Hang-On GP | |
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![]() North American cover art | |
Developer(s) | Genki |
Publisher(s) | Sega |
Producer(s) | Bill Person Hiroshi Aso Mamoru Shigeta |
Designer(s) | Akemi Watanabe Hideki Miyasaka Hiroshi Fujimoto |
Programmer(s) | Kouji Ohtani Shuichi Ohira Tetsuya Ino |
Writer(s) | Wendy M. Dinsmore |
Composer(s) | Shirou Ioroi |
Series | Hang-On |
Platform(s) | Sega Saturn |
Release | |
Genre(s) | Racing |
Mode(s) | Single-player |
Hang-On GP [a] is a 1995 racing game developed by Genki and published by Sega for the Sega Saturn. It is the latest game in the Hang-On series.
Hang-On GP is a motorcycle racing game. [3] There are features ten different motorcycles for players to choose from. These bikes are rated on their brakes, engine, frame, and grip. It features six total racetracks, with three initial tracks (Albatross Cliff Reef, Great Crimson Wall, and New Dwells) and three additional, longer variations that are unlocked after placing in the top three on the initial courses.
Next Generation gave it three stars out of five, and said that "Hang On GP '95 is a better than average racer, but the title lacks the inspired nature of a great game". [3]
Edge gave it a 6/10, and said that "Hang On shows all the signs of a promising concept fobbed off to a B or C development team where poor programming and lack lustre design result in a game that has little new to offer". [4]