Within the BOINC platform for volunteer computing, the BOINC Credit System [1] helps volunteers keep track of how much CPU time they have donated to various projects. This ensures users are returning accurate results for both scientific and statistical reasons.
Online distributed computing relies heavily, if not completely, on volunteer computers. For this reason, projects such as SETI@home and other BOINC projects depend on a complicated balance among long-term users and the cycle of new users and retiring users. [2]
The basis for the BOINC credit system is the cobblestone , named after Jeff Cobb of SETI@home. By definition, 200 cobblestones are awarded for one day of work on a computer that can meet either of two benchmarks:
The actual computational difficulty needed to run a given work unit is the basis for the number of credits that should be granted. The BOINC system allows for work of any length to be processed and have identical amounts of credit issued to a user. In so doing, BOINC uses benchmarks to measure the speed of a system, combining that figure with the amount of time required for a work unit to be processed. The interface then can “guess” at the amount of credit a user should receive. Since systems have many variables, including the amount of RAM, the processor speed, and specific architectures of different motherboards and CPUs, there can be wide discrepancies in the number of credits that different computers (and projects) judge a user to have earned.
Most projects require a consensus to be reached by having multiple hosts return the same work unit. If they all agree, then the credit is calculated and all hosts receive the same amount regardless of what they asked for. Each project can use their own policy depending on what they see is best for their specific needs. In general, the top and bottom claimed credits are dropped and an average of the remaining is taken. However, certain other projects award a flat amount per work unit returned and validated.
Credits are tracked internally for computers, users, and teams. When a computer processes and returns a work unit, it receives no credit for that action alone. It must first have that work unit validated by the given, project-specific method. Once validated, the computer is granted credit, which can be less than, equal to, or greater than what was requested. This amount is immediately added to the computer, user, and team total. If a work unit is returned past the given deadline (in most cases) or is found to be inaccurate, it is marked as invalid and results in no credit. Users and teams commonly determine world rank by comparing the total number of credits accumulated. This highly favors users and teams that have been around for the longest time. This makes it extremely difficult for new users to rapidly gain ground in the rankings, even if they are running many computers. That said, given the exponential increase in computing power of the average PC, it is relatively easy to surpass inactive BOINC users who have earned all of their points on obsolete machines—even if they were at one time ranked highly. Thus, the highest ranked BOINC users will generally be the ones who are actively crunching.
To find the useful amount of work provided by a computer, a special calculation called recent average credit (RAC) is used. This calculation is designed to estimate the number of credits a computer, user, and team will accumulate on an average day.
The credit allocation has been challenged for several projects like EON [3] and Asteroids@Home. [4] These concerns have led to the shut down of many such projects over time and have also led to several alternative allocation strategies. [5]
BOINC projects export statistical information in the form of XML files, and make it available for anyone to download. Many different third-party statistical websites have been developed to track the progress of BOINC projects. These sites track computers, users, teams, and countries within individual projects and across many projects. Many different sites provide summary graphics, which can be used on web pages that automatically update to contain the statistical information for the specified user or team:
A supercomputer is a computer with a high level of performance as compared to a general-purpose computer. The performance of a supercomputer is commonly measured in floating-point operations per second (FLOPS) instead of million instructions per second (MIPS). Since 2017, there have existed supercomputers which can perform over 1017 FLOPS (a hundred quadrillion FLOPS, 100 petaFLOPS or 100 PFLOPS). For comparison, a desktop computer has performance in the range of hundreds of gigaFLOPS (1011) to tens of teraFLOPS (1013). Since November 2017, all of the world's fastest 500 supercomputers run on Linux-based operating systems. Additional research is being conducted in the United States, the European Union, Taiwan, Japan, and China to build faster, more powerful and technologically superior exascale supercomputers.
Grid computing is the use of widely distributed computer resources to reach a common goal. A computing grid can be thought of as a distributed system with non-interactive workloads that involve many files. Grid computing is distinguished from conventional high-performance computing systems such as cluster computing in that grid computers have each node set to perform a different task/application. Grid computers also tend to be more heterogeneous and geographically dispersed than cluster computers. Although a single grid can be dedicated to a particular application, commonly a grid is used for a variety of purposes. Grids are often constructed with general-purpose grid middleware software libraries. Grid sizes can be quite large.
In computing, floating point operations per second is a measure of computer performance, useful in fields of scientific computations that require floating-point calculations. For such cases, it is a more accurate measure than measuring instructions per second.
SETI@home is a project of the Berkeley SETI Research Center to analyze radio signals with the aim of searching for signs of extraterrestrial intelligence. Until March 2020, it was run as an Internet-based public volunteer computing project that employed the BOINC software platform. It is hosted by the Space Sciences Laboratory at the University of California, Berkeley, and is one of many activities undertaken as part of the worldwide SETI effort.
The Berkeley Open Infrastructure for Network Computing is an open-source middleware system for volunteer computing. Developed originally to support SETI@home, it became the platform for many other applications in areas as diverse as medicine, molecular biology, mathematics, linguistics, climatology, environmental science, and astrophysics, among others. The purpose of BOINC is to enable researchers to utilize processing resources of personal computers and other devices around the world.
World Community Grid (WCG) is an effort to create the world's largest volunteer computing platform to tackle scientific research that benefits humanity. Launched on November 16, 2004, with proprietary Grid MP client from United Devices and adding support for Berkeley Open Infrastructure for Network Computing (BOINC) in 2005, World Community Grid eventually discontinued the Grid MP client and consolidated on the BOINC platform in 2008. In September 2021, it was announced that IBM transferred ownership to the Krembil Research Institute of University Health Network in Toronto, Ontario.
Big and Ugly Rendering Project (BURP) is a non-commercial volunteer computing project using the BOINC framework for the rendering of 3D graphics that has been in hibernation as of 2020. The project website currently shows the status as "extended maintenance" until 2027.
David Pope Anderson is an American research scientist at the Space Sciences Laboratory, at the University of California, Berkeley, and an adjunct professor of computer science at the University of Houston. Anderson leads the SETI@home, BOINC, Bossa, and Bolt software projects.
μFluids@Home is a computer simulation of two-phase flow behavior in microgravity and microfluidics problems at Purdue University, using the Surface Evolver program.
SZTAKI Desktop Grid (SzDG) was a BOINC project located in Hungary run by the Computer and Automation Research Institute (SZTAKI) of the Hungarian Academy of Sciences. It closed on June 21, 2018.
Astropulse is a volunteer computing project to search for primordial black holes, pulsars, and extraterrestrial intelligence (ETI). Volunteer resources are harnessed through Berkeley Open Infrastructure for Network Computing (BOINC) platform. In 1999, the Space Sciences Laboratory launched SETI@home, which would rely on massively parallel computation on desktop computers scattered around the world. SETI@home utilizes recorded data from the Arecibo radio telescope and searches for narrow-bandwidth radio signals from space, signifying the presence of extraterrestrial technology. It was soon recognized that this same data might be scoured for other signals of value to the astronomy and physics community.
In computing, computer performance is the amount of useful work accomplished by a computer system. Outside of specific contexts, computer performance is estimated in terms of accuracy, efficiency and speed of executing computer program instructions. When it comes to high computer performance, one or more of the following factors might be involved:
BOINC client–server technology refers to the model under which BOINC works. The BOINC framework consists of two layers which operate under the client–server architecture. Once the BOINC software is installed in a machine, the server starts sending tasks to the client. The operations are performed client-side and the results are uploaded to the server-side.
Volunteer computing is a type of distributed computing in which people donate their computers' unused resources to a research-oriented project, and sometimes in exchange for credit points. The fundamental idea behind it is that a modern desktop computer is sufficiently powerful to perform billions of operations a second, but for most users only between 10–15% of its capacity is used. Common tasks such as word processing or web browsing leave the computer mostly idle.
Cosmology@Home is a volunteer computing project that uses the BOINC platform and was once run at the Departments of Astronomy and Physics at the University of Illinois at Urbana-Champaign. The project has moved to the Institut Lagrange de Paris and the Institut d'Astrophysique de Paris, both of which are located in the Pierre and Marie Curie University.
MilkyWay@home is a volunteer computing project in the astrophysics category, running on the Berkeley Open Infrastructure for Network Computing (BOINC) platform. Using spare computing power from over 38,000 computers run by over 27,000 active volunteers as of November 2011, the MilkyWay@home project aims to generate accurate three-dimensional dynamic models of stellar streams in the immediate vicinity of the Milky Way. With SETI@home and Einstein@home, it is the third computing project of this type that has the investigation of phenomena in interstellar space as its primary purpose. Its secondary objective is to develop and optimize algorithms for volunteer computing.
eOn was a volunteer computing project running on the Berkeley Open Infrastructure for Network Computing (BOINC) platform, which uses theoretical chemistry techniques to solve problems in condensed matter physics and materials science. It was a project of the Institute for Computational Engineering and Sciences at the University of Texas.
OProject@Home was a volunteer computing project running on the Berkeley Open Infrastructure for Network Computing (BOINC) and was based on a dedicated library OLib. The project was directed by Lukasz Swierczewski, an IT student at the College of Computer Science and Business Administration in Łomża, Computer Science and Automation Institute. As of 2016 it seems to have been abandoned.
theSkyNet was a research project that used volunteer Internet-connected computers to carry out research in astronomy. It was an initiative of the International Centre for Radio Astronomy Research (ICRAR), a joint venture of Curtin University and the University of Western Australia. theSkyNet had two projects, Sourcefinder and POGS. Both projects have been completed. theSkyNet Sourcefinder aimed to test and refine automatic radio sourcefinding algorithms in preparation for radio galaxy surveys using the Australian Square Kilometre Array Pathfinder and the Square Kilometre Array. theSkyNet POGS used Spectral Energy Distribution fitting to calculate characteristics of many galaxies using images taken by the Pan-STARRS PS1 optical telescope in Hawaii.
Gridcoin is an open source cryptocurrency which securely rewards volunteer computing performed on the BOINC network. Originally developed to support SETI@home, it became the platform for many other applications in areas as diverse as medicine, molecular biology, mathematics, linguistics, climatology, environmental science, and astrophysics.