Liquid Entertainment

Last updated

Liquid Entertainment
TypePrivate
Industry Video games
FoundedApril 1999
Founders Ed Del Castillo, Mike Grayford
Defunct2018
FateDissolved [1]
Headquarters,
U.S.
Key people
Ed Del Castillo, Holly Newman
Products Battle Realms
Dragonshard
Desperate Housewives
Website goliquid.us

Liquid Entertainment was an American independent video game developer based in Pasadena, California. The studio was founded in April 1999 by Ed Del Castillo and Mike Grayford.

Contents

History

Liquid Entertainment was founded in April 1999 by Ed Del Castillo and Mike Grayford. [2] [3]

Liquid's first game was Battle Realms , published by Crave Entertainment in November 2001 to critical acclaim. [4] Battle Realms is a real-time strategy PC game for Windows that features an unconventional approach to resource management and unit development. It was well received by reviewers, [5] many of whom praised its at-the-time state of the art 3D engine and East Asian-inspired setting and aesthetics but sale numbers were disappointing. It was also chosen for Computer Gaming World's Top 10 Games of E3 2001. [6] Battle Realms was followed up with a stand-alone expansion pack, Battle Realms: Winter of the Wolf in April 2002. Winter of the Wolf was received with less enthusiasm than Battle Realms by the gaming community; [7] some reviewers compared it unfavorably to 2002's blockbuster real-time strategy titles Warcraft III and Age of Mythology . [8] [9]

Since the release of Winter of the Wolf, Liquid has developed two real-time strategy PC games based on intellectual property licenses: In November 2003, Sierra released The Lord of the Rings: War of the Ring , based on Vivendi Universal's license to Tolkien's literary works, and in October 2005 Atari published the Dungeons & Dragons PC game Dragonshard . Dragonshard has since been re-released on GOG.com.

In October 2006, Buena Vista Games released Desperate Housewives: The Game , a life simulation computer game adaptation of the popular television series Desperate Housewives . Desperate Housewives: The Game won PC Gamer Adventure Game of the Year for 2007.

Liquid's next game Rise of the Argonauts , released in December 2008 and published by Codemasters, is a Greek mythology-themed action role-playing game for Windows , PlayStation 3 and Xbox 360 that received mixed reviews, [10] with criticisms centering on technical problems, derivative art direction and repetitive gameplay. [11] In 2011 Sega published Liquid's second console game for Xbox 360 and PS3 Thor: God of Thunder that coincided with Marvel Studios's release of the film Thor in May 2011.

In 2012 Liquid pivoted into developing casual games for Facebook. They did some contract work on InstantJam, a music rhythm game for Facebook, Deadline Hollywood: Game based on the popular Hollywood news blog Deadline Hollywood by Nikki Finke and Paramount Digital Entertainment for Facebook and iOS and Dungeons and Dragons: Heroes of Neverwinter, a turn-based strategy game published by Atari on Facebook.

Later in 2013 and 2014 they continued their pivot into mobile games with titles like Karateka (console and mobile), Cuddle Pets, Paper Galaxy, and Max Steel . By the end of 2014, Ed decided to downsize Liquid to its current position as a holding company and consultancy; selling off some of its holdings, licensing some of its technology, and keep the rest for future opportunities.

Liquid currently manages a number of properties that are available online and published Battle Realms: Zen Edition as Early Access on Steam in December, 2019. [12]

Games developed

Related Research Articles

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<i>Neverwinter Nights</i> (2002 video game) Dungeons & Dragons video game

Neverwinter Nights is a third-person role-playing video game developed by BioWare. Interplay Entertainment was originally set to publish the game, but financial difficulties led to it being taken over by Infogrames, who released the game under their Atari range of titles. It is the first installment in the Neverwinter Nights series and was released for Microsoft Windows on June 18, 2002. BioWare later released a Linux client in June 2003, requiring a purchased copy of the game to play. MacSoft released a Mac OS X port in August 2003.

<span class="mw-page-title-main">Gold Box</span> Video game series and game engine

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<i>Dungeons & Dragons: Dragonshard</i> 2005 video game

Dungeons & Dragons: Dragonshard is a real-time strategy role-playing video game, developed for Microsoft Windows by Liquid Entertainment, and published by Atari in September 2005. It takes place in Eberron, one of the official Dungeons & Dragons campaign settings. The game combines elements of traditional real-time strategy gameplay with role-playing elements such as hero units, and questing. Dragonshard includes two single-player campaigns, single-player skirmish maps, and multiplayer support. The single-player campaign follows the struggles of three competing factions to gain control of a magical artifact known as the Heart of Siberys.

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<i>Battle Realms</i> 2001 video game

Battle Realms is a real-time strategy video game published and released by Crave Entertainment and Ubi Soft in November 2001. It was the first game created by Liquid Entertainment. An expansion pack Battle Realms: Winter of the Wolf was released in November 2002. In 2012, the game was re-released on GOG.com. In 2019, the game was re-released on Steam as Battle Realms: Zen Edition, in its early access state with functioning online multiplayer.

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<i>Neverwinter Nights 2: Mask of the Betrayer</i> 2007 video game

Neverwinter Nights 2: Mask of the Betrayer is a role-playing video game developed by Obsidian Entertainment and published by Atari Interactive. It is an expansion pack for Neverwinter Nights 2. It was released in 2007 for Microsoft Windows in North America, Europe, and Australia. Like the first game, Mask of the Betrayer is set in the Forgotten Realms campaign setting of the fantasy tabletop role-playing game Dungeons & Dragons and employs the 3.5 edition rules.

<i>Battle Realms: Winter of the Wolf</i> 2002 video game

Battle Realms: Winter of the Wolf is an expansion pack for the real-time strategy video game Battle Realms, developed by Liquid Entertainment and co-published by Ubisoft and Crave Entertainment. The game was announced on July 7, 2002, and released on November 5, 2002, in North America.

<i>Neverwinter Nights 2: Mysteries of Westgate</i> 2009 video game

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<i>Neverwinter Nights 2: Storm of Zehir</i> Expansion pack

Neverwinter Nights 2: Storm of Zehir is an expansion pack for the role-playing video game Neverwinter Nights 2, developed by Obsidian Entertainment and published by Atari Interactive. It was released in late 2008 in North America, Europe, and Australia. Like previous entries in the Neverwinter Nights series, Storm of Zehir is based on the paper and pencil fantasy role-playing game Dungeons & Dragons, and uses the game's 3.5 edition ruleset.

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<i>Neverwinter Nights</i> Dungeons & Dragons-based video game series

Neverwinter Nights is a series of video games developed by BioWare and Obsidian Entertainment, based on the Forgotten Realms campaign setting of the Dungeons & Dragons role-playing game. Aside from also being set around the city Neverwinter, it is unrelated to both the 1991 Neverwinter Nights online game and the 2013 online game called Neverwinter.

<i>Neverwinter</i> (video game) 2013 video game

Neverwinter is a free-to-play massively multiplayer online role-playing game developed by Cryptic Studios for Microsoft Windows in 2013, Xbox One in 2015, and PlayStation 4 in 2016. Based on the fictional Forgotten Realms city of Neverwinter from Dungeons & Dragons, Neverwinter is a standalone game and not part of the previous Neverwinter Nights series.

Edward Del Castillo is the Founder, Executive President, and Chief Creative Officer of Liquid Entertainment.

References

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  11. "Rise of the Argonauts Review". Eurogamer . February 2, 2009.
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  13. "Award Category Details". 2002 5th Annual Interactive Achievement Awards. Academy of Interactive Arts & Sciences . Retrieved May 17, 2018.
  14. "Awards Category Details". 2007 10th Annual Interactive Achievement Awards. Academy of Interactive Arts & Sciences. Retrieved May 17, 2018.