Ragnar McRyan

Last updated
Ragnar McRyan
Dragon Quest character
Ryan DS.png
Ragnar in Dragon Quest IV
First appearance Dragon Quest IV (1990)
Created by Yuji Horii
Designed by Akira Toriyama

Ragnar McRyan, known in Japan as Ryan (Japanese: ライアン, Hepburn: Raian) is a character in the 1990 video game Dragon Quest IV . He is one of multiple characters who assist the game's Hero in their battle against the monster Psaro. He stars in chapter 1, allying with the monster Healie to rescue children kidnapped by Psaro's minions. He was the first playable character in the NES version of the game. He has appeared in multiple other games, including the Itadaki Street and Dragon Quest Heroes series.

Contents

Ragnar was designed by Akira Toriyama, and was given a Scottish accent in the English version of the Nintendo DS remake. He has received generally positive reception, with critics noting how he represented an old-fashioned, uncomplicated type of hero that they felt is absent in newer games.

Appearances

Ragnar first appears in Dragon Quest IV for the NES. While he is not the main character, he is the first character players are able to control. Ragnar is a warrior who, at the beginning of his chapter, is tasked with discovering the identity of whomever is responsible for the kidnapping of children. He meets a Cureslime named Healie who aspires to become a human, joining Ragnar in helping rescue the kidnapped children. Ragnar and Healie eventually do battle with those responsible, minions of Psaro, and succeed in rescuing the children. Ragnar and Healie venture out of the kingdom in order to search for the Hero and aid them in the fight against Psaro. In the fifth chapter, Ragnar encounters the Hero before the battle against a monster named Marquis de Leon, joining them in their quest. In the PlayStation remake of Dragon Quest IV, a brief prologue starring the Hero that takes place before Ragnar's chapter is added.

Ragnar appears in a series of Dragon Quest IV comic strips, where he is on a quest to buy new clothes. [1]

Concept and creation

Ragnar was created by Yuji Horii and designed by Akira Toriyama.[ citation needed ] Ragnar was called Ryan in Japanese, but was called Ragnar in the English localization. According to writer Kurt Kalata, his name was changed to Ragnar McRyan to explain the differences in names between these two versions. In the Nintendo DS remake, Ragnar is made to speak in a Scottish accent. [2] He is voiced by Tomokazu Sugita in Dragon Quest Heroes: The World Tree's Woe and the Blight Below and its sequel, Dragon Quest Heroes II . Sugita expressed surprise at being offered the role, imagining Ragnar as too old a character for him to fit. He also felt that his performance was inadequate, though Horii felt otherwise. [3]

Reception

Dengeki Online writer Yasuchika recounted feeling confused about whether Ragnar was a warrior or a soldier, determining he was a warrior due to how mobile his armor was. While they noted Ragnar's character was just an old man wearing underwear and pink armor, they nevertheless felt that it worked well, calling his design cool and praising Toriyama for his character design ability. They also commended how kind Ragnar was for allowing Healie to join his quest despite being a monster. [4] A fellow Dengeki Online writer noted that, while preferring Healie as a character and finding him cute, they nonetheless found Ragnar a quality character, suggesting he was moe for his pink armor. [5] Famitsu writer Mill☆Yoshimura recounted their experience first playing Dragon Quest IV as a child, expressing how confused they were to be playing as him instead of the Hero given that they had just put in the name for the Hero. He also expressed his anticipation to see what would happen with Ryan, as well as Healie. [6] Futabanet writer Yamaguchi Quest felt that Ragnar, as well as Healie, were designed to introduce players to how the game works. Quest pointed out how Ragnar not being able to use magic helped make players aware of the value of equipment, while Healie helped provide healing magic Ragnar had no access to. [7] RPGFan staff agreed with Ragnar being a solid introduction for players new to RPGs, feeling that his chapter represented an approximation of the first Dragon Quest game in terms of its mechanics. [8] Magmix staff felt that Ragnar's usefulness diminished later in the game, arguing that the cost of his better equipment and low speed made him less useful than support characters and magic users. [9]

Eurogamer writer Simon Parkin felt that Dragon Quest IV was a "breath of fresh air," attributing this to Ragnar's character design and personality. He compared Ragnar to certain Japanese character trends, stating that he was "in no way a character designed off the back of some intense Japanese schoolgirl demographic focus testing." He also felt that he was neither an aspirational or marketable character, feeling that a character like him being as important as he was represented an "anti-hero casting that feels braver and more interesting than pretty much any that's happened in the genre since." They also felt that the story structure of Dragon Quest IV helped facilitate a chapter starring a character like Ragnar. [10] RPGamer writer Philip Bloom begrudged the lack of "old fashioned heroes" in newer games, choosing to highlight Ragnar as an example of this. He felt that Ragnar was a manly character, appreciating that he was a straightforward character who aspired to do the right thing and who never felt the need to show off how "badass" he was. [11]

Related Research Articles

Dragon Quest, previously published as Dragon Warrior in North America until 2005, is a series of role-playing games created by Japanese game designer Yuji Horii, character designer Akira Toriyama, and composer Koichi Sugiyama and published by Square Enix. Since its inception, development of games in the series have been outsourced to a plethora of external companies until the tenth installment, with localized remakes and ports of later installments for the Nintendo DS, Nintendo 3DS, and Nintendo Switch being published by Nintendo outside of Japan. With its first game published in 1986, there are eleven main-series games, along with numerous spin-off games. In addition, there have been numerous manga, anime and novels published under the franchise, with nearly every game in the main series having a related adaptation.

<i>Dragon Quest II</i> 1987 video game

Dragon Quest II: Luminaries of the Legendary Line, titled Dragon Warrior II when initially localized to North America, is a role-playing video game developed by Chunsoft and published by Enix in 1987 for the Nintendo Entertainment System as a part of the Dragon Quest series. Enix's U.S. subsidiary published the American release, Dragon Warrior II, for the Nintendo Entertainment System in 1990. Dragon Quest II is set one hundred years after the events of the first game.

<i>Dragon Quest IV</i> 1990 video game

Dragon Quest IV: Chapters of the Chosen, titled Dragon Warrior IV when initially localized to North America, is a role-playing video game, the fourth installment of the Dragon Quest video game series developed by Chunsoft and published by Enix, and the first of the Zenithian Trilogy. It was originally released for the Famicom on 11 February 1990 in Japan. A North American NES version followed in October 1992, and would be the last Dragon Quest game localized and published by Enix's Enix America Corporation subsidiary prior to its closure in November 1995, as well as the last Dragon Quest game to be localized into English prior to the localization of Dragon Warrior Monsters in December 1999. The game was remade by Heartbeat for the PlayStation, which eventually was available as an Ultimate Hits game. The remake was ported by ArtePiazza to the Nintendo DS, released in Japan November 2007 and worldwide in September 2008. A mobile version based on the Nintendo DS remake was released in 2014 for Android and iOS.

<i>Dragon Quest IX</i> 2009 video game

Dragon Quest IX: Sentinels of the Starry Skies is a role-playing video game co-developed by Level-5 and Square Enix for the Nintendo DS. Published by Square Enix in Japan in 2009, and by Nintendo overseas in 2010, it is the ninth mainline entry in the Dragon Quest series. The storyline follows the protagonist, a member of the angelic Celestrian race, after a disaster in their home scatters magical fruits across the mortal realm. While carrying over traditional gameplay from the rest of the series with turn-based battles, the game is the first Dragon Quest entry to feature a customizable player character, and the first to include a multiplayer mode, with the option of trading treasure maps and loaning player characters through Nintendo Wi-Fi. Online functions ended in 2014 when it ceased operations.

<span class="mw-page-title-main">Torneko</span> Dragon Quest protagonist

Torneko is a character in the 1990 video game Dragon Quest IV, one of its heroes. He also appears as the star of multiple games in the Mystery Dungeon series, being used for the first entry to make the series more appealing by using a recognizable brand. He is among the most recurring characters in the Dragon Quest series.

<i>Theatrhythm Dragon Quest</i> 2015 video game

Theatrhythm Dragon Quest is a 2015 rhythm game developed by indieszero and published by Square Enix for the Nintendo 3DS in Japan. It was the first game of its type in the Dragon Quest series, and the third Theatrhythm game after Theatrhythm Final Fantasy and Theatrhythm Final Fantasy: Curtain Call. While following rhythm games' formula, players hit notes on the beat of music. The title also incorporates role-playing elements, allowing players to assemble a party of four characters to engage in battles or march automatically, in synchronizing with the players' beats.

<i>Dragon Quest: Your Story</i> 2019 anime film

Dragon Quest: Your Story is a 2019 Japanese 3D CG anime film based on the Dragon Quest series of video games, adapting the storyline of the 1992 video game Dragon Quest V. It was released in Japan by Toho on August 2, 2019, with an international release on Netflix on February 13, 2020.

<i>Dragon Quest Walk</i> 2019 video game

Dragon Quest Walk is a geolocation-based role-playing video game developed by COLOPL and published by Square Enix for Android and iOS. It is a free-to-play entry in the Dragon Quest series and was released in Japan on 12 September 2019.

<span class="mw-page-title-main">Bianca, Nera, and Debora</span> Dragon Quest V character

Bianca, Nera, and Debora are three female characters in the video game Dragon Quest V. Where Bianca and Nera were introduced in the 1992 Super Famicom release of the game, Debora was introduced in the 2008 Nintendo DS release. They are all three major characters in the game, with their significance depending on which of the three the protagonist marries. Bianca is the protagonist's childhood friend, while Nera and Debora are sisters whom he becomes acquainted with later in life. Whomever is chosen, the protagonist will marry them before eventually giving birth to two children, with whom they work together to defeat the main antagonist, Grandmaster Nimzo.

<span class="mw-page-title-main">Malroth</span> Dragon Quest character

Malroth, known in Japan as Sidoh, is a character in the video game Dragon Quest II. He is its final boss, though he is rarely mentioned and never seen until he is fought at the end of the game. His boss battle was notable for its difficulty, particularly due to his use of the spell Fullheal, which recovered his health points in full. His design was created by Akira Toriyama. He also appears as a main character in the game Dragon Quest Builders 2 as a young man with no memories, assisting the protagonist in surviving and rebuilding a world, while grappling with strange voices and his inability to create things. His appearance in Dragon Quest Builders 2 earned positive reception, praised for enhancing the game and creating heartfelt moments in the game.

<span class="mw-page-title-main">Puff-puff (onomatopoeia)</span> Act of a womans breasts being rubbed in someones face

Puff-puff is an onomatopoeia that conveys a woman's breasts being rubbed in someone's face. It was first created by Akira Toriyama, creator of Dragon Ball and lead artist of Dragon Quest, having it featured in both. In Dragon Quest, it appears in multiple games as a service a character may receive. It has been featured in a non-sexual way in Dragon Quest as well, such as two Slimes being used to simulate the act or swapping the performer for a man, which has been criticized for lacking consent by critics. It has been routinely censored in the Dragon Quest series in English until Dragon Quest XI. Multiple video games in other series include the puff-puff scene or make references to it, including 3D Dot Game Heroes, Yakuza: Like a Dragon, Final Fantasy XIV, and Dragon Ball Xenoverse.

<span class="mw-page-title-main">Psaro</span> Dragon Quest IV villain

Psaro is a character in the 1990 video game Dragon Quest IV. He is the primary antagonist of the story, leading a charge to wipe out humanity for the sake of demons, particularly due to his infatuation for an elf named Rose, who suffered under humans. He wishes to find and kill the human prophesized to one day defeat him, which causes him or his minions to come into contact with one or more of the multiple main heroes of the game who later come to support the prophesized hero in their quest. He comes to assume the form of Psaro the Manslayer after a tragedy pushes him to the brink. A sixth chapter was added to the PlayStation version that expands Psaro's story and features him as a playable character. He is also the protagonist of the 2023 game Dragon Quest Monsters: The Dark Prince. His design was created by Akira Toriyama. Psaro has been generally well received, praised as a tragic villain and for the multiple forms he goes through in the battle against him.

Alena (<i>Dragon Quest</i>) Dragon Quest IV character

Alena is a character in the 1990 video game Dragon Quest IV, one of its main characters. She is the star of the second chapter, going out to explore the world and become a strong warrior with her retainers Kiryl and Borya, before discovering her kingdom wiped out. She later joins with the protagonist of the game in their quest to defeat the leader of the monsters, Psaro, and save the world. Her design was created by Akira Toriyama, and she is voiced in Japanese by Shoko Nakagawa. She is a fan favorite Dragon Quest IV character, noted as a strong female character by multiple critics, one from RPGFan noting how rare this was on the NES.

Hero (<i>Dragon Quest V</i>) Dragon Quest V protagonist

The Hero is the protagonist of Dragon Quest V. He starts out the story as a child, the son of Pankraz, who suffers through various tragedies before growing up, getting married, and having children. Unlike previous Dragon Quest protagonists, he is not a Legendary Hero, instead being a monster tamer, a mechanic added due to the popularity of Healie from Dragon Quest IV. He was created by Yuji Horii and designed by Akira Toriyama. He appears in other works, including the film Dragon Quest: Your Story. The Hero has received positive reception, with critics commenting on how impactful his tragic life was and how iconic a design he had.

Hero (<i>Dragon Quest IV</i>) Dragon Quest IV protagonist

The Hero is the protagonist of Dragon Quest IV, and can be male or female. They do not have a default name, and can be given a name by the player. They are the second Hero in Dragon Quest to allow players to make them male or female, and the first to give the female Hero a distinct design. During the course of the story, the game's antagonist, Psaro, causes the death of their village, including their friend Eliza. They journey to defeat Psaro, joining other characters along the way.

Ladja (<i>Dragon Quest</i>) Dragon Quest V antagonist

Ladja is a character in the 1992 video game Dragon Quest V. He is one of the primary antagonists, responsible for the death of the Hero's father, Pankraz, and the subsequent enslavement of the Hero. He is the minion of the game's final villain, Grandmaster Nimzo. He was designed by Akira Toriyama and created by Yuji Horii, who aspired to create a villain who spanned multiple generations and who would ultimately be defeated in the end. He also appears in the film Dragon Quest: Your Story as an antagonist, which is based on the story of Dragon Quest V. He has received generally positive reception, with critics noting his superiority as the game's antagonist to his master, Nimzo, as well as noting how sadistically he treats the Hero and his father.

<span class="mw-page-title-main">Healie</span> Dragon Quest IV character

Healie, also known as Hoimin is a character in the 1990 video game Dragon Quest IV. He is a Healslime, a variant of the Slime monster from the series, who aspires to become a human, joining the warrior Ragnar McRyan in his quest to rescue kidnapped children from minions of Psaro. In promotional media for the franchise, he has been portrayed by Kanna Hashimoto.

<span class="mw-page-title-main">Maya and Meena</span> Dragon Quest characters

Maya and Meena are two characters in the 1990 video game Dragon Quest IV. Maya is a dancer and Meena a fortune teller. The two are sisters who set out on a journey to avenge their father's murder. They appear as the lead characters of the fourth chapter, and join the Hero in the fifth chapter to defeat the monster Psaro. They were created by Yuji Horii and designed by Akira Toriyama, and have been the subject of praise for both their designs and concepts, particularly Meena's use of tarot cards as weapons and Maya's beauty. The music played for the pair has also received praise, with critics identifying folk music and Middle Eastern music inspirations for their theme.

Hero (<i>Dragon Quest III</i>) Dragon Quest III protagonist

The Hero, also known as Loto in Japanese and Erdrick in English, is the protagonist of the 1988 video game Dragon Quest III. Unlike previous Dragon Quest protagonists, this Hero can be male or female, though fans criticized the lack of differences between the two gender options. They are the son of Ortega, who went missing after seeking out the villain Baramos. The Hero assumes this quest on their 16th birthday. The male Hero appears in Super Smash Bros. Ultimate as a playable character as part of a character called "Hero," alongside the heroes of Dragon Quest IV, Dragon Quest VIII, and Dragon Quest XI. They are a silent protagonist save for one line, which was not well-received by fans. The lack of differences between the male and female Hero received criticism as well, leading to efforts to improve this in Dragon Quest IV. The Hero has been identified as an iconic Hero, with multiple critics identifying their design as a foundational one, citing the protagonist of the light novel Maoyu as an example.

References

  1. Fletcher, JC (July 18, 2008). "A Dragon Quest IV comic strip draws near! Command?". Engadget . Archived from the original on May 14, 2024. Retrieved May 14, 2024.
  2. Kalata, Kurt (February 2, 2009). "Dragon Quest IV: The Chapters of the Chosen". Hardcore Gaming 101. Archived from the original on May 10, 2024. Retrieved May 14, 2024.
  3. "「ドラゴンクエストヒーローズI・II」のステージイベントをレポート。新キャラ"ライアン"役の杉田智和さん,"クリフト"役の緑川 光さんが新ボス"シドー"に挑戦". 4gamer. January 16, 2017. Archived from the original on May 13, 2024. Retrieved May 14, 2024.
  4. Yasuchika (December 28, 2023). "『ドラクエ4』ライアンとぱふぱふ…当時はお化粧の効果音だと思ってました(ネタバレあり)【ドラゴンクエストIV 導かれし者たち:メモリの無駄づかい】". Dengeki Online . Archived from the original on May 3, 2024. Retrieved May 14, 2024.
  5. "【電撃ULTIMATE】興奮をもう一度 DS『ドラクエIV』&『ドラクエV』紹介". Dengeki Online . April 16, 2010. Archived from the original on May 3, 2024. Retrieved May 14, 2024.
  6. Mill☆ (October 23, 2017). "書評:読めば思わずあなたもゲームライフ語りをしたくなる。ほろ苦い青春を遊んだゲームの記憶とともに綴る自叙伝『ゲームライフ』". Yoshimura. Retrieved May 14, 2024.
  7. Quest, Yamaguchi (February 11, 2021). "初心者がRPGの基礎を学べる、凄すぎるファミコン『ドラゴンクエスト4』の完成度【ヤマグチクエスト・コラム】". Futabanet. Archived from the original on May 3, 2024. Retrieved May 14, 2024.
  8. Solossi, Mike (May 14, 2021). "Retro Encounter 287 – Dragon Quest IV: Chapters of the Chosen Part I". RPGFan. Retrieved May 14, 2024.
  9. "『ドラクエIV』馬車メンバーになりがちな「不遇キャラ」4選 「うわっ、使いにく…」". Magmix. June 25, 2023. Archived from the original on May 3, 2024. Retrieved May 14, 2024.
  10. Parkin, Simon (September 27, 2008). "Dragon Quest IV: Chapters of the Chosen". Eurogamer . Retrieved May 14, 2024.
  11. Bloom, Philip. "A Tribute to an Old Fashioned Hero". RPGamer. Archived from the original on May 17, 2008. Retrieved May 14, 2024.