

The Caligula Effect is a role-playing video game developed by Aquria. It was released for the PlayStation Vita in Japan in June 2016, and by Atlus USA in North America and Europe in May 2017. A remake of the game, The Caligula Effect: Overdose, was released for the PlayStation 4 in Japan in May 2018, and worldwide by NIS America in March 2019 for the PlayStation 4, Nintendo Switch, and Windows. An anime adaptation of the same name premiered in April 2018.

<i>ELEX</i> 2017 video game

ELEX is a science fantasy-themed action role-playing video game developed by Piranha Bytes and published by THQ Nordic. It was released worldwide on 17 October 2017, for PlayStation 4, Xbox One and Windows. The game has been described as an "edgy, dark, uncompromising, and complex" post-apocalyptic sci-fi role-playing game where the protagonist joins the war for the powerful resource, "ELEX", which gives people magic-like powers. The game world is a mix of futuristic and medieval locations, in which the player can use guns, swords and magic against enemies.

Embracer Group AB is a Swedish video game and media holding company based in Karlstad. The company comprises 10 operative groups: Amplifier Game Invest, Asmodee, CDE Entertainment, Coffee Stain, Dark Horse Media, Deca Games, Easybrain, Freemode, Plaion, and THQ Nordic.

<i>SpongeBob SquarePants: Battle for Bikini Bottom – Rehydrated</i> 2020 video game

SpongeBob SquarePants: Battle for Bikini Bottom – Rehydrated is a 2020 platform game developed by Purple Lamp Studios and published by THQ Nordic. Based on the Nickelodeon animated series SpongeBob SquarePants, it is a remake of the console versions of Heavy Iron Studios' SpongeBob SquarePants: Battle for Bikini Bottom (2003). It is the first major game in the series since SpongeBob HeroPants (2015) and the first since the death of the show's creator Stephen Hillenburg in 2018. The game was released on June 23, 2020, for Nintendo Switch, PlayStation 4, Windows, Xbox One, and Stadia. A version for mobile devices was released on January 21, 2021.

<i>Destroy All Humans!</i> (2020 video game) 2020 remake of the 2005 video game

Destroy All Humans! is an open world action-adventure video game developed by Black Forest Games and published by THQ Nordic. The game is a remake of the 2005 original game and the fifth installment in the Destroy All Humans! franchise. This remake is the first entry in the franchise since Path of the Furon (2008).

<i>Alone in the Dark</i> (2024 video game) 2024 video game

Alone in the Dark is a 2024 survival horror video game developed by Pieces Interactive and published by THQ Nordic. The game is a reimagining of the original 1992 Alone in the Dark and is the seventh installment in the Alone in the Dark video game series. The game features a single-player narrative set in the 1930s, where players can choose to play as Edward Carnby or Emily Hartwood, as they make their way through Derceto Mansion to uncover the mysteries within. It was released for PlayStation 5, Windows, and Xbox Series X/S on 20 March 2024. Upon release, it received mixed reviews from critics.

<i>ELEX 2</i> 2022 video game

ELEX 2 is an action role-playing video game developed by Piranha Bytes and published in March 1, 2022 by THQ Nordic. It is the sequel to ELEX, and players control the same protagonist, Jax. They must unite the world against a new threat: invading aliens.

References

  1. "Piranha Bytes acquired by THQ Nordic". THQ Nordic GmbH. 22 May 2019. Archived from the original on 26 January 2021. Retrieved 14 April 2021.
  2. Halley, Dimitry (13 December 2019), "Gothic Remake: Alle Infos zur spielbaren Demo", GameStar, retrieved 6 March 2023
  3. "Gothic: Remake quasi angekündigt, spielbarer Prototyp veröffentlicht". pcgames.de (in German). 13 December 2019. Retrieved 6 March 2023.
  4. 1 2 ""Gothic"-Remake kommt tatsächlich für PC, PS5 und Xbox Series X". derstandard.de (in Austrian German). 19 February 2020. Retrieved 6 March 2023.
  5. 1 2 3 4 5 6 7 Schubert, William (19 February 2023). "Gothic Remake: Wie ist der aktuelle Entwicklungsstand? Ein Interview mit Reinhard Pollice". global.techradar.com (in German). Retrieved 6 March 2023.
  6. ""Der letzte Scheiß!" – Gothic Playable Teaser". gamersglobal.de (in German). 4 April 2020. Retrieved 6 March 2023.
  7. Schulz, Elena (16 December 2019), "Gothic Remake: Das sagen die Spieler auf Steam zum Playable Teaser", GameStar, retrieved 6 March 2023
  8. "Alkimia Interactive to develop Gothic Remake | THQ Nordic GmbH". www.thqnordic.com. Retrieved 13 February 2024.
  9. 1 2 3 4 5 6 "Mit Kai Rosenkranz zum alten Glanz: So konnte uns das Gothic Remake auf der Gamescom doch verzaubern". pcgameshardware.de (in German). 30 August 2022. Retrieved 6 March 2023.
  10. "World of Gothic – Gothic – Reinhard Pollice". worldofgothic.de. Retrieved 6 March 2023.
  11. 1 2 3 4 veröffentlicht, William Schubert (31 August 2023). "Preview: Das Gothic Remake wird genau das, was ich haben will". TechRadar (in German). Retrieved 31 August 2023.
  12. 1 2 3 "Khorinis liegt in Barcelona: Ein Besuch bei den Machern des "Gothic"-Remakes". DER STANDARD (in Austrian German). Retrieved 18 March 2023.
  13. "Gothic Remake: Ich habe Gameplay gesehen und es sieht gut aus". PC GAMES (in German). 7 October 2023. Retrieved 13 October 2023.
  14. "Gothic Remake: "Jedes einzelne Gesicht ist einzigartig"". pcgameshardware.de (in German). 7 January 2024. Retrieved 15 January 2024.
  15. "Gothic 1 Remake - Happy 23rd anniversary to Gothic 1! - Steam News". store.steampowered.com. 15 March 2024. Retrieved 18 March 2024.
  16. "Gothic Remake: Neuer Entwickler feiert Geburtstag des Originals und verspricht Geschenk". PC Games Hardware (in German). 17 March 2024. Retrieved 18 March 2024.
  17. "Gothic Remake: Wird das Spiel über Mod-Support für die Modding-Szene verfügen?". PC Games Hardware (in German). 28 December 2023. Retrieved 29 December 2023.
  18. "Gothic Remake: Die Neuauflage des Klassikers wird richtig gut!". Gameswelt (in German). 4 September 2023. Retrieved 7 September 2023.
  19. "Gothic 1 Remake bei Steam". store.steampowered.com (in German). 6 March 2023. Retrieved 6 March 2023.
  20. "Gothic Remake: Trailer nimmt uns mit auf einen stimmungsvollen Ausflug in die alte Mine". gamestar.de (in German). 1 August 2022. Primärquelle/Originalvideo auf Youtube . Retrieved 6 March 2023.
  21. "Gothic Remake: Entwickler geben weiteres Update und zeigen die neuen Riesenratten". pcgameshardware.de (in German). 28 January 2023. Retrieved 6 March 2023.
  22. "Gothic Remake: Neues Entwickler-Update zeigt wunderschöne, aber tödliche Monster". pcgameshardware.de (in German). 27 February 2023. Retrieved 6 March 2023.
  23. "Gothic Remake vs. Original: Trailer vom alten Lager plus PCGH-Bildvergleich – Das hat sich verändert!". PC Games Hardware (in German). 11 August 2023. Retrieved 12 August 2023.
  24. "Gothic Remake: Limitierte Collector's Edition inklusive Schläfermaske angekündigt". 4players.de (in German). 25 April 2024. Retrieved 26 April 2024.
  25. Bernd Schneider (26 April 2024). "Gothic Remake: Inhalte der Collector's Edition vorgestellt". hardwareluxx.de (in German). Retrieved 26 April 2024.
  26. Bathge, Peter (22 March 2023). "Gothic Remake: Das Release-Datum liegt noch in weiter Ferne". GameStar (in German). Retrieved 27 March 2023.