League of Pain

Last updated
League of Pain
League of Pain PS1 Cover Art.jpg
PlayStation cover art
Developer(s) Beyond Reality
Publisher(s) Psygnosis
Designer(s) Lee Doyle
Graham McCormick
Craig Lawson
Dale Thomson
Programmer(s) Andrew Bond
Graeme Love
Tim Swan
Composer(s) David Lowe
Platform(s) PlayStation, MS-DOS, Windows
ReleasePlayStation
  • NA: March 1997
  • EU: April 1, 1997
MS-DOS, Windows
Genre(s) Sports
Mode(s) Single-player, multiplayer

League of Pain, also known as Professional Underground League of Pain, and known as Riot in the UK, [1] is a futuristic, violent sports video game developed by British studio Beyond Reality and published by Psygnosis for the PlayStation, MS-DOS, and Windows in 1997.

Contents

Plot

National sports games are under threat by a new sport, Riot. Sponsors are pulling the plug on funding of traditional sports and moving to this new hybrid sport. [2] [3]

Gameplay

League of Pain combines elements of rugby, soccer/football and basketball in a futuristic sport that is violent and without rules. [1] The objective of the game is to charge up the plasma ball, and to then launch it through the ring that floats above the centre of the play area. [4] The points earned from a goal are determined by the distance from the ring. [5] The ball is charged by reaching the charger in the opponents side of the arena. In the PlayStation version, once charged, the ball will glow purple to indicate the home team charged it, or yellow to indicate the away team charged it. [6] For the Windows/DOS version, the ball will glow blue to indicate a home team charge and green to indicate an away team charge. [3] If the player scores while the ball is charged with the opposing team's color, it will count as an own goal. [3] [6] Despite the futuristic set-up, the game plays in much the same way as standard sports games with the ability to tackle, slide and shoot but also allows the player to fight with their opponents.

There are 5 types of power-up available that are randomly thrown into the arena by the crowd. The power-ups are "Speed Up" which makes the player move 3 times faster than usual, "Power Punch" which makes the player's punching power 3 times stronger, "Power Shot" which makes the player throw the ball faster and harder, enabling the ball to be used as a weapon against opponents, "Health" which restores the player's health to maximum and "Hawkeye" which increases the accuracy of passes and shooting. [3]

Teams

There are 16 international teams to choose from and an option that allows for customisation and trading of players. [4]

Game Modes

Friendly: A single exhibition game. This mode allows for team selections and team editing.

League: A season of 30 games where you play each of the teams twice.

Exhibition: A knockout competition with 2, 3 or 4 rounds.

Network: Only available on the Windows/DOS version. Allows for network play between 8 players but only allows for a "Friendly" game to be played. [3]

Additional Features

There are also in-game options to perform substitutions to alter the player line-up, and the ability to view a replay of the in-game action. [6]

Reception

The PlayStation version received mixed reviews. Next Generation said that the game "offers an interesting alternative to the standard 'real' sports games. And you have to love a game with violence and no rules." [4] GamePro said, "League of Pain is fun at times, especially with 2 players, but the camera angles and sometimes frustrating control doom it to rental status." [5]

Notes

  1. GamePro gave the PlayStation version three 3.5/5 scores for graphics, sound, and overall fun factor, and 3/5 for control.

Related Research Articles

<i>FIFA</i> (video game series) Video game series

FIFA, also known as FIFA Football and to be rebranded as EA Sports FC from 2023, is a series of association football video games developed and released annually by Electronic Arts under the EA Sports label. As of 2011, the FIFA franchise has been localised into 18 languages and available in 51 countries. Listed in Guinness World Records as the best-selling sports video game franchise in the world, the FIFA series has sold over 111 million copies as of 2021. On 10 May 2022, it was announced that EA and FIFA's partnership of 30 years would come to an end from 12 July 2023 onwards; the series will be retitled EA Sports FC. FIFA intends to enter a partnership with a new developer to produce "the real game that has the FIFA name". FIFA 23 is the last entry to the franchise under the FIFA name.

Wipeout is a series of futuristic anti-gravity racing video games developed by Studio Liverpool.

<i>Tony Hawks Underground</i> 2003 video game

Tony Hawk's Underground is a skateboarding video game and the fifth entry in the Tony Hawk's series after Tony Hawk's Pro Skater 4. It was developed by Neversoft and published by Activision in 2003 for the GameCube, PlayStation 2, Xbox, and Game Boy Advance. In 2004, it was published for Microsoft Windows in Australia and New Zealand as a budget release.

Rugby league nines is a version of rugby league football played with nine players on each side. The game is substantially the same as full rugby league, with some differences in rules and shorter games. Nines is usually played in festivals, as its shorter game play allows for a tournament to be completed in a day or over a single weekend.

<i>Wipeout 2097</i> 1996 video game

Wipeout 2097 is a futuristic racing game developed and published by Psygnosis. It is the second installment released in the Wipeout series and the direct sequel of the original game released the previous year. It was originally released in 1996 for the PlayStation, and in 1997 for Microsoft Windows and the Sega Saturn. It was later ported by Digital Images to the Amiga in 1999 and by Coderus to Mac OS in 2002.

<i>Wipeout 64</i> 1998 video game

Wipeout 64 is a 1998 futuristic racing game developed by Psygnosis and published by Midway Games for the Nintendo 64. It is the third game in the Wipeout series and remains the only one published on a Nintendo console. At the time of the game's release, developer Psygnosis had been owned for five years by Sony Computer Entertainment, for whose hardware all subsequent Wipeout games have been released exclusively.

<span class="mw-page-title-main">Pickleball</span> Racket/paddle sport

Pickleball is an indoor or outdoor racket/paddle sport where two players (singles), or four players (doubles), hit a perforated hollow polymer ball over a 36-inch-high (0.91 m) net using solid-faced paddles. Opponents on either side of the net hit the ball back and forth until one side commits a rule infraction. Pickleball was invented in 1965 as a children's backyard game on Bainbridge Island, Washington, USA. In 2022, pickleball was adopted as the official state sport of Washington.

<i>Actua Soccer</i> 1995 video game

Actua Soccer is a sports video game developed and published by Gremlin Interactive for MS-DOS, PlayStation, and Sega Saturn.

NFL Blitz is a series of American football themed video games originally released by Midway featuring National Football League (NFL) teams. It began as a 1997 arcade game NFL Blitz that was ported to home consoles and spawned a series of sequels. Rather than being designed as a realistic interpretation of the sport of football, like Madden NFL or NFL 2K, the Blitz series was created as an over-the-top, exaggerated version of the sport, inspired by Midway's own NBA Jam basketball games.

<i>Destruction Derby</i> 1995 video game

Destruction Derby is a vehicular combat racing video game developed by Reflections Interactive and published by Psygnosis. Based on the sport of demolition derby, the game tasks the player with racing and destroying cars to score points. The developers implemented simulated physics to make the results of collisions easier to predict, and they kept the game's tracks small to increase the number of wrecks. Versions of Destruction Derby were released for MS-DOS, PlayStation and Sega Saturn. A Nintendo 64 version, Destruction Derby 64, was released in 1999 by Looking Glass Studios and THQ. Critics found Destruction Derby enjoyable and they praised its graphics and car damage system, but the Nintendo 64 and Sega Saturn releases received mixed reviews. The game started the Destruction Derby franchise, beginning with its 1996 sequel, Destruction Derby 2.

<i>WWF War Zone</i> 1998 professional wrestling video game

WWF War Zone is a professional wrestling video game developed by Iguana West and released by Acclaim Entertainment in 1998 for the PlayStation, Nintendo 64, and Game Boy. The game features wrestlers from the World Wrestling Federation.

<i>Destruction Derby 2</i> 1996 video game

Destruction Derby 2 is a vehicular combat racing video game developed by Reflections Interactive and published in 1996 by Psygnosis for Microsoft Windows and PlayStation. The sequel to Destruction Derby, players race with the goal of earning points by damaging opponent cars. Standard races and matches based in arenas with the goal of remaining the last player driving are also available. The game is an overhaul of the original and features ideas that did not make it into the first game including tracks that feature obstacles and improved realism. The car mechanics were also redesigned. Development was also focused on Americanisation: the game style shifted away from the British banger racing of the original, and the cars and music were changed to fit a NASCAR theme. The game features Paul Page as commentator, and the soundtrack was created by thrash metal bands Jug and Tuscan. The game was positively received, with reviewers praising the large tracks and car physics, though the PC version was criticised for its difficulty.

<i>Wipeout 3</i> 1999 video game

Wipeout 3 is a futuristic racing video game developed by Psygnosis exclusively for the PlayStation. The title is the fourth game in the Wipeout series, and was released in Europe and North America in September 1999. Players control anti-gravity ships and use weapons to force other contenders out of the race.

<i>Wipeout</i> (video game) Futuristic racing video game from 1995 by Psygnosis

Wipeout is a futuristic racing video game developed and published by Psygnosis. It is the first game in the Wipeout series. It was originally released in 1995 for PlayStation and DOS, and in 1996 for Sega Saturn, being a launch title for the PlayStation in Europe. It was re-released as a downloadable game for the PlayStation 3 and PlayStation Portable via the PlayStation Network in 2007.

<i>Assault Rigs</i> 1996 video game

Assault Rigs is a vehicular combat game developed and published by Psygnosis for MS-DOS compatible operating systems and PlayStation. It was released a year later for the Sega Saturn in Japan. The game takes place in the future, where real sport has been overtaken in favour of virtual sport, the most popular of which is Assault Rigs, a tank simulator set inside a 3D virtual environment.

<i>Backyard Soccer</i> 1998 video game

Backyard Soccer, known in Europe as Backyard Football (PC) or Junior Sports Football (PlayStation) and in Australia as Junior Sports Soccer, is an association football video game in the Backyard Sports series, developed by Humongous Entertainment and published by Infogrames. It was first released in September 1998 for Macintosh and Microsoft Windows, in 2001 for the PlayStation, and in 2008 for iOS. The PC and PlayStation versions of the game, alongside the PlayStation 2 version of Backyard Basketball, were the only Backyard Sports titles released in Europe.

Perfect Entertainment was an independent British computer game developer, which ceased production in 1999. It began in 1991 as Teeny Weeny Games headed by Angela Sutherland but changed names when merging exclusively with Gregg Barnett's Perfect 10 Productions, a company previously known as Beam Software (UK).

<i>Sentient</i> (video game) 1997 video game

Sentient is a first-person adventure developed by Psygnosis and released on the PlayStation and PC (DOS/Windows) in April 1997.

<i>Ballistix</i> 1989 video game

Ballistix is a video game created by Martin Edmondson for the Amiga and Atari ST and published by Psyclapse in 1989. It was also converted to a number of other home computers in the same year and the PC Engine/TurboGrafx-16 console in 1991. It is a fictional futuristic sport involving directing a puck to a goal by shooting small balls at it.

<span class="mw-page-title-main">PlayStation Multitap</span>

The PlayStation Multitap is a peripheral for the PlayStation. It is an adapter that can be used to plug in up to four controllers and memory cards at the same time in a single controller port. With a second multitap, up to eight controllers and memory cards can be plugged at once.

References

  1. 1 2 "NG Alphas: League of Pain". Next Generation . No. 25. Imagine Media. January 1997. p. 140. Retrieved July 20, 2021.
  2. 1 2 PC Zone staff (April 1998). "Budget Zone: Riot". PC Zone . No. 62. Dennis Publishing. p. 109.
  3. 1 2 3 4 5 How to Play Riot. Psygnosis. 1997. pp. 8–9.
  4. 1 2 3 4 "League of Pain". Next Generation. No. 30. Imagine Media. June 1997. p. 118.
  5. 1 2 3 Johnny Ballgame (May 1997). "League of Pain". GamePro . No. 104. IDG Entertainment. p. 88.
  6. 1 2 3 League of Pain Sony Playstation Manual. Psygnosis. 1997. pp. 6–9. Retrieved July 20, 2021.
  7. "Professional Underground League of Pain for PlayStation". GameRankings . CBS Interactive. Archived from the original on May 1, 2019. Retrieved July 20, 2021.
  8. Weiss, Brett Alan. "Professional Underground League of Pain - Review". AllGame . All Media Network. Archived from the original on November 15, 2014. Retrieved July 20, 2021.
  9. Ham, Tom (April 11, 1997). "League of Pain". Gamecenter. CNET. Archived from the original on August 16, 2000. Retrieved July 20, 2021.
  10. EGM staff (April 1997). "League of Pain". Electronic Gaming Monthly . No. 93. Ziff Davis.
  11. Lucas, Victor (March 16, 1997). "Professional Underground League of Pain". The Electric Playground . Greedy Productions, Inc. Archived from the original on June 17, 1997. Retrieved July 20, 2021.
  12. Anderson, Paul; Reiner, Andrew; Storm, Jon (May 1997). "League of Pain". Game Informer . No. 49. FuncoLand. Archived from the original on October 21, 1997. Retrieved July 20, 2021.
  13. Dr. Moo (March 1997). "Professional Underground League of Pain Review". GameRevolution . CraveOnline. Archived from the original on June 13, 1998. Retrieved July 20, 2021.
  14. Robertson, Ed (March 20, 1997). "Professional Underground League of Pain Review [date mislabeled as "May 2, 2000"]". GameSpot . CBS Interactive. Archived from the original on January 4, 2005. Retrieved July 20, 2021.
  15. Mallinson, Paul (June 1997). "Riot". PC Zone. No. 51. Dennis Publishing. pp. 102–3. Retrieved July 25, 2021.