Horses (video game)

Last updated
Horses
Horses Cover Art.png
Developer Santa Ragione
Designer Andrea Lucco Borlera
Engine Unity
Platform Windows
Release2 December 2025
Genre Adventure
Mode Single-player

Horses is a 2025 video game developed and published by the Italian game production studio Santa Ragione. The game, created in partnership with Andrea Lucco Borlera, is a horror-adventure video game in which a young man tends to a farm occupied by enslaved humans dressed as horses. The game includes interactive components interspersed with experimental imagery, such as silent film motifs, camera shots, intertitles, and live-action footage. Borlera, an Italian designer and filmmaker, created the concept for the game and pitched it to Santa Ragione, citing surrealist cinema as an inspiration for the game's design and imagery.

Contents

In November 2025, shortly before release of the game, developer Santa Ragione disclosed that Steam had made a final decision not to distribute the game on the platform, which was followed by the Epic Games Store taking similar steps. The developer stated the view that platform owners, including Valve, had not provided transparent reasons for the content ban. The ban prompted commentary about the role of games distribution censorship and the impact on independent games production. Upon release, Horses received generally favorable reviews.

Gameplay

Gameplay screenshot Horses Gameplay.png
Gameplay screenshot

Horses is a first-person narrative horror video game in which interactive gameplay sequences are interspersed with full motion video cutscenes. Players assume the role of a young man, Anselmo, who spends his two-week summer break by working on a secluded farm. [1] At the farm, the player is tasked by the farm's owner, named the Farmer, to undertake menial jobs such as watering the crops, feeding the dog, and taking care of the horses. These consist of locating the correct tools and using them in the instructed context. [2] As each day progresses, the tasks become more sinister and disturbing, with the player discovering the farm's horses are enslaved humans wearing a horse mask and collar.

Plot

Anselmo is a young man who is sent to spend two weeks working on a farm. He is immediately introduced to the farmer and his "horses", who are silent humans kept naked except for masks, fed on hay and water, "ridden" on the shoulders, raced, and forced to pull a plow. Anselmo soon learns that the farmer's dog, Fido, is also a human in a mask and serves as a guard and supervisor.

As the farmer takes Anselmo into his trust, he learns that the farmer captures people caught engaging in sexual activity in the nearby woods, injects them with horse fluids, and brainwashes them into servitude. He is aided by a corrupt businessman, a preacher, and a vet, who visit the farm to abuse the "horses" in different ways. "Horses" who have sex with each other are punished by beating and castration, while the farmer wears a large locked chastity belt at all times. On one of several occasions, the farmer gets drunk and puts on his own horse mask, then has a female "horse" raped by Fido while the farmer watches and attempts to masturbate.

Anselmo befriends a female "horse" named Linda, who informs him that she is in contact with Fiero, a male "horse" who previously escaped and plans to free all the "horses". Fiero and Linda's plan fails, resulting in the death of Fido, Fiero being nailed to a stake to die, and Linda being recaptured for torture and brainwashing. Anselmo locates Linda and releases her, but is caught by the farmer. The farmer prepares to inject Anselmo to turn him into the next Fido, but Linda ambushes him, and together she and Anselmo tie the farmer down and inject him with horse fluids. The game ends with the "horses" holding a funeral for Fiero and Linda giving Fiero's mask to Anselmo, who leads the "horses" off the farm to freedom.

Development and release

Horses was conceived by Andrea Lucco Borlera, a film graduate at the Roma Tre University, [3] developing the game's concept and directing the live action sequences. [4] Borlera stated the design and aesthetic of the game was inspired by surrealist filmmakers Luis Buñuel and Jan Švankmajer, and the work of filmmaker Yorgos Lanthimos. [2] [3] [5] Borlera also cited childhood experiences of fear of horses and their handlers on his grandfather's farm as a source for the game's direction. [2] The game was developed by Santa Ragione, an Italian game studio formed in 2010 by Pietro Righi Riva and Nicolò Tedeschi, who had created titles including Wheels of Aurelia and Mediterranea Inferno . [6] After finding difficulty in pitching the game to studios, Borlera stated the partnership arose from a chance meeting with Riva. [3] Development cost the studio approximately $100,000 in costs, half of which was raised from friends. [7]

Horses was announced in June 2023 as part of the IGN Summer of Gaming event, alongside the release of a trailer. [8] The game experienced delays from its intended 2024 release date due to then-undisclosed reasons, [9] with developers announcing the final release date and trailer for the game in 2025.

Storefront bans

In November 2025, immediately prior to the game's release date, Santa Ragione announced that they were unable to release Horses on Steam as Valve Corporation had made a final decision to not permit the game on the platform. [6] [10] Following this announcement, Epic Games Store sent an email to Santa Ragione stating that they had resubmitted the International Age Rating Coalition questionnaire for Horses and received results suggesting an Adults Only 18+ (AO) rating, and that they would therefore not sell the game as it was against their policy to carry AO-rated games. [11] [12] Santa Ragione stated that when they had done the same, their questionnaire results suggested an Mature 17+ rating. [11] [12] Distributor GOG issued a statement that it would retain the game on its platform, stating that it was "proud" to host it as "players should be able to choose the experiences that speak to them". [13]

The studio stated that Steam provided an automated response following an initial review that the game would not be distributed as it, in Valve's words, "appears, in our judgment, to depict sexual conduct involving a minor". [7] The studio characterized the judgment as "vague and unfounded" and that Steam did not provide further feedback on scenes or elements that triggered the ban. They speculated that the decision stemmed from reviewers seeing a scene in a dialogue sequence depicting a child being carried on the shoulders of a naked adult woman, which they stated was "not sexual in any way". This character was later changed to an adult during development. As a result of the ban, Santa Ragione stated that whilst the game would receive post-launch support, the studio may need to wind down its operations, as the inability to secure an external partnership with a publisher due to the ban led to an "unsustainable financial situation". [7] [9] Following announcement, Valve shared a statement with media outlets stating that the platform had pre-emptively banned Horses based on a review of the game's store page and content in 2023. Following a later request by the studio to appeal this decision, Valve stated they undertook an internal content review, "extensively" discussed the game, and communicated to the developer a final decision that the game could not be shipped, consistent with their rules and guidelines. [14] [15]

The announcement prompted commentary on the role of game distribution platforms in approving or rejecting works with adult content. Citing recent discourse relating to Steam's content moderation of games required by payment processors as advocated by activism group Collective Shout, Nathan Grayson of Aftermath stated that these decisions reflected censorship and would "reverberate through the industry", with the platform overstepping its role in "deciding what does and does not constitute commercially viable art". [16] Olivia Richman of The Escapist stated the dispute "shines a light on the struggles of indie game publishers" and the "fight for freedom of expression", but considered it unlikely the game would be commercially successful and considered it unclear whether the platform was "censoring important issues" or the ban was a "black and white case of showing inappropriate images...which goes against Steam's guidelines". [17]

Reception

Pre-release reception

Pre-release demo coverage for Horses praised the game's provocative and experimental concept. Edge praised the game's experimental qualities for keeping the game fresh and enhancing the "disquieting mood", highlighting the game's aesthetic choices such as its use of close-up shots, which "magnifies deformities and accentuates the grotesqueness of the human faces, turning a simple mealtime conversation into a paranoid fever dream". [2] Describing the demo as "[defying] easy categorisation", Ignas Vieversys of The Guardian acknowledged the game was "unpredictable and jagged" and a "difficult pitch", but found the game's vision "promising". [3] Edwin Evans-Thirwell of Rock Paper Shotgun considered the premise "repellent and compelling", commending the game's visuals cutscenes as occupying the uncanny valley and showcasing the "specific varieties of ugliness only videogames are capable of". [18] Robert Purchese of Eurogamer stated that the game was "decidedly quieter" than Santa Ragione's previous works, noting its "minimal dialogue" and "eerily rudimentary construction". [5] IGN stated that the demo was "not for the faint of heart". [10]

Critical reception

According to review aggregator Metacritic, Horses received "generally favorable" reviews. [19] [24] OpenCritic determined that 80% of critics recommended the game. [20]

Critics generally praised Horses for its aesthetic and experimental qualities. Several reviewers highlighted the game's use of silent film motifs, [21] [23] with Steven Scaife of Slant stating the "jarring and intrusive" use of intertitles and "eerily overlaid" imagery was "especially forceful" in the context of the game's subject matter. [23] Matt Wales of Eurogamer praised the game's "restless, experimental amalgam of unconventional stylistic choices" for reinforcing an "oppressive, destabilising ambience". [21]

Several critics considered the content of Horses disturbing but insufficiently explicit to merit its censorship. [21] [25] [26] [27] [28] Alyssa Mercante of The Guardian said the game's controversy was "superfluous" and the game was "by no means shocking or radical", citing its lack of explicit gore or violence, and self-censorship of nudity by using pixelization. [28] Chris Person of Aftermath opined that Horses was "goofy, cartoonish, and self-censored", cited numerous other video games which he felt to be more explicit in terms of sexual and violent themes, and criticized both Valve and Epic, calling their decision to ban the game "embarrassing". [25] Megan Farokhmanesh of Wired felt that commentary on the game's censorship had distracted reviewers from genuine criticism of its themes, expressing surprise that other reviews had overlooked the game's "shoddy" depiction of sexual assault. [27]

Some reviewers considered the themes of Horses limited by the execution of narrative and gameplay design in certain aspects. [27] Sarah Thwaites of IGN stated that "repetitive activities" and "unclear signposting" had the tendency to "pull [the player] out of [the game's] silent filmlike world" and could "kill the ambience". [22] Narratively, Farokhmanesh thought that Horses lacked "any sort of moral resolution" for its controversial themes, leaving the game's ideas "half-baked". [27]

Sales

Upon release, Horses reached the top of the recent best-seller lists for itch.io and GOG.com. [29] [30] Riva stated the commercial performance of the game on these platforms, in part driven by publicity, would assist the studio to partially recoup most of the loans used to fund the game. [31]

References

  1. Wilson, Mike (26 November 2025). "First-Person Horror Adventure 'HORSES' Comes to PC on December 2". Bloody Disgusting.
  2. 1 2 3 4 "Horses: Don't have night-mares". Edge. No. 417. Christmas 2025. pp. 44–45.
  3. 1 2 3 4 Vieversys, Ignas (24 July 2024). "'I'm not sure if it will sell, but it should exist': Horses, a surreal Lynchian horror game". The Guardian . Retrieved 28 November 2025.
  4. Madnani, Mikhail (14 August 2024). "Santa Ragione Interview: Pietro Righi Riva on Game Design, Experimentation, HORSES, Game Subscriptions, Physical Releases, Curation, and Much More". TouchArcade. Retrieved 28 November 2025.
  5. 1 2 Purchese, Robert (5 April 2024). "What we've been playing - indie preview special edition!". Eurogamer . Retrieved 28 November 2025.
  6. 1 2 Wales, Matt (25 November 2025). ""It's extremely frustrating and also f*cked up" - one of the world's best indie studios is facing shock closure following confounding Steam ban". Eurogamer . Retrieved 28 November 2025.
  7. 1 2 3 Santa Ragione (November 2025). "What Happened". Horses. Retrieved 29 November 2025.
  8. Yin-Poole, Wesley (13 June 2023). "New Horror Game Horses Has One of the Weirdest Trailers You'll See This Summer". IGN . Retrieved 28 November 2025.
  9. 1 2 Phillips, Victoria (7 January 2025). "Don't worry, cursed horror game Horses - in which you tend to a farm of naked humans in horse masks - hasn't been cancelled". Eurogamer . Retrieved 28 November 2025.
  10. 1 2 Valentine, Rebekah (26 November 2025). "Unsettling Horror Game Horses Banned From Steam, Leaving Studio With 'High Risk' of Closure". IGN . Retrieved 28 November 2025.
  11. 1 2 "Horror Game Horses Removed From Epic Games Store, Too". Aftermath. 2025-12-02. Retrieved 2025-12-02.
  12. 1 2 Valentine, Rebekah (2025-12-02). "Horses, the Upsetting Horror Game Previously Banned on Steam, Gets Last Minute Ban From Epic Games Store Too". IGN . Retrieved 2025-12-03.
  13. Yin-Poole, Wesley (29 November 2025). "CD Projekt's PC Game Storefront GOG Gets Behind Horses After Valve Steam Ban: 'Players Should Be Able to Choose the Experiences That Speak to Them'". IGN . Retrieved 29 November 2025.
  14. Kerr, Chris (26 November 2025). "Update: Santa Ragione facing closure after Horses banned from Steam". Game Developer. Retrieved 29 November 2025.
  15. Young, George (27 November 2025). "Valve's "final decision" is that surreal horror game Horses will not be sold on Steam, despite the acclaimed studio behind it "likely closing" after sinking 2 years and $100,000 into it". GamesRadar. Retrieved 29 November 2025.
  16. Grayson, Nathan (26 November 2025). "Steam Is For Products, Not Art". Aftermath. Retrieved 28 November 2025.
  17. Richman, Olivia (25 November 2025). "HORSES' doomed release following Steam ban shines light on indie struggles, but it won't save the game". The Escapist . Retrieved 28 November 2025.
  18. Evans-Thirlwell, Evan (22 March 2024). "Horses is an absolutely cursed horror game from the creators of Saturnalia". Rock Paper Shotgun . Retrieved 28 November 2025.
  19. 1 2 "Horses". Metacritic. Retrieved 4 December 2025.
  20. 1 2 "Horses Reviews". OpenCritic . Retrieved 4 December 2025.
  21. 1 2 3 4 Wales, Matt (2 December 2025). "Horses review - WTF horror brings subversive cinema to video games". Eurogamer . Retrieved 22 November 2025.
  22. 1 2 Thwaites, Sarah (4 December 2025). "Horses Review". IGN . Retrieved 22 November 2025.
  23. 1 2 3 Scaife, Steven (2 December 2025). "'Horses' Review: Santa Ragione Pens You Like an Animal in Harrowing Horror Adventure". Slant Magazine. Retrieved 22 November 2025.
  24. Evans-Thirlwell, Edwin (2 December 2025). "Horses review: Projecting". Rock Paper Shotgun. Retrieved 22 November 2025.
  25. 1 2 Person, Chris (4 December 2025). "Horses Is Tame". Aftermath. Retrieved 22 November 2025.
  26. Colantonio, Giovanni (22 November 2025). "Horses tackles life's daily humiliations with surreal horror that will make you squirm". Polygon . Retrieved 25 November 2025.
  27. 1 2 3 4 Farokhmanesh, Megan (5 December 2025). "Horses, the Most Controversial Game of the Year, Doesn't Live Up to the Hype". Wired . Retrieved 22 November 2025.
  28. 1 2 Mercante, Alyssa (6 December 2025). "Horror game Horses has been banned from sale – but is it as controversial as you'd think?". The Guardian . Retrieved 25 November 2025.
  29. Bailey, Dustin (4 December 2025). "Banned horror game Horses now topping GOG's best-seller charts amid censorship controversy, and it's back on Humble even as Steam and Epic refuse to carry it". GamesRadar+. Retrieved 25 November 2025.
  30. Wood, Austin (24 November 2025). ""This still does not compare to the kind of audience we would have on Steam": Horses lead says ban virality helped sales "but we're not out of the woods," and he fears "self-censorship" with future games". GamesRadar+. Retrieved 25 November 2025.
  31. Parrish, Ash (6 December 2025). "Horses is a hit, but its studio might still be in trouble". The Verge . Retrieved 25 November 2025.