Sigma Harmonics

Last updated
Sigma Harmonics
Sigma Harmonics.jpg
Developer(s) Square Enix
Think Garage
Publisher(s) Square Enix
Director(s) Hiroki Chiba
Producer(s) Yoshinori Kitase
Artist(s) Yusaku Nakaaki
Writer(s) Hiroki Chiba
Composer(s) Masashi Hamauzu
Platform(s) Nintendo DS
Genre(s) Role-playing video game
Mode(s) Single-player

Sigma Harmonics(シグマ・ハーモニクス,Shiguma Hāmonikusu) is a role-playing video game developed and produced by Square Enix for the Nintendo DS handheld game console. [2] The game involves two friends who travel through time, attempting to restore an altered past and solve murders along the way.

A role-playing video game is a video game genre where the player controls the actions of a character immersed in some well-defined world. Many role-playing video games have origins in tabletop role-playing games and use much of the same terminology, settings and game mechanics. Other major similarities with pen-and-paper games include developed story-telling and narrative elements, player character development, complexity, as well as replayability and immersion. The electronic medium removes the necessity for a gamemaster and increases combat resolution speed. RPGs have evolved from simple text-based console-window games into visually rich 3D experiences.

Square Enix Japanese video game developer, publisher, and distribution company

Square Enix Holdings Co., Ltd. is a Japanese video game developer, publisher, and distribution company known for its Final Fantasy, Dragon Quest, and Kingdom Hearts role-playing video game franchises, among numerous others. Several of them have sold over 10 million copies worldwide, with the Final Fantasy franchise alone selling over 115 million. The Square Enix headquarters are in the Shinjuku Eastside Square Building in Shinjuku, Tokyo. The company employs over 4300 employees worldwide.

Nintendo DS Nintendo handheld game console

The Nintendo DS, or simply DS, is a dual-screen handheld game console developed and released by Nintendo. The device went on sale in North America on November 21, 2004. The DS, short for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld gaming: two LCD screens working in tandem, a built-in microphone, and support for wireless connectivity. Both screens are encompassed within a clamshell design similar to the Game Boy Advance SP. The Nintendo DS also features the ability for multiple DS consoles to directly interact with each other over Wi-Fi within a short range without the need to connect to an existing wireless network. Alternatively, they could interact online using the now-defunct Nintendo Wi-Fi Connection service. Its main competitor was Sony's PlayStation Portable as part of the seventh generation era. It was likened to the Nintendo 64 from the 1990s, which led to several N64 ports such as Super Mario 64 DS and Diddy Kong Racing DS, among others.



The game is played using the Nintendo DS system's "book" orientation. Solving one chapter’s case changes the past, which leads to a new murder. The game is told through a series of illustrations like a book. [3] The game features random battles but is told in a mystery story format. [4] Neon does the fighting against enemies in the game, and can become a sharpshooter, knight, and other jobs. [5] If players solve a mystery through guessing or illogical means, their boss battles become more difficult as the boss becomes stronger and the player becomes weaker. [4]


The story revolves around Sigma Kurogami, a high school student and "sound user" whose family guards a huge clock sealing off the demon Ōma. One day, his past is rewritten, causing chaos in his present. He then works with his friend Neon Tsukiyumi to solve an increasingly complex string of murder cases and return his life to normal. They use Sigma's abilities and the clock to go through time, and as each murder is solved, the future changes and unlocks a new history with other crimes to solve. [3]


Characters include Sigma Kurogami(黒上 シグマ,Kurogami Shiguma) (voiced by Daisuke Ono), Ōma(逢魔), and Neon Tsukiyumi(月弓 ネオン,Tsukiyumi Neon) (voiced by Aya Hirano). Sigma has the ability to cause miracles with the sound of his voice, a hereditary family trait. [3] Neon is part of a clan of "card wielders" that have fought against the Ouma, and also possess the power to change forms through meditation. [5]

Daisuke Ono is a Japanese voice actor and singer who won the 4th and 9th Seiyu Awards for best lead actor for his role as Sebastian Michaelis in Black Butler, Jotaro Kujo in JoJo's Bizarre Adventure and Shukuro Tsukishima in Bleach, as well as "Best Personalities" at the 9th Seiyu Awards. Other notable roles include Erwin Smith in Attack on Titan, Shizuo Heiwajima in Durarara!!, Jyushimatsu in Osomatsu-san, Shintarō Midorima in Kuroko's Basketball, Killer T Cell in Cells at Work! and Ushiromiya Battler in Umineko When They Cry. He hosts radio show Dear Girl Stories along with voice actor Hiroshi Kamiya.

Aya Hirano is a Japanese voice actress and singer. Beginning in the entertainment industry as a child actor performing in television commercials, she played her first voice acting role in 2001 in the anime television series Angel Tales. She released her first single "Breakthrough" in 2006, and she released her first album Riot Girl in 2008. She was formerly contracted to Space Craft Produce, a branch of the Space Craft Group, before moving to the talent agency Grick in August 2011. Her label was Lantis until 2011, when she moved to Universal Sigma.


Sigma Harmonics was first revealed as one of the trademarks registered by Square Enix. [6] The game was developed by Think Garage, which had developed two titles in the Itadaki Street series and Lord of Vermillion . Key members of the development team previously collaborated on Dirge of Cerberus: Final Fantasy VII . [7] The game was produced by Yoshinori Kitase and directed by Hiroki Chiba, respectively the co-director and co-event planner of Chrono Trigger . Chiba was inspired by Shōwa period writers such as Seishi Yokomizo and Rampo Edogawa, and wanted to create a video game with a similar vibe. [7] The game features character designs by Yusaku Nakaaki. Chiba admired Nakaaki's previous illustrations and recommended him to Kitase, stating "not using Nakaaki's drawings would be a horrible waste [even though] there are lots of awesome designers at Square Enix." [7] The game was playable at the DKΣ3713 gaming event in June 2008. [8]

Think Garage Ltd. is a Japanese video game development studio based in Shinjuku, Tokyo. It was founded in July 2005 and employs 20 persons (2008). Think Garage games are published by Square Enix.

<i>Dirge of Cerberus: Final Fantasy VII</i> video game (2006)

Dirge of Cerberus: Final Fantasy VII is an action role-playing third-person shooter developed and published by Square Enix in 2006 for the PlayStation 2. It is part of the Compilation of Final Fantasy VII metaseries, a multimedia collection set within the universe of the popular 1997 video game Final Fantasy VII. The game is set three years after the events of the original game, and focuses on one of the game's playable characters, Vincent Valentine. In the story, Vincent is targeted by Deepground, a mysterious organization that plans to awaken a creature known as Omega, with the ability to destroy the Planet.

Yoshinori Kitase Japanese video game designer

Yoshinori Kitase is a Japanese game director and producer working for Square Enix. He is known as the director of Final Fantasy VI, Chrono Trigger, Final Fantasy VII, Final Fantasy VIII and Final Fantasy X, and the producer of the Final Fantasy X and Final Fantasy XIII series. Kitase is an Executive Officer at Square Enix, the Head of Square Enix's Business Division 1 and part of the Final Fantasy Committee that is tasked with keeping the franchise's releases and content consistent.


The game's soundtrack was composed by Masashi Hamauzu, [9] who provided music for Final Fantasy XIII , SaGa Frontier II , Final Fantasy X , Unlimited Saga and Dirge of Cerberus: Final Fantasy VII . The original soundtrack was released in September 24, 2008 in Japan and covers 37 tracks. The theme song "Harmonia vita" was written by Aki Hata [10] and performed by character voice of Neon Tsukiyumi, Aya Hirano. The illustration, which was painted the protagonist Sigma Kurogami, was designed by game's character designer Yusaku Nakaaki. [11] Square Enix Music scored the album 9/10. [12]

Masashi Hamauzu Japanese composer and pianist

Masashi Hamauzu is a Japanese composer, arranger, pianist, and lyricist. Hamauzu, who was employed at Square Enix from 1996 to 2010, was best known during that time for his work on the Final Fantasy and SaGa video game series. Born into a musical family in Germany, Hamauzu was raised in Japan. He became interested in music while in kindergarten, and took piano lessons from his parents.

<i>Final Fantasy XIII</i> 2010 role-playing video game

Final Fantasy XIII is a science fiction role-playing video game developed and published by Square Enix for the PlayStation 3 and Xbox 360 consoles and later for the Microsoft Windows operating system. Released in Japan in December 2009 and worldwide in March 2010, it is the thirteenth title in the mainline Final Fantasy series. The game includes fast-paced combat, a new system for the series for determining which abilities are developed for the characters called "Crystarium", and a customizable "Paradigm" system to control which abilities are used by the characters. Final Fantasy XIII includes elements from the previous games in the series, such as summoned monsters, chocobos, and airships.

<i>Unlimited Saga</i> 2002 video game

Unlimited Saga is a role-playing video game developed and published by Square for the PlayStation 2 as the ninth game in their SaGa series. Originally released in Japan in December 2002, the game was later made available for North American players in June 2003 and in Europe the following October. The game was designed by series veteran Akitoshi Kawazu who is given a byline on the cover of the game's packaging, with music composed by Masashi Hamauzu who had previously provided the soundtrack for the game's predecessor, SaGa Frontier 2. A special limited collector's edition was made available exclusively in Japan and was released alongside the regular edition.

All music composed by Masashi Hamauzu.


Sigma Harmonics debuted on the Japanese sales charts at number 8, selling 23,000 units. [13] As of September 30, 2008, the game has sold 70,000 copies in Japan. [14] Famitsu gave the game a score of 31 out of 40, with grades of 8,8,7,8. [15] In 2009 Square Enix registered a trademark for "Sigma Harmonics Coda". [16] This became the name of a port of the game to mobile phones only divided into episodic pieces for players to download. [17]

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