Developer(s) | Atari Corporation |
---|---|
Publisher(s) | Atari Corporation [1] |
Programmer(s) | Steve Marschner [1] |
Platform(s) | Atari Lynx [1] |
Release | |
Genre(s) | Shoot 'em up [3] |
Mode(s) | Single-player |
Super Asteroids & Missile Command (also known as Super Asteroids and Super Missile Command) is an Atari Lynx video game released by Atari in 1995. It combines the classic video games Asteroids and Missile Command into a single game cartridge. It was the final game released by Atari for the Lynx handheld.
The graphics and sound are enhanced from their original incarnations. [4] This game was only released in North America and Europe.
Super Asteroids pits the player against a never ending supply of extraterrestrial debris and enemy UFOs trained to kill any human spacecraft. [4] He must destroy everything while snatching power-ups. [4] Super Missile Command has the player defend various of his space colonies from incoming missiles, satellites, and enemy fighters. [4] Intermissions allow players to buy better missiles and defense system to bolster up his defense of his space colonies. [4]
Asteroids is a space-themed multidirectional shooter arcade video game designed by Lyle Rains and Ed Logg released in November 1979 by Atari, Inc. The player controls a single spaceship in an asteroid field which is periodically traversed by flying saucers. The object of the game is to shoot and destroy the asteroids and saucers, while not colliding with either, or being hit by the saucers' counter-fire. The game becomes harder as the number of asteroids increases.
Missile Command is a 1980 shoot 'em up arcade video game developed and published by Atari, Inc. and later licensed to Sega for Japanese and European releases. It was designed by Dave Theurer, who also designed Atari's vector graphics game Tempest from the same year. The game was released during the Cold War, and the player uses a trackball to defend six cities from intercontinental ballistic missiles by launching anti-ballistic missiles from three bases.
Centipede is a 1981 fixed shooter arcade video game developed and published by Atari, Inc. Designed by Dona Bailey and Ed Logg, it was one of the most commercially successful games from the golden age of arcade video games and one of the first with a significant female player base. The primary objective is to shoot all the segments of a centipede that winds down the playing field. An arcade sequel, Millipede, followed in 1982.
Battlezone is a first-person shooter tank combat game released for arcades in November 1980 by Atari, Inc. The player controls a tank which is attacked by other tanks and missiles. Using a small radar scanner along with the terrain window, the player can locate enemies and obstacles around them in the barren landscape. Its innovative use of 3D graphics made it a huge hit, with approximately 15,000 cabinets sold.
Rampart is a 1990 video game released by Atari Games and Midway Games that combines the shoot 'em up, strategy, and puzzle genres. It debuted as an arcade game with trackball controls, and was ported to home systems. It had a limited US release in October 1990, and a wide release in early 1991. It was distributed in Japan by Namco.
Defender is a horizontally scrolling shooter developed by Williams Electronics in 1980 and released as an arcade video game in 1981. The game is set on either an unnamed planet or city where the player must defeat waves of invading aliens while protecting astronauts. Development was led by Eugene Jarvis, a pinball programmer at Williams; Defender was Jarvis's first video game project and drew inspiration from Space Invaders and Asteroids. Defender was demonstrated in late 1980 and was released in March 1981. It was distributed in Japan by Taito.
Robotron: 2084 is a multidirectional shooter developed by Eugene Jarvis and Larry DeMar of Vid Kidz and released in arcades by Williams Electronics in 1982. The game is set in the year 2084 in a fictional world where robots have turned against humans in a cybernetic revolt. The aim is to defeat endless waves of robots, rescue surviving humans, and earn as many points as possible.
Blue Lightning is a 1989 combat flight simulation video game developed by Epyx and published by Atari Corporation in North America and Europe for the Atari Lynx. It was also released in Japan on December 1 of the same year, where it was instead distributed by Mumin Corporation. It was one of the launch titles that were released along with the system in North America and was jointly written by Stephen Landrum, lead programmer Brian Bowhay, who also developed the Lynx hardware and Chip's Challenge creator Chuck Sommerville.
S.D.I. is a 1986 action-adventure game developed and published by Cinemaware. The game is set in a fictional version of the year 2017, but in a scenario where the Cold War did not end in 1991. In this timeline, both sides have somehow managed to construct space-based anti-missile defense systems. Compared with actual historical events, the scenario falls in the category of alternate history.
Garry Kitchen's Battletank is an action video game released by Absolute Entertainment in September 1990 for the Nintendo Entertainment System. The game is similar to the Atari game Battlezone, and supports one player. Code from its development was meant for a space flight game for the Commodore 64.
Space War is a video game cartridge released by Atari, Inc. in 1978 for the Atari Video Computer System. The game is a version of Spacewar!, the 1962 computer game by Steve Russell. It was released by Sears as Space Combat, for its Atari compatible Tele-Games system. A version for the Atari Lynx was planned but never released.
Gates of Zendocon is a horizontally scrolling shooter developed by Epyx and published by Atari Corporation in 1989 in North America and Europe for the Atari Lynx. It was released in Japan on December 23 of the same year, where it was distributed by Mumin Corporation. One of the first games written for the platform, it was one of the launch titles that were released along with the system in North America.
Supremacy: Your Will Be Done, released as Overlord in the United States, is a strategy video game designed by David Perry and Nick Bruty and produced by Probe Software.
Steel Talons is a combat flight simulator arcade video game released by Atari Games in 1991. The player pilots an "AT1196 Steel Talons combat helicopter. The 3D view is rendered with flat-shaded polygons using the TMS34010 combination CPU and programmable graphics processor. It was ported to the Genesis, Lynx, Atari Falcon, and Super Nintendo Entertainment System.
Tower defense (TD) is a subgenre of strategy games where the goal is to defend a player's territories or possessions by obstructing the enemy attackers or by stopping enemies from reaching the exits, usually achieved by placing defensive structures on or along their path of attack. This typically means building a variety of different structures that serve to automatically block, impede, attack or destroy enemies. Tower defense is seen as a subgenre of real-time strategy video games, due to its real-time origins, even though many modern tower defense games include aspects of turn-based strategy. Strategic choice and positioning of defensive elements is an essential strategy of the genre.
Zaku is a homebrew scrolling shooter video game developed by PenguiNet and published by Super Fighter Team exclusively for the Atari Lynx on 24 October 2009. Taking place on a futuristic setting where Captain Bran and his minions plan to oversaturate the worldwide market with poor quality software using the "Rarity 9" programming tool, players assume the role of the titular character in an effort to retrieve the stolen tool from Bran.
Atari Vault is a video game collection developed by Code Mystics and published by Atari Interactive for Microsoft Windows, macOS, and Linux via the Steam client. Atari Vault contains titles from Atari, Inc. and Atari Corporation published on the Atari 2600 and arcade cabinets. dating from the 1970s, 1980s, and 1990s. The games, where possible, have been updated to include modern-day features such as local and online multiplayer and online leaderboards.
Missile Command 3D is a 1995 shoot 'em up video game developed by Virtuality Entertainment and published for the Atari Jaguar. As part of Atari's 2000 series of arcade game revivals, it is an update of Dave Theurer's arcade game Missile Command (1980). The game has the player defend six cities from incoming missiles by launching anti-ballistic missiles.
Batman Returns is a 1992 side-scrolling action-beat 'em up video game developed and published by Atari Corporation in North America and Europe for the Atari Lynx. Based on the DC Comics superhero Batman, it is inspired by the Warner Bros.'s 1992 film of the same name. In the main storyline, Batman must confront both Catwoman and the Penguin.
Space Invaders is a 1980 video game based on Taito's arcade game Space Invaders (1978) for the Atari 2600. It was developed and released by Atari, Inc. and designed and developed by Rick Maurer. The game is based on the arcade game in which a player operates a laser cannon to shoot at incoming enemies from outer space. Maurer's version has unique graphics and offers some gameplay variations. These include a two-player mode and variations that allow for invisible enemies and moving shields, and for enemies shots to zig zag and potentially hit players.