This article has multiple issues. Please help improve it or discuss these issues on the talk page . (Learn how and when to remove these template messages)
Snowboard tricks are aerials or maneuvers performed on snowboards for fun, or in competitions. Most often, these maneuvers are performed on obstacles such as jumps, halfpipes, quarterpipes, hips, handrails, funboxes, or ledges, or on the surface of the snow. Many have their origins in older board sports such as skateboarding and surfing.
Please note: Trick names may vary by location and/or region.
Snowboard tricks are named in the same manner that earlier board sports (skateboarding, surfing) named their maneuvers.
Identifying whether a snowboarder is a regular stance or goofy stance rider is important to determine which trick is being performed. For example, if the rider enters a jump with left foot leading and performs one-and-a-half revolutions in the counterclockwise direction, the trick is known as a frontside 540 for a regular rider, and a cab 540 (or switch frontside 540) for a goofy rider.
The terms switch-stance (switch) and fakie are often used interchangeably in snowboarding, though there is a distinct difference. The switch identifier refers to any trick that a snowboarder performs with their back foot forward, or the reverse of their natural stance. A snowboarder can also be said to be riding switch while traveling opposite from their natural stance when no trick is being performed. At this time, the leading tip of their board is referred to as the nose.
Alternatively, the identifier fakie has its origin in skateboarding, a discipline where the feet are not attached to the board, but where the skateboarder's natural stance includes positioning the trailing foot on the kicked tail of the skateboard. On a skateboard, fakie refers to an instance where the skateboarder is traveling backward, but their feet remain in the same position on the skateboard as their natural stance.
Snowboarders will distinguish between fakie and switch, even though their feet never change position on the snowboard. The term switch is far more common when describing snowboard tricks, and a switch trick is any trick that is initiated switch-stance. Landing switch means that the snowboarder has landed with their back foot forwards.
The term fakie will sometimes refer to landing a trick or maneuver performed on a skateboard. An air-to-fakie, for instance, would be a straight air on a vertical feature with no rotation, and re-entering the same transition. The rider would land fakie and would, therefore, be riding switch. Another common way that the term fakie is used is when the identifier switch creates a redundant description. For example, much like skateboarding's conventions, a snowboarder would say fakie ollie, rather than switch nollie.
The identifiers frontside and backside describe how a trick is performed. These identifiers are very important technical terms and are commonly misunderstood because of their different uses for jumps and rails.
For aerial maneuvers, frontside and backside identify the direction of rotation of a spin. For instance a regular rider doing a frontside spin off a jump would rotate their body counterclockwise opening their shoulders up so that their "front side" is the first side of their body going forward off the jump in the first 90 degrees of their spin. A regular rider doing a backside spin off a jump would rotate their body clockwise closing their shoulders so that their "back side" is the first side of their body going forward off the jump in the first 90 degrees of their spin.
For tricks performed on obstacles such as rails, frontside and backside refer to the direction from which the snowboarder approaches the obstacle. A regular rider approaching a rail from the left side of the rail would be considered frontside because the "front side" of their body is facing the rail. A regular rider approaching a rail from the right side of the rail would be considered backside because the "back side" of their body is facing the rail. A regular rider doing a frontside spin onto a rail would rotate their body counter-clockwise and then land on the rail. A regular rider doing a backside spin onto a rail would rotate their body clockwise, and then land on the rail.
This section needs additional citations for verification .(February 2018)
Spins are typically performed in 180° increments due to the nature of the obstacles on which they are performed. Even in cases where spins are performed on unconventional obstacles, the rotation is regarded as the nearest increment of 180°, and can be identified by the direction of approach and landing (regular and switch). A spin attempted from a jump to a rail is the only time a spin can be referred to in a 90-degree increment, examples: 270 (between a 180 and 360-degree spin) or 450 (between a 360 and 540-degree spin). These spins can be frontside, backside, cab, or switch-backside just like any other spins. In April 2015 British snowboarder and Winter Olympic medallist Billy Morgan demonstrated the world's first quadruple cork 1800, the biggest spin ever.
The term "Cab" in snowboarding generally refers to any switch-frontside spin (no matter what the amount of rotation) on any feature (halfpipe, jumps, rails, boxes). For example, a "switch-frontside 1080 double cork" off a jump would be referred to as a "cab 1080 double cork". The term was originally only applied to a switch-frontside 360 in a halfpipe in which a rider would take off a wall switch, spin 360 degrees frontside, and land on their comfortable stance (regular/goofy). Therefore, the term Cab only applied to tricks in the halfpipe in which rotations were in full 360 increments, such as a "Cab 360" or "Cab 720." For example, since a switch-frontside 540 would land a rider in the same switch position they took off from in the halfpipe, it was not referred to as a "Cab 540" because the rider did not take off switch, spin frontside, and land in their comfortable stance.
A Half-Cab is a switch-frontside 180 spin.
An alley-oop is a spin performed in a halfpipe or quarterpipe in which the spin is rotated in the opposite direction of the air. For example, performing a frontside rotation on the backside wall of a halfpipe, or spinning clockwise while traveling right-to-left through the air on a quarterpipe would mean the spin was alley-oop.
Hard Way: A term used when spinning onto a feature or off a jump using your opposite edge to start the direction of your spin. Example- If a regular rider was to spin Hard Way front side 270 onto rail, they would start that spin off their toe side edge. That would make the trick a Hard Way front side 270. Opposite of the traditional front side rotation starting with your heel edge. Same applies to goofy riders.
Slides are tricks performed along the surface of obstacles like handrails and funboxes. In skateboarding, slides are distinguished from grinds because some tricks are performed by sliding on the surface of the skateboard, and others are performed by grinding on the trucks of the skateboard. However, because snowboards don't have trucks, the term grind doesn't apply to these types of maneuvers. They can still be called grinds.
Many rail maneuvers are identified as frontside or backside, and these refer to the way in which the snowboarder approaches the obstacle. Frontside refers to a trick performed where a snowboarder approaches an obstacle that is in front of the toe edge of their snowboard. Backside refers to a trick performed in which a snowboarder approaches an obstacle that is behind the heel edge of their board. The direction that the snowboarder is facing while riding the obstacle has no bearing on the frontside or backside identifier. The frontside and backside identifiers are not used when a snowboarder travels straight toward the obstacle.
Stalls in snowboarding are derived from similar tricks in skateboarding, and are typically performed in halfpipes or on similar obstacles. Variations have been adapted as snowboards do not have trucks and wheels.
(most if not all stalls are referred to as nose or tail presses in current snowboarding whether or not they are actually tail and nose stalls or blunt stalls. blunt stalls are considered to be more stylish forms of nose or tail presses however.)
Snowboards are boards where the users places both feet usually secured, to the same board. The board itself is wider than most skis, with the ability to glide on snow. Snowboards widths are between 6 and 12 inches or 15 to 30 centimeters. Snowboards are differentiated from monoskis by the stance of the user. In monoskiing, the user stands with feet inline with direction of travel, whereas in snowboarding, users stand with feet transverse to the longitude of the board. Users of such equipment may be referred to as snowboarders. Commercial snowboards generally require extra equipment such as bindings and special boots which help secure both feet of a snowboarder, who generally ride in an upright position. These types of boards are commonly used by people at ski hills, mountains, backcountry, or resorts for leisure, entertainment, and competitive purposes in the activity called snowboarding.
A skateboarding trick, or simply a trick, is a maneuver performed by manipulating a skateboard, usually with one's feet, in a specific way to achieve the desired outcome – the trick.
The kickflip is a maneuver in skateboarding in which the rider flips their skateboard 360° along the axis that extends from the nose to the tail of the deck. When the rider is regular footed the board spins counter-clockwise if viewed from the back.
The heelflip, is an aerial skateboarding trick where the skateboarder kicks out in front of them, flipping board 360 degrees along the board's long axis.
An Indy grab, also known as an Indy air, is an aerial skateboarding, snowboarding and kitesurfing trick during which the rider grabs his/her back hand on the middle of his board, between his/her feet, on the side of the board where his toes are pointing, while turning backside. The Indy grab is a generic skateboarding trick that has been performed since the late 1970s. This trick is performed mainly while vert skating, e.g. on halfpipes. Although this move can be done on flat land, it is much easier on a ramp. The Indy grab is one of the basic tricks in vert skating and is usually combined with spins, kickflips and heelflips.
The ollie is a skateboarding trick where the rider and board leap into the air without the use of the rider's hands. It is the combination of stomping, also known as popping, the tail of the skateboard off the ground to get the board mostly vertical, jumping, and sliding the front foot forward to level out the skateboard at the peak of the jump. Gravity does the rest of the work.
Footedness is the natural preference of one's left or right foot for various purposes. It is the foot equivalent of handedness. While purposes vary, such as applying the greatest force in a certain foot to complete the action of kick as opposed to stomping, footedness is most commonly associated with the preference of a particular foot in the leading position while engaging in foot- or kicking-related sports, such as association football and kickboxing.
Frontside and backside are surfing, skateboarding, snowboarding and aggressive inline skating terms that are used to describe how a person approaches an obstacle or performs a certain trick. In Aggressive Skating, frontside and backside are types of grinds.
Casper is a freestyle skateboarding trick that was invented by Bobby "Casper" Boyden in the late 1970s. Bo removes his back foot from the board and uses his front foot to turn the board back to its normal position with a motion that resembles an impossible. The board is turned upside down with the tip of the tail on the ground acting as a fulcrum, the front foot under the front of the board holding it up acting as the effort, and the back foot resting on top of the back truck as the load. Note that the skateboarder's feet never touch the ground during this trick.
In boardsports, fakie is riding backwards. When used in conjunction with a trick name, like "fakie ollie", it means that the trick was performed as it would normally be done only with the exception of riding backwards. Not to be confused with "switch" or switchstance which is literally "switching" ones stance.
Freestyle BMX is bicycle motocross stunt riding on BMX bikes. It is an extreme sport descended from BMX racing that consists of five disciplines: street, park, vert, trails, and flatland. In June 2017, the International Olympic Committee announced that it was to be added as an Olympic event to the 2020 Summer Olympics.
A freestyle skateboarding trick is a trick performed with a skateboard while freestyle skateboarding. Some of these tricks are done in a stationary position, unlike many other skateboarding tricks. The keys to a good freestyle contest run are variety, difficulty, fluidity, and creativity. This is an incomplete list, which includes most notable tricks.
A flip trick is a type of skateboarding trick in which the skateboard rotates around its vertical axis, or its vertical axis and its horizontal axis simultaneously. The first flip trick, called a kickflip but originally known as a "magic flip", was invented by professional skateboarder Rodney Mullen.
In skateboarding, grinds are tricks that involve the skateboarder sliding along a surface, making contact with the trucks of the skateboard. Grinds can be performed on any object narrow enough to fit between wheels and are performed on curbs, rails, the coping of a skate ramp, funboxes, ledges, and a variety of other surfaces.
A slide is a skateboarding trick where the skateboarder slides sideways either on the deck or on the wheels.
In skateboarding, a nollie, short for "nose ollie", is an ollie executed at the front of the board while the rider is positioned in their natural stance. Professional skateboarders Karl Watson, Shuriken Shannon, Tuukka Korhonen, and Sean Malto have been recognized for their ability to perform the nollie trick. A nollie can be easily confused with a fakie ollie, whereby the rider uses their original foot position but is instead riding backwards.
The Misty Flip is an off axis backside 540 rotation performed in freestyle sports such as freeskiing, snowboarding, skateboarding, inline skating or trampolining. The Misty Flip was first done by Jason King out of the Sugarbush half pipe circa 1991. The trick was later named by professional snowboarder Ali Goulet, an original member of the Vermont Snowboard Posse that included Jeff Brushie, Chris Swierz, and Josh Brownley. Unlike in acrobatic disciplines where athletes remain in the same plane in space during the trick, the backside 540 rotation and off axis spin are combined. Not unlike a McTwist but off a straight jump rather than a transition. Misty Flips can be performed in many variations with bigger spins, grabs and even double Misty.
A caster board, vigorboard or waveboard is a two-wheeled, human-powered land vehicle. Other names are J-board and RipStik, both of which are derived from commercial brands.
A Shove-it is a skateboarding trick where the skateboarder makes the board spin 180 degrees without the tail of the board hitting the ground under their feet. There are many variations of the shove-it but they all follow the same principle: The skateboarder's lead foot remains in one spot, while the back foot performs the "shove". The pop shove-it was originally called a "Ty hop", named after Ty Page.