My Street

Last updated
My Street
My Street.jpg
PAL region cover art
Developer(s) Idol Minds
Publisher(s) SCEA
Platform(s) PlayStation 2
Release
  • NA: March 9, 2003
  • EU: October 31, 2003
Genre(s) Party
Mode(s) Single-player, multiplayer

My Street is a party video game on the PlayStation 2 released on March 9, 2003. There are seven minigames and it has very similar gameplay to other party games such as the Mario Party series.

Contents

Gameplay

My Street features three modes for the player to choose from, which are story, play, and netplay. The story mode has the player explore the game's neighborhood setting and aiding the children that populate it in order to save the neighborhood and complete the story. The play mode allows players to directly play the minigames against AI. The netplay mode is the game's multiplayer mode, allowing players to play the minigames online through the PlayStation 2's Network Play.

The game has a selection of seven minigames: Volleyball, RC Racing, Marbles, Dodgeball, Chemistry, Chicken Herding, and Lawnmowers. [1] An eighth gamemode, Corn Field Maze, was announced at the game's reveal in E3 2002 but was cut before release. [2] The game modes are accessible by visiting the different children that populate the game's neighborhood setting. The story mode requires the player to unlock the game modes in a specific order by recovering items for those characters.

The player character can either be selected from preset characters or customized through selecting different body parts, hairstyles, and clothing.

Plot

In My Street, the player is put in control of the "new kid," whose role in the game is to beat the bully before August 24—the first day of school.

Reception

My Street received "generally unfavorable reviews" according to the review aggregation website Metacritic. [3]

Related Research Articles

<i>Guilty Gear Isuka</i> 2003 2D fighting video game

Guilty Gear Isuka is a 2D fighting video game developed by Arc System Works and published by Sammy Corporation. Announced by Arc in September, it was released on December 17, 2003, in Japanese arcades as the sixth installment of the Guilty Gear series. Later, the game was ported for a release on the PlayStation 2 (PS2), Xbox, and Windows in Japan. The PS2 version was brought to North America by Sammy, and, in Europe, the home console version was released by 505 Game Street and the PC version by Zoo Digital Publishing.

<i>Star Wars: The Clone Wars</i> (2002 video game) 2002 video game

Star Wars: The Clone Wars is a video game set in the Star Wars universe developed by Pandemic Studios and published by LucasArts for GameCube, PlayStation 2 and Xbox. It consists mostly of vehicular combat using clone warships, starfighters, speeder bikes and tanks, as well as missions where players can control Anakin Skywalker, Obi-Wan Kenobi, or Mace Windu on foot. The game is set in the Star Wars prequel trilogy era, with the first level encompassing the Battle for Geonosis from Episode II: Attack of the Clones. The game also features multiplayer modes for up to four players in splitscreen, or online via Xbox Live for the Xbox. It holds aggregate scores of 73 out of 100, 72 out of 100 and 71 out of 100 on review aggregator Metacritic for the GameCube, PlayStation 2, and Xbox, respectively.

<i>Gladius</i> (video game) 2003 video game

Gladius is a tactical role-playing video game developed and published by LucasArts. It was released in 2003 for the GameCube, PlayStation 2 and Xbox.

<i>The Sims Bustin Out</i> 2003 video game

The Sims Bustin' Out is a video game that was released in 2003/2004 for the PlayStation 2, Xbox, GameCube, Game Boy Advance and N-Gage. It is the second title in The Sims console series and the first The Sims title not released on Windows PC.

<i>Midnight Club: Street Racing</i> 2000 video game

Midnight Club: Street Racing is a 2000 racing video game developed by Angel Studios and published by Rockstar Games. The game focuses on competitive street racing and the import scene. The game was released for the PlayStation 2 and Game Boy Advance platforms, the former being a launch title for the platform. It is the first game in Midnight Club franchise, followed by Midnight Club II.

<i>Madden NFL 2003</i> 2002 video game

Madden NFL 2003 is an American football simulation video game based on the NFL that was developed by EA Tiburon and Budcat Creations and published by EA Sports. The 14th installment of the Madden NFL series, the game features former St. Louis Rams running back Marshall Faulk on the cover. This edition of Madden was the first to have EA Trax, the Mini Camp mode, and to feature Al Michaels as play-by-play announcer, who took over for Pat Summerall. Although it featured the expansion Houston Texans and the relocation of the Seattle Seahawks to the NFC, it was actually the second to do so. The game was released on August 12, 2002 for the Game Boy Advance, GameCube, Microsoft Windows, PlayStation, PlayStation 2 and Xbox. The PlayStation version also includes the Sega Genesis version of John Madden Football 93.

<i>Battle Engine Aquila</i> 2003 video game

Battle Engine Aquila is a 2003 video game for PlayStation 2 and Xbox developed by Lost Toys and published by Infogrames Europe. In the game the player pilots the Battle Engine for the Forseti military in their wars against the Muspell to decide who will rule what's left of the world. Battle Engine Aquila received little attention from the public despite overall good reviews from critics. It was listed as #86 in the Top 100 Games for PlayStation 2 by IGN. A later Microsoft Windows port was published by Encore Software.

<i>WWF SmackDown! Just Bring It</i> 2001 professional wrestling video game

WWF SmackDown! Just Bring It, known in Japan as Exciting Pro Wrestle 3, is a professional wrestling video game developed by Yuke's, and published by THQ for PlayStation 2, and was released in November 2001. It is the third game in the WWF SmackDown! series, based on the World Wrestling Federation (WWF) professional wrestling promotion, the sequel to WWF SmackDown! 2: Know Your Role, the first game in the series to be released on the PlayStation 2 console, and the last game in the series to be released under the "WWF" name.

<i>NASCAR Thunder 2003</i> 2003 Racing simulator video game developed by EA Sports and Budcat Creations

NASCAR Thunder 2003 is the sixth edition of the EA Sports' NASCAR racing simulator series. Developed by EA Sports and Budcat Creations and published by Electronic Arts. It was released for PlayStation, PlayStation 2, GameCube, and Xbox on September 19, 2002, and for Microsoft Windows on October 16. The product features Dale Earnhardt Jr. on the cover. It was the first time the NASCAR's Most Popular Driver Award recipient was featured on the cover, although he did not win the award for the first time until the following year. Dale Earnhardt appeared in the game as a driver as a result of entering his name as a Create-A-Car driver's name; he did not appear in the previous game due to his death. He appeared as a legend in subsequent games.

<i>ATV: Quad Power Racing 2</i> 2003 video game

ATV: Quad Power Racing 2 is a racing video game developed by Climax Brighton and published by Acclaim Entertainment under their AKA Acclaim label for PlayStation 2, GameCube and Xbox. It's a sequel to ATV: Quad Power Racing. The game is notable for its inclusion of a three-wheeled ATV, not seen in any other video games, and not sold in the real world since the late 1980s.

<i>Guilty Gear X2</i> 2002 video game

Guilty Gear X2, also known as Guilty Gear XX and subtitled The Midnight Carnival in Japan, is a fighting game developed by Arc System Works and published by Sammy Studios. The third main installment of the Guilty Gear series, Guilty Gear X2 furthered the plot of the series, as well as introduced new characters and gameplay mechanics. A sequel to Guilty Gear X, it was announced in January 2002, and was released on May 23, 2002, for the arcades. It was later ported to the PlayStation 2 and published in North America and Europe.

<i>Top Gun: Combat Zones</i> 2001 video game

Top Gun: Combat Zones is a combat flight simulation game named after the 1986 film Top Gun. It was developed by British studio Digital Integration and published by Titus Interactive. It was originally released for the PlayStation 2 in 2001, followed by a GameCube version in 2002. Versions were also released for the Game Boy Advance and Microsoft Windows.

<i>Jackass: The Game</i> 2007 video game

Jackass: The Game is a party video game based on the MTV reality stunt show of the same name. It was developed by Sidhe for the PlayStation 2 and PlayStation Portable, while the Nintendo DS version was developed by Sensory Sweep Studios. The game was published by Red Mile Entertainment.

<i>Splashdown: Rides Gone Wild</i> 2003 video game

Splashdown: Rides Gone Wild is a 2003 jet ski racing video game developed by Rainbow Studios and published by THQ for PlayStation 2 and mobile phones. It is a sequel to the original Splashdown published by Atari, for the PlayStation 2 and Xbox. The game features a career mode where winning races rewards the player with points which can be used to upgrade items or buy new ones. It also features arcade, training and multiplayer modes. An Xbox version was planned but was canceled, as Rainbow Studios was busy working on MX Unleashed.

<i>Driving Emotion Type-S</i> 2000 racing video game developed by Escape

Driving Emotion Type-S is a racing game developed by Escape, a subsidiary of Square. It was published in Japan on March 30, 2000 and was Square's first release for the PlayStation 2 console. After criticisms of the game's handling, the international versions feature revised controls and additional contents, and were released in January 2001.

<i>TD Overdrive: The Brotherhood of Speed</i> 2002 video game

TD Overdrive: The Brotherhood of Speed is a racing video game developed by Pitbull Syndicate and published by Infogrames for PlayStation 2, Xbox and Microsoft Windows.

<i>Beat Down: Fists of Vengeance</i> 2005 video game

Beat Down: Fists of Vengeance, known in Japan as simply Beat Down, is a beat 'em up action role-playing game for the PlayStation 2 and Xbox. It was developed by Cavia and published by Capcom, and released in 2005. In it, the player takes the role of any of 5 gangsters, having been betrayed by their boss and scattered across the city. The player earns respect on the street by fighting enemies to take down a shadowy organization and gain control of Los Sombras. The player also has complete control of team-building and can free-roam for most of the game.

<i>Gravity Games Bike: Street Vert Dirt</i> 2002 video game

Gravity Games Bike: Street Vert Dirt is a sports video game developed and published by Midway for the PlayStation 2 and Xbox. It was released in North America on June 28, 2002 for the PlayStation 2 and on September 4, 2002 for the Xbox. It was the only game released under the Gravity Games license by Midway.

Guilty Gear X2 is a 2D fighting video game developed by Arc System Works, and published by Sammy Studios. It was first released on May 23, 2002 for Japanese arcades, and later ported to the PlayStation 2 for North America in 2003. The game received updated versions for several platforms, each containing various adjustments: Guilty Gear X2 #Reload (2003), Guilty Gear XX Slash (2005), Guilty Gear XX Accent Core (2006), Guilty Gear XX Accent Core Plus (2008), and Guilty Gear XX Accent Core Plus R (2012).

References

  1. Smith, David (January 15, 2003). "My Street Hands-On". IGN. Retrieved April 1, 2021.
  2. Smith, David (May 21, 2002). "E3 2002: My Street". IGN. Retrieved April 1, 2021.
  3. 1 2 "My Street for PlayStation 2 Reviews". Metacritic . CBS Interactive . Retrieved December 25, 2017.
  4. Marriott, Scott Alan. "My Street - Review". AllGame . All Media Network. Archived from the original on November 14, 2014. Retrieved February 11, 2019.
  5. "My Street". Electronic Gaming Monthly . No. 165. Ziff Davis. April 2003. p. 116. Archived from the original on April 28, 2004. Retrieved February 11, 2019.
  6. Reed, Kristan (October 1, 2003). "My Street". Eurogamer . Gamer Network. Retrieved December 25, 2017.
  7. Dan Elektro (March 12, 2003). "My Street Review for PS2 on GamePro.com". GamePro . IDG Entertainment. Archived from the original on March 15, 2004. Retrieved December 25, 2017.
  8. Liu, Johnny (March 2003). "My Street Review". Game Revolution . CraveOnline. Archived from the original on September 19, 2015. Retrieved February 11, 2019.
  9. Davis, Ryan (March 13, 2003). "My Street Review". GameSpot . CBS Interactive. Retrieved February 11, 2019.
  10. Vreeland, Michael (March 25, 2003). "GameSpy: My Street". GameSpy . IGN Entertainment. Retrieved February 11, 2019.
  11. Bedigian, Louis (March 19, 2003). "My Street - PS2 - Review". GameZone. Archived from the original on December 30, 2008. Retrieved February 11, 2019.
  12. Hwang, Kaiser (March 11, 2003). "My Street". IGN . Ziff Davis. Retrieved February 11, 2019.
  13. "My Street". Official U.S. PlayStation Magazine . Ziff Davis. April 2003. p. 90. Archived from the original on May 5, 2004. Retrieved February 11, 2019.