List of Prince of Persia media

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Prince of Persia is a media franchise that started with a series of video games created by Jordan Mechner, and has spawned a large number of games in different platforms, between ports, sequels and spin-offs. The original Prince of Persia game, with its more than 20 platform ports, is one of the most ported games in videogame history [1] [2]

Contents

Video games

Titles in the Prince of Persia series
YearTitleDeveloper Sony Microsoft Nintendo Apple Other
1989 Prince of Persia Brøderbund Apple II
1990 MS-DOS Amiga, Atari ST, Amstrad CPC, PC-9801, Commodore 64 (2011)
1991 PC Engine, Turbografx-16 CD, SAM Coupé, X68000
1992 PS2 6(2003) Xbox 7(2003) Game Boy, NES, SNES 8,
GBC (1999), GameCube 1(2003),
Wii 4(2010)
Mac OS Master System, Mega-CD, Game Gear, FM-Towns
1993 Mega Drive
Prince of Persia 2
The Shadow and the Flame
Brøderbund MS-DOS
1994 Xbox 7(2003) Mac OS
1995 SNES
1999 Prince of Persia 3D
Arabian Nights
Red Orb Entertainment Windows
2000 Avalanche Software Dreamcast
2003 The Sands of Time Ubisoft Montreal PS2, PS3 9(2010) Xbox, Windows GameCube, GBA
2004 Warrior Within Ubisoft Montreal PS2, PS3 9(2010) Xbox, Windows GameCube
2005 The Two Thrones Ubisoft Montreal PS2, PS3 9(2010) Xbox, Windows GameCube OS X
Revelations 2 Pipeworks Software PSP
Battles of Prince of Persia Ubisoft Montreal DS
2007 Rival Swords 5Pipeworks Software PSP Wii
Prince of Persia Classic 3 Gameloft Xbox 360 (XBLA)
2008 Ubisoft Sofia PS3 (PSN)
Prince of Persia Ubisoft Montreal PS3 Xbox 360, Windows OS X
The Fallen King Ubisoft Casablanca DS
2009 Epilogue (DLC)Ubisoft Montreal PS3 (PSN) Xbox 360 (XBLA)
2010 The Forgotten Sands Ubisoft Montreal PS3 Xbox 360, Windows
The Forgotten Sands (Wii exclusive game) Ubisoft Quebec Wii
The Forgotten Sands (PSP exclusive game)Ubisoft Quebec PSP
The Forgotten Sands (DS exclusive game)Ubisoft Casablanca DS
2020Prince of Persia: The Dagger of Time10 Ubisoft Blue Byte
2024 Prince of Persia: The Lost Crown Ubisoft Montpellier PS4, PS5 Xbox One, Xbox Series, Windows Switch
The Rogue Prince of Persia Evil Empire Windows
future11 The Sands of Time (remake) Ubisoft Pune PS4, PS5 Windows

Notes

  1. The Mac OS version of Prince of Persia is included as an unlockable bonus in the GameCube version of The Sands of Time.
  2. A port of Warrior Within.
  3. An upscaled re-release of the original Prince of Persia with new remade graphics.
  4. Mac OS version included as extra in the Wii game The Forgotten Sands, with a remapped control scheme.
  5. A port of The Two Thrones.
  6. The PS2 version of The Sands of Time includes the Mac OS version of Prince of Persia classic game as an unlockable bonus.
  7. The NTSC Xbox version of The Sands of Time include the Mac OS versions of both Prince of Persia and Prince of Persia 2 classic games as unlockable bonuses.
  8. The SNES version of Prince of Persia has slightly different level designs with enhanced graphics and 20 levels instead of the original 12, plus several "training" stages.
  9. HD remasters of The Sands of Time, Warrior Within and The Two Thrones are included in the Prince of Persia Trilogy collection on PS3.
  10.  A VR game developed to be played at escape rooms. [3]
  11. Originally planned for 2021, the game has been delayed to an unspecified future date. [4]

Mobile games

Mobile games in the Prince of Persia series
YearTitleDeveloperPlatform
2003Harem Adventures1 Gameloft Java ME
The Sands of Time 5 Gameloft Java ME
2004 Warrior Within 5 Gameloft Java ME
2005 The Two Thrones 5 Gameloft Java ME
2007 Prince of Persia Classic 2 Gameloft Java ME
2008 Prince of Persia 5 Gameloft Java ME
2010 The Forgotten Sands 5 Gameloft Java ME
Prince of Persia Retro 3 Ubisoft iOS
Warrior Within 4 Ubisoft iOS
2012 Prince of Persia Classic HD 2 Ubisoft iOS, Android
2013 The Shadow and the Flame 6 Ubisoft iOS, Android
2018 Prince of Persia Escape 7 Ubisoft, Ketchapp, Estoty iOS, Android
2022Prince of Persia Escape 28 Ubisoft, Ketchapp, Estoty iOS, Android

Notes

  1. New game with graphics and gameplay based in the original 1989 game, but with different levels.
  2. Remake of the original 1989 game, with new graphics.
  3. Port of the Mac OS version of the original game, with the original levels and graphics, designed as a universal title for iPhone, iPod Touch and iPad. [5]
  4. Port of the PS2 version of Warrior Within, with the same 3D graphics, with separate versions for iPhone [6] and iPad. [7]
  5. New game which follows the plot of the original but with new 2D graphics and levels, since old feature phones couldn't handle 3D graphics.
  6. Remake of the second game from 1993 with completely different graphics and levels.
  7. Auto-runner based on the original 1989 game, with different levels and gameplay mechanics.
  8. Sequel to Prince of Persia Escape. Expands on the formula by adding new environments, combat and mechanics.

Film

Graphic novel

Jordan Mechner finished writing the story for a graphic novel in 2007. The novel was written by A.B. Sina, and illustrated by Alex Puvilland and LeUyen Pham. It was released by First Second Books in autumn 2008. [8] [9] The story follows two Princes, jumping between the 9th and 13th centuries. Although it belongs to the franchise the plot is not related to any of the game continuities or that of the 2010 film. [10]

Before the Sandstorm is a 2010 one-shot comic book that serves as both a direct prequel and sequel to the feature film and explains the motives and backgrounds of some characters. It was published by Disney press and written by Mechner with illustrations by Todd McFarlane, Niko Henrichon, David López and Bernard Chang.

Toys

Related Research Articles

<i>Prince of Persia</i> (1989 video game) 1989 video game

Prince of Persia is a cinematic platform game developed and published by Broderbund for the Apple II in 1989. It was designed and implemented by Jordan Mechner. Taking place in medieval Persia, players control an unnamed protagonist who must venture through a series of dungeons to defeat the evil Grand Vizier Jaffar and save an imprisoned princess.

<i>Prince of Persia 2: The Shadow and the Flame</i> 1993 platform video game

Prince of Persia 2: The Shadow and the Flame is a platform game released by Broderbund in 1993 for the MS-DOS, and later ported to Macintosh, Super NES, and FM Towns. It is the second installment in the Prince of Persia series, and a direct sequel to 1989's Prince of Persia. Both games were designed by Jordan Mechner, but unlike the original, he did not program the sequel himself. In the game, players control the Prince as he attempts to return to Persia and defeat the evil wizard Jaffar once and for all, who has assumed his appearance, seized the throne, and put his love interest, the Princess, under a death spell.

<i>Prince of Persia: The Sands of Time</i> 2003 video game

Prince of Persia: The Sands of Time is an action-adventure video game developed by Ubisoft Montreal and published by Ubisoft. The game was released on the Game Boy Advance, PlayStation 2, GameCube, Xbox and Windows in November 2003. The Sands of Time is a reboot of the Prince of Persia series created by Jordan Mechner. Mechner served as creative consultant, designer, and scenario writer for The Sands of Time.

<span class="mw-page-title-main">Jordan Mechner</span> American video game designer (born 1964)

Jordan Mechner is an American video game designer, graphic novelist, author, screenwriter, filmmaker, and former video game programmer. A major figure in the development of cinematic video games and a pioneer in video game animation, he began his career designing and programming the 1984 martial arts game Karateka for the Apple II while a student at Yale University. The game was a bestseller. He followed it with the platform game Prince of Persia five years later; it was widely ported and became a hit. Both games used rotoscoping, where actors shot on film by Mechner were drawn over to create in-game animation. Prince of Persia has become the basis for a long-running franchise, including a 2010 live-action film released by Walt Disney Pictures and an ongoing series of video games, published by Ubisoft.

<i>The Last Express</i> 1997 adventure video game

The Last Express is an adventure video game designed by Jordan Mechner and published by Broderbund in 1997 for PC. Players take on the role of an American who accepts an invite by a friend to join them on the Orient Express, days before the start of World War I, only to become involved in a maelstrom of treachery, lies, political conspiracies, personal interests, romance and murder, upon boarding the train. The game is unique in how it was created, its non-linear story, and in how events in the game are conducted within real-time.

<i>Giants: Citizen Kabuto</i> 2000 video game

Giants: Citizen Kabuto is a third-person shooter video game with real-time strategy elements. It was the first project for Planet Moon Studios, which consisted of former Shiny Entertainment employees who had worked on the game MDK in 1997. Giants went through four years of development before Interplay Entertainment published it on December 7, 2000, for Microsoft Windows; a Mac OS X port was published by MacPlay in 2001, and the game was also ported to the PlayStation 2 later that year.

<i>Flashback</i> (1992 video game) 1992 video game

Flashback, released as Flashback: The Quest for Identity in the United States, is a 1992 science fiction cinematic platform game developed by Delphine Software of France and published by U.S. Gold in the United States and Europe, and Sunsoft in Japan.

<i>Prince of Persia: Warrior Within</i> 2004 video game by Ubisoft

Prince of Persia: Warrior Within is an action-adventure video game developed and published by Ubisoft for GameCube, Microsoft Windows, PlayStation 2, and Xbox on November 30, 2004. A port for the PlayStation Portable developed by Pipeworks Software, titled Prince of Persia: Revelations, was released on December 6, 2005. Two mobile versions of Warrior Within were published by Gameloft for the cell phone and iOS in 2004 and 2010, respectively. Due to issues with the in-game menu, the iOS version was pulled from the App Store for two weeks, re-releasing on June 18, 2010.

<i>Prince of Persia 3D</i> 1999 action-adventure video game

Prince of Persia 3D is a 1999 action-adventure video game developed by Mindscape, and published by Red Orb Entertainment for Microsoft Windows. A port for the Dreamcast was developed by Avalanche Software and published by Mattel Interactive in North America the following year under the title Prince of Persia: Arabian Nights. It is the first 3D installment in the Prince of Persia series, and the final game in the trilogy that started with the original 1989 game. Taking the role of the titular unnamed character rescuing his bride from a monstrous suitor's schemes, gameplay follows the Prince as he explores environments, platforming and solving puzzles while engaging in combat scenarios.

<i>Prince of Persia: The Two Thrones</i> 2005 video game

Prince of Persia: The Two Thrones is a 2005 action-adventure video game developed by Ubisoft Montreal and Ubisoft Casablanca, and published by Ubisoft for the PlayStation 2, GameCube, Microsoft Windows, Xbox and Java. The game was later censored and ported to the PlayStation Portable and Wii in 2007 under the title Prince of Persia: Rival Swords. The Wii version utilizes the motion-sensing functionality of its controller, while the PSP version added exclusive content and local multiplayer.

Prince (<i>Prince of Persia</i>) Fictional characters in the Prince of Persia franchise

The Prince is the name given to a group of fictional characters who act as the main protagonists of the Prince of Persia franchise, originally created by Jordan Mechner and currently owned by Ubisoft. Beginning with the titular original game in 1989, there have been several distinct Prince characters, all sharing general traits. The most prominent version was first featured in Prince of Persia: The Sands of Time (2003), who has featured in a large number of games set within that game's continuity. In the 2008 reboot, the Prince is not from a royal family, but was planned to earn his title during the course of his journey. Other versions of the Prince have appeared in related media, most prominently the character Dastan in the 2010 Prince of Persia film portrayed by Jake Gyllenhaal.

<i>Prince of Persia: The Sands of Time</i> (film) 2010 American action fantasy film

Prince of Persia: The Sands of Time is a 2010 American action fantasy film directed by Mike Newell from a screenplay by Boaz Yakin, Doug Miro, and Carlo Bernard, based on the video game series Prince of Persia created by Jordan Mechner. The film stars Jake Gyllenhaal, Ben Kingsley, Gemma Arterton, and Alfred Molina. It is an adaptation of the 2003 video game of the same name published by Ubisoft. Elements from its sequels Warrior Within and The Two Thrones are also incorporated.

Prince of Persia is a video game franchise created by Jordan Mechner. It is centered around a series of action-adventure games focused on various incarnations of the eponymous Prince, set in ancient and medieval Persia.

<i>Banshees Last Cry</i> 1994 video game

Kamaitachi no Yoru, released in English as Banshee's Last Cry, is a visual novel developed and published by Chunsoft for the Super Famicom in 1994. The game is the second sound novel by Chunsoft and brought a myriad of other companies to develop similar games. The term "sound novel" was a registered trademark, but is regarded as a genre.

<i>Giana Sisters DS</i> 2009 video game

Giana Sisters DS, also known on other handheld platforms as Giana Sisters, is a platform game developed by Spellbound Entertainment in cooperation with Bitfield GmbH for the Nintendo DS, iPad, iPhone, and Android. It was published by DTP Entertainment in Europe and Destineer in North America. It is a spiritual sequel to the 1987 Commodore 64 release The Great Giana Sisters. A version for Microsoft Windows, entitled Giana Sisters 2D, was also released.

<i>Karateka</i> (video game) 1984 video game

Karateka is a 1984 martial arts action game for the Apple II by Jordan Mechner. It is his first published game and was created while he was attending Yale University. The game was published in North America by Broderbund and in Europe by Ariolasoft. Along with Karate Champ and Yie-Ar Kung Fu, Karateka is one of the earliest martial arts fighting games. It was inspired by Japanese culture and by early Disney animated films and silent pictures. An influential game of its era, it was one of the first to use cinematic storytelling and sound design, and rotoscoped animation.

<i>Prince of Persia: The Forgotten Sands</i> 2010 video game

Prince of Persia: The Forgotten Sands refers to a group of 2010 action-adventure video games developed and published by Ubisoft, with each version handled by different internal teams. The main version was developed for PlayStation 3, Xbox 360 and Windows; other versions were developed for Nintendo DS, PlayStation Portable, mobile and web browsers, and a notable version for the Wii. It forms part of the Prince of Persia series, and is set within the continuity of Prince of Persia: The Sands of Time (2003).

<i>Toy Story 3</i> (video game) 2010 video game

Toy Story 3 is a 2010 platform game developed by Avalanche Software and published by Disney Interactive Studios. The game is based on the 2010 film of the same name. It was released for PlayStation 3, Xbox 360, Wii, and Microsoft Windows. The game was ported to OS X by TransGaming. A Nintendo DS version was developed by n-Space, while Disney Mobile Studios developed and published an iOS game based on the film. Another version was developed by Asobo Studio and released for PlayStation 2 and PlayStation Portable.

<i>Prince of Persia: The Forgotten Sands</i> (Wii) 2010 video game

Prince of Persia: The Forgotten Sands is a 2010 action-adventure video game developed by Ubisoft Quebec for the Wii. One of several related games of the same name, it forms part of the Prince of Persia franchise and is set between the events of The Sands of Time (2003) and Warrior Within (2004). Following the unnamed Prince as he is guided by the genie Zahra through a cursed kingdom, gameplay focuses on navigating platforming and combat challenges using both the Prince's acrobatic stills and unlocked magical powers. The game also features a form of co-op multiplayer with a second player using Zahra to aid the Prince with platforming and combat.

<i>Prince of Persia Classic</i> 2007 video game

Prince of Persia Classic is an action, platform video game developed by Gameloft and published by Ubisoft. It is a remake of the original 1989 Prince of Persia game that utilizes the style of graphics introduced in 2003's Prince of Persia: The Sands of Time. Similarly to the original, players control an unnamed protagonist, the Prince referenced in the title, who must save the imprisoned Princess from the evil Grand Vizier Jaffar, who attempts to conquer the land while her father, the Sultan, is away. The game is generally considered to be non-canon to the Prince of Persia series.

References

  1. "Hardcore Gaming 101: Prince of Persia". hardcoregameing101.net.
  2. "The Port Authority: A Few Of Gaming's Most Ported Titles". gameinformer.com.
  3. Kain, Erik (12 February 2020). "Ubisoft Announces 'Prince Of Persia: The Dagger Of Time'". Forbes.
  4. "Prince of Persia: Sands of Time remake delayed indefinitely". Polygon. 5 February 2021.
  5. "'Prince of Persia Retro' Arrives on the App Store as a Universal App for a Dollar". touch arcade. 28 May 2010. Retrieved 2011-03-15.
  6. "Prince of Persia: Warrior Within swinging onto iPhone". PocketGamer. 26 April 2010. Retrieved 2011-03-15.
  7. "E3 2010: Prince of Persia: Warrior Within HD Preview". IGN. Archived from the original on 2012-05-07. Retrieved 2011-03-15.
  8. "Q&A: Mechner Talks Prince Of Persia Movie, XBLA Remake". Gamasutra. Retrieved 2011-03-15.
  9. "Our Giant Guide To Video Game Comics". MTV.
  10. "Creator Jordan Mechner Explains The 'Prince Of Persia' Universe, And Where The New Graphic Novel Sits". MTV. Retrieved 2011-03-15.