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Author | Steve Wozniak with Gina Smith |
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Language | English |
Genre | Autobiography |
Publisher | W. W. Norton |
Publication date | 2006 |
Publication place | United States |
Media type | Print (hardback) |
Pages | 288 p. |
ISBN | 0-393-06143-4 |
OCLC | 972704219 |
iWoz: From Computer Geek to Cult Icon: How I Invented the Personal Computer, Co-Founded Apple, and Had Fun Doing It is a 2006 New York Times bestselling autobiography by computer engineer and programmer Steve Wozniak. [1] It was co-authored by writer Gina Smith and published by W. W. Norton & Company.
In iWoz, Wozniak gives a short history of his life, the founding of Apple Computer and some of his other ventures. Near the end of the book, Wozniak explains that he wrote the book in order to dispel some misconceptions that have been spread about him, his relationship with Steve Jobs and his relationship with and feelings towards Apple. Wozniak presents his story in short vignettes, never longer than a few pages, and most no longer than just a few paragraphs.
The photo plates of the book use several images from Wikimedia Commons.
Wozniak starts his autobiography with a description of his parents, some of their history, and describes how his father had a top secret job involving electronics. He goes on to describe how his father took the time to describe to him, in detail, how electronic components work. He cites this as a major reason for his later success.
Wozniak discusses how he decided to enroll at the University of Colorado, Boulder. Because of the high tuition, and an inadvertent expense he had incurred for the university's computer department, he was unable to attend for a second year and instead enrolled in the local junior college, De Anza College.
Wozniak describes his encounter with the first successful video arcade game, Pong , at a bowling alley with Alice (then his fiancée). He describes just staring at it, amazed that computers could be used in such a way. He went home and recreated the game on his own, using a standard television for the display (which in itself, took some doing). He even added some features not found on the commercial game, such as displaying the score onscreen and displaying four-letter exclamations when missing a ball. Once while visiting Jobs, he showed it to one of the top executives of Atari, Inc., Al Alcorn (who was also the designer of the original game), who was so impressed that he offered Wozniak a job right on the spot. Wozniak declined, however, explaining that he could never leave Hewlett-Packard (HP) where he was currently employed.
While still with HP, Wozniak describes his moonlighting development, with Jobs, of the prototype of the arcade game Breakout for Atari, Inc. in only four days. He also describes, without bitterness, how Jobs shortchanged him on the job. Jobs, who worked for Atari Inc., said he would give Wozniak half of "whatever they paid him" for development of the game. Jobs subsequently gave Wozniak $375, saying Atari Inc. paid him $750 for the game. Wozniak later found out that Atari Inc. actually paid Jobs $5,000 for the game.
Right after designing the Apple I (1976), Wozniak set about designing the Apple II (1977). He says that all the ideas for improving the computer came to him while he was designing the Apple I, but he didn't implement them because he wanted to finish the Apple I in a timely manner. The Apple II featured several improvements over the Apple I, including real color graphics and six expansion slots (an idea he and Jobs disagreed over). It also had a real case, something the Apple I lacked.
About this time, Jobs and Wozniak searched for someone to head their company, and finally found Mike Markkula. Markkula was convinced Apple would be a Fortune 500 company within five years. Wozniak, however, was unconvinced. Markkula said that Wozniak would have to leave his job at HP. Wozniak was reluctant to do so, since he wanted to be an engineer and not a manager. He finally agreed to do so after an old friend told him he could join Apple and still be an engineer.
The Apple II had a working cassette tape interface, for secondary storage. Markkula was frustrated with the slow operation of the cassette tapes and their instability. He asked Wozniak to develop another method of secondary storage. Wozniak settled on the floppy disk, a new idea at the time.
Wozniak ends his book with advice to others, particularly the youth, on how to develop their own inventions and encourages them to ignore the mainstream and follow their own passions and ideas.
The book has been translated into French, German, Polish, Portuguese, Russian, Spanish, Ukrainian, and Thai.
The Apple Computer 1 (Apple-1), later known predominantly as the Apple I, is an 8-bit motherboard-only personal computer designed by Steve Wozniak and released by the Apple Computer Company in 1976. The company was initially formed to sell the Apple I – its first product – and would later become the world's largest technology company. The idea of starting a company and selling the computer came from Wozniak's friend and Apple co-founder Steve Jobs. One of the main innovations of the Apple I was that it included video display terminal circuitry on its circuit board, allowing it to connect to a low-cost composite video monitor or television, instead of an expensive computer terminal, compared to most existing computers at the time. It and the Sol-20 were some of the first home computers to have this capability.
The Apple II is a personal computer released by Apple Inc. in June 1977. It was one of the first successful mass-produced microcomputer products and is widely regarded as one of the most important personal computers of all time due to its role in popularizing home computing and influencing later software development.
Stephen Gary Wozniak, also known by his nickname Woz, is an American technology entrepreneur, electrical engineer, computer programmer, philanthropist, and inventor. In 1976, he co-founded Apple Computer with his early business partner Steve Jobs. Through his work at Apple in the 1970s and 1980s, he is widely recognized as one of the most prominent pioneers of the personal computer revolution.
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Integer BASIC is a BASIC interpreter written by Steve Wozniak for the Apple I and Apple II computers. Originally available on cassette for the Apple I in 1976, then included in ROM on the Apple II from its release in 1977, it was the first version of BASIC used by many early home computer owners.
Pirates of Silicon Valley is a 1999 American biographical drama television film directed by Martyn Burke and starring Noah Wyle as Steve Jobs and Anthony Michael Hall as Bill Gates. Spanning the years 1971–1997 and based on Paul Freiberger and Michael Swaine's 1984 book Fire in the Valley: The Making of the Personal Computer, it explores the impact that the rivalry between Jobs and Gates (Microsoft) had on the development of the personal computer. The film premiered on TNT on June 20, 1999.
Breakout is an arcade video game developed and published by Atari, Inc. and released on May 13, 1976. It was designed by Steve Wozniak, based on conceptualization from Nolan Bushnell and Steve Bristow, who were influenced by the seminal 1972 Atari arcade game Pong. In Breakout, a layer of bricks lines the top third of the screen and the goal is to destroy them all by repeatedly bouncing a ball off a paddle into them. The arcade game was released in Japan by Namco. Breakout was a worldwide commercial success, among the top five highest-grossing arcade video games of 1976 in both the United States and Japan and then among the top three highest-grossing arcade video games of 1977 in the US and Japan. The 1978 Atari VCS port uses color graphics instead of a monochrome screen with colored overlay.
Lunar Lander is a genre of video games loosely based on the 1969 landing of the Apollo Lunar Module on the Moon. In Lunar Lander games, players control a spacecraft as it falls toward the surface of the Moon or other astronomical body, using thrusters to slow the ship's descent and control its horizontal motion to reach a safe landing area. Crashing into obstacles, hitting the surface at too high a velocity, or running out of fuel all result in failure. In some games in the genre, the ship's orientation must be adjusted as well as its horizontal and vertical velocities.
Ronald Gerald Wayne is an American retired electronics industry business executive. He co-founded Apple Computer Company as a partnership with Steve Wozniak and Steve Jobs on April 1, 1976, providing administrative oversight and documentation for the new venture. Twelve days later, he sold his 10% share of the new company back to Jobs and Wozniak for US$800, and one year later accepted a final $1,500 to forfeit any potential future claims against the newly incorporated Apple.
Armas Clifford "Mike" Markkula Jr. is an American electrical engineer, businessman and investor. He was the original angel investor, first chairman, and second CEO for Apple Computer, Inc., providing critical early funding and managerial support. At the company's incorporation, Markkula owned 26% of Apple, equivalent to each of the shares owned by cofounders Steve Jobs and Steve Wozniak.
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Daniel Kottke is an American businessman known for having been a college friend of Steve Jobs and one of the first employees of Apple Inc. He met Jobs at Reed College in 1972, and they trekked together through India for spiritual enlightenment and to the All One Farm. In 1976, Kottke realized his interest in computers when Jobs hired him to assemble hobbyist computer projects and then to be a part-time employee at the newly founded Apple Computer. There, he debugged the Apple II family, prototyped the Apple III and Macintosh, and endured the IPO where Steve Wozniak assigned Kottke some of his own stock. He was portrayed in several films about Apple.
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Frederick Rodney Holt is an American electrical engineer and political activist. He is Apple employee #5, and developed the power supply for the 1977 Apple II.