IA-32 (short for "Intel Architecture, 32-bit", sometimes also called i386) is the 32-bit version of the x86 instruction set architecture, designed by Intel and first implemented in the 80386 microprocessor in 1985. IA-32 is the first incarnation of x86 that supports 32-bit computing; as a result, the "IA-32" term may be used as a metonym to refer to all x86 versions that support 32-bit computing.
Within various programming language directives, IA-32 is still sometimes referred to as the "i386" architecture. In some other contexts, certain iterations of the IA-32 ISA are sometimes labelled i486, i586 and i686, referring to the instruction supersets offered by the 80486, the P5 and the P6 microarchitectures respectively. These updates offered numerous additions alongside the base IA-32 set, i.e. floating-point capabilities and the MMX extensions.
Intel was historically the largest manufacturer of IA-32 processors, with the second biggest supplier having been AMD. During the 1990s, VIA, Transmeta and other chip manufacturers also produced IA-32 compatible processors (e.g. WinChip). In the modern era, Intel still produces IA-32 processors under the Intel Quark microcontroller platform; however, since the 2000s, the majority of manufacturers (Intel included) moved almost exclusively to implementing CPUs based on the 64-bit variant of x86, x86-64. x86-64, by specification, offers legacy operating modes that operate on the IA-32 ISA for backwards compatibility. Even given the contemporary prevalence of x86-64, as of 2018, IA-32 protected mode versions of many modern operating systems are still maintained, e.g. Microsoft Windowsand the Debian Linux distribution. In spite of IA-32's name (and causing some potential confusion), the 64-bit evolution of x86 that originated out of AMD would not be known as "IA-64", that name instead belonging to Intel's Itanium architecture.
The primary defining characteristic of IA-32 is the availability of 32-bit general-purpose processor registers (for example, EAX and EBX), 32-bit integer arithmetic and logical operations, 32-bit offsets within a segment in protected mode, and the translation of segmented addresses to 32-bit linear addresses. The designers took the opportunity to make other improvements as well. Some of the most significant changes are described below.
|Operating mode||Operating system required||Type of code being run||Default address size||Default operand size||Typical GPR width|
|Protected mode||32-bit operating system or boot loader||32-bit protected-mode code||32 bits||32 bits||32 bits|
|16-bit protected-mode operating system or boot loader, or 32-bit boot loader||16-bit protected-mode code||16 bits||16 bits||16 or 32 bits|
|Virtual 8086 mode||16- or 32-bit protected-mode operating system||16-bit real-mode code||16 bits||16 bits||16 or 32 bits|
|Real mode||16-bit real-mode operating system or boot loader, or 32-bit boot loader||16-bit real-mode code||16 bits||16 bits||16 or 32 bits|
|Unreal mode||16-bit real-mode operating system or boot loader, or 32-bit boot loader||16-bit real-mode code||32 bits||16 bits||16 or 32 bits|
The Intel 386, originally released as 80386 and later renamed i386, is a 32-bit microprocessor introduced in 1985. The first versions had 275,000 transistors and were the CPU of many workstations and high-end personal computers of the time. As the original implementation of the 32-bit extension of the 80286 architecture, the i386 instruction set, programming model, and binary encodings are still the common denominator for all 32-bit x86 processors, which is termed the i386-architecture, x86, or IA-32, depending on context.
The Intel 486, officially named i486 and also known as 80486, is a higher-performance follow-up to the Intel 386 microprocessor. The i486 was introduced in 1989 and was the first tightly pipelined x86 design as well as the first x86 chip to use more than a million transistors, due to a large on-chip cache and an integrated floating-point unit. It represents a fourth generation of binary compatible CPUs since the original 8086 of 1978.
The Pentium microprocessor was introduced by Intel on March 22, 1993, as the first CPU in the Pentium brand. It was instruction set compatible with the 80486 but was a new and very different microarchitecture design. The P5 Pentium was the first superscalar x86 microarchitecture and the world's first superscalar microprocessor to be in mass production. It included dual integer pipelines, a faster floating-point unit, wider data bus, separate code and data caches, and many other techniques and features to enhance performance and support security, encryption, and multiprocessing, for workstations and servers.
x86 is a family of instruction set architectures initially developed by Intel based on the Intel 8086 microprocessor and its 8088 variant. The 8086 was introduced in 1978 as a fully 16-bit extension of Intel's 8-bit 8080 microprocessor, with memory segmentation as a solution for addressing more memory than can be covered by a plain 16-bit address. The term "x86" came into being because the names of several successors to Intel's 8086 processor end in "86", including the 80186, 80286, 80386 and 80486 processors.
In computer architecture, 32-bit integers, memory addresses, or other data units are those that are 32 bits wide. Also, 32-bit CPU and ALU architectures are those that are based on registers, address buses, or data buses of that size. 32-bit microcomputers are computers in which 32-bit microprocessors are the norm.
In computer architecture, 64-bit integers, memory addresses, or other data units are those that are 64-bit (8-octet) wide. Also, 64-bit central processing unit (CPU) and arithmetic logic unit (ALU) architectures are those that are based on processor registers, address buses, or data buses of that size. 64-bit microcomputers are computers in which 64-bit microprocessors are the norm. From the software perspective, 64-bit computing means the use of machine code with 64-bit virtual memory addresses. However, not all 64-bit instruction sets support full 64-bit virtual memory addresses; x86-64 and ARMv8, for example, support only 48 bits of virtual address, with the remaining 16 bits of the virtual address required to be all 0's or all 1's, and several 64-bit instruction sets support fewer than 64 bits of physical memory address.
x86 memory segmentation refers to the implementation of memory segmentation in the Intel x86 computer instruction set architecture. Segmentation was introduced on the Intel 8086 in 1978 as a way to allow programs to address more than 64 KB (65,536 bytes) of memory. The Intel 80286 introduced a second version of segmentation in 1982 that added support for virtual memory and memory protection. At this point the original model was renamed real mode, and the new version was named protected mode. The x86-64 architecture, introduced in 2003, has largely dropped support for segmentation in 64-bit mode.
In computing, protected mode, also called protected virtual address mode, is an operational mode of x86-compatible central processing units (CPUs). It allows system software to use features such as virtual memory, paging and safe multi-tasking designed to increase an operating system's control over application software.
x86 assembly language is a family of backward-compatible assembly languages, which provide some level of compatibility all the way back to the Intel 8008 introduced in April 1972. x86 assembly languages are used to produce object code for the x86 class of processors. Like all assembly languages, it uses short mnemonics to represent the fundamental instructions that the CPU in a computer can understand and follow. Compilers sometimes produce assembly code as an intermediate step when translating a high level program into machine code. Regarded as a programming language, assembly coding is machine-specific and low level. Assembly languages are more typically used for detailed and time critical applications such as small real-time embedded systems or operating system kernels and device drivers.
x86-64 is a 64-bit version of the x86 instruction set, first released in 1999. It introduced two new modes of operation, 64-bit mode and compatibility mode, along with a new 4-level paging mode.
In computing, Physical Address Extension (PAE), sometimes referred to as Page Address Extension, is a memory management feature for the x86 architecture. PAE was first introduced by Intel in the Pentium Pro, and later by AMD in the Athlon processor. It defines a page table hierarchy of three levels (instead of two), with table entries of 64 bits each instead of 32, allowing these CPUs to directly access a physical address space larger than 4 gigabytes (232 bytes).
Flat memory model or linear memory model refers to a memory addressing paradigm in which "memory appears to the program as a single contiguous address space." The CPU can directly address all of the available memory locations without having to resort to any sort of memory segmentation or paging schemes.
In the 80386 microprocessor and later, virtual 8086 mode allows the execution of real mode applications that are incapable of running directly in protected mode while the processor is running a protected mode operating system. It is a hardware virtualization technique that allowed multiple 8086 processors to be emulated by the 386 chip; it emerged from the painful experiences with the 80286 protected mode, which by itself was not suitable to run concurrent real mode applications well.
In x86 computing, unreal mode, also big real mode, huge real mode, flat real mode, or voodoo mode is a variant of real mode, in which one or more segment descriptors has been loaded with non-standard values, like 32-bit limits allowing access to the entire memory. Contrary to its name, it is not a separate addressing mode that the x86 processors can operate in. It is used in the 80286 and later x86 processors.
Memory segmentation is an operating system memory management technique of division of a computer's primary memory into segments or sections. In a computer system using segmentation, a reference to a memory location includes a value that identifies a segment and an offset within that segment. Segments or sections are also used in object files of compiled programs when they are linked together into a program image and when the image is loaded into memory.
A register file is an array of processor registers in a central processing unit (CPU). Modern integrated circuit-based register files are usually implemented by way of fast static RAMs with multiple ports. Such RAMs are distinguished by having dedicated read and write ports, whereas ordinary multiported SRAMs will usually read and write through the same ports.
The P6 microarchitecture is the sixth-generation Intel x86 microarchitecture, implemented by the Pentium Pro microprocessor that was introduced in November 1995. It is frequently referred to as i686. It was succeeded by the NetBurst microarchitecture in 2000, but eventually revived in the Pentium M line of microprocessors. The successor to the Pentium M variant of the P6 microarchitecture is the Core microarchitecture which in turn is also derived from the P6 microarchitecture.
A control register is a processor register which changes or controls the general behavior of a CPU or other digital device. Common tasks performed by control registers include interrupt control, switching the addressing mode, paging control, and coprocessor control.
The maximum random access memory (RAM) installed in any computer system is limited by hardware, software and economic factors. The hardware may have a limited number of address bus bits, limited by the processor package or design of the system. Some of the address space may be shared between RAM, peripherals, and read-only memory. In the case of a microcontroller with no external RAM, the size of the RAM array is limited by the size of the integrated circuit die. In a packaged system, only enough RAM may be provided for the system's required functions, with no provision for addition of memory after manufacture.
Thin Universal binaries to the specified architecture [...] should be specified as "i386", "x86_64", etc.[ dead link ]
The Intel386 processor was the first 32-bit processor in the IA-32 architecture family. It introduced 32-bit registers for use both to hold operands and for addressing.