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Tenchu: Fatal Shadows | |
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Developer(s) | K2 LLC FromSoftware (PSP) |
Publisher(s) | |
Director(s) | Mitsuo Kodama |
Producer(s) | Masanori Takeuchi Naotoshi Zin |
Writer(s) | Tomoyuki Hosokawa |
Composer(s) | Koichi Suenaga |
Series | Tenchu |
Platform(s) | PlayStation 2, PlayStation Portable |
Release | PlayStation 2 PlayStation Portable |
Genre(s) | Action-adventure, stealth |
Mode(s) | Single-player |
Tenchu: Fatal Shadows [lower-alpha 1] is an action-adventure stealth video game developed by K2 LLC and published by FromSoftware in Japan and Sega in North America and Europe for the PlayStation 2 in 2004. The PlayStation Portable version of the game, Tenchu Kurenai Portable, [lower-alpha 2] was released in Japan in 2010.
This section is empty. You can help by adding to it. (January 2011) |
Much like Wrath of Heaven, the previous entry in the series, Fatal Shadows uses the same engine. The ability to drag the victims' dead bodies after a kill returns, a mechanic only previously seen in Tenchu 2 Birth of the Stealth Assassins and Tenchu Return From Darkness, the Xbox port of Wrath of Heaven. Instead of increasing Kanji points after a stealth kill, scrolls are gathered, and the number of required scrolls increases as the player progresses through the story. Double stealth kills are possible when two enemies are together, and each stealth kill has a name listed below as the animation plays out.
In a time of feudal wars, Rikimaru and Ayame, two ninjas of the Azuma Ninja Clan, served Lord Gohda by returning his precious daughter, Princess Kiku, from the hands of Lord Mei-Oh. Unfortunately, Rikimaru was caught in a disastrous rockfall during his escape in an attempt to save Ayame and Princess Kiku and is still missing at this point in the story. After losing her clan member, Rikimaru, peace was maintained in Lord Gohda's lands. Several months after Rikimaru's disappearance, Ayame is tasked with patrolling Gohda's territory. One day in her travels, Ayame came across a decimated ninja village. She hoped to find survivors but arrived too late. An old shinobi she finds dies in her arms, whispering "Kuroya" with their final breaths. As she was about to leave, a young female ninja arrived and stood in her way. Her name was Rin, and she was devastated to see the village in ruins. Rin and Ayame briefly engage in combat, with Ayame emerging victorious. Ayame spares her and disappears. Since then, their fates become inextricably intertwined as the story progresses.
Rin is a playable character, and she replaces Rikimaru as the story's protagonist. The last of the Hagakure, her village was burned, and the Kuroya killed her family. She is voiced by Satsuki Yukino in Japanese and Allison Scagliotti in English.
Rin is a young girl trained in assassination and unarmed combat since childhood. She was born and raised in a small ninja village on the border of "Hagakure." After her village was destroyed, Rin sought to avenge the deaths of her loved ones, working as a hired assassin for "Lady Razor" Ogin. Upon encountering Ayame, the two briefly battle, although Rin soon realizes that the other kunoichi is not responsible for the destruction of her village. The pair then ally so that they may better achieve their agendas. Rin wields a sword called Natsume but prefers to fight in unarmed combat, much like Tesshu Fujioka and Tatsumaru. She seeks to avenge her slain kin.
The second playable character and a longtime member of the Azuma Ninja Clan dedicated to Lord Gohda Matsunoshin and his family. She is particularly close to Lord Gohda's daughter, Princess Kiku.
The main antagonists are called the Kuroya, a group of rogue ninja led by Jyuzou:
The PlayStation Portable version of the game, Tenchu Kurenai Portable, was released in Japan in 2010. The game has been optimized for the PSP's screen size, and featured tweaked graphics and a new character costumes. [3]
Aggregator | Score |
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Metacritic | 58/100 [4] |
Publication | Score |
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1Up.com | C [5] |
Edge | 6/10 [6] |
Electronic Gaming Monthly | 5/10 [7] |
Eurogamer | 4/10 [8] |
Famitsu | 31/40 [9] |
Game Informer | 7/10 [10] |
GamePro | [11] |
GameRevolution | D [12] |
GameSpot | 6.4/10 [13] |
GameSpy | [14] |
GameZone | 6.3/10 [15] |
IGN | 6.5/10 [16] |
Official U.S. PlayStation Magazine | [17] |
Detroit Free Press | [18] |
The Sydney Morning Herald | [19] |
This section needs expansion. You can help by adding to it. (August 2013) |
Tenchu: Fatal Shadows received "mixed or average" reviews, according to review aggregator Metacritic. [4]
A stealth game is a type of video game in which the player primarily uses stealth to avoid or overcome opponents. Games in the genre typically allow the player to remain undetected by hiding, sneaking, or using disguises. Some games allow the player to choose between a stealthy approach or directly attacking antagonists, but rewarding the player for greater use of stealth. The genre has employed espionage, counter-terrorism, and rogue themes, with protagonists that are special forces operatives, special agents, secret agents, thieves, ninjas, or assassins. Some games have also combined stealth elements with other genres, such as first-person shooters and also platformers.
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Tenchu is an action-adventure stealth video game series, originally developed by Japanese developer Acquire, where the player assumes the role of a ninja in 16th-century Japan. The title in Japanese literally translates in English as "Divine Retribution", with 天 (ten) meaning heaven and 誅 (chū) meaning death penalty.
Yōtōden is a 3-episode Japanese original video animation produced by J.C.Staff, the studio's first production. In 1989, Yōtōden was re-edited into a feature film version titled Wrath of the Ninja for English-speaking regions, but is currently out of print. A manga adaptation was serialized in Newtype.
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Tenchu 2: Birth of the Stealth Assassins is a 2000 stealth video game developed by Acquire for the PlayStation. The second entry in the Tenchu series, it was published in the West by Activision and in Japan by Acquire. Tenchu 2 is a prequel to Tenchu: Stealth Assassins (1998), following the early lives of Azuma ninja Rikimaru and Ayame as they and their fellow Tatsumaru must confront a militant force called the Burning Dawn. Gameplay follows the chosen protagonist as they complete missions, the goal being to remain undetected and either avoid or silently kill enemies.
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Tenchu: Wrath of Heaven is an action-adventure stealth video game developed by K2 and published by Activision for the PlayStation 2 in 2003. FromSoftware published the game in Japan. It was later ported to the Xbox in 2004 under the title Tenchu: Return from Darkness and to the PlayStation Portable in 2009 by FromSoftware under the title Tenchu 3 Portable.
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