Auction algorithm

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The term "auction algorithm" [1] applies to several variations of a combinatorial optimization algorithm which solves assignment problems, and network optimization problems with linear and convex/nonlinear cost. An auction algorithm has been used in a business setting to determine the best prices on a set of products offered to multiple buyers. It is an iterative procedure, so the name "auction algorithm" is related to a sales auction, where multiple bids are compared to determine the best offer, with the final sales going to the highest bidders.

Contents

The original form of the auction algorithm is an iterative method to find the optimal prices and an assignment that maximizes the net benefit in a bipartite graph, the maximum weight matching problem (MWM). [2] [3] This algorithm was first proposed by Dimitri Bertsekas in 1979.

The ideas of the auction algorithm and ε-scaling [1] are also central in preflow-push algorithms for single commodity linear network flow problems. In fact the preflow-push algorithm for max-flow can be derived by applying the original 1979 auction algorithm to the max flow problem after reformulation as an assignment problem. Moreover, the preflow-push algorithm for the linear minimum cost flow problem is mathematically equivalent to the ε-relaxation method, which is obtained by applying the original auction algorithm after the problem is reformulated as an equivalent assignment problem. [4]

A later variation of the auction algorithm that solves shortest path problems was introduced by Bertsekas in 1991. [5] It is a simple algorithm for finding shortest paths in a directed graph. In the single origin/single destination case, the auction algorithm maintains a single path starting at the origin, which is then extended or contracted by a single node at each iteration. Simultaneously, at most one dual variable will be adjusted at each iteration, in order to either improve or maintain the value of a dual function. In the case of multiple origins, the auction algorithm is well-suited for parallel computation. [5] The algorithm is closely related to auction algorithms for other network flow problems. [5] According to computational experiments, the auction algorithm is generally inferior to other state-of-the-art algorithms for the all destinations shortest path problem, but is very fast for problems with few destinations (substantially more than one and substantially less than the total number of nodes); see the article by Bertsekas, Pallottino, and Scutella, Polynomial Auction Algorithms for Shortest Paths.

Auction algorithms for shortest hyperpath problems have been defined by De Leone and Pretolani in 1998. This is also a parallel auction algorithm for weighted bipartite matching, described by E. Jason Riedy in 2004. [6]

Comparisons

The (sequential) auction algorithms for the shortest path problem have been the subject of experiments which have been reported in technical papers. [7] Experiments clearly show that the auction algorithm is inferior to the state-of-the-art shortest-path algorithms for finding the optimal solution of single-origin to all-destinations problems. [7]

Although with the auction algorithm the total benefit is monotonically increasing with each iteration, in the Hungarian algorithm (from Kuhn, 1955; Munkres, 1957) the total benefit strictly increases with each iteration.

The auction algorithm of Bertsekas for finding shortest paths within a directed graph is reputed to perform very well on random graphs and on problems with few destinations. [5]

See also

Related Research Articles

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In graph theory, the blossom algorithm is an algorithm for constructing maximum matchings on graphs. The algorithm was developed by Jack Edmonds in 1961, and published in 1965. Given a general graph G = (V, E), the algorithm finds a matching M such that each vertex in V is incident with at most one edge in M and |M| is maximized. The matching is constructed by iteratively improving an initial empty matching along augmenting paths in the graph. Unlike bipartite matching, the key new idea is that an odd-length cycle in the graph (blossom) is contracted to a single vertex, with the search continuing iteratively in the contracted graph.

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References

  1. 1 2 Dimitri P. Bertsekas. "A distributed algorithm for the assignment problem", original paper, 1979.
  2. M.G. Resende, P.M. Pardalos. "Handbook of optimization in telecommunications", 2006
  3. M. Bayati, D. Shah, M. Sharma. "A Simpler Max-Product Maximum Weight Matching Algorithm and the Auction Algorithm", 2006, webpage PDF: MIT-bpmwm-PDF Archived 2017-09-21 at the Wayback Machine .
  4. Dimitri P. Bertsekas. "Distributed Relaxation Algorithms for Linear Network Flow Problems," Proc. of 25th IEEE CDC, Athens, Greece, 1986, pp. 2101-2106, online from IEEEXplore
  5. 1 2 3 4 Dimitri P. Bertsekas. "An auction algorithm for shortest paths", SIAM Journal on Optimization, 1:425—447, 1991,PSU-bertsekas91auction
  6. "The Parallel Auction Algorithm for Weighted Bipartite Matching", E. Jason Riedy, UC Berkeley, February 2004, .
  7. 1 2 Larsen, Jesper; Pedersen, Ib (1999). "Experiments with the auction algorithm for the shortest path problem". Nordic Journal of Computing. 6 (4): 403–42. ISSN   1236-6064., see also A note on the practical performance of the auction algorithm for the shortest path Archived 2011-06-05 at the Wayback Machine (1997) by the first author.