Redout | |
---|---|
Developer(s) | 34BigThings |
Publisher(s) | 34BigThings Nicalis (Switch) |
Composer(s) |
|
Engine | Unreal Engine 4 [1] |
Platform(s) | Windows PlayStation 4 Xbox One Nintendo Switch |
Release | Windows
|
Genre(s) | Racing |
Mode(s) | Single-player, multiplayer |
Redout is a racing video game developed and published by Italian studio 34BigThings. [2] It is inspired by racing games such as F-Zero , Wipeout , Rollcage , and POD as stated on the game page on Steam.
The game was released for Windows in September 2016, while the PlayStation 4 and Xbox One versions released in August 2017. [3] The Windows version is playable in virtual reality. [4] A Nintendo Switch port published by Nicalis was originally slated for a Q2 2017 release, but was delayed and later released in May 2019. [5] The game was released for Amazon Luna on 20 October 2020. [6]
After years of overconsumption, humanity has finally depleted the Earth's natural resources and caused a climate catastrophe. They fled to Mars in hopes of terraforming it and starting fresh, in an event known as The Exodus. On Mars, a group of scientists working for the European Space Agency decided to modify an old patrol aircraft and turn it into a racing ship by adding anti-gravity magnets to it. Instead of punishing the scientists for the building they burned down in the process, the ESA instead granted them limited funding to continue their work and perfect their design. After a bit more work and several impressive test runs, the design for the ESA Vanguard, the first anti-gravity racing ship ever made, was perfected and its specifications were released. From there, the Solar Redout Racing League (SRRL) was formed, and it commissioned tracks all over the solar system. By the 2560 season, the SRRL has tracks everywhere, from the reclaimed ruins of Cairo to the icy oceans of Europa, making it the most popular sport in the solar system.
Redout is an arcade racing game where the player pilots high-speed anti-gravity ships around numerous race tracks across a variety of game modes. [2]
In addition to the controls typical of most racing games such as accelerating, braking and turning, Redout features additional controls over the player's ship like strafing and pitching. Strafing allows for horizontal movement without losing speed, which allows the player to turn sharper, navigate chicanes, and drift. Pitching is used to counter negative effects of changing elevation. Pitching upwards on an upwards slope will counter blackouts and ship damage that would otherwise occur, while pitching downwards on a downwards slope counters redouts (a visual effect that heavily distorts the screen). [7]
Redout features seven racing teams, each with a distinct driving style. Each team has four classes of ships, with each class of ship being a flat upgrade to the ships of the previous class. Ships can be bought and upgraded with money earned in the career mode, and additional active and passive power ups can be bought and upgraded to further customize the ship's performance to the player's preferences. There are five racing complexes (with an additional seven available via DLC) and each complex features five tracks. Tracks and racing complexes are unlocked via progression in the campaign.
The single-player career mode features four classes of events, with each class featuring stricter win requirements, more aggressive AI opponents, and higher currency rewards than the last. The player may complete career events in any order that they wish (with the exception of the tutorial race) as long as they have a ship matching that event's class.
The game features nine gamemodes, those being Race, Pure Race, Time Attack, Pure Time Attack, Speed, Instagib, Knockout, Arena Race, Survival, Score, and Boss. Race is the standard mode where the player must complete all laps before their opponents do. Pure Race is identical to standard Race mode but active and passive powerups cannot be used. Time Attack is a time trial mode where the player must beat a certain lap time. Pure Time Attack is the same as Time Attack but powerups are disabled. Speed is similar to Time Attack, but if the player stays above a pre-determined speed, they will have seconds subtracted off their lap time. Instagib is another Time Attack mode but damage from wall impacts is greatly increased and the player is unable to respawn if their ship is destroyed. Knockout is a last man standing mode where the racer in last place is eliminated at the end of every lap. Arena Race is similar to the standard Race mode, but if a contender destroys their ship, they are disqualified and are unable to respawn. Survival mode places the player on the track with the goal to reach as many checkpoints as possible before their ship gets destroyed by running into the walls or the obstacles scattered about the track. Score is an endurance mode where the player gains points depending on their position and what they do while racing. The player gains more points if they stay in higher positions, and gains additional points for hitting turbo pads and completing laps without destroying their ship. Boss mode links together all five track layouts with teleporters.
Redout features a multiplayer mode as well. The player can choose to play with up to twelve players via an online lobby [4] or locally with two players via split-screen. [8]
On Metacritic, Redout received positive reviews for Windows, PlayStation 4, and Xbox One; [9] [10] [11] the Switch version received mixed reviews. [12] PC Gamer said it "Nails the look, the sound, and the speed" but "stalls on the sensation". [13] Nintendo Life considered the game to be a well-made experience but criticized the Switch version's performance and multiplayer functionality. [7] Push Square said it is "one of the best examples of the genre" and said the boss races are "a particular standout". [14]
A spin-off named Redout: Space Assault was released for iOS and macOS through Apple Arcade on October 8, 2019, with releases for Windows, PlayStation 4, Nintendo Switch and Xbox One releases delayed until January 22, 2021. [15] A sequel titled Redout 2 was released for Windows, Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X/S on June 16, 2022. [16] It was published by Saber Interactive, whose parent company Embracer Group had purchased 34BigThings earlier. [17]
F-Zero: Maximum Velocity is a futuristic racing game developed by NDcube and published by Nintendo as a launch game for the Game Boy Advance. It was released in Japan, North America and Europe in 2001. It was the first F-Zero game released on a handheld game console.
F-Zero X is a 1998 futuristic racing video game for the Nintendo 64 console, developed and published by Nintendo. It is a sequel to the original F-Zero (1990), and is the first F-Zero installment with 3D graphics. The game has a steep learning curve and its gameplay experience is similar to that of the original. An Expansion Kit, including a track and vehicle editor, was released in Japan in 2000.
Need for Speed (NFS) is a racing game franchise published by Electronic Arts and currently developed by Criterion Games. The series generally centers around illegal street racing, and tasks players to complete various types of races while evading the local law enforcement in police pursuits. Need for Speed is one of EA's oldest franchises not published under their EA Sports brand.
Kirby Air Ride is a 2003 racing video game starring Kirby, developed by HAL Laboratory and published by Nintendo for the GameCube.
Need for Speed: Underground is a 2003 racing video game and the seventh installment in the Need for Speed series following Hot Pursuit 2 (2002). It was developed by EA Black Box and published by Electronic Arts. Three different versions of the game were produced: one for consoles and Microsoft Windows, and another for the Game Boy Advance. An arcade version developed by Global VR and co-published by Konami came out two years later.
Need for Speed: Hot Pursuit 2 is a 2002 racing video game, the sixth installment in the Need for Speed series following Porsche Unleashed (2000) and the direct sequel to Need for Speed III: Hot Pursuit (1998). It was developed by EA Black Box for the PlayStation 2, and a distinctly different version by EA Seattle for GameCube, Xbox, and Microsoft Windows. Need for Speed: Hot Pursuit 2 features cars from various high-performance and exotic car manufacturers. Players can compete in races using these cars, or opt to play as a police officer and pursue speeders.
Rayman M, known in North America as Rayman Arena, is a party video game developed and published by Ubi Soft. A spin-off of the Rayman series, it features two modes in which players control one of the nine characters.
Burnout is a 2001 racing video game developed by Criterion Games and published by Acclaim Entertainment. It was released for the PlayStation 2 in 2001 and GameCube and Xbox in 2002. It is the first instalment in the Burnout series.
Crash Nitro Kart is a 2003 kart racing game for the PlayStation 2, Xbox, GameCube, and Game Boy Advance; versions for the N-Gage and mobile phones were released in 2004. It is the second racing game in the Crash Bandicoot series after Crash Team Racing and the first game in the series to feature full motion videos.
NASCAR Thunder 2003 is the sixth edition of the EA Sports' NASCAR racing simulator series. Developed by EA Tiburon and Budcat Creations and published by EA Sports. It was released for PlayStation, PlayStation 2, GameCube, and Xbox on September 18, 2002, and for Microsoft Windows on October 21. The product features Dale Earnhardt Jr. on the cover. It was the first time the NASCAR's Most Popular Driver Award recipient was featured on the cover, although he did not win the award for the first time until the following year. Dale Earnhardt appeared in the game as a driver as a result of entering his name as a Create-A-Car driver's name; he did not appear in the previous game due to his death. He appeared as a legend in subsequent games.
Need for Speed: Carbon is a 2006 racing video game and the tenth installment in the Need for Speed series. Developed by EA Black Box, Rovio Mobile and published by Electronic Arts, it was released on October 31, 2006, for the PlayStation 2, PlayStation 3, Xbox, Xbox 360, GameCube, Windows, and Mac OS X, and on November 19, 2006 as a launch title for the Wii and in 2008 for arcade cabinets. A portable version, Need for Speed: Carbon – Own the City, was released for the PlayStation Portable, Game Boy Advance, Nintendo DS. and Zeebo, While it featured similar gameplay to the console version, the portable versions included new or modified gameplay elements, a different setting and storyline, and a different selection of teammates. This is the final installment in the series to be released for Game Boy Advance.
RalliSport Challenge is a 2002 rally racing video game for Microsoft Windows and the Xbox. It features a race career and 29 cars including the Mitsubishi Lancer Evo VI and the Suzuki Grand Vitara. Four race types that are included in the game are Rally, Hillclimb, Ice Racing, and Rallycross. A sequel, RalliSport Challenge 2, was released in 2004 for the Xbox.
Need for Speed: ProStreet is a 2007 racing video game developed by EA Black Box and published by Electronic Arts. It is the eleventh installment in the Need for Speed series and a follow-up to Need for Speed: Carbon (2006). Unlike its immediate predecessors, which focused on the contemporary illegal street racing scene, ProStreet focuses on legal circuit races that take place on closed tracks. The game blends elements of both sim and arcade racing games, requiring players to customize and tune cars for various race modes. Most races take place in real-world locations such as the Portland International Raceway, Mondello Park, and Autopolis.
F1 2009 is a video game based on the 2009 season of the Formula One motor racing series. It was released on the Wii and PlayStation Portable in November 2009 for North America, PAL region and the United Kingdom. The game was also released on iOS on 14 December. The PlayStation Portable version was also available as a download from the PlayStation Store from 16 November.
Need for Speed: Undercover is a 2008 racing video game, and is the twelfth installment in the Need for Speed series following Need for Speed: ProStreet (2007). Developed by EA Black Box and published by Electronic Arts, it was released on November 18, 2008, for the PlayStation 2, PlayStation 3, Xbox 360, Wii, Microsoft Windows, PlayStation Portable, Nintendo DS, and then on a number of mobile phone platforms in 2009.
Need for Speed: Shift is a 2009 racing video game developed by Slightly Mad Studios and published by Electronic Arts for PlayStation 3, Windows, and Xbox 360. Developed by EA Bright Light, a distinct version of the game was simultaneously released for PlayStation Portable. Two mobile adaptations were developed by IronMonkey Studios for Java-compatible devices and iOS and released in 2009, with the latter version subsequently being made available for several other mobile devices. Need for Speed: Shift is the thirteenth installment in the Need for Speed franchise.
Cars 3: Driven to Win is a 2017 racing game developed by Avalanche Software and published by Warner Bros. Interactive Entertainment. The game is based on the 2017 film of the same name. It is the first Disney game without the involvement of Disney Interactive Studios since its closure on May 10, 2016, and the first game developed by Avalanche Software since acquired and re-established by Warner Bros. from Disney. The game was released for the Nintendo Switch, PlayStation 3, PlayStation 4, Xbox 360, Xbox One, and Wii U, on June 13, 2017, in North America, in Europe and Australia on July 14, 2017, and in Japan on July 20, 2017.
Grip: Combat Racing, often shortened to Grip, is a racing video game developed by Canadian studio, Caged Element and published by Wired Productions for Windows, PlayStation 4, Xbox One, and Nintendo Switch. Warp Digital ported the title to console, and was released for all four platforms on November 6, 2018.
Nickelodeon Kart Racers 2: Grand Prix is a racing game developed by Bamtang Games and published by GameMill Entertainment in North America, Maximum Games in Europe, and Ripples Asia Venture in Japan. A sequel to 2018's Nickelodeon Kart Racers, it was released for Nintendo Switch, PlayStation 4, and Xbox One on October 6, 2020, and for Windows on December 1, 2020. Mobile versions for Android and iOS were later released on February 24, 2022. A sequel, titled Nickelodeon Kart Racers 3: Slime Speedway, was released in October 2022.
Hot Wheels Unleashed is a 2021 racing game developed and published by Milestone based on Mattel's Hot Wheels toyline. The game was released on September 30, 2021, for the Nintendo Switch, PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S. Versions for Amazon Luna and Stadia were made available in July and September 2022, respectively. A sequel, Hot Wheels Unleashed 2: Turbocharged, was released in October 2023.