Adventures of Mana | |
---|---|
Developer(s) | Square Enix MCF |
Publisher(s) | Square Enix |
Producer(s) | Masaru Oyamada |
Composer(s) | Kenji Ito |
Series | Mana |
Platform(s) | |
Release | Android, iOS
|
Genre(s) | Action role-playing |
Mode(s) | Single-player |
Adventures of Mana [a] is a 2016 action role-playing game developed by MCF and Square Enix, and published by Square Enix. It is a 3D remake of the 1991 Game Boy game Final Fantasy Adventure , the first game in the Mana series. It was released worldwide for Android and iOS on February 4, 2016; a PlayStation Vita version was also released on the same date in Japan, and in June 2016 in North America, South America and Europe. In addition to these releases, Square Enix has said that they are considering developing versions for PlayStation 4 and personal computers.
The player takes the role of a young hero who, together with a heroine, tries to stop the Dark Lord of Glaive from destroying the Tree of Mana. The gameplay focuses on combat with monsters or other enemies, and is seen from a top-down perspective. The player traverses the game world, which is divided into several areas, and makes their way through dungeons. While fighting monster characters, a gauge is shown on the screen filling up over time and resetting when the player gets hit or attacks; by waiting to attack until the gauge is full, the player can use a stronger attack. The player is accompanied by various non-player characters, who each have different skills the player can use, and who help them defeat enemies.
The idea for the game came from the producer, Masaru Oyamada, who wanted all Mana games to be playable on modern platforms for the series' 25th anniversary in 2016. Initially there was some argument at Square Enix about whether the remake should be done in 2D or 3D; they chose 3D, as it was thought to be easier to control on smartphones and because it could be used as a base for potential future Mana remakes. The game has received positive reviews, with reviewers giving particular praise to the visuals and the music.
Adventures of Mana is an action role-playing game [2] in which the player controls a young hero who, along with a heroine, tries to stop the Dark Lord of Glaive from destroying the Tree of Mana. [3] The game is a 3D remake of the two-dimensional Game Boy game Final Fantasy Adventure , containing the same content. [4] In the smartphone versions of the game, the player controls the hero by using a customizable virtual joystick and button set. [5] [6]
The game is seen from a top-down perspective, and focuses on sword combat. The player moves the hero through the game world, which is divided into several areas; as the player enters one, enemy characters start to appear there. [5] Among the areas in the game world, there are dungeons that the player needs to get through. These usually consist of a number of rooms divided across three to four floors; in order to navigate their way through a dungeon, the player needs to break walls, unlock doors, and sometimes press down buttons and break pots. [7]
In addition to the regular enemies, the player also needs to defeat several bosses and mini-bosses throughout the game. [7] By defeating enemies, the player gains experience points, which make the hero's level increase; when this happens, the player gets points to spend on four different disciplines, each of which gives the hero access to different abilities and enhances different stats associated with the discipline: Warrior is associated with physical attacks, Monk with defense and health points, Mage with magic attacks and magic points, and Sage with an increase in the weapon limit gauge. [5] [7] Sometimes when enemies are defeated, they drop items; the player can carry items with them, which are grouped into stacks, each taking up one slot in the inventory. [7]
During battles, a weapon limit gauge is shown, filling up over time; by waiting to attack until the gauge is filled up, the player can use a more powerful attack specific to the currently equipped weapon. The gauge resets to zero whenever the player attacks or gets hit by an attack. The player is able to use various different types of weapons, such as swords, axes and flails, each having a different attack pattern: sword attacks, for example, are mid-ranged swings and stabs, while flail attacks are long-ranged and reach out in a straight line from the hero. Most weapons can also be used to affect the environment: the player can cut down trees with axes, for instance. There are also variants of each weapon type with bonus strengths, such as flame variations, which are effective against ice monsters. [7] At various points in the game, the hero is accompanied by non-player characters who help the player defeat enemies. [5] [7] These companions have different abilities that the player can use, such as Fuji's healing spell and Watt's shop. [7]
Adventures of Mana is a remake of the 1991 Game Boy game Final Fantasy Adventure, which was the first entry in the Mana series. [2] It is the second remake of Final Fantasy Adventure, the first being the Game Boy Advance game Sword of Mana , which had removed the connections to the Final Fantasy series in favor of being more connected to the rest of the Mana series. [8] According to Adventures of Mana's producer, Masaru Oyamada, the development team focused on not upsetting what had made the original game good, while adding things that had not been possible to do in the original version due to hardware limitations; they also aimed to make the game more comfortable and intuitive to play: [2] for instance, switching armor and weapons and using items and magic was made easier, and shortcut commands were added. [9] The game borrows some elements from the original Game Boy version, and some from Sword of Mana. For example, the first remake introduced the ability to play as the heroine, but Adventures of Mana, like the original, only has a male playable character; conversely Adventures of Mana's battle system, user interface and sword attack are based on Sword of Mana's rather than the original's. [8] Kenji Ito, the composer for Final Fantasy Adventure, returned to create updated and more dramatic rearrangements for the remake. [2]
The idea to develop a remake came when Oyamada, due to the Mana series' 25th anniversary in 2016, thought about how he would like players to be able to play through the series in sequential order on modern game platforms. The platforms – Android, iOS and PlayStation Vita – were decided on from the beginning. Initially, there were some arguments at Square Enix about whether to create the game using 2D or 3D graphics; they settled on 3D, as Oyamada thought that 3D games are easier to control on smartphones. Additionally, the development team thought that a 3D version would be better, as it could be used as a base for potential remakes of other Mana games; depending on the reception of Adventures of Mana, Oyamada said that he would like to develop a remake of Trials of Mana , and would consider one of Secret of Mana depending on demand. [10] The remake was developed by MCF. [11]
When the game was announced in September 2015, development was 50% complete; [12] by late December, development was 90% complete. [9] The game was released worldwide for Android and iOS on February 4, 2016; in Japan, a PlayStation Vita version was also released on the same date. [13] Responding to feedback, Square Enix's European branch said that the game's development team was examining the possibility of a Western release of the PlayStation Vita version; [14] the PlayStation Vita version was later released in North America, South America and Europe on June 28, 2016. [15] [16] Square Enix has also said that they are considering versions of the game for PlayStation 4 and personal computers. [10] [17]
Aggregator | Score | |
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iOS | PS Vita | |
GameRankings | 83% (4 reviews) [18] | |
Metacritic | 66/100 (18 reviews) [19] |
Publication | Score | |
---|---|---|
iOS | PS Vita | |
Destructoid | 5/10 [20] | |
Gamezebo | 4.5/5 [7] | |
Hardcore Gamer | 2.5/5 [21] | |
Pocket Gamer | 3.5/5 [5] | |
RPGFan | 80% [22] | |
TouchArcade | 4.5/5 [23] |
Adventures of Mana has been positively received by critics. [18] Shaun Musgrave at TouchArcade felt that the sparse story set-up and lack of "supervision or training", while likely to "rub some people the wrong way", was refreshing; he liked the simplicity and "efficiency" of the game, and said that, as a remake, he was unsure if he could be any happier with it than he was. [23] TouchArcade named Adventures of Mana as their "Game of the Week", calling it a "truly wonderful remake". [24] Nadia Oxford at USgamer said that the game was "a very decent re-construction of Final Fantasy Adventure" and less tedious than Sword of Mana. [6] Jason Schreier of Kotaku thought that the game was excellent; like Oxford, he preferred it over Sword of Mana, which he said felt more like a new game than like a remake. [4] Harry Slater at Pocket Gamer , Musgrave, and Schreier all commented on the price, considering it to be high. [4] [5] [23]
Oxford felt that the touch screen-based controls were not ideal for the fast pace of the gameplay. [6] Schreier found the touch controls to be "just fine", but thought that the game would work better with a D-pad and buttons. He praised the presentation, saying that the music was "superb" and that the game looked great. [4] Slater thought that the game's look was impressive and that the music was excellent. [5] Musgrave called the music "outstanding", and found the monster characters to look fantastic, having benefited greatly from the updated 3D graphics; he was less sure about the art direction for the human characters, but still thought that they looked better than they did in Sword of Mana. [23]
Final Fantasy Adventure, known in Japan as Seiken Densetsu: Final Fantasy Gaiden or simply Seiken Densetsu, and later released in Europe as Mystic Quest, is a 1991 action role-playing game developed and published by Square for the Game Boy. It is a spin-off of the Final Fantasy series and the first game in the Mana series.
The Mana series, known in Japan as Seiken Densetsu, is a action role-playing game series created by Koichi Ishii, with development formerly from Square, and is currently owned by Square Enix. The series began in 1991 as Final Fantasy Adventure, a Game Boy handheld side story to Square's flagship franchise Final Fantasy. The Final Fantasy elements were subsequently dropped starting with the second installment, Secret of Mana, in order to become its own series. It has grown to include games of various genres within the fictional world of Mana, with recurring stories involving a world tree, its associated holy sword, and the fight against forces that would steal their power. Several character designs, creatures, and musical themes reappear frequently.
Secret of Mana, originally released in Japan as Seiken Densetsu 2, is a 1993 action role-playing game developed and published by Square for the Super Nintendo Entertainment System. It is the sequel to the 1991 game Seiken Densetsu, released in North America as Final Fantasy Adventure and in Europe as Mystic Quest, and it was the first Seiken Densetsu title to be marketed as part of the Mana series rather than the Final Fantasy series. Set in a high fantasy universe, the game follows three heroes as they attempt to prevent an empire from conquering the world with the power of an ancient flying fortress.
Sword of Mana, originally released in Japan as Shin'yaku: Seiken Densetsu, is a 2003 action role-playing game developed by Square Enix and Brownie Brown and published by Square Enix and Nintendo for the Game Boy Advance. It is an enhanced remake of the first game in the Mana series, the Game Boy game Seiken Densetsu: Final Fantasy Gaiden, which was released as Final Fantasy Adventure in North America and as Mystic Quest in Europe. Sword of Mana was the fifth release in the series. Set in a high fantasy universe, the game follows an unnamed hero and heroine as they seek to defeat the Dark Lord and defend the Mana Tree from enemies who wish to misuse its power.
Dawn of Mana is a 2006 action-adventure game for the PlayStation 2. It was developed and published by Square Enix. It is the eighth game of the Mana series and the third entry in the World of Mana subseries, following the release of Children of Mana nine months prior and Friends of Mana two months prior. Set in a high fantasy universe, Dawn of Mana follows a young hero, Keldric, as he journeys to close a portal to a land of darkness that has been opened in the base of the Tree of Mana and is corrupting the world.
Children of Mana is a 2006 action role-playing game for the Nintendo DS handheld console. It was developed by Square Enix and Nex Entertainment, and published by Square Enix and Nintendo. It is the sixth game of the Mana series—following 2003's Sword of Mana—and the first entry in the World of Mana subseries. Set in a high fantasy universe, Children of Mana follows one of four young heroes as they combat an invasion of monsters and learn about the cataclysmic event that killed their families.
Romancing SaGa 2 is a 1993 role-playing video game developed and published by Square for the Super Famicom. It is the fifth entry in the SaGa series. It received an expanded port for Japanese mobile devices from Square Enix in 2011. This version was remastered by ArtePiazza and released worldwide between 2016 and 2017 by Square Enix for Android, iOS, PlayStation Vita, Nintendo Switch, PlayStation 4, Windows and Xbox One. A 3D remake entitled Romancing SaGa 2: Revenge of the Seven was released on the Nintendo Switch, PlayStation 4, PlayStation 5 and Windows in 2024.
Hanjuku Hero is a Japan-exclusive series of real-time strategy video games. It is directed by Takashi Tokita and published by Square Enix. The series contains four main titles and a spin-off game. The main titles are Hanjuku Hero (1988), Hanjuku Hero: Aa, Sekaiyo Hanjukunare...! (1992), Hanjuku Hero Tai 3D (2003), and Hanjuku Hero 4: 7-Nin no Hanjuku Hero (2005). The spin-off is a Nintendo DS game called Egg Monster Hero (2005), which is a role-playing game with an emphasis on touch-based gameplay. The series is known for its humor and is centered on Lord Almamoon, the protagonist who must save his country from danger in each game.
The Mana series, known in Japan as Seiken Densetsu, is a role-playing video game series from Square Enix, created by Koichi Ishii. The series began as a handheld side story to Square's flagship franchise Final Fantasy, although most Final Fantasy-inspired elements were subsequently dropped, starting with the second installment, Secret of Mana. It has since grown to include games of various genres within the fictional world of Mana. The music of the Mana series includes soundtracks and arranged albums of music from the series, which is currently composed of Final Fantasy Adventure and its remake Sword of Mana, Secret of Mana, Trials of Mana, Legend of Mana, Dawn of Mana, Children of Mana, Friends of Mana, Heroes of Mana, Circle of Mana, and Rise of Mana. Each game except for Friends and Circle has produced a soundtrack album, while Adventure has sparked an arranged album as well as a combined soundtrack and arranged album, Legend of Mana has an additional promotional EP, and music from Secret and Trials were combined into an arranged album. For the series' 20th anniversary, a 20-disc box set of previously-released albums was produced, as well as an album of arrangements by Kenji Ito, composer for several games in the series.
Final Fantasy Tactics: The War of the Lions is a tactical role-playing game developed and published by Square Enix for the PlayStation Portable (PSP). The game is an updated version of Final Fantasy Tactics made for the PlayStation, which was released in 1997.
Dissidia Final Fantasy is a fighting game with action role-playing elements developed and published by Square Enix for the PlayStation Portable as part of the campaign for the Final Fantasy series' 20th anniversary. It was released in Japan on December 18, 2008, in North America on August 25, 2009, and in Australia and Europe in September. It was then re-released in Japan, based on the North American version, as Dissidia Final Fantasy: Universal Tuning, on November 1, 2009.
Final Fantasy Agito was a role-playing video game developed and published by Square Enix for mobile devices. The game's story was set in the universe of Final Fantasy Type-0, and was an entry in the Fabula Nova Crystallis subseries. A downloadable episodic game similar to Final Fantasy Dimensions, it featured a turn-based combat system encouraging both single-player exploration and multiplayer combat. There was a day-night cycle tied to the real-world time of day, and it featured a social element whereby talking with and befriending certain characters advanced the player's ranking in the game.
Final Fantasy X/X-2 HD Remaster is a 2013 role-playing video game compilation developed and published by Square Enix. It is a high-definition remaster of Final Fantasy X (2001) and Final Fantasy X-2 (2003), originally developed by Square for the PlayStation 2 in the early 2000s. It also features story content previously only found in the International versions, and a new audio drama set a year after the events of X-2. The collection saw graphical and musical revisions and is based on the international versions of both games, making certain content accessible to players outside of Japan for the first time.
Rise of Mana is a Japanese action role-playing video game developed by Goshow for iOS, Android and PlayStation Vita. It was published by series creator Square Enix in 2014 for mobile devices and 2015 for the Vita. It is the eleventh game in the Mana series, featuring a new narrative unconnected to other games in the series. The gameplay uses a similar action-based battle system to earlier Mana titles while using a free-to-play model in common with mobile titles. The story focuses on two characters, an angel and a demon, who are cast down to the mortal world in the midst of a battle and are forced to share a body in order to survive.
Final Fantasy Brave Exvius was a free-to-play role-playing game developed by Alim and published by Square Enix for iOS, Android and Amazon Fire devices. A spin-off of the Final Fantasy series, the game marks as the first collaborative effort between Square-Enix and Alim. As of August 2019, the app had been downloaded over 40 million times worldwide. A tactical RPG spin-off titled War of the Visions: Final Fantasy Brave Exvius was released in Japan on November 14, 2019, and globally on March 25, 2020.
Mobius Final Fantasy was an episodic role-playing video game developed and published by Square Enix for iOS, Android, and Microsoft Windows. It was released in Japan in June 2015, and internationally in August 2016. The players could control Warrior of Light (Wol), a man who wakes with amnesia in the world of Palamecia, and must help conquer the dark forces attacking its people. The game featured gameplay elements from previous Final Fantasy titles, including leveling, exploration via standard navigation and fast-travel systems, and turn-based combat tied to a job system. Common themes were also drawn from the original Final Fantasy title, such as "warriors of light" and their fight against chaos and darkness.
Trials of Mana is a 2020 action role-playing game developed by Xeen and published by Square Enix for Nintendo Switch, PlayStation 4 and Windows. A mobile port released the following year. An Xbox Series X/S port released in 2024. It is a 3D remake of the 1995 Super Famicom title of the same name, the third game in the Mana series, without the multiplayer mode from the original. The story follows six possible protagonists in their respective quests, which lead them to obtain the Mana Sword and fight a world-ending threat. In gameplay, the player controls three out of six characters, navigating field environments, fighting enemies in real-time combat, and making use of character classes. New to the gameplay and storyline is a post-game chapter with an unlockable class.
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