Developer(s) | Delta 4 |
---|---|
Publisher(s) | CRL Group |
Designer(s) | Fergus McNeill Judith Child |
Platform(s) | Amstrad CPC, Commodore 64, ZX Spectrum |
Release | 1986 |
Genre(s) | Interactive fiction |
Mode(s) | Single-player |
The Boggit: Bored Too is a text adventure game by Delta 4 released in 1986 for the Commodore 64, Amstrad CPC, and ZX Spectrum home computers. The game is a parody of the J. R. R. Tolkien novel The Hobbit and of the earlier game based upon it also called The Hobbit . It is the prequel to Bored of the Rings .
Bimbo Faggins and Grandalf must find treasure, solve puzzles, and appear on a gameshow.
The game is in 3 separate parts which are each loaded separately. Commands are entered in either full sentences or using a verb / noun format. Conversations with other characters in the game are possible.
The player can also save and load a game position in computer memory. [1]
Publication | Award |
---|---|
Crash | Crash Smash |
Sinclair User | SU Classic |
Sinclair User magazine wrote that The Boggit was "just as funny and sick as its predecessor but is better presented and a whole lot snappier. It's miles better than the game it lampoons too." [2]
The ZX Spectrum is an 8-bit home computer developed and marketed by Sinclair Research. It is one of the most influential computers ever made, and it is also one of the best selling computers ever, with over five million units sold. It was first released in the United Kingdom on 23 April 1982, and around the world in the following years, most notably in Europe, the United States, and Eastern Bloc countries.
Hobbit is a Soviet/Russian 8-bit home computer, based on the ZX Spectrum hardware architecture. Besides Sinclair BASIC it also featured CP/M, Forth or LOGO modes, with the Forth or LOGO operating environment residing in an on-board ROM chip.
Krome Studios Melbourne, originally Beam Software, was an Australian video game development studio founded in 1980 by Alfred Milgrom and Naomi Besen and based in Melbourne, Australia. Initially formed to produce books and software to be published by Melbourne House, a company they had established in London in 1977, the studio operated independently from 1987 until 1999, when it was acquired by Infogrames, who changed the name to Infogrames Melbourne House Pty Ltd.. In 2006 the studio was sold to Krome Studios.
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The Hobbit is an illustrated text adventure computer game released in 1982 for the ZX Spectrum home computer and based on the 1937 book The Hobbit, by J. R. R. Tolkien. It was developed at Beam Software by Philip Mitchell and Veronika Megler and published by Melbourne House. It was later converted to most home computers available at the time including the Commodore 64, BBC Micro, and Oric computers. By arrangement with the book publishers, a copy of the book was included with each game sold.
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Bored of the Rings is a text adventure game released by Delta 4 in 1985 for several computer systems written using The Quill. It was also released by CRL Group. The game is inspired by, but not based on, the Bored of the Rings parody novel published by Harvard Lampoon. The earlier game The Hobbit is also parodied. It was followed by a prequel in the same spirit, The Boggit.
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