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Tattoo Assassins | |
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![]() Tattoo Assassins arcade flyer | |
Developer(s) | Data East Pinball |
Publisher(s) | Data East |
Director(s) | Bob Gale |
Producer(s) | Mike Marvin |
Designer(s) | Joe Kaminkow Eddi Wilde (stunt coordinator) John Carpenter (programmer) |
Artist(s) | Paul Faris Bob Short (make-up artist) |
Writer(s) | Bob Gale |
Composer(s) | Brian L. Schmidt |
Platform(s) | Arcade |
Release | Canceled |
Genre(s) | Fighting |
Mode(s) | Up to 2 players simultaneously |
Arcade system | Data East DECO32 |
Tattoo Assassins is an unreleased 1994 fighting game developed by the pinball division of Data East for release in arcades. A few prototypes were test-marketed, but the game was never officially released. Spearheaded by Bob Gale (screenwriter for Back to the Future ) and Joe Kaminkow (leader of Data East Pinball, now known as Stern Pinball), Tattoo Assassins was designed to be Data East's answer to Mortal Kombat .
The game was essentially completed before it was cancelled, though it has some minor gameplay and sound glitches, and prototype cabinets were released to test markets in 1994.
Even though the game was never completely finished, EGM posted an in-depth article with moves and information about all of the characters.
The following is a list of the fighters that appeared in this game:
Two other non-fighter characters that appear in the game's story are Mullah Abba, the spiritual leader of the Order of Colors who discovered the mysterious ink used by the fighters, and Lyla Blue, a mysterious woman who is used as a channel by Mullah Abba to allow the player to control one of the assassins in combat.
Tattoo Assassins was reviewed in Next Generation ; the reviewer panned the game for poor synchronization between controls and characters, sometimes choppy animation, and most especially the game's "extraordinary lack of any real innovation." [1]
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