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Formerly | Cygnus Multimedia Productions (1993–1995) |
---|---|
Private | |
Industry | Video games |
Fate | Dissolved |
Founded | 1993Orem, Utah, US | in
Founders |
|
Defunct | 2007 |
Headquarters | , US |
Key people | Hal Rushton (president) |
Number of employees | 120 (2001) |
Saffire was an American video game developer based in South Jordan, Utah. Founded as Cygnus Multimedia Productions in 1993 by Les Pardew and Charles Moore, it was originally based in Pardew's basement in Orem with a team of six people. Pardew bought out Moore's share in 1994 and involved Hal Rushton as a partner in Moore's place. Cygnus was renamed Saffire in October 1995 and moved from Pleasant Grove to American Fork shortly thereafter for further expansion.
Saffire was founded by Leslie W. ("Les") Pardew with assistance by Charles Moore in 1993. [1] The team initially consisted of six people working from Pardew's basement in Orem, Utah, and expanded to fourteen when it was incorporated in November 1993. [2] [3] The company was named Cygnus Multimedia Productions, taking the name from mythological king Cycnus of Liguria "because it sounded cool" and started out by creating artwork for video games of other developers. [1] [3]
In 1994, Pardew bought out Moore's stake in the company and brought on Hal Rushton, the former "vice president of product development" for Sculptured Software, as a partner. [1] Rushton became the company's general manager, with Pardew as the president. [3] By February 1995, Cygnus employed 50 people in a bottom-floor office in Pleasant Grove; the office was small, wherefore staff worked in shifts, and frequently flooded. [1] [3] Cygnus changed its name to Saffire in October 1995 and moved to a new studio in the Utah Valley Business Park in American Fork later that year. [1] [2] The move allowed Saffire to engage in the full production of video games, which Pardew sought to fasten with continued expansion. [1] To raise capital, Pardew borrowed US$200,000 from Utah Technology Finance Corp. (UTFC) in September 1996 and further $125,000 in March 1997. [1]
Rushton became the company's president by December 1997, while Pardew assume the role of chief executive officer. [1] Saffire settled in expanded offices in Pleasant Grove in January 1999. [4] By that time, Mark Kendell had become the company's chairman. [5] Saffire continued to expand, with 80 employees in December 1999 and 120 employees in July 2001, the latter while based in American Fork. [6] [7]
In March 2007, Saffire (at the time based in South Jordan) was developing Cryptid, then scheduled for release in 2008. [8]
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Lego Bionicle: Quest for the Toa is an action-adventure game based on the Bionicle franchise. It was developed by Saffire Corporation, published by Lego Software and distributed in North America by Electronic Arts. It was released for the Game Boy Advance in October 2001. It was originally titled Lego Bionicle: Tales of the Tohunga, which was later changed due to legal issues with the Māori people of New Zealand.
Around the World in 80 Days is a video game developed by Pick Up & Play for Mobile phones, and by Saffire Corporation for Game Boy Advance. It is an adaptation of the 2004 film of the same name starring Jackie Chan. The game features pre-rendered characters and graphics, and a password feature for returning to specific levels.
Altabank is a full-service bank headquartered in American Fork, Utah, United States, that was formerly known as People's Intermountain Bank. It is owned by a publicly held holding company, People's Utah Bancorp, which is traded on NASDAQ as PUB. It is the second-largest bank headquartered in Utah, and has 26 branches serving businesses and individuals in the area from Preston, Idaho to St. George, Utah. The current bank was formed from mergers of separate institutions including Bank of American Fork, Lewiston State Bank, and People's State Bank of American Fork These themselves had grown by opening new branches and by acquisitions, including, in the case of Bank of American Fork, by its acquisition of branches from Banner Bank.
The Mount Timpanogos Transit Center was a staffed, open air bus transfer station in southeast Orem, Utah, United States. It functioned as both the Utah Transit Authority's (UTA) customer service center for Utah County, as well as a bus transfer center for UTA's buses in east central Utah Valley. Prior to the opening of the FrontRunner commuter rail extension south to Provo in 2012), it was the busiest bus stop within the entire UTA bus system.
Lego Bionicle: The Legend of Mata Nui is a canceled action-adventure video game developed by Saffire Corporation. Based on the Lego Group's Bionicle line of constructible action figures, the game was intended to release on Microsoft Windows computers in late 2001 and the GameCube in early 2002. The game was designed as a direct sequel to Saffire's Game Boy Advance game Lego Bionicle: Quest for the Toa, which was released in October 2001. The story of The Legend of Mata Nui was meant to serve as a conclusion to the 2001 Bionicle story arc, focusing on the Toa, heroic elemental warriors destined to defeat the evil Makuta, who is attacking the island of Mata Nui with corrupted Rahi animals.