Ladja (Dragon Quest)

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Ladja
Dragon Quest character
LadjaDQ.png
Ladja in Dragon Quest V
First appearanceDragon Quest V (1992)
Designed by Akira Toriyama

Ladja is a character in the 1992 video game Dragon Quest V . He is one of the primary antagonists, responsible for the death of the Hero's father, Pankraz, and the subsequent enslavement of the Hero. He is the minion of the game's final villain, Grandmaster Nimzo. He was designed by Akira Toriyama and created by Yuji Horii, who aspired to create a villain who spanned multiple generations and who would ultimately be defeated in the end. He also appears in the film Dragon Quest: Your Story as an antagonist, which is based on the story of Dragon Quest V. He has received generally positive reception, with critics noting his superiority as the game's antagonist to his master, Nimzo, as well as noting how sadistically he treats the Hero and his father.

Contents

Concept and creation

Ladja was designed by Akira Toriyama [ citation needed ] and created by Yuji Horii for Dragon Quest V . When creating Dragon Quest V, Horii wanted to make a game that portrayed an enemy that spans three generations, going from being a child to an adult and finally to a parent, with the enemy ultimately defeated in the end. [1] An enemy in the game, the Necromancer, is a recolor of Ladja's character design. [2] Ladja is voiced in the film Dragon Quest: Your Story by Kōtarō Yoshida in Japanese and by Jason Marnocha in English. [3] Yoshida expressed happiness to be in the role as someone who grew up with Dragon Quest and noted that he felt pressure due to the importance of Ladja's role. [4] Yoshida ad-libbed certain scenes, with director Ryuichi Yagi noting it as impressive, particularly a certain scene that ended up being extended because of his ad-libbing. [5]

Appearances

Ladja is one of the main antagonists of Dragon Quest V , the Bishop serving under Grandmaster Nimzo. He is first encountered after the game's Hero and another boy named Prince Harry are caught exploring ruins. When the Hero's father, Pankraz, appears and defeats Ladja's minions. Before he can defeat Ladja, Ladja takes his son hostage. Pankraz gives up, causing Ladja to reduce him to ashes and put the two boys into slavery before destroying the Golden Orb that the Hero held. After the Hero escapes slavery 10 years later, he eventually gets married and has twins. His wife is captured by Ladja's minions due to her Zenithian lineage with the intention of preventing the birth of a Zenithian Hero who could defeat Nimzo. After the defeat of his minion, Ladja appears, and one of his minions turns them into stone to prevent the birth despite the birth having already occurred.[ citation needed ] In subsequent versions of Dragon Quest V, the petrification scene was changed so that Ladja was responsible instead of his minion. [2] They are both eventually returned to normal thanks to their children finding and curing them, and they eventually confront and kill Ladja.

Reception

Ladja has received generally positive reception, identified by Famitsu writer Kawachi as being among his most memorable Dragon Quest characters. [6] Magmix staff discussed the battles against Ladja, noting how traumatic it was that not only is he impossible to beat, but he mocks the Hero as he defeats him. They also regarded the murder of Pankraz by Ladja as one of the most traumatic moment in the series, further expressing their hatred for Ladja that he prevents the Hero from seeing his kids grow up. [7] [8] They also noted that the remakes created a stronger grudge with players due to his greater involvement in the story and trauma of the Hero. [9] DualShockers writer Day Young felt that Ladja's role in the story was among the best moments in the series' history, feeling that any moment featuring him was a memorable one. [10] Magmix staff arguing that the cruelty and impact on the Hero's life diminished the impact of the main antagonist, Nimzo. [11] RPGFan writer Keegan Lee felt that Ladja was a superior antagonist to Nimzo, wishing that the game was about defeating Ladja instead. Fellow RPGFan writer Mike Solossi agreed, comparing Nimzo unfavorably to other Dragon Quest villains like Dhoulmagus from Dragon Quest VIII and Psaro from Dragon Quest IV . Solossi noted a chess analogy, with how various minions of Nimzo were named after chess pieces such as Bishop Ladja, but felt that Grandmaster Nimzo fell flat due to a lack of characterization. [12] Futabanet writer Amami noted that his role in the game was one of the most shocking scenes in a Super Famicom game. They regarded him as cowardly, noting how he left a strong impression on players and had more presence than the main villain. [13]

Ladja's role in Dragon Quest: Your Story has received positive reception, with Japanese social media users expressing excitement in response to the casting of Kōtarō Yoshida as Ladja. [14] RPGamer writers Elmon Dean Todd and Matt Masem praised Ladja's appearance in Dragon Quest: Your Story. Todd felt that his English voice actor deserved praise for sounding more "villainous and sinister" than the Japanese actor. He also felt that his visual design was an improvement over the video game's, saying that he looks more "sinister and memorable," with Masem feeling that he stood out among human characters with his visual design. [15] RPGFan writer Alana Hagues similarly praised the English portrayal, saying it made Ladja a "truly terrifying and manipulative figure," though criticizing the film for rushing the final fight against him. [16] Despite not being enthused with the film, The Gamer writer Scott Baird found Marnocha's performance of Ladja among the best parts. [17]

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<span class="mw-page-title-main">Malroth</span> Dragon Quest character

Malroth, known in Japan as Sidoh, is a character in the video game Dragon Quest II. He is its final boss, though he is rarely mentioned and never seen until he is fought at the end of the game. His boss battle was notable for its difficulty, particularly due to his use of the spell Fullheal, which recovered his health points in full. His design was created by Akira Toriyama. He also appears as a main character in the game Dragon Quest Builders 2 as a young man with no memories, assisting the protagonist in surviving and rebuilding a world, while grappling with strange voices and his inability to create things. His appearance in Dragon Quest Builders 2 earned positive reception, praised for enhancing the game and creating heartfelt moments in the game.

<span class="mw-page-title-main">Psaro</span> Dragon Quest IV villain

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Alena (<i>Dragon Quest</i>) Dragon Quest IV character

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Hero (<i>Dragon Quest V</i>) Dragon Quest V protagonist

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Hero (<i>Dragon Quest IV</i>) Dragon Quest IV protagonist

The Hero is the protagonist of Dragon Quest IV, and can be male or female. They do not have a default name, and can be given a name by the player. They are the second Hero in Dragon Quest to allow players to make them male or female, and the first to give the female Hero a distinct design. During the course of the story, the game's antagonist, Psaro, causes the death of their village, including their friend Eliza. They journey to defeat Psaro, joining other characters along the way.

<span class="mw-page-title-main">Healie</span> Dragon Quest IV character

Healie, also known as Hoimin is a character in the 1990 video game Dragon Quest IV. He is a Healslime, a variant of the Slime monster from the series, who aspires to become a human, joining the warrior Ragnar McRyan in his quest to rescue kidnapped children from minions of Psaro. In promotional media for the franchise, he has been portrayed by Kanna Hashimoto.

<span class="mw-page-title-main">Ragnar McRyan</span> Dragon Quest characters

Ragnar McRyan, known in Japan as Ryan is a character in the 1990 video game Dragon Quest IV. He is one of multiple characters who assist the game's Hero in their battle against the monster Psaro. He stars in chapter 1, allying with the monster Healie to rescue children kidnapped by Psaro's minions. He was the first playable character in the NES version of the game. He has appeared in multiple other games, including the Itadaki Street and Dragon Quest Heroes series.

<span class="mw-page-title-main">Maya and Meena</span> Dragon Quest characters

Maya and Meena are two characters in the 1990 video game Dragon Quest IV. Maya is a dancer and Meena a fortune teller. The two are sisters who set out on a journey to avenge their father's murder. They appear as the lead characters of the fourth chapter, and join the Hero in the fifth chapter to defeat the monster Psaro. They were created by Yuji Horii and designed by Akira Toriyama, and have been the subject of praise for both their designs and concepts, particularly Meena's use of tarot cards as weapons and Maya's beauty. The music played for the pair has also received praise, with critics identifying folk music and Middle Eastern music inspirations for their theme.

Hero (<i>Dragon Quest III</i>) Dragon Quest III protagonist

The Hero, also known as Loto in Japanese and Erdrick in English, is the protagonist of the 1988 video game Dragon Quest III. Unlike previous Dragon Quest protagonists, this Hero can be male or female, though fans criticized the lack of differences between the two gender options. They are the son of Ortega, who went missing after seeking out the villain Baramos. The Hero assumes this quest on their 16th birthday. The male Hero appears in Super Smash Bros. Ultimate as a playable character as part of a character called "Hero," alongside the heroes of Dragon Quest IV, Dragon Quest VIII, and Dragon Quest XI. They are a silent protagonist save for one line, which was not well-received by fans. The lack of differences between the male and female Hero received criticism as well, leading to efforts to improve this in Dragon Quest IV. The Hero has been identified as an iconic Hero, with multiple critics identifying their design as a foundational one, citing the protagonist of the light novel Maoyu as an example.

References

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