Battles of Prince of Persia

Last updated
Battles of Prince of Persia
Battles of Prince Of Persia Coverart.png
Developer(s) Ubisoft Montreal
Publisher(s) Ubisoft
Producer(s) Geneviève Lord
Designer(s) Stéphane Brochu
Programmer(s) Sébastien Lahaie
Composer(s) Stuart Chatwood
Series Prince of Persia
Platform(s) Nintendo DS
Release
  • NA: December 6, 2005
  • AU: December 8, 2005 [1]
  • EU: December 9, 2005 [2]
Genre(s) Turn-based tactics
Mode(s) Single-player, Multiplayer

Battles of Prince of Persia is a turn-based tactics video game developed by Ubisoft Montreal and published by Ubisoft for the Nintendo DS on December 6, 2005. It is a spin-off of the Prince of Persia series, and sees players assuming the role of multiple characters from the games' universe, including the titular Prince. The story of the game bridges the gap between the mainline installments The Sands of Time and Warrior Within .

Contents

Gameplay

Battles of Prince Of Persia is a turn-based tactics game combined with collectible card game elements. The game involves a variety of playing cards which are characterized by a picture and a number, providing the card with its two uses. The first use is to play the magical effect on the card, the second use is to play the number on the card, which determines how many orders the player may give within the hour. Each battle is divided up into hours, which are then divided into turns. Each turn, a player either uses a card for effect or orders, or passes. An hour ends when both players are unable or unwilling to use any more cards and both pass.

The game includes tactical elements such as zone of control and directional facing, where attacking an enemy from behind will produce better results than from the front. Zone Of Control prevents players from moving their units right through an enemy's lines and directly to the goal or leader.

Plot

The game is set in Persia, India, and the fictional Aresura. Each of these kingdoms sends three generals to fight their wars. Caught in the conflicts is the Prince, who finds out that he is being hunted by the Dahaka, an incarnation of fate, because he interfered with time and cheated his own death in the process. While searching for a way to stop the Dahaka, the Prince accidentally starts a war between Persia and India. Over the span of the game, the Prince fights the Deavas, a mythical race of demons contained in a box he opens, and Kalim, the Prince of India and brother of his long lost love Farah. Because of the wars, the Prince matures and becomes more cynical and violent, matching his depiction in Prince of Persia: Warrior Within .

Reception

Battles of Prince of Persia received mixed reviews; GameRankings gave it a score of 65.16%, [3] while Metacritic gave it 64 out of 100. [4]

Related Research Articles

<i>Final Fantasy Tactics Advance</i> Tactical role-playing video game

Final Fantasy Tactics Advance is a 2003 tactical role-playing video game developed and published by Square for the Nintendo Game Boy Advance. A spin-off of the Final Fantasy series, the game shares several traits with 1997's Final Fantasy Tactics, although it is not a direct sequel. The player assembles a clan of characters, and controls their actions over grid-like battlefields. Players are mostly free to decide the classes, abilities, and statistics of their characters.

<i>Prince of Persia: The Sands of Time</i> 2003 video game

Prince of Persia: The Sands of Time is an action-adventure video game developed by Ubisoft Montreal and published by Ubisoft. The game was released on the Game Boy Advance, PlayStation 2, GameCube, Xbox and Windows in November 2003. The Sands of Time is a reboot of the Prince of Persia series created by Jordan Mechner. Mechner served as creative consultant, designer, and scenario writer for The Sands of Time.

<i>Super Mario 64 DS</i> 2004 video game

Super Mario 64 DS is a 2004 platform game developed and published by Nintendo for the Nintendo DS. It was a launch game for the DS. Super Mario 64 DS is a remake of the 1996 Nintendo 64 game Super Mario 64, with new graphics, characters, collectibles, a multiplayer mode, and several extra minigames. As with the original, the plot centers on rescuing Princess Peach from Bowser. Unlike the original, Yoshi is the first playable character, with Mario, Luigi, and Wario being unlockable characters in early phases of the game.

<i>Prince of Persia: Warrior Within</i> 2004 video game by Ubisoft

Prince of Persia: Warrior Within is an action-adventure video game developed and published by Ubisoft for GameCube, Microsoft Windows, PlayStation 2, and Xbox on November 30, 2004. A port for the PlayStation Portable developed by Pipeworks Software, titled Prince of Persia: Revelations, was released on December 6, 2005. Two mobile versions of Warrior Within were published by Gameloft for the cell phone and iOS in 2004 and 2010, respectively. Due to issues with the in-game menu, the iOS version was pulled from the App Store for two weeks, re-releasing on June 18, 2010.

Tactical role-playing games, also known as strategy role-playing games and in Japan as simulation RPGs, are a video game genre that combines core elements of role-playing video games with those of tactical strategy video games. The formats of tactical RPGs are much like traditional tabletop role-playing games and strategy games in appearance, pacing, and rule structure. Likewise, early tabletop role-playing games are descended from skirmish wargames such as Chainmail, which were primarily concerned with combat.

<i>Bomberman</i> (2005 video game) 2005 video game

Bomberman is a 2005 video game developed by Racjin for the Nintendo DS. It was released by Hudson Soft in Japan on May 26, 2005, and published worldwide by Ubisoft. The game is notable for its chibi art style, previously seen in the Bomberman Land series.

<i>Prince of Persia: The Two Thrones</i> 2005 video game

Prince of Persia: The Two Thrones is a 2005 action-adventure video game developed by Ubisoft Montreal and Ubisoft Casablanca, and published by Ubisoft for the PlayStation 2, GameCube, Microsoft Windows, Xbox and Java. The game was later censored and ported to the PlayStation Portable and Wii in 2007 under the title Prince of Persia: Rival Swords. The Wii version utilizes the motion-sensing functionality of its controller, while the PSP version added exclusive content and local multiplayer.

<i>Lunar: Dragon Song</i> 2005 video game

Lunar: Dragon Song, known in Japan and Europe as Lunar Genesis, is a role-playing video game developed by Japan Art Media for the Nintendo DS handheld console. The game was released in Japan by Marvelous Interactive on August 25, 2005, and later available in North America by Ubisoft on September 27, and a European version on February 17, 2006 by Rising Star Games. As the first original Lunar series title in ten years, it was also the first traditional role-playing game available for the Nintendo DS, utilizing several new features such as combat taking place across of two screens and the use of the system's built-in microphone to issue commands.

<i>King Kong</i> (2005 video game) 2005 action-adventure video game developed by Ubisoft

Peter Jackson's King Kong: The Official Game of the Movie is a 2005 action-adventure video game developed by Ubisoft Montpellier and published by Ubisoft, based on the 2005 film King Kong. The game was created in collaboration between the film's director Peter Jackson and the game's director Michel Ancel. The game follows New York scriptwriter Jack Driscoll through Skull Island, as he attempts to save love interest Ann Darrow who has been sacrificed by the island's natives to the giant gorilla Kong.

<i>Pokémon Battle Revolution</i> 2006 video game

Pokémon Battle Revolution is a turn-based strategy video game in the Pokémon series developed by Genius Sonority and published by The Pokémon Company and Nintendo. It was released for the Wii on December 14, 2006, in Japan; on June 25, 2007, in North America; on November 22, 2007, in Australia, and on December 7, 2007, in Europe. Along with being the first Wii incarnation of the Pokémon video game franchise, it is also the first Wii game to use the Nintendo Wi-Fi Connection in North America and Japan and the second Wii game to wirelessly interact with the Nintendo DS handheld.

<i>Chronos Twins</i> 2007 video game

Chronos Twins, known in the PAL region as Chronos Twin, is an action-adventure game developed by Spanish studio EnjoyUP Games, released in the PAL region in 2007. It was also released in North America on January 18, 2010 and in Europe on May 14, 2010 as a download for the Nintendo DSi system. The game puts a different perspective on time travel than most games. Instead of revisiting an area in two different times, both screens show the same setting during two eras as gamers explore the land with a present-day hero. Chronos Twins was originally planned for release for Game Boy Advance, but after the rise of the Nintendo DS, the game's development switched to that system. An enhanced version for the Wii console entitled Chronos Twins DX was released in North America as a WiiWare download one week prior to the Nintendo DSi release. It was later released in the PAL region for WiiWare on April 2, 2010.

<i>Marvel Trading Card Game</i> Video game for Nintendo DS, Windows, and PlayStation Portable

Marvel Trading Card Game is a video game for the Nintendo DS, Windows, and PlayStation Portable. It was developed by Vicious Cycle Software and 1st Playable Productions and published by Konami. The game is based on Upper Deck Entertainment's Marvel Comics-based collectible card game, and was released across all three platforms in several regions in 2007.

<i>TMNT</i> (video game) 2007 video game

TMNT is an action video game featuring the Teenage Mutant Ninja Turtles. It was developed by Ubisoft Montreal and published by Ubisoft for Xbox 360, Wii, PlayStation 2, GameCube, Nintendo DS, and PlayStation Portable, as well as for Microsoft Windows on March 20, 2007. It is based on the 2007 film of the same name.

<i>Brothers in Arms DS</i> 2007 video game

Brothers in Arms DS is a third-person shooter video game developed by Gameloft and published by Ubisoft for the Nintendo DS. It is part of the Brothers in Arms series established by Gearbox's Brothers in Arms: Road to Hill 30. In 2008, it was ported to the iOS as Brothers in Arms: Hour of Heroes by Gameloft and to the N-Gage QD as Brothers in Arms.

Prince of Persia is a video game franchise created by Jordan Mechner. It is centered around a series of action-adventure games focused on various incarnations of the eponymous Prince, set in ancient and medieval Persia.

<i>Prince of Persia</i> (2008 video game) 2008 video game

Prince of Persia is an action-adventure and platforming video game developed by Ubisoft Montreal and published by Ubisoft. It is the seventh main installment in the Prince of Persia franchise, and the second reboot, establishing a new continuity that is separate from other games in the series. It was released in the United States on December 2, 2008, for PlayStation 3 and Xbox 360, and on December 9 for Windows. It was released on March 24, 2009, for Mac OS X via the Cider engine. The game was also released on November 11, 2008, by Gameloft for mobile phones that runs on the Java platform taking place in a 2D environment, and has a feature of enabling the players to control a second character at certain points of levels.

<i>Prince of Persia: The Fallen King</i> 2008 video game

Prince of Persia: The Fallen King is a platformer video game by Ubisoft. The game was released for the Nintendo DS in December 2008, as a spin-off of Prince of Persia. The plot, taking place in ancient Persia, concerns the player character's role in a celestial battle between two gods: Ahriman and Ormazd. The player assumes the role of the Prince and Zal, fighting Ahriman's forces with a variety of different physical and magical attacks. Prince of Persia: The Fallen King has received mixed reviews, with the most agreed-upon problem being the control scheme.

<i>Prince of Persia: The Forgotten Sands</i> 2010 video game

Prince of Persia: The Forgotten Sands refers to a group of 2010 action-adventure video games developed and published by Ubisoft, with each version handled by different internal teams. The main version was developed for PlayStation 3, Xbox 360 and Windows; other versions were developed for Nintendo DS, PlayStation Portable, mobile and web browsers, and a notable version for the Wii. It forms part of the Prince of Persia series, and is set within the continuity of Prince of Persia: The Sands of Time (2003).

<i>Academy of Champions: Soccer</i> 2009 video game

Academy of Champions: Soccer is a soccer video game developed by Ubisoft Vancouver and published by Ubisoft for the Wii.

<i>Prince of Persia: The Forgotten Sands</i> (Wii) 2010 video game

Prince of Persia: The Forgotten Sands is a 2010 action-adventure video game developed by Ubisoft Quebec for the Wii. One of several related games of the same name, it forms part of the Prince of Persia franchise and is set between the events of The Sands of Time (2003) and Warrior Within (2004). Following the unnamed Prince as he is guided by the genie Zahra through a cursed kingdom, gameplay focuses on navigating platforming and combat challenges using both the Prince's acrobatic stills and unlocked magical powers. The game also features a form of co-op multiplayer with a second player using Zahra to aid the Prince with platforming and combat.

References

  1. "Updated Australian Release List - 28/11/05 - PALGN Video Game Feature - PAL Gaming Network". 2012-03-07. Archived from the original on 2012-03-07. Retrieved 2023-04-01.
  2. "Ubisoft - Prince of Persia Battles of Prince of Persia®". 2006-05-16. Archived from the original on 2006-05-16. Retrieved 2023-04-01.
  3. 1 2 "Battles of Prince of Persia for DS". GameRankings. Archived from the original on 2013-12-02. Retrieved 2014-05-04.
  4. 1 2 "Battles of Prince of Persia Critic Reviews for DS". Metacritic . Retrieved 2014-05-04.
  5. Edge Staff (February 2006). "Battles of Prince of Persia". Edge . No. 157. p. 93.
  6. Walker, John (2005-12-17). "Battles of Prince of Persia". Eurogamer . Retrieved 2014-05-04.
  7. "Battles of Prince of Persia". Game Informer . No. 154. February 2006. p. 111.
  8. VanOrd, Kevin (2006-01-02). "GameSpy: Battles of Prince of Persia". GameSpy. Archived from the original on 2006-10-18. Retrieved 2014-05-04.
  9. Bozon, Mark (2005-12-13). "Battles of Prince of Persia". IGN . Retrieved 2014-05-04.
  10. "Battles of Prince of Persia". NGC Magazine . February 2006.
  11. "Battles of Prince of Persia". Nintendo Power . Vol. 201. February 2006. p. 100.
  12. Burchfield, Evan (2006-03-30). "Battles of Prince of Persia". Nintendo World Report. Retrieved 2014-05-04.
  13. Low, David (2006-02-11). "Battles of Prince of Persia Review". PALGN. Archived from the original on 2014-05-04. Retrieved 2014-05-04.
  14. McCafferty, Iain (2006-01-22). "Battles of Prince of Persia Review". VideoGamer.com. Archived from the original on 2014-05-04. Retrieved 2014-05-04.